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Leinan
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Posted - 2008.01.16 00:07:00 -
[31]
Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
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Herring
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2008.01.16 03:06:00 -
[32]
Concerning salvaging/looting:
If you're at all serious about good profits from ratting then you'll have a GSC can array (at a safespot, not at a: 1)belt 2)planet 3)moon 4)gate. At least 2 secure cans and make sure you set the pw. It's worth the time even after the latest compression nerf to save at the very least all guns you loot while ratting as well as all salvage. Put them in the cans in-system each time your cargohold fills. Sometimes the amount of time it takes to fill two or three secure cans with loot can coincide nicely with a faction spawn.
You come back at a later time with an itty V (or equivalent hauler) to all your belts that you've been ratting in all week and sort/melt/sell your loot once you get it back to safety.
As far as the racial ratting is concerned, I've found that both angel and sansha are the two most profitable, per hour. This is because most angel spawns attack well within tractor range and also drop the profitable salvage piece known as alloyed tritanium bars (used to make cargohold expansion rigs). Sansha rats don't have rats that orbit as closely as the angels do but their wrecks also contain a very valuable salvage piece, the melted capacitor console (used to make capacitor control circuit rigs).
I don't know what Serpentis drop, as I've never ratted for them. Guristas drop salvage that is consistent with making rigs for shields and tend to orbit out of tractor beam range (not all, but quite a few). This can slow you down (unless you're a rich bastard with a marauder) if you wish to salvage everything.
That is all I wish to add.
CCP - please stop with the nerfing and boost something already. |

Malidia
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Posted - 2008.01.17 17:41:00 -
[33]
Originally by: Leinan Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
well i ratted in a -0.15 sec ish system and seen triple 1.85 mill rats many times as well as many faction spawns and a total of 3 officers over a few months lucky me i guess.
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Ralara
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Posted - 2008.01.17 21:29:00 -
[34]
Originally by: Malidia
Originally by: Leinan Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
well i ratted in a -0.15 sec ish system and seen triple 1.85 mill rats many times as well as many faction spawns and a total of 3 officers over a few months lucky me i guess.
That shouldn't happen. the tripple 1.85s are in the low end of the sec status - -0.15 shouldn't get them.
Commander spawns - yes, officer spawns - possible, but not tripple 1.85s. Can you tell me what system this was please?
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Ralara
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Posted - 2008.01.17 21:32:00 -
[35]
Originally by: Leinan Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
That, I'm going to have to collate with other pilots. However, I confirm what you've observed. I was in a -0.2 system for months and the most we got was double 1.25s. When I moved out of there, I found a triple spawn. At the time, I didn't know they were even possible or part of the game.
Systems with high 0.0 sec status (-0.1 etc) don't get as good spawns as the low 0.0 sec status (-0.9 etc). As to what the limit is, I am not sure. It is certainly possible that it's a chance thing. Say, in a -0.1 system there's a 0.5% chance to get a tripple etc and a 99.5% chance not to get one... Although what must be 100s of hours of ratting in a -0.2 system I never got more than a double 1.25 ish.
I did get Domination spawns though - so Commander spawns are certainly possible in these systems, just rarer than the low sec 0.0.
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AstroPhobic
Minmatar Port Royal Independent Kontractors
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Posted - 2008.01.17 22:48:00 -
[36]
Originally by: Ralara
Originally by: Malidia
Originally by: Leinan Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
well i ratted in a -0.15 sec ish system and seen triple 1.85 mill rats many times as well as many faction spawns and a total of 3 officers over a few months lucky me i guess.
That shouldn't happen. the tripple 1.85s are in the low end of the sec status - -0.15 shouldn't get them.
Commander spawns - yes, officer spawns - possible, but not tripple 1.85s. Can you tell me what system this was please?
Sounds like a rat sovereign system. If the NPCs have sovereignty over your system, the spawns will be delicious and the faction numbers high.
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Ralara
Caldari D00M. Triumvirate.
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Posted - 2008.01.25 01:00:00 -
[37]
Originally by: AstroPhobic
Originally by: Ralara
Originally by: Malidia
Originally by: Leinan Observation : In lowest 0.0 systems (-0.001 to around -0.250 ) I observed that we can get, at max, 2x 950K bs spawn
Question : What are the best BS spawns grps (number of bs and bounty) we can get depending the sec status of the system?
well i ratted in a -0.15 sec ish system and seen triple 1.85 mill rats many times as well as many faction spawns and a total of 3 officers over a few months lucky me i guess.
That shouldn't happen. the tripple 1.85s are in the low end of the sec status - -0.15 shouldn't get them.
Commander spawns - yes, officer spawns - possible, but not tripple 1.85s. Can you tell me what system this was please?
Sounds like a rat sovereign system. If the NPCs have sovereignty over your system, the spawns will be delicious and the faction numbers high.
Yes I'm going to expand this shortly. NPC sov systems are all effectively "-1.0" for the purposes of rats. Take a sytem in Venal, any system - even the -0.1 systems - and you'll find triple 1.85s. I R BE KING (and queen) OF CHEESE! |

Oreola
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Posted - 2008.01.28 01:26:00 -
[38]
brilliant thread! thank you Ralara and others contributing. |

Malidia
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Posted - 2008.01.28 09:31:00 -
[39]
Originally by: Ralara That shouldn't happen. the tripple 1.85s are in the low end of the sec status - -0.15 shouldn't get them.
Commander spawns - yes, officer spawns - possible, but not tripple 1.85s. Can you tell me what system this was please?
an npc owned region so that kinda explains it
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Taedrin
Gallente Royal Hiigaran Navy
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Posted - 2008.01.29 16:55:00 -
[40]
Another thing to point out, is that *NO* spawns have been "started" immediately after downtime. IE, immediately after downtime, each time you warp to a different belt, you will force a new spawn to appear. People use this technique to have a higher chance of getting a faction or officer spawn. Note that you can get faction spawns even in high sec systems, so this technique will work anywhere where rats can spawn.
Once a spawn has "started", as was mentioned by the OP, you have to "finish" it to have a higher chance of getting a faction/officer spawn.
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Fitz VonHeise
The New Order. United Connection's
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Posted - 2008.01.29 19:24:00 -
[41]
Originally by: Ralara
Originally by: Gaia Thorn And dont know how well founded this romour is though but the closer to the hoem system of the officer the bigger chance of a spawn you get.
Aye, 
This is an awesome guide! (I've added it to my list of links below)
You mention the closer you get to the home systems of the officers the better chance of getting an officer spawn. Is there a list of where each officerÆs home is? Or if you or others know can they list them here?
Services I Provide:
Caldari Factional Standing Increase ò Alliance Creation ò The Thieves Of EvE ò My Links
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Thuffyr Ewwith
Green Men Incorporated
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Posted - 2008.01.30 10:51:00 -
[42]
Great guide, thx!!! could you post also the ships u used according to experioence and rat type!? thx.
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Ulstan
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Posted - 2008.01.30 16:04:00 -
[43]
Officer spawns appear in their home region, or in any region where their faction normally appears, but *only* in systems with -0.8 or below true sec rating.
Faction: Guristas/Pithi/Dread Guristas Home Region: Venal Officers: Estamel Vepas Thon Kaikka
Faction: Angels/Gisi/Domination Home Region: Curse Officers: Tobias Gotan Hakim Mizuro
Faction: Serpentis/Coreli/Shadow: Home Region: Fountain Officers: Cormack Setele Tuvan Brynn
Faction: Sanshas/Centi/True Sansha: Home Region: Stain Officers: Chelm Vizan Selynne Brokara
Faction: Blood/Corpi/Dark Blood: Home Region: Not sure actually... Delve? Officers: Draclira Ahremen Raysere Tairei
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Fitz VonHeise
The New Order. United Connection's
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Posted - 2008.01.30 18:01:00 -
[44]
Edited by: Fitz VonHeise on 30/01/2008 18:01:44
Originally by: Ulstan Officer spawns appear in their home region, or in any region where their faction normally appears...
Thanks for this list.
The Op seems to suggest that there are "home" systems and that if you rat closer to these "home" system there is a better chance that you will get that officer to spawn.
Is this not the case? Or are people who know not wanting to tell? I would think that with all the movement in 0.0 with Alliances pushing other Alliances out of areas that those who were pushed might be more inclined to post this info. 
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ThunderGodThor
KIA Corp KIA Alliance
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Posted - 2008.02.06 05:29:00 -
[45]
Originally by: Ralara
I did get Domination spawns though - so Commander spawns are certainly possible in these systems, just rarer than the low sec 0.0.
Id like to point out that it is possible to have commander spawns in low sec as in .4-.1 space in empire. had it happen in i think a .3 was mining at the time with a bs and was going wtf is this cruser. Why is it hurting so damn much and tanking so well. Dropped a Dark Blood RCU.
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Dan Geruss
Intaki Liberation Front
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Posted - 2008.02.06 11:30:00 -
[46]
Two questions: how can you find true 0.0 systems? How do you know your in a -0.2 or 0.0 system for example? ___________________ Intaki Liberation Front »»»»»»»»»»»»»»»»»»» |

Vymorna Grom
Caldari
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Posted - 2008.02.06 15:03:00 -
[47]
Originally by: Dan Geruss Two questions: how can you find true 0.0 systems? How do you know your in a -0.2 or 0.0 system for example?
Good question.
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.02.06 23:44:00 -
[48]
What about sovereignity? Does it have to be for example guristas in order to have officer spawn? (talkin about true -0.8 or less sec status.)
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Tasko Pal
Heron Corporation
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Posted - 2008.02.07 02:34:00 -
[49]
You can also get hi sec hauler spawns. They aren't so hot. I knocked one over in a 0.7 system and got 12.5k trit per hauler.
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Zao Jin
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Posted - 2008.02.07 03:44:00 -
[50]
This guide needs a sticky, at least for a while.
The only thing I can think of to add is "how to negotiate ratting rights." Maybe a list of corps/alliances who don't pop you when they get bored, even though you payed them off.
(It didn't happen to me, but I've seen the whines.)
That, and maybe a good risk/reward analysis vs carebear mission running. I keep seeing people say that they make as much on average mission-running in .9 space, which I find hard to believe.
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Hadesfire
Caldari Happy hOur Mining and industry Brutally Clever Empire
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Posted - 2008.02.07 16:32:00 -
[51]
Just a quick question:
Are you sure that you can jam rats to break their tackles? Last I heard, rats/NPCs were immune to ewar in all respects.
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Wahjoo
Minmatar Pandemic Influenza Infinite Innovation
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Posted - 2008.02.07 18:01:00 -
[52]
Originally by: Zao Jin
That, and maybe a good risk/reward analysis vs carebear mission running. I keep seeing people say that they make as much on average mission-running in .9 space, which I find hard to believe.
I don't find that hard to beleive at all. I have been doing a lot of missions, trying to get that faction up for a jump clone. Last night I got a storyline mission that gave me a clean 5 mil. This was for a level 3 currier mission, that was 2 jumps each way.
Granted, it was a storiline mission, but it was only level 3. So it would not be that much of a stretch to think that you can make maybe even more money then ratting in 0.0 space if you are daisy chaining level 4 & 5 missions. Even more so if you factor in the bounties in the combat missions.
Keep in mind that level 5 missions has you going againts capital ships.
"We were once so close to heaven; Peter came out and gave us medals, declaring us the nicest of the damned." |

Nyphur
Pillowsoft Total Comfort
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Posted - 2008.02.08 21:26:00 -
[53]
Very informative thread. However, I will add my name to the list of people who have never noticed this "cycle" of npc quality. I'll start looking out for it and recording ratting information, though.
Eve-Tanking.com - We're sorry, something happened. |

Ralara
D00M. Triumvirate.
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Posted - 2008.03.23 10:52:00 -
[54]
Edited by: Ralara on 23/03/2008 10:53:27 Keeping this thread alive.
and some major updates coming, finally, now I have a week off work \o/ -- Ralara / Ralarina |

De'Zori
D00M. Triumvirate.
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Posted - 2008.03.23 11:11:00 -
[55]
Originally by: Nyphur Edited by: Nyphur on 11/02/2008 20:26:38
Very informative thread. However, I will add my name to the list of people who have never noticed this "cycle" of npc quality. I'll start looking out for it and recording ratting information, though.
EDIT: I did a little testing. Only a few waves, so it's not statistically significant but it's enough to cast doubt on the quality cycle thing.
Belt 1: 1) double 195k 2) 1 500k and two frigs 3) 1 150k cruiser and 3 frigs
Belt 2: 1) triple 500k, double 117.5k 2) 2 x 1250k and 3 frigs 3) 1 x 500k bs and 1 frig
Belt 3: 1) 1 x 500k, 2 frigs 2) 2 1550k and a frig 3) 1 x 500k bs and 1 frig
You fail at telling us what the true sec was in this system you tested the spawn sequenses at.
if 1.5 mill rat is the max spawn it restarts and goes back too low lvl spawns.
its also a good chance of spawns skipping a few levels upwards and if true sec isnt low enough then a level skip from 500 < 1550 will make you reach max level spawn in this system.
once that 1550 spawn is killed you start at scratch again with a low lvl spawn say a 500k bs.
ive never seen this guide before until i actually started explaining how officer spawning works to no other than the author of this guide ;p
and now that ive explaining it too Ralara and read this guide aswell its very clear that we have exactly the same experience to how this system works.
top notch guide. lots of facts and no bull****
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Nyphur
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Posted - 2008.03.24 03:40:00 -
[56]
Originally by: De'Zori
You fail at telling us what the true sec was in this system you tested the spawn sequenses at.
It was -0.72 I think. It WAS over a month ago that I posted that, so I can't be completely sure.
Quote: if 1.5 mill rat is the max spawn it restarts and goes back too low lvl spawns.
its also a good chance of spawns skipping a few levels upwards and if true sec isnt low enough then a level skip from 500 < 1550 will make you reach max level spawn in this system.
once that 1550 spawn is killed you start at scratch again with a low lvl spawn say a 500k bs.
My quick testing indicated that it was random, though my sample was quite small. One belt went from double 195ks to a 500k bs to a 150k cruiser, showing no upward progression after 500k. The next belt in the same system went from triple 500k up to double 1.25mil but then down to single 500k again. The third belt went from single 500k to double 1.55mil and down to single 500k again.
It's possible that the second and third belt showed a progression and when they reset they skipped up to 500k again but the guide seems to indicate that each belt will eventually reach the maximum spawn for that system and while the third belt hit 1.55mil, the second did not. Even worse, the first belt went from a 500k bs to a 150k cruiser, showing absolutely no progression. In the absence of alternative explanations for the event, a single case of a spawn getting worse is enough to disprove the absolute rule of increasing progression.
Are you sure it's not just a case of confirmation bias? That you're noticing it when one spawn leads to a better spawn but not noticing when it leads to a worse one? Experience is fine but it's definitely open to bias. Have you ever collected statistics that people could analyse to find and prove spawn patterns with reasonable levels of certainty?
Personally, I don't really know either way but I haven't seen any significant data backing up any of the claims made by this thread. It's all gut instinct and as a scientist I can't accept that. http://www.eve-tanking.com Please visit your user settings to re-enable images. Eve-Tanking.com[/url] - We're sorry, something happened. |

Zaerlorth Maelkor
The Mavericks
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Posted - 2008.03.24 15:23:00 -
[57]
Your spawns per system formula is off, in my experience. I ratted in a system with 10 belts and 1 gate for 3 months and that system held a maximum of 6 chainable spawns.
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I should really get a sig. |

Val Vesta
Alder Space Pioneers
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Posted - 2008.03.26 14:08:00 -
[58]
I, too, am interested in how one goes about detirming the true security status of a system below 0.0. Is it represented in game at all or through some formula or on another site?
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Dillon Arklight
Shinra Shinra Alliance
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Posted - 2008.03.27 09:27:00 -
[59]
Edited by: Dillon Arklight on 27/03/2008 09:28:36 Heres a link to find the "true" security status of systems in EVE
http://eve.grismar.net/ssec/
Not sure how up to date it is, if anyone has a link which is known to be more accurate please feel free to post it.
Also i read your guide and id like to add ,if i may, a few tips to surviving while ratting in 0.0
The following is a few points to help you to avoid being killed by fellow players while ratting in 0.0
1. Location: Pick a system which is off any major highways and avoid systems which are frequently occupied. Use the Universe Map to see how many jumps potential ratting systems have had in the last hour to give you an idea of how frequently traveled your system is. Even if a system has 20+ belts and great spawns it's not worth it if your safe spotting every few minutes because a hostile comes into local...which leads to point 2.
2. Safe Spot: Every time a hostile comes into local warp to a safe spot and cloak(you really should have one fitted), or failing that go to a POS /Station. If you imagine that every hostile which comes into local is looking for a person ratting your wont go far wrong. Even if you see him on scanner and hes only in a frigate, you never know how many of his friends are 1 jump away.
3. Local: This really should be second nature to every 0.0 player but i will repeat it just to emphasise it KEEP AN EYE ON LOCAL. The "Local" window is your first line of defence and should be kept in plain sight always.
4. In at 100km : Warp into the belts at the greatest range your setup allows. Most scouts will warp to a belt at 0km if they believe a person is ratting there. If you rat at 100km then it will give you extra time to get out before your tackled.
5. Align : Once you in a belt then align for your safe spot as soon as you can and move at full speed (mwd/ab off). This means that as soon as a hostile appears you can warp instantly.
There are a few "advanced" rules that you can also follow to be extra safe.
6. Distance From Gate: If you can try to rat in belts which are not scannable from any gate. This means if a hostile comes into local he will not be able to tell which belt you are in without warping around the syatem. Hopefully by the time he scans all the belts you wont be in any of them but in your safe spot and cloaked.
7. Bubbles: If you planning on doing some hard core ratting , say over a few days or a week, then it may be worth putting Mobile Warp Disruption Bubbles over the gates of the system you are in. This is really only a valid option in 1 or 2 gate systems which are well out of the way. A bubble will give you extra time to safe spot if a hostile comes into local as they will have to get out of the bubble to warp to the belt you are in.
8. Alts: If you can have an alt character in the system 1 over from where you are ratting to give you advanced warning if someone is going to jump in on you. Or if your feeling brave then you will also be able to see if the hostile in local with you has any friends, if he dosent you may want to try to kill him.
Thats about all i can think of for now. Nice guide Ralara, thanks for taking the time to make it.
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Ralara
D00M. Triumvirate.
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Posted - 2008.04.01 09:50:00 -
[60]
Updated. -- Ralara / Ralarina |
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