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James Swindle
Caldari Caldari Provisions
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Posted - 2007.12.22 19:25:00 -
[1]
Well with abulation coming at some point next year (hopefully), what does the community think the style of control should be over your avatar.
A) Keyboard WASD style controls.
B) Point and click style controls.
Personally for me it would have to be "A". For the pure simple fact that i think WASD style would allow for greater control over your avatar. And i also think it will lead to less annoying bugs such as people getting stuck on the edge of corners/crappy path finding etc etc.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.22 19:27:00 -
[2]
I would be fine with A or B honestly. ---------------- Tarminic - 30 Million SP in Forum Warfare Play EVE: Downtime Madness v0.76.2 |

RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2007.12.22 19:31:00 -
[3]
C) Text-based, with some grues _________
Someday, EVE might look like this. |

Karlemgne
Infinitus Odium The Church.
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Posted - 2007.12.22 19:31:00 -
[4]
As a player of many many MMOs and video games, I can say without a doubt... WASD
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.22 19:33:00 -
[5]
WASD ---
planetary interaction idea! |

Kessiaan
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Posted - 2007.12.22 19:35:00 -
[6]
Originally by: RigelKentaurus C) Text-based, with some grues
Yes but think of what we would see on the forums.
"It said, 'It is pitch black. You are likely to be eaten by a grue.' I tried to move around but I woke up in my clone! WTF CCP!"
As for me, I'd prefer both. If it's purely cosmetics it shouldn't really matter. I prefer WASD myself though. ----- My in Eve Profile
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Dromidas Shadowmoon
Minmatar Storm Legion THORN Alliance
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Posted - 2007.12.22 19:38:00 -
[7]
if its purely cosmetic WASD would be easiest to navigate in a crowded place..
seriously though, ccp is actually planning on doing this? why........? thats a lot of extra crap that just isn't necessary and would probably just make things take longer to do lol..
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Kharadran Sullath
Caldari Digital Fury Corporation Digital Renegades
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Posted - 2007.12.22 19:40:00 -
[8]
Edited by: Kharadran Sullath on 22/12/2007 19:40:36
Originally by: Dromidas Shadowmoon if its purely cosmetic WASD would be easiest to navigate in a crowded place..
seriously though, ccp is actually planning on doing this? why........? thats a lot of extra crap that just isn't necessary and would probably just make things take longer to do lol..
Hail the visionary! >.>
On topic: A) ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Yosarian Manth
Caldari Divinity Unbound
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Posted - 2007.12.22 19:47:00 -
[9]
In most MMOs you can choose between the two or do both. Why not EVE? ----------
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Komen
Gallente Trinity Nova
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Posted - 2007.12.22 19:48:00 -
[10]
I expect when ambulation is released, I shall dock at a station of each empire, check out the decor, spec my sexy raiments, and then hop back into the spaceship.
As long as I don't sprain my wrists moving around in stations, I'll be happy.
/dance ___________________________________
Wielder of the Trout of Doom(tm)! ___________________________________
Redo the Domi hull for Trinity 2. Scrap the upside down shoe! Do it! |

Niccolado Starwalker
Shadow Templars
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Posted - 2007.12.22 19:52:00 -
[11]
Edited by: Niccolado Starwalker on 22/12/2007 19:54:17 Edited by: Niccolado Starwalker on 22/12/2007 19:53:05
Originally by: James Swindle Well with abulation coming at some point next year (hopefully), what does the community think the style of control should be over your avatar.
A) Keyboard WASD style controls.
B) Point and click style controls.
Personally for me it would have to be "A". For the pure simple fact that i think WASD style would allow for greater control over your avatar. And i also think it will lead to less annoying bugs such as people getting stuck on the edge of corners/crappy path finding etc etc.
I am afraid I have to say B.
1. After 2,5 years of blind loyalty to SWG and SOE choice A where the top which made me leave SWG! And what where a huge part of the failure of SWG following NGE.
2. The reason why I wont play Pirates of the Burning sea.
3. The reason why I wont be playing Age of Conan.
EVE is a point and click game. And it should stay that way.
It does not matter to me how good a game is. If it have FPS character control only, I dont play the game. I simply loathe it!!!!!!!!!
Originally by: Abrazzar OP needs to delete his boot.ini.
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Dromidas Shadowmoon
Minmatar Storm Legion THORN Alliance
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Posted - 2007.12.22 19:52:00 -
[12]
Originally by: Yosarian Manth In most MMOs you can choose between the two or do both. Why not EVE?
Well, we're talking about a game where this sort of thing isn't really a priority, and wasd takes less coding than point and click (point and click requiring navigational code) where as wasd just needs collision detection.
If I were ccp I'd just make us all fly around in our pods in the station and just avoid having to use another engine to do it. I doubt they'd hire on a whole new team to do this so that means they'll be taking time away from improving what everyone currently plays the game for, so simple and quick is best.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.12.22 19:54:00 -
[13]
Looks like most people want WSAD, who am I to screw with imperfection... 
Originally by: Tarminic
Okay, that's it. You are on the KOS list, and you better pray that I don't have access to a locater agent. 
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2007.12.22 19:55:00 -
[14]
either method would be fine for me, it really depends on our options on station, and on the viewpoint we get.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2007.12.22 19:59:00 -
[15]
Originally by: Kessiaan
Originally by: RigelKentaurus C) Text-based, with some grues
Yes but think of what we would see on the forums.
"It said, 'It is pitch black. You are likely to be eaten by a grue.' I tried to move around but I woke up in my clone! WTF CCP!"
As for me, I'd prefer both. If it's purely cosmetics it shouldn't really matter. I prefer WASD myself though.
Throughout our long and tumultuous history, the more adventurous people of Zork- those daring enough to go wandering into the dark and uncharted regions of our realm, have been burdened by a constant danger. That being the irrepressible threat posed by a ravenously predatory called the grue. Dwelling exclusively in the darkest of darkness, no one has ever actually seen a grue. But judging by the extreme dearth of brave and adventurous souls in our land, it is obvious that their menace has taken its toll on the populace.
Since they were first discovered, many have sought ways to keep grues at bay. The Frobozz Magic Company created a spray-on substance called Froboz Magic Grue Repellent. This managed to do the job well enough, albeit for a matter of about thirty seconds. But Adventurers needed something that would last through an entire day.
It was later declared by the Surgeon General of Greater Borphee, that the best way to avoid being eaten by a grue was to simply abstain from wandering into the darkest of dark places. But if one felt the undying urge to do so, they should make every attempt to bring some light-bearing object with them for protection, such as a lantern. Many Adventurers, however, still wouldnÆt listen.
In the hopes of finding a new way to keep from being eaten by a grue that will satisfy those who refuse to carry lanterns, I am submitting this very work. It has come to my attention that in the many attempts to cheat death while in the clutches of a grue, no one has ever tried distracting it with a nice, long, potentially sleep-inducing story. In my search for an adequately dreary topic, I have chosen to write about the history of our world, from its earliest beginnings to the present day. (1)
So if you do choose to go adventuring, and you find yourself in the clutches of a grue, seconds from being eaten; try pulling out this text and reading it. (2) And please let me know how it turns out.
Note: In the above circumstance, it would probably be a good idea to skip this introduction.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.22 20:00:00 -
[16]
I'd have to say WASD. if you want the most freedom in controlling a character in a three-dimensional space, accept no substitutes.
there have been some games with poorly implemented movement in the past... walk towards door. BUMP. damn door-frame. go backwards two steps. turn 5 degrees to the side. walk forward, yay I'm in! turn 2.5degrees to the other side. keep walking.
point'n'click alß Diablo might work too... but it's usually a bad idea to have it in a 3d game.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.22 20:00:00 -
[17]
WASD with cruise control. -
DesuSigs |

Kharadran Sullath
Caldari Digital Fury Corporation Digital Renegades
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Posted - 2007.12.22 20:02:00 -
[18]
Edited by: Kharadran Sullath on 22/12/2007 20:02:20
Originally by: Niccolado Starwalker Pro-point-and-click-stuff
How many mmo's use point and click style controls? WASD is simple and gets the job done, what more can you ask for? We need not needlessly alienate EVE further from the rest of the MMO market. WASD comes natural to most gamers, and there is no point in not including it.
Also, if you cba, please explain what other control system you would implement in AoC, as well as how, considering the nature of its combat. Thank you. ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Dromidas Shadowmoon
Minmatar Storm Legion THORN Alliance
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Posted - 2007.12.22 20:05:00 -
[19]
Quote: How many mmo's use point and click style controls?
Diablo 2 if you could that, and Lineage 2 (and 1 I think) use point and click.
Quote: there have been some games with poorly implemented movement in the past... walk towards door. BUMP. damn door-frame. go backwards two steps. turn 5 degrees to the side. walk forward, yay I'm in! turn 2.5degrees to the other side. keep walking.
Ahh, the sad story of someone who never set A and D to be strafe left/right :P
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Andrest Disch
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Posted - 2007.12.22 20:06:00 -
[20]
Edited by: Andrest Disch on 22/12/2007 20:06:23
Anyone got any videos of this ambulation? What point is it going to have?
Or is it just to give excess players a place to stay now that the server is filling up with more and more people?
Edit; I prefer WASD. Runescape- Never again.
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J Valkor
Blackguard Brigade
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Posted - 2007.12.22 20:13:00 -
[21]
Originally by: Andrest Disch Edited by: Andrest Disch on 22/12/2007 20:06:23
Anyone got any videos of this ambulation? What point is it going to have?
Or is it just to give excess players a place to stay now that the server is filling up with more and more people?
Edit; I prefer WASD. Runescape- Never again.
It is an optional thing for players to do.
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Niccolado Starwalker
Shadow Templars
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Posted - 2007.12.22 20:17:00 -
[22]
Edited by: Niccolado Starwalker on 22/12/2007 20:24:54 Edited by: Niccolado Starwalker on 22/12/2007 20:17:29
Originally by: Dromidas Shadowmoon
Quote: How many mmo's use point and click style controls?
Diablo 2 if you could that, and Lineage 2 (and 1 I think) use point and click.
I dont care what other games prefer. I just dont want to have to get my hand hurt again from the WASD controls. Not only do my wrist hurt from it, but I had to see the doctor too at one accation! Never again! I would rather leave EVE!
Personally I dont feel you have more control over it. And Personally I feel I have full control with the mouse. Point and click is easy way of navigating, and you have periods of inactivity of controls when the character are moving between A and B. with WASD you need to hit/hold down the keys all the time, making more pressure on your hand and wrist then by simply pointing to a position and hitting click.
I can accept though if both system controls where integrated and free to choose.
Only WASD controls would make me leave - No matter how much I love EVE - And I do!!
Again: EVE is a point-and-click game allready! I see no reason to change it!!!
Originally by: Abrazzar OP needs to delete his boot.ini.
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Cpt Branko
The Bloody Red
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Posted - 2007.12.22 20:17:00 -
[23]
Originally by: Dromidas Shadowmoon
Ahh, the sad story of someone who never set A and D to be strafe left/right :P
Wait, there is something else except strafing left/right?
Rifters!
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Abrazzar
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Posted - 2007.12.22 20:23:00 -
[24]
I'd say WASD. Because it eliminates the need for (always buggy) pathfinding routines.
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Dromidas Shadowmoon
Minmatar Storm Legion THORN Alliance
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Posted - 2007.12.22 20:24:00 -
[25]
Originally by: Cpt Branko
Originally by: Dromidas Shadowmoon
Ahh, the sad story of someone who never set A and D to be strafe left/right :P
Wait, there is something else except strafing left/right?
A lot of the old school games (90's) used A and D to be 'look left' or 'look right' as default for some reason.
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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.22 20:24:00 -
[26]
Originally by: Dromidas Shadowmoon
Quote: there have been some games with poorly implemented movement in the past... walk towards door. BUMP. damn door-frame. go backwards two steps. turn 5 degrees to the side. walk forward, yay I'm in! turn 2.5 degrees to the other side. keep walking.
Ahh, the sad story of someone who never set A and D to be strafe left/right :P
I was talking about games that DON'T HAVE strafing.  most game developers have wisened up in the last ten years, but there are still series, like Resident Evil that don't have strafing, or make you hold a button to strafe.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2007.12.22 20:25:00 -
[27]
Originally by: Karma I was talking about games that DON'T HAVE strafing.  most game developers have wisened up in the last ten years, but there are still series, like Resident Evil that don't have strafing, or make you hold a button to strafe.
Do you really ever expect better from Console ports?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.22 20:28:00 -
[28]
Originally by: An Anarchyyt Do you really ever expect better from Console ports?
I expect console-developers to get character movement right, just about as much as I expect a space-simulator-developer to get it right.
which means we're screwed.
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Mobiy
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Posted - 2007.12.22 20:29:00 -
[29]
Originally by: Niccolado Starwalker Edited by: Niccolado Starwalker on 22/12/2007 19:54:17 Edited by: Niccolado Starwalker on 22/12/2007 19:53:05
Originally by: James Swindle Well with abulation coming at some point next year (hopefully), what does the community think the style of control should be over your avatar.
A) Keyboard WASD style controls.
B) Point and click style controls.
Personally for me it would have to be "A". For the pure simple fact that i think WASD style would allow for greater control over your avatar. And i also think it will lead to less annoying bugs such as people getting stuck on the edge of corners/crappy path finding etc etc.
I am afraid I have to say B.
1. After 2,5 years of blind loyalty to SWG and SOE choice A where the top which made me leave SWG! And what where a huge part of the failure of SWG following NGE.
2. The reason why I wont play Pirates of the Burning sea.
3. The reason why I wont be playing Age of Conan.
EVE is a point and click game. And it should stay that way.
It does not matter to me how good a game is. If it have FPS character control only, I dont play the game. I simply loathe it!!!!!!!!!
I've got to agree with you on this. The simple hold down a mouse button and move in the direction of the cursor was elegant to use and to watch. No jerky movement, no Benny-Hill headache inducing direction changes and it only took one hand to move. But, in the gaming world, FPS controls seem to be the only thing devs understand so I imagine thats what we will get.
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Peter VonThal
Raygun Technologies
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Posted - 2007.12.22 20:36:00 -
[30]
I'd prefer: B) Point and click.
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