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techzer0
IDLE GUNS
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Posted - 2008.01.04 03:29:00 -
[31]
Originally by: Paulo Damarr Would a Crow make a good solo ship? Its fast and can choose its fights and can make a mess of frigates or a badly flown cruiser.
If that's all you ever want to kill, sure. And if you are in lowsec this limits you to staying away from stations/gates for 15 minutes after a kill. (Crow DPS is crap against any decently flow AF tbh.).
With an AF you can atleast jump the the next system and take a few volleys from sentries...
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Originally by: Praxis1452 you win eve
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techzer0
IDLE GUNS
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Posted - 2008.01.04 03:34:00 -
[32]
I'd like solo PVP a lot more if I didn't always end up finding myself in a 1vs5 or worse situation. I went cyno alt hunting the other day and ended up being engaged by a Caracal, Thorax and Punisher vs. my Onyx... Which I was fine with. When a rook showed up to perma-jam me, then it got kinda lame... but I was still working out ways to re-engage. When they ganged a Domi, Scorp, Archon and Thanatos... well, I just said screw it... and flew my happy ass back to station. (Then they tried recruiting me?? lol)
Cyno alts killed... 3 or 4... "real" kills... zero
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Originally by: Praxis1452 you win eve
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Kane Rizzel
NovaKane Incorporated Derek Knows Us
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Posted - 2008.01.04 03:42:00 -
[33]
Edited by: Kane Rizzel on 04/01/2008 03:42:50 I'll echo techzer0's comment, I try and solo as much as possible, it's a lot more challenging and requires a lot of patience but can be done. Same problem as tech, I find myself doing less PvP and more PvPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPp
It's a hard life but a totally awesome and fulfilling one
Originally by: High Sierra note to self: dont ever say anything to anyone on the internet about anything ever again.
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.04 05:43:00 -
[34]
Solo PvP isn't dead by far, nor is it dying.
I've scored 25 solo kills in my Curse in the past two and a half weeks, a majority of them at stargate where I was the aggressor. I don't have ZOMG FACTION mods on it or super expensive rigs or anything; just some T2 and best named stuff, and some T1 rigs. Seems to work out well enough.
I think you're doing it wrong, or something. Tactics, opportunity, tools, initiative. That's all you need. ----- CEO, Astrum Contract Services Group
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Kahega Amielden
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Posted - 2008.01.04 06:59:00 -
[35]
How do you go about that? Don't you get killed by sentry guns? Or were you in 0.0
http://desusig.crumplecorn.com/sigs.html |
Siriyana
Astrum Contract Services Group
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Posted - 2008.01.04 07:16:00 -
[36]
Edited by: Siriyana on 04/01/2008 07:17:37
Originally by: Kahega Amielden How do you go about that? Don't you get killed by sentry guns? Or were you in 0.0
It's in low sec.
Sentry guns don't instapop you. Sentry guns do a specific amount of damage per shot, every second, from each of the two guns, and they rotate damage types. If you can calculate how much damage you can withstand until your tank fails, factoring in a few seconds for align and warp time, then you know exactly how much time you have to shoot at a target on a gate in -any- ship.
Now, in a T1 frigate without a tank, this is probably 2 seconds. Of course, that's not enough time to kill anything except maybe insta-popping a shuttle. In a cruiser stacked with plate, this may be longer. In a battleship, you may be able to repair as much damage as you take from the guns, meaning the only negative amount applied to your total hitpoints is from enemy fire.
It's a math game. :) I'll let you figure out the rest on your own. ;) ----- CEO, Astrum Contract Services Group
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Gaia Thorn
Villains
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Posted - 2008.01.04 07:31:00 -
[37]
Originally by: Siriyana Edited by: Siriyana on 04/01/2008 07:17:37
Originally by: Kahega Amielden How do you go about that? Don't you get killed by sentry guns? Or were you in 0.0
It's in low sec.
Sentry guns don't instapop you. Sentry guns do a specific amount of damage per shot, every second, from each of the two guns, and they rotate damage types. If you can calculate how much damage you can withstand until your tank fails, factoring in a few seconds for align and warp time, then you know exactly how much time you have to shoot at a target on a gate in -any- ship.
Now, in a T1 frigate without a tank, this is probably 2 seconds. Of course, that's not enough time to kill anything except maybe insta-popping a shuttle. In a cruiser stacked with plate, this may be longer. In a battleship, you may be able to repair as much damage as you take from the guns, meaning the only negative amount applied to your total hitpoints is from enemy fire.
It's a math game. :) I'll let you figure out the rest on your own. ;)
How do you manage to kill someone quick enough before sentry's pop your drones or youre ship ? you have peaked my interest.
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Robert0288
Caldari g guild
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Posted - 2008.01.04 07:48:00 -
[38]
I have experiance with permatanking sentries with a dommy, I've also solo'd ships @ gates with a myrm though anything more than a min or so it get a little hairy, especially when the other guy doesn't die very fast. Also for drones, if you see sentries stop shooting @ you, recall your drones and let them lose again, it takes a few seconds for the guns to change targets. Also if it comes down to you loosing your tank and not being able to get away let loose your drones... let the drones take some sentry fire while you either GTFO, or finish pwning the other guy with blasters before running, Drone>Ship when it comes to lossing things.
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Horas Redwyne
Amarr Imperial Academy
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Posted - 2008.01.04 08:37:00 -
[39]
Edited by: Horas Redwyne on 04/01/2008 08:38:31 So first of all I fly Amarr only and as such i can say both the Crusader and the Sacralige are nice ships. Decent DPS and decent ability to "run". And most of my piracy is solo. Sometimes i do use my alt in a Covert ops just to scout ahead... so that my main just jumps in and warps to the target -> there are smart ppl out there that do use the scanner alot and a Sacraliege is really not a PVE ship -> so they get a clue if they see me on the scanner for more then 2 minutes (i know i would):)
About running. If you do your homework you will not have to run. You learn as you go and you learn how people think. I'm able to spot a trap just from looking at local and the scanner, possible target player. So the solo piracy is not dying and is still worth your time. And i never looked at it as a money maker. If you want to make money there are more profitable ways to do it. You pirate for the fun/thrill itself.
p.s. one thing i did notice is that there are far less traps in 0.0 and people are paying even less attention to things around then...
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techzer0
IDLE GUNS
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Posted - 2008.01.04 08:39:00 -
[40]
Originally by: Gaia Thorn
Originally by: Siriyana Edited by: Siriyana on 04/01/2008 07:17:37
Originally by: Kahega Amielden How do you go about that? Don't you get killed by sentry guns? Or were you in 0.0
It's in low sec.
Sentry guns don't instapop you. Sentry guns do a specific amount of damage per shot, every second, from each of the two guns, and they rotate damage types. If you can calculate how much damage you can withstand until your tank fails, factoring in a few seconds for align and warp time, then you know exactly how much time you have to shoot at a target on a gate in -any- ship.
Now, in a T1 frigate without a tank, this is probably 2 seconds. Of course, that's not enough time to kill anything except maybe insta-popping a shuttle. In a cruiser stacked with plate, this may be longer. In a battleship, you may be able to repair as much damage as you take from the guns, meaning the only negative amount applied to your total hitpoints is from enemy fire.
It's a math game. :) I'll let you figure out the rest on your own. ;)
How do you manage to kill someone quick enough before sentry's pop your drones or youre ship ? you have peaked my interest.
Given that he said he was in a Curse, I'm guessing they weren't large targets (haulers, intys, destroyers?)
Tanking sentries isn't the issue with solo pvp, it's the getting jumped by a 10 man gang or having a carrier dropped on you that is annoying. I'll tank sentries long enough in any of my assault frigs to be able to warp out. I might not want to warp gate to gate, but it's not hard to do.
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Originally by: Praxis1452 you win eve
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Awox
Advanced Logistics
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Posted - 2008.01.04 09:35:00 -
[41]
It takes more than one ship to trap you, yet you are crying about how dead solo pvp is? Maybe if everyone didn't fly 4km/s polycruisers that were uncatchable people would not need a dictor and a webbing recon with maybe the same on the other side of the gate to actually kill you...
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.04 09:41:00 -
[42]
Originally by: Gaia Thorn
How do you manage to kill someone quick enough before sentry's pop your drones or youre ship ? you have peaked my interest.
I've already given you all of the raw information, you just need to put it together. Here, I'll help. :)
Low Sec Sentry Guns: 2 per gate, 2 per station. Fires every second, does a specific amount of damage per shot. Rotates damage types (EM, Thermal, Kinetic, Explosive). If there are multiple targets with GCC or NPC faction aggro (not pirate NPC faction aggro), they will rotate targets every 15 seconds IIRC. CONCORD Billboard: Sometimes shoots at you too. The little news-feed bastard.
Total effective HP: The total "raw" hitpoints your ship has, when using your resist percentages against your actual hull, armor, and shield amounts, and converting it into an expanded raw number. More useful for doing comparisons against raw damage input.
DPS: Damage per second that you can do. This is a function of total damage per volley, and the recycle rate of your weapon. If you do 2000 damage per volley and fire every 8 seconds, that's 250 DPS.
So, if your total effective HP is enough for you to last 45 seconds under sentry fire before you need to run away, then you have a total expected raw damage output of 11250. Compare this raw output vs. the usual setups for specific ships, and you will know what you can and can't kill.
Total Effective HP / Sentry gun DPS == # seconds you can last (maximum, you will need to adjust this value depending on how your tank is set up, and if it's active or passive)
Your total damage output during a round of combat at a gate: Your DPS * # seconds you can tank
This does not account for incoming damage from the target, which is why you have to choose targets carefully if you are in a smaller ship. Battleships, Command Ships, some HACs and battlecruisers have to be less picky. Recons, AFs, T1 Cruisers, those have to be more picky.
As far as how much damage sentries do, etc, you'll have to figure that one out on your own. :) I'm just giving you the basics of the formula. You can see how this can be very dangerous to do in a smaller ship, as any extra DPS from the ship defending itself, or from anybody else who comes through the gate can easily turn your 45 seconds of tanking into 15 seconds of tanking and a loss instead of a win.
PS: If sentry guns cycle every 15 seconds, keep a timer and pull in your drones every 13 seconds. They'll need the 2 seconds to get back to your ship, and they get nearly insta-popped by sentries unless they're really big fat ugly drones. ----- CEO, Astrum Contract Services Group
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Lord Bleu
MisFunk Inc. Frontline.
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Posted - 2008.01.04 09:56:00 -
[43]
Originally by: Karentaki /signed
but nothing beats the rush of taking on a larger force of better equipped opponents and still getting a kill or two, then watching as that expensive ship you were in explodes and desperately trying to warp off in your pod before they scram you.
Personally, I couldnt think of anything worse. Now getting a kill and still managing to escape beats that every time
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techzer0
IDLE GUNS
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Posted - 2008.01.04 10:04:00 -
[44]
Edited by: techzer0 on 04/01/2008 10:04:30
Originally by: Awox It takes more than one ship to trap you, yet you are crying about how dead solo pvp is? Maybe if everyone didn't fly 4km/s polycruisers that were uncatchable people would not need a dictor and a webbing recon with maybe the same on the other side of the gate to actually kill you...
I lol'd. I've used a 3km/s stabber to escape from a vaga and 4 interceptors... should I have been able to? No, not really. Does it take more active module management and ship control to be useful flying a nano ship? I think you have to be more aware of what you're doing, and not just "Warp to zero" "F1-F8" "Turn on reps" or even better... Passive tank! (Which I do in a Drake and my gate-camp Onyx). Then you don't even have to try and fly your ship.. if you die you died, if you lived the other guy didn't have the dps.
Last few times I've had a gang dropped on me I was flying an Onyx with no speed mods. So I was doing rougly 224 m/s... My uber nano-speed somehow helped me survive there, didn't it? Nope... I'm just not dumb enough to engage longer than my tank is going to hold out.
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Originally by: Praxis1452 you win eve
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.04 10:14:00 -
[45]
Originally by: techzer0 Given that he said he was in a Curse, I'm guessing they weren't large targets (haulers, intys, destroyers?)
Tanking sentries isn't the issue with solo pvp, it's the getting jumped by a 10 man gang or having a carrier dropped on you that is annoying. I'll tank sentries long enough in any of my assault frigs to be able to warp out. I might not want to warp gate to gate, but it's not hard to do.
One of the targets was a Dominix, but he had sentries and a tempest shooting at him when I happened to come across that little fight. Decided to take advantage of it. I was entirely drunk, too. It was great. :) ----- CEO, Astrum Contract Services Group
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techzer0
IDLE GUNS
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Posted - 2008.01.04 10:27:00 -
[46]
Originally by: Siriyana
Originally by: techzer0 Given that he said he was in a Curse, I'm guessing they weren't large targets (haulers, intys, destroyers?)
Tanking sentries isn't the issue with solo pvp, it's the getting jumped by a 10 man gang or having a carrier dropped on you that is annoying. I'll tank sentries long enough in any of my assault frigs to be able to warp out. I might not want to warp gate to gate, but it's not hard to do.
One of the targets was a Dominix, but he had sentries and a tempest shooting at him when I happened to come across that little fight. Decided to take advantage of it. I was entirely drunk, too. It was great. :)
Who would pass that up? Seriously
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Originally by: Praxis1452 you win eve
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.04 10:31:00 -
[47]
The sad part is, I was way too hammered (after a new years eve party) to have the presence of mind to lock the Tempest as well; the Domi pilot later informed me after I ran from the gate that the Tempest was at 50% structure.
I could have cried in local if I could type straight.
Imagine, a drunken curse pilot coming across a flashy Red domi, killing it, then getting to kill a Tempest as well, before the gate guns got me... man... ----- CEO, Astrum Contract Services Group
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Elles D
Caldari Endure Eternal
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Posted - 2008.01.04 16:04:00 -
[48]
I am not in any way saying that the Vaga is the only way, it is just that i wish solopvp was given a little love; instead of nerfing all the nano-ships why not give every race one? Saying that, if this thing was encouraged maybe it would bring more people into lowsec....
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Dimitry Kalashnikov
The Black Fleet
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Posted - 2008.01.04 21:01:00 -
[49]
I've personally recognized that low sec solo pvp is garbage now. I mentioned it on the forum once and a carebear thought he would be "ironic" by telling my to "adapt" as I've told so many others to do. So myself and my -2.0 sec status have adapted all the way up to empire space with a wallet full of war decs for any other carebears with a sense of humor. ============================================== The thousand ships of the Black Fleet Corporation descent upon you! Our Void L will blot out the sun! |
Battleclash
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Posted - 2008.01.04 21:14:00 -
[50]
Why do people always say 'The state of' when it should be 'my personal opinion of'
Originally by: Vladimir Ilych Stupidity is universal.
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Madla Mafia
The Dead Man's Hand
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Posted - 2008.01.04 21:35:00 -
[51]
Elles D is a bumface! ------------------------------------------
Amarr - getting screwed since 2005. |
Kaian Voskhod
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Posted - 2008.01.04 22:44:00 -
[52]
Welcome to high sec online
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Mairead Blade
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Posted - 2008.01.04 23:49:00 -
[53]
Yeah,
I agree with OP to a large extent.
Very, very few people solo anymore. The blob rules and we all suffer as a consequence.
I solo when I can, but it is becoming increasingly difficult.
A player smacking me the other night in local said "I killed you..." and he had, he and 22 other pilots in his alliance were on a kill of one of my ships in a particularly brave blob action against one ship.
Thats the mindset you are dealing with. If they could PvP they would have the balls to do it themselves. But they can't PvP so they flock like sheep.
It seems strange that the game seems balanced toward gang/fleet engagements and then the servers can't handle it when you have like more than 80 pilots in a system fighting at a time. [i remember jumping into a fleet action and making it into the system the next day on numerous occasions].
The price of losing ships/mods/implants is probably too high and this precipitates people playing defensively I guess.
But it still reeks of individual cowardice to me, but hey who gives a monkeys anywho...
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Kurogauna
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Posted - 2008.01.05 00:34:00 -
[54]
Edited by: Kurogauna on 05/01/2008 00:38:23 This image shows an helicopter launching a torpedo.
1 A SINGLE torpedo can deadly damage a "real life" large (faction =) ship. 2 While being fragile, naval ships are incredibly expensive... It's like titans in eve. 3 In real life, weapons and boats/vehicles are highly specialized. 4 Fleets is a strategic formation in order to protect specialized ship each other. It's not a ganking machine horde.
Read some books about naval warfare... About electronic warfare and so on. You will find that the problem is not about game balance. The problem that the game need game balance ^ ^. Yeah, sounds like a chinese proverb, look! Im an achura...
Yes it's just a game, yes i am disapointed, yes i am dreaming for a deeper game mechs MMO.
Who wants my stuff ? =p
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Elles D
Caldari Endure Eternal DeStInY.
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Posted - 2008.01.05 01:20:00 -
[55]
Originally by: Kurogauna Edited by: Kurogauna on 05/01/2008 00:38:23 This image shows an helicopter launching a torpedo.
1 A SINGLE torpedo can deadly damage a "real life" large (faction =) ship. 2 While being fragile, naval ships are incredibly expensive... It's like titans in eve. 3 In real life, weapons and boats/vehicles are highly specialized. 4 Fleets is a strategic formation in order to protect specialized ship each other. It's not a ganking machine horde.
Read some books about naval warfare... About electronic warfare and so on. You will find that the problem is not about game balance. The problem that the game need game balance ^ ^. Yeah, sounds like a chinese proverb, look! Im an achura...
Yes it's just a game, yes i am disapointed, yes i am dreaming for a deeper game mechs MMO.
Who wants my stuff ? =p
That's the point, it is just a game and as such doesn't need to be balenced; change for change sake is just ********.
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techzer0
IDLE GUNS
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Posted - 2008.01.05 01:44:00 -
[56]
Originally by: Kurogauna Edited by: Kurogauna on 05/01/2008 00:38:23 This image shows an helicopter launching a torpedo.
1 A SINGLE torpedo can deadly damage a "real life" large (faction =) ship. 2 While being fragile, naval ships are incredibly expensive... It's like titans in eve. 3 In real life, weapons and boats/vehicles are highly specialized. 4 Fleets is a strategic formation in order to protect specialized ship each other. It's not a ganking machine horde.
Read some books about naval warfare... About electronic warfare and so on. You will find that the problem is not about game balance. The problem that the game need game balance ^ ^. Yeah, sounds like a chinese proverb, look! Im an achura...
Yes it's just a game, yes i am disapointed, yes i am dreaming for a deeper game mechs MMO.
Who wants my stuff ? =p
Uhh... Navy ftl.
And I'll have that stuff now, thanks. The 0 on the end of my name is a zero, just so you don't have trouble fnding me for that contract
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Originally by: Praxis1452 you win eve
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Siriyana
Astrum Contract Services Group
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Posted - 2008.01.05 03:11:00 -
[57]
Originally by: Kurogauna
2 While being fragile, naval ships are incredibly expensive... It's like titans in eve. 3 In real life, weapons and boats/vehicles are highly specialized. 4 Fleets is a strategic formation in order to protect specialized ship each other. It's not a ganking machine horde.
Read some books about naval warfare... About electronic warfare and so on. You will find that the problem is not about game balance. The problem that the game need game balance ^ ^. Yeah, sounds like a chinese proverb, look! Im an achura...
Yes it's just a game, yes i am disapointed, yes i am dreaming for a deeper game mechs MMO.
Who wants my stuff ? =p
You need to focus more on the history of naval warfare than just modern day.
In the history of naval warfare, there have always been two different major types of advancements. 1- Advancements in armor 2- Advancements in weaponry
Currently, we seem to be at a point to where our weaponry is so advanced that our armor technology can't defend against it adequately enough, thus it only takes a couple of well placed missiles to turn one expensive boat into one expensive artificial reef. But in WWI, it took more than one shot from a gun to penetrate the armor of a ship.
In EVE days, we're at the point where it takes more than one shot to kill a ship for the most part- commonly used weaponry is less advanced than the armor that defends against it.
Your assessment is not quite correct. ----- CEO, Astrum Contract Services Group
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Benglada
Blood Corsair's Blood Blind
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Posted - 2008.01.05 03:13:00 -
[58]
I consider the vaga one of the worst solo piracy vehicles.
Huginn is the **** though. ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
Sig nerfz0r - maximum allowed siz0r is 24000 bytz0r. - Devil ([email protected]) Sig By Ortos |
techzer0
IDLE GUNS
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Posted - 2008.01.05 03:21:00 -
[59]
Originally by: Benglada I consider the vaga one of the worst solo piracy vehicles.
Huginn is the **** though.
Vaga creates so many whine threads because *it gets away*. That's the biggest cry for a speed nerf, because someone didn't get a killmail and one of their buddies maybe lost a interceptor to the Vaga pilot
35 days off from my Huggy
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Originally by: Praxis1452 you win eve
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Vrabac
Amarr BALKAN EXPRESS
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Posted - 2008.01.05 03:31:00 -
[60]
Originally by: Wizard I solo in a geddon
lol
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