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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2008.01.15 17:58:00 -
[1]
Originally by: Racuel
Originally by: Lord Frost PvP has turned into a speed game, and I can guarantee this is NOT what CCP visioned for a mainstream tactic.
But if you take it away there is no way a small gang can harrass and be successful vs a big gang, a small gang would just get smashed to pieces. As somebody said, if you take a way speed what do you have left as a viable tactic to maximize your chance of winning a battle? That's right you have the blob. And im sure as hell ccp dont want to encourage more blobbing.
Speed needs to be here, not only because its something different from the MOAR HP MOAR DPS style of game but also because it allows smaller gangs to do damage to gangs much bigger than them.
So, in other words, its important that speed be more powerfull than any other form of game play because it discourages blobs? Is that the idea here? Id just like to make sure I understand.
Speed is.... annoying. Everyone knows speed is SLIGHLTY broke. Its not near as bad as the nerf cryers wouldhave you believe, but its also not really balanced like the lemmings would tell you who follow the PVP setup of the month.
The answer is somewhere in between. I would personally like to see them nerf Snakes or polycarbons. Leave the ships and mods alone.
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2008.01.15 18:12:00 -
[2]
Originally by: SiJira
Originally by: Turin
So, in other words, its important that speed be more powerfull than any other form of game play because it discourages blobs? Is that the idea here? Id just like to make sure I understand.
Speed is.... annoying. Everyone knows speed is SLIGHLTY broke. Its not near as bad as the nerf cryers wouldhave you believe, but its also not really balanced like the lemmings would tell you who follow the PVP setup of the month.
The answer is somewhere in between. I would personally like to see them nerf Snakes or polycarbons. Leave the ships and mods alone.
while i agree with your view i dont agree with your conclusion - its the items that everyone can get that need to be nerfed - not the expensive ones and not some lame stacking nerf
Polycarbons are a pretty common hunk of gear. Not so much the snakes, but the true PROPER speed setups include snakes.
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2008.01.17 17:33:00 -
[3]
Eh, Like I said. The issue is somewhere in between. There is MOST CERTAINLY a problem with speed in this game.
Those who deny it are the morons without a set of nuts who feel it is their god given right to OMG WTF PWN BBQ SOLO KILL!!!! everything in sight, with not much risk to themself. This groups valid excuse is "OMF GOD!?!?! You dont fly a Huggin?!?! NOOB!" They all suck IMO, and I hope they all loose their snakes.
The flip side, are the clueless wonder jockies who cry, whine, and in general blubber about getting raped on the forums, because they lack any creativity to find a solution to the problem. These same people usually cry about getting ganked in high sec, and pirate gate camps, because they are a bunch of wussies. They generally tend to feel they should be able to counter ANY tactic, regardless of fitting. "What? 10 battleships are headed this way? CHARGE UP THE MINING LASERS!" only to go get trashed and then complain about it.
Is speed broke? Yes. Is it anywhere NEAR as broke as half these people would have you believe? Hell no. I would personally nerf polycarbons. and toss on a stacking penalty maybe if that isnt good enough.
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2008.01.17 18:22:00 -
[4]
Originally by: Dianeces
Originally by: Turin I would personally nerf polycarbons. and toss on a stacking penalty maybe if that isnt good enough.
Polycarbons are already stack penalized with themselves and nanos. Just sayin'.
na, I know. I would reduce the speed polys give you. Its a straight up nerf to polycarbs. but the stacking penalties dont include snakes right? I would make sure that isnt the case.
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