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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.22 20:36:00 -
[31]
hmmm... on third thought...
some type of diablo/ultima-type control, complete with 2-and-a-half-D graphics (of course it'll actually be 3D graphics, only the camera would have it look like 2+D)
... or perhaps the option to have it displayed like that... I dunno. it gives a type of freedom, and since we'll not actually be DOING anything on the stations... like fighting or bar-brawls or anything...
on the fourth hand, they(CCP) probably want to implement ambulation to convey how incredibly HUGE a space station really is... in which case 2+D wouldn't really cut it. if you're standing in a huge hangar, but all you can see is floor all around you, it doesn't really convey 'hugeness' as such... you wont get that until you look up and see a Megathron ;)
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Oku Kee'lus
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Posted - 2007.12.22 20:38:00 -
[32]
Why not provide both and more ( like many other MMOs do )?
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Drake Dracoli
Deviance Inc DeStInY.
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Posted - 2007.12.22 20:46:00 -
[33]
As long as I get autopilot. ------ \o/ Raise thy weapons on this day Ye shall not die alone Fight and die; let valkyries fly For they shall take thee home! |

John Blackthrone
Caldari Fnord Works
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Posted - 2007.12.22 21:03:00 -
[34]
A & B ? couldn't be to hard to implement both control styles so you can choose.
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Kazuma Saruwatari
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Posted - 2007.12.22 21:07:00 -
[35]
Optional. Make it both, letting players decide how they want to move. -
Odd Pod Out, a blog of EVE Online |

yosef kaldhu
Genesis Trade And Industry Foundation
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Posted - 2007.12.23 00:24:00 -
[36]
i wud prefer to use both depending (small places wasd large areas point and click)
soo i will need to have both =] |

Viper G
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Posted - 2007.12.23 01:00:00 -
[37]
Edited by: Viper G on 23/12/2007 01:01:33
Originally by: Mobiy
Originally by: Niccolado Starwalker Edited by: Niccolado Starwalker on 22/12/2007 19:54:17 Edited by: Niccolado Starwalker on 22/12/2007 19:53:05
Originally by: James Swindle Well with abulation coming at some point next year (hopefully), what does the community think the style of control should be over your avatar.
A) Keyboard WASD style controls.
B) Point and click style controls.
Personally for me it would have to be "A". For the pure simple fact that i think WASD style would allow for greater control over your avatar. And i also think it will lead to less annoying bugs such as people getting stuck on the edge of corners/crappy path finding etc etc.
I am afraid I have to say B.
1. After 2,5 years of blind loyalty to SWG and SOE choice A where the top which made me leave SWG! And what where a huge part of the failure of SWG following NGE.
2. The reason why I wont play Pirates of the Burning sea.
3. The reason why I wont be playing Age of Conan.
EVE is a point and click game. And it should stay that way.
It does not matter to me how good a game is. If it have FPS character control only, I dont play the game. I simply loathe it!!!!!!!!!
I've got to agree with you on this. The simple hold down a mouse button and move in the direction of the cursor was elegant to use and to watch. No jerky movement, no Benny-Hill headache inducing direction changes and it only took one hand to move. But, in the gaming world, FPS controls seem to be the only thing devs understand so I imagine thats what we will get.
Yes but with point and click how to you strafe. And if you can't strafe, you have to walk around like your driving a tank/tractor, which makes no sense. How would you backup? you couldn't, you would have to look behind you, click, then stop, then turn around and click.
the truth is wasd is supperior to anything anyone has created, and if you think otherwise, then show us something that is better and lets use it, but if you cannot think or or know of anything better than a wasd control (or a form of direct direction control) then lets keep using what works best. Reinventing the wheel is a waste of time if we invent something that is a worse solution.
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joshmorris
Ravenous Inc. SMASH Alliance
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Posted - 2007.12.23 01:01:00 -
[38]
tbh this new walking in stations is pointless ... i would rather they send more time balancing / improving current features.
It will just be another advertising campaign like trinity.
And both ftw.
Uber idea solves all !! |

Viper G
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Posted - 2007.12.23 01:03:00 -
[39]
Originally by: joshmorris tbh this new walking in stations is pointless ... i would rather they send more time balancing / improving current features.
It will just be another advertising campaign like trinity.
And both ftw.
CCP doesn't want or/and didn't have plans to walk in stations. It is something people wanted from ccp, so ccp gave into it, so im afraid your logic behind your statement is incorrect.
however i agree that it is slightly pointless.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.23 01:04:00 -
[40]
www.eve-online.tv
there is an hour long video about it here.
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.23 01:06:00 -
[41]
Originally by: Viper G
Originally by: joshmorris tbh this new walking in stations is pointless ... i would rather they send more time balancing / improving current features.
It will just be another advertising campaign like trinity.
And both ftw.
CCP doesn't want or/and didn't have plans to walk in stations. It is something people wanted from ccp, so ccp gave into it, so im afraid your logic behind your statement is incorrect.
however i agree that it is slightly pointless.
there is a dev blgo back in 2003 about putting walking in eve.
sorry to debunk you there.
Also it WILL be both because like the whole ambulation thing. it's all optional.
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

mirel yirrin
Gallente Ore Mongers R0ADKILL
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Posted - 2007.12.23 01:31:00 -
[42]
Originally by: RigelKentaurus C) Text-based, with some grues
You arrive at JITA station IV-IV
There is a long corridor in front of you. It is quite dark. It is highly likely you will be eaten by a Grue.
Command? ---------------------------------
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Decimo
DEATH'S LEGION
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Posted - 2007.12.23 03:16:00 -
[43]
A for sure. Evescape ftl.
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Amarria Black
Clan Anthraxx
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Posted - 2007.12.23 04:22:00 -
[44]
Originally by: Crumplecorn WASD with cruise control.
QFT. I've encountered a few 3D MMOs lately that have keyboard control, but no autorun. It sucks.
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Bager Gray
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Posted - 2007.12.23 04:26:00 -
[45]
Give the people both!!!
But since this is a poll i say WASD.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.23 04:27:00 -
[46]
Originally by: Amarria Black
Originally by: Crumplecorn WASD with cruise control.
QFT. I've encountered a few 3D MMOs lately that have keyboard control, but no autorun. It sucks.
no running in ambulation sorry.
sorry being fresh I know what you meant :P
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

Dred'Pirate Jesus
Amarr Ministry of War
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Posted - 2007.12.23 04:31:00 -
[47]
D) Xbox360 controller.. Just figured out it works on an XP machine and have been whoring Gametap for weeks now with it.. Retro gaming FTW..
Originally by: David Hackworth ò If you find yourself in a fair fight, you didn't plan your mission properly.
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.12.23 06:06:00 -
[48]
Still waiting for instation toilets to be announced with ambulation.
When toilets come, WASD would be a lot easier to deal with because 'shift' for jump and 'c' for crouch would just come naturally.
toilets ftw. Amarr Laser Cat |

Kransthow
AWE Corporation Intrepid Crossing
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Posted - 2007.12.23 06:08:00 -
[49]
B) How often do people walk backwards and strafe in day to day life? Point and click is good for immersive non combat gameplay. WASD is good for a bunny hopping fps.
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Peter VonThal
Raygun Technologies
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Posted - 2007.12.23 06:20:00 -
[50]
Originally by: Kransthow B) How often do people walk backwards and strafe in day to day life? Point and click is good for immersive non combat gameplay. WASD is good for a bunny hopping fps.
My thoughts exactly. We have been promised there will be no /dance in the main areas of a station. However, I can see groups of idiots "jitter-stepping" around mashing d-s-a-w-s-d-a-d-a-w-d-s-d..... just to annoy people as a substitute for /dance.
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Kyra Felann
Gallente Red Eye .Inc.
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Posted - 2007.12.23 06:24:00 -
[51]
Originally by: Niccolado Starwalker I am afraid I have to say [url="http://oldforums.eveonline.com/?a=topic&threadID=666872&page=1#14" B[/url].
1. After 2,5 years of blind loyalty to SWG and SOE choice A where the top which made me leave SWG! And what where a huge part of the failure of SWG following NGE.
2. The reason why I wont play Pirates of the Burning sea.
3. The reason why I wont be playing Age of Conan.
EVE is a point and click game. And it should stay that way.
It does not matter to me how good a game is. If it have FPS character control only, I dont play the game. I simply loathe it!!!!!!!!!

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Valea
Wrath Of Khaine
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Posted - 2007.12.23 07:46:00 -
[52]
wasd commin straight from da underground --- signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.23 07:49:00 -
[53]
Originally by: Peter VonThal
Originally by: Kransthow B) How often do people walk backwards and strafe in day to day life? Point and click is good for immersive non combat gameplay. WASD is good for a bunny hopping fps.
My thoughts exactly. We have been promised there will be no /dance in the main areas of a station. However, I can see groups of idiots "jitter-stepping" around mashing d-s-a-w-s-d-a-d-a-w-d-s-d..... just to annoy people as a substitute for /dance.
unless that doesn't work.
and I side step all the time. most people don't walk straight they move side to side.
I do not walk to a point and then stop.
and by this logic would players not just click back and forth to dance?
also if you watch the 1 hour ambulation thing they talked about dancing being in. or at least they want dance in.
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

Viper G
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Posted - 2007.12.23 07:58:00 -
[54]
wasd allows you to easily avoid objects/people/odd shaped rooms and simply walk around them.
with point and click you must look 90 degrees from where your trying to get to click then wait then back to your original heading.
in some cases you will have to move backwards if you get stuck on a wall or a person pushes you to the side and your against a wall. or object
you will have to do a bunch of fishy mouse turning to get where you want to go because you can only go in 1 direction - forward
this is why most games don't use mouse control for movement when its a first person or third person game, it would suck. Even mmo's.
And for now eve isn't planning any combat or killing, but you will be able to "slap" someone. This could possibly change in the future when they decide how to handle death in stations.
the point and click wouldn't work so well if they ever decided to change it to allow weapon fights on the station.
there was also talk about being able to walk around on the bigger ships, but they said not at this time it's only stations.
If Eve were a person, that person would vote for Ron Paul. |

Monkayy
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Posted - 2007.12.23 08:04:00 -
[55]
I'd rather have a skill queue 
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Shakuul
Caldari O RLY corp YTMND.
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Posted - 2007.12.23 08:11:00 -
[56]
Both, but wasd are more important.
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WardogX
Outkasts
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Posted - 2007.12.23 08:28:00 -
[57]
Both A&B (no loss in being able to do both)... but if I was supposed to chose one... A.
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Alexis Machine
Minmatar Ceraphite Technologies
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Posted - 2007.12.23 09:13:00 -
[58]
Arrow keys.
....
What?
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Khanar Liden
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Posted - 2007.12.23 09:17:00 -
[59]
I'm gonna have to say WASD...theres a reason why so many fps games use WASD...because it easily allows you to navigate a 3d world...
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Soulita
Gallente Inner Core
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Posted - 2007.12.23 10:01:00 -
[60]
Edited by: Soulita on 23/12/2007 10:04:51
Originally by: Khanar Liden I'm gonna have to say WASD...theres a reason why so many fps games use WASD...because it easily allows you to navigate a 3d world...
WASD+QE for strafe... also I want a BFG-9000 and the ability to storm other peeps HQs while they have a meeting 
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