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Chaplain Veritas
Amarr The Aduro Protocol The Fifth Race
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Posted - 2008.01.09 06:29:00 -
[1]
ok i got off the battleship kick for a bit to get myself in interceptors with some decent skills. so i've got 2 shiney boats, a crusader and a malediction, and i'm scratching my head a bit as to what to do.
i'm by far better suited skill-wise for the crusader. i've got t2 lasers for it, yet i'm boggled by how i should fly the thing. just t2 mwd, t2 disruptor with some dual light beam II's and just keep my distance?
then the 'diction has 3 mids, so i can actually do some real tackling but is stuck with super short range rockets. sounds like i'm asking to get blown up in 2 seconds trying to use weapons like those, not to mention i have zilch for rocket skills anyway. should i even care since my job is tackling?
any pointers on how to fit or fly these suckers would be appreciated. oh and for now i'm not going to bother with rigs since it's a big expense i'm not willing to risk until i get some experience under my belt as a ceptor pilot.
thanks ____________________________ the eyes are the groin of the face - dwight shrute yes ccp, it is time |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 07:03:00 -
[2]
Edited by: Lyria Skydancer on 09/01/2008 07:03:20
Originally by: Chaplain Veritas ok i got off the battleship kick for a bit to get myself in interceptors with some decent skills. so i've got 2 shiney boats, a crusader and a malediction, and i'm scratching my head a bit as to what to do.
i'm by far better suited skill-wise for the crusader. i've got t2 lasers for it, yet i'm boggled by how i should fly the thing. just t2 mwd, t2 disruptor with some dual light beam II's and just keep my distance?
then the 'diction has 3 mids, so i can actually do some real tackling but is stuck with super short range rockets. sounds like i'm asking to get blown up in 2 seconds trying to use weapons like those, not to mention i have zilch for rocket skills anyway. should i even care since my job is tackling?
any pointers on how to fit or fly these suckers would be appreciated. oh and for now i'm not going to bother with rigs since it's a big expense i'm not willing to risk until i get some experience under my belt as a ceptor pilot.
thanks
Beam Crusader the way I like it:
4xDual light beam with amarr navy microwave (aurora has too little tracking and radio too crap dps without thermal component)
1xT2 MWD 1xT2 Disruptor
1xT2 Inertia Stab 3xT2 Overdrive Injector
2xPoly carbs
What to do with it? Pop inties, tackle and do gate camp decloaking. Very fast very fun. Whatever you do though, dont get webbed in this thing.
Pulse gank Sader:
4xDual light pulse with scorch
1xT2 MWD 1xFleeting web or T2 Scramble/Disrupt
1xT2 Heatsink 3xspeed mods depending on what rigs you dare to fit or what not
Really ganky and makes every other inty run from you.
Malediction:
3xT2 rocket (standard rockets) 1xnos
1xmwd 1xweb 1xdisrupt
2xcap relay 1xrepper
2xspeed mods
Tanks like a biatch and will outtank any inty in a 1 vs 1. Tackling god this inty. Very fun and dangerous to fly.
I like non-cookie cutter fits. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2008.01.09 07:22:00 -
[3]
I gave up on the Malediction, as tanking in a interceptor seems like a giant waste of time, and if you're going to train up rockets you'd be as well to train Caldari Frigate 5 and get yourself a Crow. The Crusader is great for damage and speed, but it's two mid slots mean you've got to choose between web and scram, meaning it is useless in solo inty fights unless you know your opponent only has a scram too.
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2008.01.09 07:23:00 -
[4]
Edited by: Siigari Kitawa on 09/01/2008 07:24:16
Fit it like this:
Highslots: DPS
Midslots: Tackle
Lowslots: Speedtank
Rigs: Gofast
Best interceptor setup ever. _________________ Burn. |
UGLYUGLY
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Posted - 2008.01.09 07:24:00 -
[5]
Originally by: Cedric Diggory I gave up on the Malediction, as tanking in a interceptor seems like a giant waste of time, and if you're going to train up rockets you'd be as well to train Caldari Frigate 5 and get yourself a Crow. The Crusader is great for damage and speed, but it's two mid slots mean you've got to choose between web and scram, meaning it is useless in solo inty fights unless you know your opponent only has a scram too.
I personally foget about the rocket bonus and just use standard missiles on the malediction. This and the fact it can fit a web makes it alot better than the crusader.
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DeadRow
Naqam
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Posted - 2008.01.09 08:54:00 -
[6]
Imo getting into web range with a frig/inty is a bad idea. I use the malediction for tackling:
His: 3 Standard Missile Launcher II w/ Any missiles
1 MWDII 1 WDII 1 Cap Recharger II
2 OverDrive II 1 Nano II
Rigs: None, I iz poor.
Basically I keep as far away as possible and just keep that point running.
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Loash
Agony Unleashed Agony Empire
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Posted - 2008.01.09 09:37:00 -
[7]
Originally by: DeadRow Imo getting into web range with a frig/inty is a bad idea. I use the malediction for tackling:
His: 3 Standard Missile Launcher II w/ Any missiles
1 MWDII 1 WDII 1 Cap Recharger II
2 OverDrive II 1 Nano II
Rigs: None, I iz poor.
Basically I keep as far away as possible and just keep that point running.
Is that an AWU V set up? I use basically the same set up on my Male', but using the Catalysed MWD instead of the MWD II since I think I'm about .3 PG short for the II.
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Arkanjuca
Caldari Tropa de Elite The Church.
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Posted - 2008.01.09 11:08:00 -
[8]
omw to get these beuties...
question is, can i solo ratters in a crusader? at least the noob ones?
does malediction wtfpwns a taranis?
am i cool looking? -- "Strike first, strike fast and strike hard..."
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Sauromugue
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Posted - 2008.01.09 14:23:00 -
[9]
Edited by: Sauromugue on 09/01/2008 14:23:12
Originally by: Arkanjuca omw to get these beuties...
question is, can i solo ratters in a crusader? at least the noob ones?
does malediction wtfpwns a taranis?
am i cool looking?
1. Only REALLY nub cruisers and normal frigates/ceptors, yeah...
2. Hell no, Railranis owns Malediction at any range, any day of the week. You may stand a chance with a blasteranis if you can keep him at 7k-ish in web range, if he overshoots you...
3. Kind of, Trinity graphics make the Amarr ceptors look like ******es, though.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 15:04:00 -
[10]
Originally by: Sauromugue 2. Hell no, Railranis owns Malediction at any range, any day of the week.
Im not sure if I agree on this tbh. Rocket malediction will give any inty a run for its money, especially in web range. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 15:05:00 -
[11]
Originally by: UGLYUGLY Edited by: UGLYUGLY on 09/01/2008 07:41:43
Originally by: Cedric Diggory I gave up on the Malediction, as tanking in a interceptor seems like a giant waste of time, and if you're going to train up rockets you'd be as well to train Caldari Frigate 5 and get yourself a Crow. The Crusader is great for damage and speed, but it's two mid slots mean you've got to choose between web and scram, meaning it is useless in solo inty fights unless you know your opponent only has a scram too.
I personally foeget about the rocket bonus and just use standard missiles on the malediction. This and the fact it can fit a web makes it alot better than the crusader.
I dont understand this. You fit standard missiles and then you say youre fitting web and thats why its better then crusader. Why not just fit rockets and do real damage if youre gonna use a web anyway? It doesnt make sense. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 15:07:00 -
[12]
Originally by: DeadRow Imo getting into web range with a frig/inty is a bad idea. I use the malediction for tackling:
His: 3 Standard Missile Launcher II w/ Any missiles
1 MWDII 1 WDII 1 Cap Recharger II
2 OverDrive II 1 Nano II
Rigs: None, I iz poor.
Basically I keep as far away as possible and just keep that point running.
Why not just fly a crow if youre gonna fit it like that? This fit is a poor mans crow. It works like a crow but is worse. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
Sauromugue
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Posted - 2008.01.09 15:54:00 -
[13]
Originally by: Lyria Skydancer
Originally by: Sauromugue 2. Hell no, Railranis owns Malediction at any range, any day of the week.
Im not sure if I agree on this tbh. Rocket malediction will give any inty a run for its money, especially in web range.
True, but only if you put a resistance plate on the Malediction, in my experience. Other than that 125mms + antimatter tear through them easily enough, especially in web range. I can't say I've ever lost to a Malediction, usually antimatter at anywhere from 2km-10km puts them down.
However, when they pull the orbit at 25km then come balls-deep to web as I have the wrong ammo loaded, that has scared me quite a bit.
If a Malediction were to fit a DCU + resistance plate, then I'm sure it'd out-tank a standard Railranis + DCU with those resists alone. You get 80-67-62-65 alone from one Dark Blood Adaptive Nano plating (which is like 5-15m).
I'll give you a setup that would decimate a Railranis, but probably be useless for pretty much else.
x3 Rocket IIs w/ Caldari navy ammo MWD II, Scrambler II, Web II SAR II, DB ANP, DCU II
Two missile damage rigs
TBH your setup is the one of the best, it can do multiple things well without comprimising, tackle at 28km permanently, fight in web range with ceptors, the works. I'm just confident that when I meet a Malediction, I can beat it, since they almost always don't fit resist mods, which is the sweet bit of this particular ceptor.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 16:01:00 -
[14]
Originally by: Sauromugue
TBH your setup is the one of the best, it can do multiple things well without comprimising, tackle at 28km permanently, fight in web range with ceptors, the works. I'm just confident that when I meet a Malediction, I can beat it, since they almost always don't fit resist mods, which is the sweet bit of this particular ceptor.
Yeah, this is why youre always beating the standard malediction you meet in space. They have the crummy poor mans crow fit without repper or nos or rockets for damage. The only downside with my fit is speed. But imo an interceptor can do its job more then well even with 5-5,5km/s speeds tbh. Versitile little ship. I just love it. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
Nahzgul
Dark-Rising The Dawn of Darkness
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Posted - 2008.01.09 22:13:00 -
[15]
I dont' fly Malediction I don't have the skills to but my cursader fit is like this 4x Dual Light Beam 1x MWD II, Faint Scram 1X OD II, 1x Nano II, CPR II, Tracking enhancer II
Rigs Aux thrusters Low Friction Nozzle joints
Beams tracking is not that great is why I use the tracking enhancer and I use Amarr Navy Infrared and orbit at 17k at about 5.5m/s
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Chaplain Veritas
Amarr The Aduro Protocol The Fifth Race
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Posted - 2008.01.10 01:54:00 -
[16]
thanks for the input guys, i'll be flying the crusader for now until i get my support missile skills up (in preparation for flying a sacrilege) then spend a little time to use javelin rockets and try out the malediction ____________________________ the eyes are the groin of the face - dwight shrute yes ccp, it is time |
VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2008.01.10 02:04:00 -
[17]
A full rack of Javelins will slow you down by almost 25%. I just tank my malediction with resistance and repper (no plates), get into web range and hope for the best. It's a fun little dog fighter.
Originally by: Bodhisattvas
by the way you keep on missing the "a" from pwn, do you need any help with its placement? |
Gartel Reiman
Project F3
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Posted - 2008.01.10 12:42:00 -
[18]
Originally by: VJ Maverick A full rack of Javelins will slow you down by almost 25%.
I find this is generally not a problem if you're putting a point on a battleship, as you're still going fast enough for them not to track you. If smaller ships or light drones show up, just switch them out for your standard short-range rockets and prepare for the dogfight.
I like the option of being able to hit from 20km+ with rockets, so I always carry javelins with me. At the end of the day, I'm happy with my Malediction being a tackler first and foremost, and also having the ability to tear up frigate-sized ships (well... perhaps not AFs) at close range. Fitting standard launchers would remove the vast majority of the Malediction's potential. If it turns out I need my full speed and so just orbit with a point on... so be it. I'm still doing my job to let the rest of the gang get our kill.
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Grimpak
Gallente Trinity Nova
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Posted - 2008.01.10 12:47:00 -
[19]
while the maled setup provided by lyria might be a close call vs a b-ranis, I would urge you not to do the same thing when using a crusader.
the beam crusader might have a chance if you don't get webbed, but if you see a taranis in the field and you're in a 'sader, either stay out of web range or don't bother to kill the guy ---
planetary interaction idea! |
Tassi
Infinitus Odium The Church.
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Posted - 2008.01.10 13:02:00 -
[20]
Originally by: Grimpak while the maled setup provided by lyria might be a close call vs a b-ranis, I would urge you not to do the same thing when using a crusader.
the beam crusader might have a chance if you don't get webbed, but if you see a taranis in the field and you're in a 'sader, either stay out of web range or don't bother to kill the guy
There are sader setups that easily beat t2 high damage blasteranis's in web range, its quite easy tbh. Sader can get mad armor hp and with a dmg control or magnetic plating its fairly easy.
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Grimpak
Gallente Trinity Nova
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Posted - 2008.01.10 13:35:00 -
[21]
Edited by: Grimpak on 10/01/2008 13:35:18
Originally by: Tassi
Originally by: Grimpak while the maled setup provided by lyria might be a close call vs a b-ranis, I would urge you not to do the same thing when using a crusader.
the beam crusader might have a chance if you don't get webbed, but if you see a taranis in the field and you're in a 'sader, either stay out of web range or don't bother to kill the guy
There are sader setups that easily beat t2 high damage blasteranis's in web range, its quite easy tbh. Sader can get mad armor hp and with a dmg control or magnetic plating its fairly easy.
depends actually. specially after the boost of ANP II's a taranis can get mad armor with a ANP II + DCU II.
edit: lemme crank up EFT and see what can be done. what guns you want on the 'sader? ---
planetary interaction idea! |
Grimpak
Gallente Trinity Nova
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Posted - 2008.01.10 13:54:00 -
[22]
here
those are with my skills and using my usual taranis fit vs the DCU II + magnetic plating setup you said. slapped a web since you will need it to maintain the ship at range.
in ideal conditions this taranis setup will wtfbbq this crusader setup.
however it must be taken into consideration that the 'sader is faster.
but since I pack nanite paste with my blaster setups since their introduction, I can just overload the mwd and go at 5.4km/sec
the same can be said of the 'sader however that can go at 6km/sec with overloaded mwd.
I would say it's a tecnical draw
vs a neutron 'ranis however, the 'sader would win, I'm sure, since the neutron 'ranis would forfeit any kind of tank for pure damage. ---
planetary interaction idea! |
Ogron
Amarr Oberon Incorporated Morsus Mihi
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Posted - 2008.01.10 14:20:00 -
[23]
I love both these ships. They are both completely different in both tactics and in purpose.
Crusader: (Anti frig/inty work/small gang DPS)
Highs: 4 x Dual Light Pulse II's (MF/Scorch) Mid: 1 x 1mn MWD II 1 x 2pt scram (Or Webber II) Lows: 1 x Heatsink II, 2 x Overdrive II's, 1 x Nanofiber II
Pros: Cheap to fit, can do 166 dps with max skills, i get about 142 out of it. Awesome frig and pod killer. Set your orbit to 2.5 km's and just mwd towards target. Get in close and fry them. If you fit a webber and managed to catch another frig they can be dead before they realise you've not scrambled them.
Cons: Can't fit a HS II and a 24km disruptor at the same time. Only two mids forces you to choose scram or web.
Malediction: (Fleet tackle ship/forward scout)
Highs: Whatever fits, seriously doesn't matter. Mids: 1 x 1mn MWD II, Warp Disruptor II, Stasis Webifier II Lows: 2 x Overdrives II, 1 Nanofiber II
Pros: Set orbit for 20 km's. Find target, lock, activate scrambler, wait for dps to arrive. Simple.
Cons: You Long Range Targeting 4 otherwise your locking range (which is already poor on this ship) will be beyond your orbit/scram range. If your cap skills are up to par you can orbit at 24-25km's running MWD and 1 pt for about 2-4 mins. Plenty time for the cavalry to arrive. Biggest con is of course the bonuses are all over the place. Rocket damage bonus, and a range on Scramblers bonus.
Don't bother rigging either of them. Drone boats will be a pain, but not surprises there. I love flying these ships. Give me a 3rd mid on the Crusader and it's my perfect ship :)
Hope this helps. ---
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Zhecao Vai
Ultrapolite Socialites GoonSwarm
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Posted - 2008.01.10 14:44:00 -
[24]
Originally by: Lyria Skydancer
Originally by: DeadRow Imo getting into web range with a frig/inty is a bad idea. I use the malediction for tackling:
His: 3 Standard Missile Launcher II w/ Any missiles
1 MWDII 1 WDII 1 Cap Recharger II
2 OverDrive II 1 Nano II
Rigs: None, I iz poor.
Basically I keep as far away as possible and just keep that point running.
Why not just fly a crow if youre gonna fit it like that? This fit is a poor mans crow. It works like a crow but is worse.
Are you living in an alternate universe? Last I checked it's about 200m/s faster, it warps faster, it gets a bonus to warp disruption range, it locks faster, it has better cap, it has a significantly bigger HP buffer, and it's cheaper. The only ways in which the Crow is better is a kinetic damage bonus and a longer lock range.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.10 15:56:00 -
[25]
Originally by: Zhecao Vai Edited by: Zhecao Vai on 10/01/2008 14:53:02
Originally by: Lyria Skydancer
Originally by: DeadRow Imo getting into web range with a frig/inty is a bad idea. I use the malediction for tackling:
His: 3 Standard Missile Launcher II w/ Any missiles
1 MWDII 1 WDII 1 Cap Recharger II
2 OverDrive II 1 Nano II
Rigs: None, I iz poor.
Basically I keep as far away as possible and just keep that point running.
Why not just fly a crow if youre gonna fit it like that? This fit is a poor mans crow. It works like a crow but is worse.
Are you living in an alternate universe? Last I checked it's about 200m/s faster, it warps faster, it has a smaller sig radius, it gets a bonus to warp disruption range, it locks faster, it has better cap, it has a significantly bigger HP buffer, and it's cheaper. The only ways in which the Crow is better is a kinetic damage bonus and a longer lock range.
The only reasons to use a Crow over this are if you're using precision lights and a web to hunt small ships, or if you want to scramble from past the Malediction's 27km lock range and need to be cap-stable while you're doing it.
Uhm, I dont think you understand the full potential of a malediction. Go ahead fit it with std launchers if you like. Lets leave it at that. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
Ogron
Amarr Oberon Incorporated Morsus Mihi
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Posted - 2008.01.10 16:04:00 -
[26]
Your an exception though Lyria. The Malediction does work as a close range inty/frig killer. But for a lower SP amarr pilot with no missile skills other than basics he shouldn't expect to do what you do in your video. ---
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.10 16:08:00 -
[27]
Originally by: Ogron Your an exception though Lyria. The Malediction does work as a close range inty/frig killer. But for a lower SP amarr pilot with no missile skills other than basics he shouldn't expect to do what you do in your video.
Definately agree. Imo though, beam sader is a nicer long range tackler then the std missile malediction. ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
DeadRow
Naqam
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Posted - 2008.01.10 16:11:00 -
[28]
Originally by: Lyria Skydancer Why not just fly a crow if youre gonna fit it like that? This fit is a poor mans crow. It works like a crow but is worse.
A) Crow doesn't get the Disruptor range bonus
B) Crow is twice as expensive
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DeadRow
Naqam
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Posted - 2008.01.10 16:11:00 -
[29]
Originally by: Loash Is that an AWU V set up? I use basically the same set up on my Male', but using the Catalysed MWD instead of the MWD II since I think I'm about .3 PG short for the II.
Yes it is, I was .1 PG short of onlining the third Launcher without it :(
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.10 16:20:00 -
[30]
Originally by: DeadRow
Originally by: Lyria Skydancer Why not just fly a crow if youre gonna fit it like that? This fit is a poor mans crow. It works like a crow but is worse.
A) Crow doesn't get the Disruptor range bonus
B) Crow is twice as expensive
Ye the crow is a bit expensive ---------------------------------------------
[Video]The Inquisition I - Swift Justice |
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