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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.01.15 00:12:00 -
[31]
Originally by: Zo5o Edited by: Zo5o on 14/01/2008 23:14:00
Quote: A t1 industrial can't do the mwd+cloak trick, because it takes a minute or two before it even hits max speed.
If you're talking about the align>mwd>cloak>mwdoff>instawarp trick, this is incorrect. MWD+cloak trick works for me in an Itty 5 with several expanders. It only takes a single istab to get its align time under the 10 seconds that the mwd runs for, and a 1 mn mwd ii gets it going more than fast enough to warp when it shuts off.
You speak of madness. No industrial pilot is smart enough to fit anything but expanders. 
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Wet Ferret
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Posted - 2008.01.15 01:06:00 -
[32]
Originally by: Atsuko Ratu
Back on topic, BRs are fine. If you put a cargo expander on it, you arn't flying it currectly.
Do you sincerely feel that the transport ship skill bonuses are fine? I'm quite positive I've never seen a BR survive once caught.
Otherwise I agree they are useful ships, and easy to train for.. albeit a bit pricey.
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Ebusitanus
Segunda Fundacion
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Posted - 2008.01.15 10:17:00 -
[33]
I just started with transports. I did get the Crane though.
How does the "mwd trick" work in detail? Is there some player guide as to make hauling a good business? ------------------------------------------------ "Stop quoting laws, we carry weapons!"
Pompey the Great to the defenders of a besieged city who were crying outrage. |

Zo5o
Gallente Longcat is Long
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Posted - 2008.01.15 10:40:00 -
[34]
Quote: How does the "mwd trick" work in detail?
Double-click in space right next to the gate/station you want to warp to to align to it. IMMEDIATELY follow this by activating your MWD, and IMMEDIATELY follow this by activating your cloak. Your MWD will run for the duration of its cycle, after which it will automatically shut off because of the cloak. When the mwd shuts off (you have to time this correctly), deactivate your cloak and immediately warp. When the mwd shuts off, you should be going past your max speed (max speed with mwd off) and already aligned, so when you uncloak and warp, you instawarp.
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Caffeine Junkie
Celestial Frontier Inc Celestial Frontier
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Posted - 2008.01.15 13:43:00 -
[35]
Use a rorqual with expanders and jump.
Its a bucketload cheaper than a jump freighter and the skills are much lower. The only draw back is that you have to do one jump into low-sec before you can fill it. I'll take that risk for the 4.5bil I saved buying it.
Quote: If you need a reminder of the deterrent effect of CONCORD, just remember the number of ships you pass in highsec that don't frag you on sight.
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Night Tripper
Es and Whizz
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Posted - 2008.01.15 14:19:00 -
[36]
We need a new forum EFT Top Trumps 
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.01.15 15:31:00 -
[37]
Summary: HICtors in lowsec are broken.
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Wet Ferret
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Posted - 2008.01.15 15:32:00 -
[38]
Originally by: Atsuko Ratu
Originally by: Zo5o Edited by: Zo5o on 14/01/2008 23:14:00
Quote: A t1 industrial can't do the mwd+cloak trick, because it takes a minute or two before it even hits max speed.
If you're talking about the align>mwd>cloak>mwdoff>instawarp trick, this is incorrect. MWD+cloak trick works for me in an Itty 5 with several expanders. It only takes a single istab to get its align time under the 10 seconds that the mwd runs for, and a 1 mn mwd ii gets it going more than fast enough to warp when it shuts off.
You speak of madness. No industrial pilot is smart enough to fit anything but expanders. 
An itty V with an MWD doesn't seem very practical. Not with expanders, anyway. Wouldn't nanofibers make more sense? And how many fitting mods / rigs does it take to actually fit it?
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Ulstan
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Posted - 2008.01.15 15:55:00 -
[39]
Quote: That said BRs still have worthless bonuses.
I think everyone can agree on that. BR's bonuses are completely useless. Whether or not a BR gets through a gatecamp or not is wholly independent of the stats modified by the bonuses.
I'd love to see some decent bonuses for BR's and transports, and the Crane needs to be upgraded from the lolsuck blockade runner.
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Kroma BaSyl
Amarr Snickers Inc
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Posted - 2008.01.15 16:05:00 -
[40]
Originally by: Atsuko Ratu
What ship cant I do that with? Cloaking there is no role bonus, I could do it with a standard hauler, including the "insta warp." MWDing I'm referring to when you have to burn back to the gate because they are already on you, be it from targeting, decloaking, or smartbombing, or even 0.0 bubbles. If anything 0.0 camps are real blockades and BRs are definitely worthless there.
It works in any T2 hauler, BR or otherwise. Fully expanded or agility fitted. In low sec a properly flown T2 hauler with MWD and cloak (no special skills needed) is basically invulnerable. In 0.0 HICs haven't changed anything as there were already bubbles and Interdictors. In 0.0 you need a scout, plain and simple, and as it should be.
Kroma BaSyl CEO - Snickers Inc
Don't hate me because I am beautiful! |

Kroma BaSyl
Amarr Snickers Inc
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Posted - 2008.01.15 16:09:00 -
[41]
Originally by: Zo5o
Quote: How does the "mwd trick" work in detail?
Double-click in space right next to the gate/station you want to warp to to align to it. IMMEDIATELY follow this by activating your MWD, and IMMEDIATELY follow this by activating your cloak. Your MWD will run for the duration of its cycle, after which it will automatically shut off because of the cloak. When the mwd shuts off (you have to time this correctly), deactivate your cloak and immediately warp. When the mwd shuts off, you should be going past your max speed (max speed with mwd off) and already aligned, so when you uncloak and warp, you instawarp.
Yup, that is basically it. I would add that it helps to make your MWD F1 and the Cloak F2. That way you just click to align, F1, F2, then F2 agina after MWD cycle completes, click the warp to button.
Kroma BaSyl CEO - Snickers Inc
Don't hate me because I am beautiful! |

Zo5o
Gallente Longcat is Long
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Posted - 2008.01.15 23:12:00 -
[42]
Originally by: Wet Ferret
Originally by: Atsuko Ratu
Originally by: Zo5o Edited by: Zo5o on 14/01/2008 23:14:00
Quote: A t1 industrial can't do the mwd+cloak trick, because it takes a minute or two before it even hits max speed.
If you're talking about the align>mwd>cloak>mwdoff>instawarp trick, this is incorrect. MWD+cloak trick works for me in an Itty 5 with several expanders. It only takes a single istab to get its align time under the 10 seconds that the mwd runs for, and a 1 mn mwd ii gets it going more than fast enough to warp when it shuts off.
You speak of madness. No industrial pilot is smart enough to fit anything but expanders. 
An itty V with an MWD doesn't seem very practical. Not with expanders, anyway. Wouldn't nanofibers make more sense? And how many fitting mods / rigs does it take to actually fit it?
1mn mwd fits with no problem, and gets it up to speed more than enough to warp.
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Frater Patroabo
Gallente Old Home Fill-Em-Up and Keep On Truckin
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Posted - 2008.01.16 06:21:00 -
[43]
Originally by: Ebusitanus
Is there some player guide as to make hauling a good business?
I don't know of a written hauling guide but if there is, I'd love to see it also.
I started hauling about 2 weeks ago after I finally figured out I am not a great PvP pilot (except maybe for kamikaze attacks). Between open contracts, trading, and a couple of contracts with other corps, I'm doing better than I was ratting and mining. Evemail me if you want more.
FP Industries is pleased to announce that R&D on its two radical new weapons, the Tech II Slingshot (the "Wrist rocket and the Tech II Duct Tape Launcher "("the Postal Dispenser") is proceeding on sch |

Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.01.16 06:30:00 -
[44]
Originally by: Zo5o
1mn mwd fits with no problem, and gets it up to speed more than enough to warp.
I'm going to call bull**** on this. A 10mn ab isnt enough for the trick to work, and a 1mn ab on an itty 5 will provide less than half the speed increase than a 10mn mwd.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2008.01.16 06:59:00 -
[45]
How does I scout gate?
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Angel DeMorphis
Gallente
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Posted - 2008.01.16 14:47:00 -
[46]
Originally by: Gamesguy
Originally by: Zo5o
1mn mwd fits with no problem, and gets it up to speed more than enough to warp.
I'm going to call bull**** on this. A 10mn ab isnt enough for the trick to work, and a 1mn ab on an itty 5 will provide less than half the speed increase than a 10mn mwd.
Train reading up another level or two, and realize that he wrote MWD, not AB. Totally different things, if you haven't noticed.
And in my experience, a 1 MN MWD works pretty good for this trick.
[IMAGE REMOVED] My sig taken from this site, so thoroughly explains the people I speak with on the forums |

Jacque Custeau
Knights of the Minmatar Republic
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Posted - 2008.01.16 15:32:00 -
[47]
I have been blockade running for a very long time, and have been very successful at it. Few things I wanted to bring up:
1. How do you fit a 10MN MWD to an Itty 5 and still be able to fit "several expanders"?
2. I lost a prowler last week to a Phobos. It was an expanded prowler (cargohold optimization rigs and expanded cargohold II's fitted). Cant say I was surprised. I tried the mwd+cloak trick that always works, but I was lagged and the mwd did not turn on when it was supposed to.
3. Lots of people keep suggesting polycarb rigs? I am fairly certain these only reduce mass, which is only beneficial when you have your mwd on. I have always used Low friction Nozzle joints on my other prowler and it has never been caught. Am I using the better rig here or am I simply lucky? -------------------
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Gunner Cid
The Carebear Stare Blood Blind
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Posted - 2008.01.16 15:35:00 -
[48]
Polycarbs reduce your mass IIRC so that in turn helps you align faster. That said I use low frictions on my alts viator, much cheaper similar effect.
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Aridante Lemure
VIRTUAL LIFE VANGUARD Te-Ka
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Posted - 2008.01.16 18:20:00 -
[49]
Well i was reading this and debating about lock times and the how fast the blocade runner actually warps off and truthfully the damn thing warps off so fast the they have to be right on top of you and have the quickest reflexes to even start locking you let alone get you. I have been flying them for a very long time and if anything the new patch to them has really made them invulnerable to gettng caught. With the proper rigging and modes in the lows even a bug gate camp has problems catching you. Now i fly a Prorator and the extra lows make a huge diffrence if you really wnat to get away from everything. I have variations on all my setups including a slower vertion to carry 3 GSC for droping in remote places but the unstopable one and one that i have never been caught in is:
High: Improved covert Ops Cloak
Mids: Microwwarp Drive II, Med Shield Booster II
Lows: 1 Interia Stabilizer, 2 Nano Fiber II's, 1 Warp Core Stabilizer
Rig Slots: 2 Low Friction Nozzel Joints
Even if you warp into a bubble you are able to turn around and warp away before they have a chance to get 3 points on you. Also just normal precautions causes them not to think about where you are comming form in terms of direction you might hit a camp. Never warp gate to gate always come in form a odd angle where they are not expecting you to come from. Just use common sense when flying one and you will be fine. When i run the same camped gate 5 or 6 times in a row the campers eventually just give up and not even try and target me or even leave in frustration best way to get ride of them. |

deadman67
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Posted - 2008.01.16 18:39:00 -
[50]
Originally by: Jacque Custeau 2. I lost a prowler last week to a Phobos. It was an expanded prowler (cargohold optimization rigs and expanded cargohold II's fitted). Cant say I was surprised. I tried the mwd+cloak trick that always works, but I was lagged and the mwd did not turn on when it was supposed to.
Well you can't blame BRs or HICs for that then. Lag can kill anyone.
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Wet Ferret
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Posted - 2008.01.16 20:00:00 -
[51]
Originally by: Angel DeMorphis
Train reading up another level or two, and realize that he wrote MWD, not AB. Totally different things, if you haven't noticed.
And in my experience, a 1 MN MWD works pretty good for this trick.
Considering a 1MN MWD doesn't provide as much boost as a 10MN AB it was reasonable to assume that he meant 10MN. Anyway... I've tried this and the ship simply drops in velocity too much by the time the cycle ends with a 1MN MWD. I'm just not seeing how it's possible.
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