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Yakoff
Star Scream Inc.
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Posted - 2008.01.24 16:32:00 -
[61]
Edited by: Yakoff on 24/01/2008 16:32:46
Originally by: sir spam'alot
take off plates, this leaves you in negative armor, leave ship and get back in to reset to 0 armor, then you can undock..
leave ship - 30 second wait get back in ship - nother 30 second wait.
Unlike the shield tanker which does not have to go through that process.
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Pirokobo
Caldari Orion Academy THE INTERSTELLAR FOUNDRY
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Posted - 2008.01.24 16:44:00 -
[62]
Originally by: Chainsaw Plankton aka why most people hate empire war
Empire wars are great. Get someone preoccupied with a lot of targets, and then come in with a non-decced alt, start targeting, and hope they're not paying attention.
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2008.01.24 16:49:00 -
[63]
Originally by: sir spam'alot
Originally by: tarin adur
Originally by: Agent Li
Originally by: Spenz hmm that is annoying, especially since armor tankers can't get the same luxury.
Umm... just do repairs (a minor cost) and your armor is back to 100%
Minor cost my ass, a Trimarked,plated megathron costs around 7-10m per full armor rep, and if you remove the plates to fit reps...guess what....you cant undock...free armor reps plz.
take off plates, this leaves you in negative armor, leave ship and get back in to reset to 0 armor, then you can undock..
This one is an exploit. Are you sure about what you post ? 2isk
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Avataris
The first genesis Veritas Immortalis
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Posted - 2008.01.24 16:57:00 -
[64]
I made a thread about this some months ago and was shouted down for it.
The problem with this mechanic is actually worse than you have experienced so far.
People can use alts to repair themselves outside station. This flags the alt to you so you can shoot at it, but interestingly doesnt cause aggro for the alt doing the repping. This means that whilst you can shoot the alt, it is free to dock up and instaundock with shields back up to full and cap back up to full.
This means that alt reppers are neigh invulnerable as long as they dont wander out of docking range.
As some have already pointed out, docking range can be anywhere up to 40km depending on the station.
I suggested some time ago that they should change the mechanic so that sheilds/cap recharge at their natural rate in stations, or people can pay to have them recharged, in the same way that repping a hull or armor costs ISK.
Good luck.
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Angel DeMorphis
Gallente
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Posted - 2008.01.24 17:03:00 -
[65]
Edited by: Angel DeMorphis on 24/01/2008 17:06:39
Originally by: Yakoff Edited by: Yakoff on 24/01/2008 16:32:46
Originally by: sir spam'alot
take off plates, this leaves you in negative armor, leave ship and get back in to reset to 0 armor, then you can undock..
leave ship - 30 second wait get back in ship - nother 30 second wait.
Unlike the shield tanker which does not have to go through that process.
No, the shield tankers just have to deal with using up their mid slots on tank, whereas the armor tankers have midslots they can use for MWD/AB, webs, jammers, etc. But that's not fair to the shield tanker!
So tell you what, you can have insta-armor rep when docked in station if the shield tankers can instead fit the MWD/AB, webs, jammer type mods in their lows instead of mid slots. We're still not quite equal; we'll also need some higher innate resists and a passive all-types resist module for our shields. There, now everyone is equal and can play with equal tactics. No one has anything to complain about! -_-
EDIT: Hmm, we might also need to add shield HP buffers that don't add to the signature radius, maybe they only increase mass some....
My sig taken from this site. [IMAGE REMOVED] |

Merdaneth
Amarr PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.01.24 17:07:00 -
[66]
Originally by: Akita T
If you can't find the firepower to KILL a damned wartarget within 30 seconds of him STOPPING firing on you (time he CAN'T dock), then stop fighting right in front of stations, you freaking nitwits.
Contrary to popular belief the redock timer after aggression is 1 minute.
The redock timer after undocking is 30 seconds. ____
The Illusion of Freedom | The Truth about Slavery |

Cailais
Amarr VITOC
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Posted - 2008.01.24 17:09:00 -
[67]
Whilst this is frustrating you should always remember that whilst the target is playing his silly station jockey games, he's not doing very well at all at prosecuting his war against you.
Personaly Id keep him in that semi docked state for a period, and then leave him be. Eventually he'll get curious enough and confident enough to crawl out of his shell. Then you squish him.
C.
Improved Low Sec Idea!! |

Bimjo
Caldari SKULLDOGS
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Posted - 2008.01.24 18:52:00 -
[68]
Originally by: lofty29
Originally by: Marine HK4861 They can't undock immediately - there's an approximate 30 second timer stopping you from undocking straight after you docked.
Wrong. You can undock the instant you dock.
WRONG ! ! ! very suprised that a player who is famous for his knowledge of the game mechanics gets this wrong ! press ESC and in "GENERAL SETTINGS" enable "SHOW SESSION-CHANGE TIMER" Undocking after docking takes 30 seconds at least , undocking after being in station over 30 seconds takes less than 6 seconds ======================== Q6600,8800 Ultra SLI, Vista 32, 4Gig RAM , G15 , TripleHead2Go, Raptor X |

Oftherocks
Of The Rocks Corp
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Posted - 2008.01.24 19:02:00 -
[69]
Originally by: Akita T
If you can't find the firepower to KILL a damned wartarget within 30 seconds of him STOPPING firing on you (time he CAN'T dock), then stop fighting right in front of stations, you freaking nitwits.
Best use of the word "nitwit" EVER!
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Major Stallion
Dragons Of Redemption Triumvirate.
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Posted - 2008.01.24 19:53:00 -
[70]
Originally by: Bimjo
Originally by: lofty29
Originally by: Marine HK4861 They can't undock immediately - there's an approximate 30 second timer stopping you from undocking straight after you docked.
Wrong. You can undock the instant you dock.
WRONG ! ! ! very suprised that a player who is famous for his knowledge of the game mechanics gets this wrong ! press ESC and in "GENERAL SETTINGS" enable "SHOW SESSION-CHANGE TIMER" Undocking after docking takes 30 seconds at least , undocking after being in station over 30 seconds takes less than 6 seconds
try it, i dare ya. Dock, as soon as the station shows, click that little button that says "undock"....it lets you.
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Xaen
Caldari Black Podding
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Posted - 2008.01.24 20:03:00 -
[71]
This is kinda lame.
I'd be equally happy with either of the following changes were made: Shields don't instantly recharge by docking (they did this with drones, why not ships?).Armor and structure do recharge by docking.
In the mean time, don't engage two feet from the station, silly. Most heavy tanks can deagress and dock before they go down. -- Support fixing the EVE UI | Suggest Jita fixes |

Badaramis
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Posted - 2008.01.24 20:08:00 -
[72]
I petitioned someone because he had better invention results then me.......

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Lord Bleu
MisFunk Inc. Frontline.
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Posted - 2008.01.24 20:32:00 -
[73]
Originally by: Marine HK4861
Here's a question though - what's stopping you from doing the same?
They dont need to becuase they have greater numbers which last time I checked was a legitimate and valid tactic in any battle. The fact this guy is using game mechanics to exploit is the issue here, not the fact both sides can if they want pull off the exploit.
We can all exploit, that doesnt mean we all should!
-------
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.01.24 20:42:00 -
[74]
Increase the docking aggro time to match the hit-point increase, as suggested in a recent thread. Problem solved, or at least mitigated.
CONCORD provide consequences, not safety; only you can do that. |

Bimjo
Caldari SKULLDOGS
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Posted - 2008.01.24 21:10:00 -
[75]
Originally by: Major Stallion
Originally by: Bimjo
Originally by: lofty29
Originally by: Marine HK4861 They can't undock immediately - there's an approximate 30 second timer stopping you from undocking straight after you docked.
Wrong. You can undock the instant you dock.
WRONG ! ! ! very suprised that a player who is famous for his knowledge of the game mechanics gets this wrong ! press ESC and in "GENERAL SETTINGS" enable "SHOW SESSION-CHANGE TIMER" Undocking after docking takes 30 seconds at least , undocking after being in station over 30 seconds takes less than 6 seconds
try it, i dare ya. Dock, as soon as the station shows, click that little button that says "undock"....it lets you.
good try you are undocked when you are outside the station, not when all you see is a black screen and a progress bar ======================== XXX |

SiJira
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Posted - 2008.01.24 21:10:00 -
[76]
Originally by: Relyen Solution:
Bump him out of dock range.
Problem solve.
use one broken mechanic to fix another?  Trashed sig, Shark was here |

000Hunter000
Gallente Magners Marauders VENOM Alliance
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Posted - 2008.01.24 21:12:00 -
[77]
OMG NERF UNDOCKING!!!!...  CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Angel DeMorphis
Gallente
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Posted - 2008.01.24 21:33:00 -
[78]
Originally by: Xaen This is kinda lame.
I'd be equally happy with either of the following changes were made: Shields don't instantly recharge by docking (they did this with drones, why not ships?).Armor and structure do recharge by docking.
In the mean time, don't engage two feet from the station, silly. Most heavy tanks can deagress and dock before they go down.
I vote no to removing whatever small benefits shield tanking has over armor tanking. God knows we have enough drawbacks already.
My sig taken from this site. [IMAGE REMOVED] |

Dark Flare
Caldari StateCorp The State
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Posted - 2008.01.28 17:34:00 -
[79]
 Troll thread is troll.
Oh, and the people saying "ARMOR TANKERS CANT RECHARGE ARMOR WHY CAN SHIELD TANKERS" They can't recharge armor either. Seems fair to me!
ITT: No-one who realises armor tanks are not shield tanks. When you give me a shield tanker that can tackle, MWD, web and Ewar whilst still tanking as well as an armor tanked ship you can muck about with docking mechanics.
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Foocurr
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Posted - 2008.01.28 19:00:00 -
[80]
Originally by: Tobin Shalim Insta-shield recharging while in a war.
Background: our corp was recently war decc'd by ****** (yes, I'm blanking them out on purpose) and we were subsequently forced in a station camp. We got enough ships together for a counterattack and were lucky when an enemy Raven had undocked. Instantly we were all over him like, well, something sticky I guess . So we almost had his shield tank destroyed at 15% left when he suddenly docked up (not an exploit, I know). However, he undocked immediately after with FULL shields.
What he essentially did was to use the stations' dock, fitting, and redock to give himself infinite shields at no isk cost to him whatsoever. Unlike an armor tanker that has to pay to get their armor back up, he pays nothing by just playing with his fittings. This is allowing him infinite shielding at no cost whatsoever to him, and has even been exploited by the ****** corp rotating on the people that are shooting us, until the docking timer runs out, and they dock back up to recharge instantly.
So naturally a couple of corpmates file petitions over this, only to be told that this isn't considered an exploit. I'm sorry, but how is this NOT an exploit?
I admit to not reading all of the replies here and I am sorry if this has been covered.
He obviously didn't shoot at any of you because then he wouldn't have been able to dock from aggression timer, giving you enough time to break his tank.
If he did fire at someone and disengage, wait out the timer, and dock again, you need more DPS. - **Thread Response System** A - Unnecessary whine. Please Adapt. B - Some or all of your opinions are incorrect. C - Thread already exists. D - You are correct. |
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ShadowMaiden
Amarr
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Posted - 2008.01.28 21:42:00 -
[81]
Originally by: Tobin Shalim So naturally a couple of corpmates file petitions over this, only to be told that this isn't considered an exploit. I'm sorry, but how is this NOT an exploit?
Sorry to have to tell you this (and as much as you may dislike what they are doing), but whether you think it is an exploit is irrelevent. A tactic is only an exploit when CCP say it is. And as you point out, the response to your petition was that [the tactic you described] is not considered as such.
If you do want to catch them out, back off for a bit, let them get settled, then catch them on a gate. Honestly, too many wars are fought at stations and sure enough, the undocking games start. Trust me, backing off works wonders, they ALWAYS slip up eventually...
I wish I was a 3ft Doll with a watering can and heterochromatic eyes |

Aaron
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Posted - 2008.01.28 22:08:00 -
[82]
Edited by: Aaron on 28/01/2008 22:17:37 I posted somthing similar,
http://oldforums.eveonline.com/?a=topic&threadID=688089
*sorry guys u have to copy and paste link.
I say the agro docking timer should be changed to 2 minutes after the pilot stops firing, not 30 seconds. The station campers will then be at risk if the pilots being camped have e-war ships.
Lets face it, I would have been victorious.
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Fofalus
III ELEMENTS
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Posted - 2008.01.28 22:13:00 -
[83]
Originally by: Dark Flare
 Troll thread is troll.
Oh, and the people saying "ARMOR TANKERS CANT RECHARGE ARMOR WHY CAN SHIELD TANKERS" They can't recharge armor either. Seems fair to me!
ITT: No-one who realises armor tanks are not shield tanks. When you give me a shield tanker that can tackle, MWD, web and Ewar whilst still tanking as well as an armor tanked ship you can muck about with docking mechanics.
As soon as I can fit damage mods without affecting my armor tank you can fit mwd web ewar.
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b00tini
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Posted - 2008.01.28 22:33:00 -
[84]
so there's a way shield tankers have something better than armor tankers? rofl... I guess there's a first for everything. I think they need to change the aggro timer on redocking.. redocking is the most annoying and pathetic thing anyone can do... oh, and boost shield tanking!
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suicide2121
Freelancing Corp Confederation of Independent Corporations
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Posted - 2008.01.30 02:12:00 -
[85]
Each Race, each kind of tanking, each weapon system, etc has advantages. Why complain that a vaga is faster than my missiles, or that shields recharge when a ship docks(even your shields), or that lasers don't use ammo/missiles don't use cap. Be intelligent and creative with these differences. Use your strengths to your advantage and use your creativity to overcome their strengths.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.01.30 03:35:00 -
[86]
Originally by: Fofalus
Originally by: Dark Flare
 Troll thread is troll.
Oh, and the people saying "ARMOR TANKERS CANT RECHARGE ARMOR WHY CAN SHIELD TANKERS" They can't recharge armor either. Seems fair to me!
ITT: No-one who realises armor tanks are not shield tanks. When you give me a shield tanker that can tackle, MWD, web and Ewar whilst still tanking as well as an armor tanked ship you can muck about with docking mechanics.
As soon as I can fit damage mods without affecting my armor tank you can fit mwd web ewar.
yes, shield tanking is horribly disadvantaged - no low slot items help it either.
Also: WTB a mid-slot item that helps missile launchers. Also: WTB an any-slot item that increases drone damage.
Etc, etc, etc.
Speed/Shield/Armour tanks have different pros and cons, just like hybrids/projectiles/lasers/missiles/drones do. This is not an accident.
CONCORD provide consequences, not safety; only you can do that. |

Karlemgne
Infinitus Odium The Church.
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Posted - 2008.01.30 05:22:00 -
[87]
FYI, this has been in-game a very long time. And, he doesn't even have to "play with his fittings." He docks, and undocks with full shield and cap.
-Karlemgne
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The Tzar
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Posted - 2008.01.30 12:03:00 -
[88]
To the OP, there are so many ways around this docking game that people play. Why do CCP need to change the game for you? 
Bring more DPS to the table so you can one volley them or...
If you know there are docking pussies you are camping then take a bumping ship with you to sit outside station. This ship doesn't need to get agro so can be completely nano'd to the hilt.
Simple, bump, web, destroy. 
Hell we've done this SO many times with carriers for god sake which have far more mass and are far harder to bump than whatever ships you're fighting against in empire wars.
Or as someone has already mentioned, bait your opponents elsewhere.
To the issue of armour vs shield insta-recharge. Think about the two different methods of tanking. A shield is an electromagnetic field surrounding the ship created initially by cap/electricity. Armour on the other hand are physical solid plates of metals etc.
Seeing as we already know that a station provides unlimited cap to a ship whilst docked for fitting mods to ships, it makes sense that the shield created by cap recharges in a similar manner.
Warp off to a safespot, repair your damaged armour, warp back to station and get a free cap recharge (shock horror). You think you should get a free mechanic/bot to fix this for you when everyone else has to repair damaged mods/drones etc?
Try harder, don't whinge and don't ask CCP to change the the game because in this very small part of EVE you are personally having difficulties.
Overcome and adapt is the true way of the warrior. I fly gallente ships and don't have any issues at all with WAAAAH WAAAAH insta-shield recharge. Leave the station hugging hombres to themselves. Get used to it, this is what empire wars are like.
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Lucy Light
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Posted - 2008.01.30 13:11:00 -
[89]
bah to this thread.
cap recharges as well inside stations. let's stop that from recharging as well!! 
does it also mean that amar have a fair advantage coz they keep recharging their guns every time they dock? 
shield are power generated and it's fine that they recharge when inside the station
learn how to bump!
bahumbug
    I like to eat one nutella sandwich for breakfast |
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