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xXHeRoInERaBBiTXx
Minmatar Veni Vidi Vici.
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Posted - 2007.12.23 04:33:00 -
[1]
so in the trinity is it holy dev blog the devs speaking mention that there will yet again be another speed nerf....apparently interdictors go to fast so speed as a whole should suffer and all ships who use speed as their tank will suffer...this is means that ships like a huggin will be useless and a vagabond aswell.
what they briefly talked about was adding additional penaltys to overdrives, as if the nasty cargo nerf isnt enough...
they really need to just remove and speed bonus from any minmatar ships and add something usefull that wont get nerfed to **** by druken devs who clearly could use a few AA meetings....
keep screwing up **** ccp and breaking tons of ships and normal game mechanics...youll eventually go backwards in number of accounts
your starting to apply the age old game killer of more features less fixes....
not to mention an ever changing set of rules which are becomeing ever more complicated and difficult to understand, preatty soon folks will need a phd in calc just to calculate basic weapon dps... part of the reason why amarr is so ****** up is cause you keep changing the damn ships every 5 mins instead of fixing the basic **** which would negate the need for all the other stuff that your doing, fix the lasers grid capuse and slot layout, thats all you ever had to do...oh yeah and unscrew up amarr recons you broke
CCP sober up and pay attention to what your doing instead of looking like a bunch of drunks who are gonna drive this game into the ground For All that has been said and done, you will suffer... |

xXHeRoInERaBBiTXx
Minmatar Veni Vidi Vici.
|
Posted - 2007.12.23 21:15:00 -
[2]
just for the record i am not for an addition speed nerf doing so would just break the base roles of both the vagabond and the huggin
the huggin needs it speed to help catch nano since it has useless tank and not all that much range on webs, if you dont web fast enough or are not going fast enough youll never web most nanos
if certain ships are going far too fast such as interdictors clearly interdictors need nerfing(and lets be honest they are talking about nano sabres)
yet another minmitar ship to nerf, esp since the tempest has recieved a nerf recently*the sniping nerf*(which was a good way to deal with nanos on ocasion)
so really another speed nerf in addition to the speed nerfs we have already had would be 100% counterproductive....
increase interdictors mass quite a bit and lower its speed, this will stop nano interdictors(but probably make them coffins and easily killed)
so since we dont particularly have all that great tank/damage/drones
why nerf our speed now...
its ok tho once they nerf minmitar into the ground it will be time to nerf caldari into the ground...then the real whining can start For All that has been said and done, you will suffer... |

xXHeRoInERaBBiTXx
Minmatar Veni Vidi Vici.
|
Posted - 2007.12.24 22:49:00 -
[3]
firstly could goonswarm please stop postin in my topic...
second its easy to lose a vagabond very easy and requires tons of isk and skill at manual piloting
od's are getting a second penalty so we are going on modules from 2 bonuses to 2 penaltys and 1 bonus
so we have a difficult to pilot ship with high cost and extremely high risk of dying
lets not forget a raven with precisions fitted could solo not one but 2 vagas with ease... most vagabonds arent going over 7km..with good skills and implants (not any snakes or w/e) i go about 6.5lkm without gang bonus with a FULL speed fit and no damage mods....
lets not forget that most pilots train skills to 4 not 5 most of the time...
those dps calcs are way off i dont know what exactly kind of dps i do with lvl 4-5 skills in a vagabond but i do know its no where near 300+ not even close, maybe 200 max, and lets not forget shields 60% resists to explosive...and vagabonds standard dmg type exp
but thats not even the point, point is if polys/ods get stack nerfed now vagabond will be going sub 5km on a t2 setup and probably die everytime due to its natively low dps
and that bs technique does work, esp on slower nanos (long range ammo in short range weapons
the nerf whining is getting old, and frankly im really starting to tire of a game with so many nerf whiners..
minmatar is percieved the best for one reason... because it changes the least...and the best avail setups are widely known...not because its actually the best... For All that has been said and done, you will suffer... |

xXHeRoInERaBBiTXx
Minmatar Veni Vidi Vici.
|
Posted - 2007.12.25 04:24:00 -
[4]
are you stupid, barrage is essentially the only thing you could use in a vagabonds turrets as for the rest.. clearly kin or em for various reasons, although with 3 ods you dont get all that much room for ammo so youll hae to choose wisely before hand For All that has been said and done, you will suffer... |
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