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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Xaen
Caldari Thunder Muffin
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Posted - 2008.01.02 19:42:00 -
[1]
As an experienced player, what are some of your more advanced tactics and pointers that would be very helpful, or save a newbie millions?
Anything that's basically undocumented, and exists almost exclusively in the heads of experienced players. Anything that seems obvious to a even semi-experienced pilot may not be to the average newbie. In the spirit of retaining players in the face of the harsh consequences of EVE, post yours.
Here are a few to get started: Lone ships in lowsec and 0.0 should be approached with caution. It might be bait.Lone ships in lowsec pipelines with no station in system are bait.An undocked command ship talking smack to an undocked capital pilot in local is always bait.sume all lowsec gateways into 0.0 always have a bubblecamp on the other side.Use a scout.Can stealing for a CONCORD free fight may result in you fighting a bigger ship than you intended. Or more ships. Or both.Joining a gang with a player in a player corporation to run a mission is suicidal.Hauling expensive (20M+ ISK) in a tech 1 hauler even in highsec, is folly. Use a transport or a combat ship.Never fly a ship you cannot afford to lose. Better yet, only fly things you consider disposable.Bring ewar.Gallente drones are almost always better.Using a smartbomb in highsec is very risky, even it if it looks clear, you might hit a cloaked ship and get CONCORDed. Navy Ravens have been lost in this manner.Collecting a bounty requires podding.Podding incurs a HUGE security rating hit. Be sure you can afford it. Scamming is legal.You are not completely safe even in 1.0 space.Never rat in a lowsec/0.0 system with more than one jump point. Autopilot routes will ensure someone will stumble across you eventually. -- Support fixing the EVE UI | Suggest Jita fixes
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Karma
Vortex Incorporated
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Posted - 2008.01.02 19:48:00 -
[2]
- ctrl-shft-F opens the fitting window, even if you're in space.
(it's more useful than you might think)
- Avoid Jita like you would avoid the Bermuda Triangle
will add more as I come up with them.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2008.01.02 19:48:00 -
[3]
I petition to get these added to the tip of the day.
pink supporter! Future art director at CCP! or texture guy, either or :P http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Drop Was in class with these folks :P |

Kronos Hopeslayer
Blueprint Haus Hydra Alliance
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Posted - 2008.01.02 19:50:00 -
[4]
-Always check local for war targets (if wardec'd) before exiting a station -When warping to a gate in lowsec don't warp to 0m, warp to 100m to make sure it's not camped by a gang capable of tanking the sentry guns -If you rely on autopilot in highsec be sure to change the default settings to explude lowsec systems. It will be longer travel, but slightly safer. -Learn how to install jumpclones, and how to properly store your implants on them -Don't rush into the biggest ship thinking it will be safer. All you'll do is spend more ISK replacing it.
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Anaalys Fluuterby
Caldari
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Posted - 2008.01.02 19:51:00 -
[5]
When everyone you know or meet says "Train this, its the p0wn", just don't 
Originally by: Audri Fisher On the other, the emo tears being cryed in this thread tell me that just because you shoot somebody for a living, does not mean you aren't a carebear
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CCP Prism X
C C P

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Posted - 2008.01.02 19:53:00 -
[6]
Dev tag!
Keep it bulletined and to the point and I'll poke Fear about this topic tomorrow if he hasn't already seen it. Useful tips for the tip of the day! God knows our dear newbies need them. 
~ Prism X EvE Database Developer, Relocating your character to a cozy, giant secure container since 2006. |
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Jimer Lins
Gallente Pod Six Research
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Posted - 2008.01.02 19:53:00 -
[7]
Don't use the autopilot ever. Not even to plan routes through hisec. It is intended to get you killed, and is designed to ensure that you will have the greatest chance of losing your ship if you use it.
Use a cloak if you can and want to evade contact.
You can set your "warp to" distance to a custom value between 0 and 100 km. Setting this to an odd value can be useful.
Never warp to 0 in a 0.0 system with people in local. If the gate's bubbled, you're dead. Take a safespot near the gate and use your directional.
Don't stay in a safespot if you can't cloak. Keep moving. You can use the directional scanner while warping, learn how.
149,000,000 km is approximately 1 AU.
Press F11 to show the quick map. Your current directional scan width is indicated by a green cone, your current camera angle by a white one.
When using the directional scanner at angles less than 360, the scan is in a cone in the direction your camera is currently facing.
You can fly up and down as well as sideways. Don't be a flat-thinker.
Need a covops or scout? Recruit me! |

Richard Phallus
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Posted - 2008.01.02 19:55:00 -
[8]
- If it looks too good to be true, it is.
- If you think they are trying to screw with you, they are.
--
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JamnOne
Amarr
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Posted - 2008.01.02 20:00:00 -
[9]
Always use your map to look for systems that have kills in them or high traffic. These are systems you want to avoid. ________________________
Originally by: CCP Prism X Hah! Vengeance is sweet! 
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Jimer Lins
Gallente Pod Six Research
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Posted - 2008.01.02 20:01:00 -
[10]
* Check the price. * Check the price again. * Freeform contracts are scams. Always. (except when used in corps for tracking purposes). * Pressing shift when opening an info window opens it in a new window. * There's little arrows on the top right of an info window that lets you navigate back and forth through the recently viewed items. * The Compare Tool is made of epic win. * Named items are sometimes better than T2. * Price is not always an indicator of quality. * Veldspar is the most valuable ore in empire space in terms of ISK/hour. * Ombey's 2D EVE maps (ombeve.co.uk) are what you need. Get them.
Need a covops or scout? Recruit me! |

Shadow Joy
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Posted - 2008.01.02 21:08:00 -
[11]
- Never accept a mission without checking the details.
Knowing what you are fighting gives you an edge when fitting your ship. Deliberately put yourself in danger on occasion - it is better to learn to fight before your corp goes to war. Be polite to the people who kill you - some of them will give you advice on what you did wrong. Make sure your clone is kept up to date. Playing on patch day is inherently risky.
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Robke
Trinity Nova
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Posted - 2008.01.02 21:34:00 -
[12]
-You can right click the capacitor to get the same drop down menu you would right clicking your ship (handy when you are cloaked) -if you untick "use overview settings" on the directional scanner you can scan for scanning probes and warp disruption bubbles
--------- Do not follow the instructions in this signature. |

Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.02 21:38:00 -
[13]
Thank you for the tips. Now I know why I love this forum so much.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Seeing EyeDog
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Posted - 2008.01.02 21:40:00 -
[14]
Originally by: Jimer Lins Use a cloak if you can and want to evade contact.
Uh, you wont avoid a smartbombing BS at a low sec gate...
Originally by: Jimer Lins Never warp to 0 in a 0.0 system with people in local. If the gate's bubbled, you're dead. Take a safespot near the gate and use your directional.
how about "never warp to a gate in 0.0 PERIOD if theres people in system". Warping to ANY distance on the gate will still bring you into the bubble.
Originally by: Jimer Lins Press F11 to show the quick map. Your current directional scan width is indicated by a green cone, your current camera angle by a white one.
uhhhhh unless they stealthily brought this kind of scanning back...ummm you're wrong since about last march.
Originally by: Jimer Lins You can fly up and down as well as sideways. Don't be a flat-thinker.
wow, pure genius here...im speechless _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Richard Phallus
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Posted - 2008.01.02 21:41:00 -
[15]
Edited by: Richard Phallus on 02/01/2008 21:41:38
Originally by: Jenny Spitfire Thank you for the tips. Now I know why I love this forum so much. 
- Jenny Spitfire will be a different new player every couple of months.
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Jenny Spitfire
Caldari SIVAKASI
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Posted - 2008.01.02 21:47:00 -
[16]
Huh? No way that I am going to give this character away unless I am planning to leave this game though. Easy come, easy go. 
And if I do leave, I will pass it to another newb.  --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Aldir Rundal
Gallente The Order of Chivalry Nex Eternus
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Posted - 2008.01.02 21:51:00 -
[17]
Originally by: Seeing EyeDog
Originally by: Jimer Lins Press F11 to show the quick map. Your current directional scan width is indicated by a green cone, your current camera angle by a white one.
uhhhhh unless they stealthily brought this kind of scanning back...ummm you're wrong since about last march.
Troll Much?
It's always been there. Couple that with your directional scanner and it works like it did before.
Recruiting |

Felysta Sandorn
System-Lords Insurgency
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Posted - 2008.01.02 22:37:00 -
[18]
Don't train Amarr, no matter how attractive the pretty lasers are! 
Latest Video, Click Here!
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2008.01.02 22:53:00 -
[19]
This is a truly advanced one...
- You're better off not reading the forums and ignoring the MOTD.
 * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Sister Impotentata
Elite Angels Of Death
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Posted - 2008.01.02 23:12:00 -
[20]
Originally by: Xaen [*]When warping to a gate in lowsec/0.0 warp to within directional scanner range first. Hint: An aborted warp still consumes capacitor. ;)
This is evasive but absurdly useful. I learned about EVE from this. I also learned a subset of it all by myself:
"You can't warp to 'X distance' your first time warping to a mission. Warp to, cancel (ctrl-space), then warp to your desired distance." ----- TANSTAAFL
Originally by: BB
Lazy Lob and Crazy Cob are weaving webs to wind me. I am far more sweet than other meat, but still they cannot find me!
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Jimer Lins
Gallente Pod Six Research
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Posted - 2008.01.02 23:24:00 -
[21]
* Don't feed trolls or be one. Whoring the forums with alts is the sport of the weak-minded. * When taking a bookmark, the point at which you click the "OK" button is when the bookmark is created, not when you click "Create Bookmark". * A "Grid" is about 300-500 km, depending on location. * When doing missions, especially in lowsec, the locations the missions were can make good safespots once it's over. * The best safespots are not directly between any two warpable objects in a system. * Bubbles won't decloak you. Most things at the edge of one will. * Microwarpdrives make you far easier to lock and hit.
Need a covops or scout? Recruit me! |

Semkhet
KR0M The Red Skull
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Posted - 2008.01.02 23:42:00 -
[22]
Originally by: Felysta Sandorn Don't train Amarr, no matter how attractive the pretty lasers are! 
Or better, train Amarr just for their ships which do NOT use lasers: Curse, Sacrilege...
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Stakhanov
Metafarmers
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Posted - 2008.01.02 23:44:00 -
[23]
> Ignore ship descriptions. The ferox is not a killing machine with good ewar. The celestis is not a blaster boat.
> Purpose is more important than stats. They merely show how good a given ship performs a specific function. All ships need to combine several functions to properly fight ; things affected by tactical variables , which can be exploited if your ship fits the right tactical niche. The lachesis has been nerfed terribly and is a very poor fighter in an average engagement - but it still has a few roles it excels at. It pays for itself easier than assault frigates , whose role is broken at the moment.
> You do not need maxed skills to pvp. If your favorite ship can't fit the standard setup because of powergrid or cpu issues , there are ways around it. Hint : if you are in a gang , you do not need a 44 cpu T2 scram.
> The number one rule of Eve : plan and anticipate. Check module prices for the ship you want to fly before you have finished training its skill. Then you can place a buy order or find them relatively cheap. Once your ship is fitted and ready , see what's best to use on the next ship you train for. You can make money off the market if you can anticipate price changes. You can avoid being ganked if you anticipate a gatecamp at a choke point. You can actually log in on weekends if you didn't log out in Jita.
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Karma
Vortex Incorporated
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Posted - 2008.01.02 23:52:00 -
[24]
Edited by: Karma on 02/01/2008 23:51:55 Xaen, if you want to utilize the first post (mine) for something more usefull, I can edit it to say whatever you want it to. no problems. just eve-mail it.
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Adonis 4174
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Posted - 2008.01.03 00:16:00 -
[25]
It's just a game. ---- Anything less is wasted effort |

Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
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Posted - 2008.01.03 00:57:00 -
[26]
If you're flying through nullsec and you see a NPC corp member sitting on a gate in a noobship, there's a large gatecamp on the other side. _______________________________ I need new voices in my head, To speak my secret evils with. I need new lovers in my bed, To be my friends and special pets. |

Spenz
Gallente Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.01.03 01:04:00 -
[27]
Edited by: Spenz on 03/01/2008 01:13:02 Edited by: Spenz on 03/01/2008 01:12:36 * Warp Core Stabilizers are always used for travel. Never use them for a combat vessel.
* Inertial Stabilizers are more valuable than warp core stabilizers. A faster aligning ship is always safer than a ship that can jam a few warp scramblers.
* If a group of suicide gankers want you dead, you will die. Avoid major highways whenever you can if you are transporting valuable cargo (100m+).
* Never fit mis-matched turret weapon systems on a ship (ie blasters with rails). It is easier, more effective, and more efficient to fit your ship with the same weapon system (missile users can sometimes get away with this).
* Never shield AND armor tank. Always pick just one. Also make sure you pick a tanking option that your race is proficient at (Caldari = shields, Amarr = armor, Gallente = armor, Minmatar = armor/shields).
* The highest damage ammo is not always the best. There is a range penalty the more damage it does. Cap consumption also increases. Use a Semi-long range ammo type and a semi-short range ammo type. Narrows the midway range gap in which both ammo types are less than effective. Conversely you can use 3 ammo types, but that can lead to unnecessary micromanagement.
* Drones are not just a gallente weapon. They are valuable for every race. Train drones to lvl 5 and scout drones to lvl 4 at the least.
* Always load scripts into modules that require them. Not using a script greatly decreases there effectiveness.
* Learning skills might seem like a waste at first, but they knock YEARS off your training time. It is the only skill-set that doesn't provide instant gratification, but it is also the only skill-set that helps every skill you train.
* Never take other peoples jetcans unless you are prepared to fight.
* Do NOT shoot at people with low sec and/or bounties in high security space. Unless they are flashing red, you do NOT have Concord's permission to fire at them.
If I had an Alt I would probably post with it... |

General StarScream
Gallente
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Posted - 2008.01.03 01:06:00 -
[28]
Use the test server, will save you billions. Sig Removed. Dont use inappropriate language in sigs -Kaemonn |

Kain De'Stroi
Epic.
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Posted - 2008.01.03 01:19:00 -
[29]
warp scrambler is not only a agressive module, but can also be used in defensive purpose
-------- Boost Amarr and I will conquer the Universe - you been warned |

Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2008.01.03 01:25:00 -
[30]
* Salvage is not yours until it is in your cargo bay
-- Guile can always trump hardware -- |
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