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TECHA
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Posted - 2007.12.28 11:52:00 -
[1]
The mission was Recon Part 1 ( yes , I know I've read the info where you just burn to the gate ) but I thought I might have some fun and pop a few ships along the way. Big mistake ! After the 3rd spawn comes in my tank is broken .... I was in a Raven. I was running a Dread LSB and SA as well as T2 resists and I dont think any uber gear would have made too much of a difference, just in how long u too to die. Then I tried to figure a way to salvage the mission .. maybe if I AB away and get some distance and shoot from there ? Well this went wrong too because by now there was so many of them that I was in half shield by the time the screen loaded . So I'am wondering is there any way you can do this mission 'the hard way' , just for fun , the challange... ?
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Oli Robbo
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Posted - 2007.12.28 11:55:00 -
[2]
is it possible to take a small gang in? one tanker, takes the aggro, and the other members shiled/ armor rep with remote reppers and drones?
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Jaketh Ivanes
Amarr Do Or Die And Live Or Try The Kano Organisation
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Posted - 2007.12.28 12:23:00 -
[3]
Hmm.. I've done recon several times. I usually kill everything and don't remember any rats being particular difficult...
What are you up against and what hardners have you fitted?
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NoNah
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Posted - 2007.12.28 12:23:00 -
[4]
I may be mistaken, but I recall doing this mission tanking it alone in a domi.
Perhaps you didn't use the harderners to save you from the damage done by these specific rats?
Further on, due to the respawns, your damage output is very important, and you can live off your buffert for some time.
But as the poster above mentioned, bring a gang and it should be piece of cake.
Postcount: 385758
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helponhand
sanity free diet
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Posted - 2007.12.28 13:53:00 -
[5]
Edited by: helponhand on 28/12/2007 13:54:03 I do it in a standard NH an have a friend that uses a T2 raven for his.
neither of us have any problems soloing it.
id have to ask what are your skills like.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.12.28 14:09:00 -
[6]
Recon 1 of 3 (guristas) is not hard mision (with reasonable skills, like level 4 in all skills for your ship), it might seem so at first glance bcos of few high bounty battleships.
It used to be hard mission, but like all missions where even skilled people are in danger of dying if they do it worng it got tuned down. I use XL shield booster and 3x T2 hardeners and it's quite enough for that mission (last try was with XL CL-5 booster and rigor rigs instead of CCC ones and I still did not need my cap injector).
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Mother Drone
Gallente
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Posted - 2007.12.28 14:50:00 -
[7]
I've done it against Blood Raiders in an Ishtar with a bit of speed tanking. Was very funny and required full concentration
m÷p and m÷p |

El Bunny
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Posted - 2007.12.28 15:04:00 -
[8]
I think the HAC-moa's in there shoot thermal missiles. If you don't tank for thermal aswell as kinetic, you're gonna be toast in no time. My Navy Raven usually has 2x active kinetic, 1x active thermal and 1x passive thermal for that mission, hope it helps.
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Arkedon
Caldari Pegasus Knights
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Posted - 2007.12.28 21:10:00 -
[9]
You should be able to take on the Guristas in stage 1 with a Drake. Raven should be easier since you pack better firepower.
You just need to get the range advantage over them early on so that they are not blobbed all around you. And use the best shield hardeners/resist gear you can use.
If they have all spawned and they are already in a frenzy, you will probably just need to warp in and kill a couple of pirates and warp out again - rinse & repeat. I think the Ferox type pirates (Death Dealer?) are able to repair shields and armor of nearby pirates so you will want to kill them first.
Originally by: TECHA I was in half shield by the time the screen loaded
This complicates matters for you since this is a result of your computer or server connection. No ship equipment can prevent that. Perhaps you can try to adjust to the lowest graphics settings just for this mission? The images may look bad but performance is what you need in these situations.
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.28 23:53:00 -
[10]
I haven't had any problems tanking it in either my Maelstrom or my Raven.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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TECHA
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Posted - 2007.12.29 03:33:00 -
[11]
Thanks for all the replies ..
Iam not sure what I did so badly... I had an explosive/kinetic/Em shield hardeners , as this was against mercs/pirates ( I hope I got the resists right ? ) . And I tried shooting them with explosive cruise missiles, later I switched to thermal, as someone said they mainly shield tank ? And yes I had trouble killing them fast enough ( most of my missile skills are Lvl 3/4 and Caldari BS 4 )
I also tried orbiting a can , as I believe this negates some damage against BS ? When I warped in the second time there was so many of them ( someone also said the mission is bugged; if you have to warp out they all spawn on your return ? ), I had no chance ... I calculated I was taking well over 800 DPS after resists ( I had 55/82/73/20 ..em/exp/kin/em ). I defy anyone to try and tank the same and say I had no trouble doing this.
The only thing I can think to do in future .. is get some distance initially and then try and pick them off from a distance ? Thks
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.12.29 04:44:00 -
[12]
Originally by: TECHA Thanks for all the replies ..
Iam not sure what I did so badly... I had an explosive/kinetic/Em shield hardeners , as this was against mercs/pirates
I thought Recon 1/3 was against one of the standard pirate factions. Fit against that faction and you'll be fine.
-Liang --
Originally by: "QProQ"
When they said to put 'stabs on your 'cane, they meant GYROSTABS!
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TECHA
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Posted - 2007.12.29 11:22:00 -
[13]
It all becomes clear to me ... when they say 'pirates' they mean, their particular faction oppostion. ie for Caldari missions that is Gurista ! So in that case I would fit for Kin/The resistance. I thought pirates = mercenaries who do mostly explosive/kinetic/Em damage. So my resistance and damage type where wrong .... and I should have used Kinetic or Thermal damage instead of explosive ! thanks
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Tasko Pal
Heron Corporation
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Posted - 2007.12.29 11:51:00 -
[14]
The mission description specifies which faction you will encounter (at least for the pirate factions which are the only ones I run). If no faction is listed, then you're truly facing non-faction mercs/pirates. Don't count on the introduction, that is often misleading (eg, the "Surprise Surprise" mission).
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machiavellianist
Caldari D'Arcy Corp
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Posted - 2007.12.29 12:10:00 -
[15]
CNR kills everything in this mission without flinching.
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Rezerwowy Pies
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Posted - 2007.12.29 15:04:00 -
[16]
Recon 1 of 3 lvl4 was hardest, but i mean Recon in first version, long time ago, before nerfs. Now that mission sucks.
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Bollibompa
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Posted - 2007.12.29 16:29:00 -
[17]
Done it in an enyo, hahaha
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Rezerwowy Pies
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Posted - 2007.12.29 16:34:00 -
[18]
Originally by: Bollibompa Done it in an enyo, hahaha
that's noob way not hard way
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Connor Banks
Caldari State War Academy
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Posted - 2007.12.30 10:30:00 -
[19]
Edited by: Connor Banks on 30/12/2007 10:30:56 If uncertain what kind of resists to use when running a particular mission, EVE Mission Guide will most certanly provide help. This page can be opened ingame and the information that can be found there is invaluable for a mission runner (newbie or oldie).
/Connor 
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MuffinsRevenger
EmpiresMod Koroshiya Buntai
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Posted - 2007.12.30 15:40:00 -
[20]
Originally by: Arkedon
You just need to get the range advantage over them early on so that they are not blobbed all around you. And use the best shield hardeners/resist gear you can use.
Nope, guristas mainly rely on torps wich have stupid range and theire turrets wich rarely have issues hitting battleships in the first place, so just sitting there and taking the punishment will probobly not do much of a difference to running all over the place
Originally by: Arkedon
I think the Ferox type pirates (Death Dealer?) are able to repair shields and armor of nearby pirates so you will want to kill them first.
Nope, they don't But killing them first might be a good idea still since they die stupidly easy to torps and cruise (well, cruise missiles these days) annyways
Originally by: Arkedon
Perhaps you can try to adjust to the lowest graphics settings just for this mission? The images may look bad but performance is what you need in these situations.
Might help, might not depending on what type of lag it is the initial "Lol let's shoot that guy" lag that npc rats in missions cause dossen't seem to have dissapeard with trinity, but if the guy is using a sub-par computer then using the non-trinity grafics will offcourse work better
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Ancy Denaries
Caldari Isseras Manufacture
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Posted - 2008.01.01 20:04:00 -
[21]
Soloed the lvl 3 version i a Drake without even denting. Shield never dropped below 80%. But I think that with proper resists (Kin/Therm) you shouldn't have issues in a Raven either.
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat.
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Arkedon
Caldari Pegasus Knights
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Posted - 2008.01.02 07:02:00 -
[22]
Originally by: Ancy Denaries Soloed the lvl 3 version i a Drake without even denting. Shield never dropped below 80%. But I think that with proper resists (Kin/Therm) you shouldn't have issues in a Raven either.
Lvl 3 should be easy in a Drake. Lvl 4 however, is a bit challenging but still doable with a Drake. The OP did not specify if this was a lvl 3 or 4.
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Venkul Mul
Gallente
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Posted - 2008.01.02 09:23:00 -
[23]
Jump in with the hardeners already active.
Maybe it may be worth it to activate the auto target back feature and load FOF, jumping in with the launchers already active.
As you already have full room aggro at least it will start damaging the NPC before you load the screen.
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delta phi
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Posted - 2008.01.03 02:44:00 -
[24]
Originally by: Venkul Mul Jump in with the hardeners already active.
Maybe it may be worth it to activate the auto target back feature and load FOF, jumping in with the launchers already active.
As you already have full room aggro at least it will start damaging the NPC before you load the screen.
good idea
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Bellator Militaris
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Posted - 2008.01.03 09:02:00 -
[25]
Originally by: machiavellianist CNR kills everything in this mission without flinching.
CNR Kills everything. Pew Pew. Who cares about your 5 Billion isk ship. 
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