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Darthewok
Perkone Caldari State
3
|
Posted - 2012.02.13 05:10:00 -
[1] - Quote
For years, EVE has given <1/3 of the price of T2 and T3 ships in ship insurance. The message given by this to many players is: forget T2 and T3, they are a huge ISK sink. This has heavily turned off numerous players from flying T2 and T3 and therefore continuing to explore the game. This means after players have maxed out their skills on T1 ships, sometimes they just quit the game as the other ships seem to expensive to replace and are therefore just not worth using in PVP, PVE and training for.
I think CCP is doing a fantastic job starting to balance all the ship classes. However, balancing ship classes on top of an uneven insurance system is like making furniture assymetric to balance on a sloping floor!
CCP said they would resolve the technical debts of the features of past years instead of just adding new features. The poor T2 and T3 ship insurance is exactly such a debt that holds the game back from greater popularity.
Suggestion: Fix the insurance formulae for T2 and T3 ship insurance to cover at least 50% of the ship cost. Do give likes to the topic if you support this. Thanks. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Whiteknight03
WESAYSO Industries
28
|
Posted - 2012.02.13 05:39:00 -
[2] - Quote
You're not that smart are you? There's plenty of people who fly T2/T3. Technical Debt is a term that has absolutely nothing to do with changing a value in a database. Once you have the money and don't suck at the game, you can fly better ships.
0/10, Cry Moar |

Karak Bol
Cable Innovations
15
|
Posted - 2012.02.13 05:42:00 -
[3] - Quote
No Offense, but are we playing the same game? T1 ships are the rare ones, not T2/3. If you want to fly high tech, you better can afford it. T1 is expandable. This way, T1 ships have one huge advantage and frankly, often thats the only reason to use one. |

Cyzlaki
Interstellar eXodus BricK sQuAD.
235
|
Posted - 2012.02.13 05:52:00 -
[4] - Quote
Because insurance system is horribly outdated and broken and needs to be removed |

Luba Cibre
37
|
Posted - 2012.02.13 06:05:00 -
[5] - Quote
I never insure my ships, i'm just to lazy and this without being ****** rich. But the insurance system by itself isn't really broken, you just can't abuse it anymore. |

Diomidis
Pod Liberation Authority HYDRA RELOADED
38
|
Posted - 2012.02.13 06:07:00 -
[6] - Quote
I am not sure but I've thought current T1 insurance return is "dynamic", monitoring current market prices etc. I am not sure if the calculation is done factoring in hull price, or mineral price to make it, still some mechanism is supposed to be in place (sorry, I don't keep track of dev blogs etc to verify).
T2 ships also did get a boost in their returns, yet not something significant to even bother.
Yes, I believe CCP could work it out should they've wanted, but on the other hand they do like money sinks in the game to move ISK out of the economy.
I strongly disagree tho with the ppl above stating that T2 pricing is not an issue "once you are good in the game", or that T1 ships are rare...T2 ships are very popular in frig sizes, and for very specialized cruisers - Recons / Logis.
HACs - other than the Vaga perhaps - have too few niche points to be used over the vastly cheaper BCs. Tier 3 BCs made that even more obvious by outclassing sniping HACs (even tho the price difference is smaller than it was with Tier 2 BCs).
T3s are popular for PVE and rarely encountered in PvP - unless it's a booster, a 100mn Tengu or some bait Proteus. Yes, some alliances had their FOTM months with tengu fleets etc, but that won't make T3s a "popular" PvP vessel. More ppl have seen videos etc, than have actual experience flying those. Nevertheless, T3s do have niche roles, that no other class can cover atm, so people flying those do have a reason to reach deeper in their pockets.
I tend to believe that HAC balancing should be accomplished through twicking their niche, probably in a similar way they've worked out the AF class lately. I would not mind HACs being more expensive, as long as those would give me good bang for my isk.
The "mobile-glass-cannon" role is already covered by the new Tier 3 BCs - pretty successfully that is. I really don't know how CCP will go around the above fact - probably with a sig radius bonus? Maybe with a buff in speed? ATM Tier 3s can keep up with the speed of HACs and obliterate them despite the tracking "handicap" using large guns...even if HACs were fully insurable, why would I pick one?
Give me a good "cause", and price will be balance by the market.... "War does not determine who is right - only who is left." -- Bertrand Russell |

Darthewok
Perkone Caldari State
4
|
Posted - 2012.02.13 06:19:00 -
[7] - Quote
Insurance tracks raw material costs of ships.
The reason T1 insurance is OK is because raw material costs are a large part of the ship manufacturing.
The reason T2 insurance is terrible is because a large part of T2 ships cost is invention and the insurance formulae simply does not calculate this, only the raw material price. Is it rocket science to revise the formulae to include invention costs? No!
The reason T3 insurance is terrible is because a large part of T2 ships cost is re-engineering and the insurance formulae simply does not calculate this, only the raw material price. Is it rocket science to revise the formulae to include reengineering costs? No!
As to players who pay so much attention to balancing of T2/T3 ships with T1 and ignore insurance issues, think on this: You are talking about how to modify furniture to balance on a sloping floor rather than making the floor even first. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Cindy Marco
Expanse Security
42
|
Posted - 2012.02.13 07:16:00 -
[8] - Quote
If T2 and T3 had full insurance, why would anyone ever use T1? |

Darthewok
Perkone Caldari State
4
|
Posted - 2012.02.13 07:27:00 -
[9] - Quote
Cindy Marco wrote:If T2 and T3 had full insurance, why would anyone ever use T1?
Why would people not use Drakes, Hurricanes, Ravens, Dominixes, Capitals, Supercapitals? Because they are great ships in their own right!
Also, because T2 and T3 are still very much more expensive. Note: I am not asking for full insurance, just maybe like 50-60%.
Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Mike Whiite
Progressive State
13
|
Posted - 2012.02.13 07:40:00 -
[10] - Quote
Cindy Marco wrote:If T2 and T3 had full insurance, why would anyone ever use T1?
That might sound like a reasonable arguement, though now every body is complaining of the over use of T1 Battlecruisers.
If the Insurance of T2 ships would be reasonable there wouold be a bigger variaty of ships arround.
Usualy the top insurance is about 30% to 50%, of the total price of the ship fitting included, if the insurance concerning T2 and faction hulls would be arround the same percentage it would boost the divercity of ships, while it still is a big (Financial) step to take.
It would work as a nerf to all T1 ships considering cost efficientness, As long as the price difference between T2 cruisers or even faction cruisers stays as it is now, you need to reduce the current Drakes and Canes dead before people are going to consider flying something else, by making that gap a little smaller you might get people in the T2 hulls. |

Darthewok
Perkone Caldari State
4
|
Posted - 2012.02.13 08:17:00 -
[11] - Quote
Mike Whiite wrote:As long as the price difference between T2 cruisers or even faction cruisers stays as it is now, you need to reduce the current Drakes and Canes dead before people are going to consider flying something else, by making that gap a little smaller you might get people in the T2 hulls.
Exactly. We are talking about making the cost gap between T2 and T1 smaller, not removing it completely.
Let's say ship insurance is evened out for example to a flat 60% of the ship (after deducting the cost of the insurance). A BC costs 35mil. After 60% insurance, ship replacement cost is 14mil. A HAC costs 135mil. After 60% insurance, ship replacement cost is 54mil. A CS costs 300mil. After 60% insurance, ship replacement cost is 120mil.
A HAC still costs 40mil more to use, or 3.85x that of a BC. A CS still costs 106mil more to use, or 7.56x that of a BC. So BC is still expendable in comparison.
T2 still costs more upfront, and requires higher SP to use than T1. Just not such the incredible cost gap there is currently!
Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Aestivalis Saidrian
SplitPush Mercantiles
27
|
Posted - 2012.02.13 08:19:00 -
[12] - Quote
Assuming they have a reason to exist. Shield Harbingers outperform Zealots. Sacrileage, Cerb and Eagle have 99 problems but being effective isn't one. Diemost is well... Ishtar needs some CPU but is a great ship. Vagabond is fine while I don't think the Munin has a right to exist peacefully while the Hurricane exists.
So, make HACs competitive across the board rather then specific examples of HACs being competitive
|

Destination SkillQueue
Are We There Yet
1845
|
Posted - 2012.02.13 08:20:00 -
[13] - Quote
Mike Whiite wrote:Cindy Marco wrote:If T2 and T3 had full insurance, why would anyone ever use T1? That might sound like a reasonable arguement, though now every body is complaining of the over use of T1 Battlecruisers. If the Insurance of T2 ships would be reasonable there wouold be a bigger variaty of ships arround. Usualy the top insurance is about 30% to 50%, of the total price of the ship fitting included, if the insurance concerning T2 and faction hulls would be arround the same percentage it would boost the divercity of ships, while it still is a big (Financial) step to take. It would work as a nerf to all T1 ships considering cost efficientness, As long as the price difference between T2 cruisers or even faction cruisers stays as it is now, you need to reduce the current Drakes and Canes dead before people are going to consider flying something else, by making that gap a little smaller you might get people in the T2 hulls.
Your experiences don't really coincide with mine. The cost of T2 ships isn't the issue why people don't fly some of them anymore. It's simply because the T3 and T1 ships outperform them in all important aspects. Point being the insurance/cost isn't the reason people don't like flying them. The reason is they aren't as competative ships as they used to be. Flying a pirate cruiser, T3 or T1 battlecruiser is almost always a better option performance wise these days. With T1 ships the lower cost is a bonus, but not the main reason to use them, unless you're fighting an ISK war.
A more effective solution to get people to fly more T2 again is simply to give a reason to do so and that means buffing them especially compared to T1 battlecruisers and faction ships. Going with insurance changes will just increase the all ready too abundant ISK faucets in the game even more and won't solve the problem, since you would still be better of flying something else. |

Darthewok
Perkone Caldari State
4
|
Posted - 2012.02.13 08:31:00 -
[14] - Quote
Destination SkillQueue wrote:The cost of T2 ships isn't the issue why people don't fly some of them anymore. On this point I disagree. 300mil+ cost for command ships with tiny insurance is definitely the reason why people don't fly them. CS and HACs: Absolutions, Sleipnirs, Ishtars, Vagabonds etc. are very very tasty ships.
There are definitely players out there who want to use them in PVP but stick only to the same old boring BCs year after year because of the insurance issue. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

King Rothgar
Autocannons Anonymous Late Night Alliance
203
|
Posted - 2012.02.13 08:55:00 -
[15] - Quote
I have a simple solution to this problem, delete insurance entirely. Players are just too rich these days, even the newbies. BTW, I don't fly t3's because my race's (minmatar/amarr) t3's are inferior to ordinary t1/t2 ships. I fly t2 and faction all the time though. I'm by no means one of the richest players in eve. Abso's are wonderful ships btw, I don't fly harbs anymore now that I have CS5 . Still fly nano-canes though, it's just a hell of a nano gunboat. Obligatory wtb t2 hurricane.
Hans Jagerblitzen for CSM7 |

sYnc Vir
Wolfsbrigade
152
|
Posted - 2012.02.13 10:16:00 -
[16] - Quote
You insure your ships? I stopped insuring all my ships a while ago. Total waste of money to insure anything other than a Carrier you're jumping in too bait a fight. |

Malcanis
Vanishing Point. The Initiative.
2911
|
Posted - 2012.02.13 11:10:00 -
[17] - Quote
Aestivalis Saidrian wrote:Assuming they have a reason to exist. Shield Harbingers outperform Zealots.
No, they don't
Well, at PvE maybe, but who cares about that.
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Pinky Denmark
The Cursed Navy Important Internet Spaceship League
86
|
Posted - 2012.02.13 11:24:00 -
[18] - Quote
I just paid a billion isk for my faction battleship and someone killed me. Why do I only get insurance like a T1 battleship? 
Simply because you are paying more than the ships are worth. People are either manipulating the market prices for materials or people buy so many T2 and T3 ships that supply of materials can't keep up enough to make the selling prices go down.
Technically CCP could try and lower prices by seeding more materials, but chances are it might not help. Another issue is the fact very few people would fly T1 ships if T2 and T3 ships came down in price. Especially T3 ships have a few ridiculous stats already making them worth their 500m+ pricetag + the modules... |

Mike Whiite
Progressive State
14
|
Posted - 2012.02.13 11:38:00 -
[19] - Quote
Destination SkillQueue wrote:Your experiences don't really coincide with mine. The cost of T2 ships isn't the issue why people don't fly some of them anymore. It's simply because the T3 and T1 ships outperform them in all important aspects. Point being the insurance/cost isn't the reason people don't like flying them. The reason is they aren't as competative ships as they used to be. Flying a pirate cruiser, T3 or T1 battlecruiser is almost always a better option performance wise these days. With T1 ships the lower cost is a bonus, but not the main reason to use them, unless you're fighting an ISK war.
A more effective solution to get people to fly more T2 again is simply to give a reason to do so and that means buffing them especially compared to T1 battlecruisers and faction ships. Going with insurance changes will just increase the all ready too abundant ISK faucets in the game even more and won't solve the problem, since you would still be better of flying something else.
Your argument is based on the T1 battle cruisers and something else from what the OP is putting forward. The T1 Battle cruiser only hurts the HAC, as the T1 Cruisers hurts the AF. I think that is more because of the game mechanics and the role appointed to these ships then their power, Where all other T2 ships have a niche in their performance (stealth, Ewar, Logistics, ect, ect) Assault ships need very general skills to do what they are good at, which will make them look like the next ships in line. The other T2 cruisers have their use over T1 Battle cruisers, within the Niche they where build, though their price keeps people away from using these in greater numbers and insurance could make that gap a little smaller A part of the community is screaming about the Drake it makes t2 ships useless, in fact the only ships the Drake really surpasses is the Cerberus and the Nighthawk. The other ships are not in competition with it, the Nighthawk should be looked at, if youGÇÖre less interested then your T1 hull something is wrong. The Cerberus on the other hand isnGÇÖt so much different from a Hawk compared to a Caracal, with the only difference that a hawk is fitted a difference of 10 to 15 million times the price of a caracal en the Cerberus close to 70 to 100 million more expensive to the Drake.
|

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.13 11:55:00 -
[20] - Quote
Pinky Denmark wrote:I just paid a billion isk for my faction battleship and someone killed me. Why do I only get insurance like a T1 battleship?  Simply because you are paying more than the ships are worth.
Let's be clear on the difference between the market and the insurance system: The MARKET PRICE of your ship was decided by demand and supply. You paid more on the market for a faction battleship because it is more powerful than a T1 battleship. That much is already in the price of the battleship. The market did its job. Fine.
INSURANCE on the other hand, is a formula that is decided by CCP alone. It is directly Devs directly fixing cost efficiency of ships by NON-MARKET methods. The insurance formula is whatever it is decided by Devs, NOT THE MARKET. The situation is Devs have differentially treated T2 and T1 insurance by not a minor amount but by an enormous amount. I just think the gap in insurance treatment of T1 and T2 is far too wide and should be narrowed. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Pinky Denmark
The Cursed Navy Important Internet Spaceship League
86
|
Posted - 2012.02.13 13:11:00 -
[21] - Quote
If the insurance is that bad why does people continue to fly T2 and T3 ships? It's becauase they are still worth it... |

Felin Holtz
Frequent Moose
0
|
Posted - 2012.02.13 13:43:00 -
[22] - Quote
If T2 & T3 insurance paid out more than they would a huge ISK sink would be removed from the game. Money that comes into the economy needs to be able to leave it, and the amount of 'free isk' being injected into the game economy is already higher than the sinks that are around to reduce it, without making the situation even worse.
It is not simply a question of how 'easy' it would be to redesign the insurance formula to include T2/T3 ship production costs, the wider economical implications also have to be considered and it is these implications that mean what you're asking for will never be put in game.
Besides which, there should be a drawback for using T2/T3.
I'd be up for them reducing T1 insurance to 50-60% and removing insurance on T2/3 completely.
The whole insurance mechanic makes absolutely no sense anyway. What insurance company in their right might would insure ships specifically designed to be taken into a combat situation?
Also, new players leaving because they can't afford T2/T3? Is that some sort of joke? I've never once met or heard of anyone that has claimed to be leaving because of T2/T3 ship price levels. Maybe you need to learn how to make more isk.... |

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.13 14:14:00 -
[23] - Quote
Felin Holtz wrote:If T2 & T3 insurance paid out more than they would a huge ISK sink would be removed from the game. Money that comes into the economy needs to be able to leave it, and the amount of 'free isk' being injected into the game economy is already higher than the sinks that are around to reduce it, without making the situation even worse.
Too much ISK in the economy is one problem. Ship balance is another problem. Messing with ship insurance to solve too much ISK is transporting an economic problem to mess up another unrelated area, which is PVP ship balance. Excess ISK needs to be solved by some other method anyway, insurance is not the right method to deal with it! In trying to soak up excess ISK of a small segment of EVE, it is screwing over the balance for the average player of EVE. CCP is going to have to come up more ISK sinks anyway regardless of the situation with insurance.
Felin Holtz wrote:Besides which, there should be a drawback for using T2/T3. T2/T3 already costs more in the market. T3 loses skills when you die! Why do you need MORE drawbacks?? Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Mike Whiite
Progressive State
14
|
Posted - 2012.02.13 14:27:00 -
[24] - Quote
[Felin Holtz wrote:If T2 & T3 insurance paid out more than they would a huge ISK sink would be removed from the game. Money that comes into the economy needs to be able to leave it, and the amount of 'free isk' being injected into the game economy is already higher than the sinks that are around to reduce it, without making the situation even worse.
It is not simply a question of how 'easy' it would be to redesign the insurance formula to include T2/T3 ship production costs, the wider economical implications also have to be considered and it is these implications that mean what you're asking for will never be put in game.
That would be a solid arguement if the use of T2 hulls would stay the same, though there would probably a increase in the use, which would be more money rolling in the economy, nor are the insurances infinate, several of my insurances ended without the need to pay out, wich is money that really doesn't come back.
Quote:Besides which, there should be a drawback for using T2/T3.
Nobody said it should be a total insurance, T1 platina insuranses roughly pay up 30% to 50% of the invested amount.
Quote:I'd be up for them reducing T1 insurance to 50-60% and removing insurance on T2/3 completely.
The whole insurance mechanic makes absolutely no sense anyway. What insurance company in their right might would insure ships specifically designed to be taken into a combat situation?
Within a time limit and a to a percentage of the new value, that is actualy quite possible. but completely irellevant for this discussion.
Quote:Also, new players leaving because they can't afford T2/T3? Is that some sort of joke? I've never once met or heard of anyone that has claimed to be leaving because of T2/T3 ship price levels. Maybe you need to learn how to make more isk....
Neverheard that either, though I do hear a lot of complaining about EVE being dominated by T1 Battlecruisers, and it's quite safe to assume price has something to do with that, CCP has spoke out they like to see more divercity in the ships flying New Eden.
The only way to do that is by making the gap (cost effective) smaller between the lines of spaceships, untill then there will be a small group of T1 ships that will dominate the battlefield. There should be a gap between T1 and T2 ships I totaly agree, though it should be in proportion. |

Wacktopia
Noir.
170
|
Posted - 2012.02.13 15:14:00 -
[25] - Quote
sYnc Vir wrote:You insure your ships? I stopped insuring all my ships a while ago. Total waste of money to insure anything other than a Carrier you're jumping in too bait a fight.
I pretty-much go along with this. if you're in a habbit of dying all the time then insurance is worth it on sub-cap T1 hulls. Otherwise its not. Vote Alekseyev Karrde for CSM7. -áhttps://forums.eveonline.com/default.aspx?g=posts&t=67574 Get War Decs, Sov, Low Sec that works.-á |

Firh
Duct Solutions
1
|
Posted - 2012.02.13 20:43:00 -
[26] - Quote
T2 costs aren't the issue, T1 costs are. Several T1 ships have become increasingly more expensive and it's making the low-cost PvP alternative less and less viable.
You shouldn't be crippled in PvP just because you don't wish to invest (I say invest but most people don't expect to see a return on their isk spent) in T2 or faction ships. We're not at that point yet but we're getting there as the arsenal of ships available to the impoverished PvP'er has greatly been reduced in size.
Cheaper PvP would mean more people pew-pew'ing (= more fun) and a little more forgiving profit margins to the for-profit PvPers. |

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.13 21:05:00 -
[27] - Quote
Firh wrote:T2 costs aren't the issue, T1 costs are. Several T1 ships have become increasingly more expensive and it's making the low-cost PvP alternative less and less viable.
You shouldn't be crippled in PvP just because you don't wish to invest (I say invest but most people don't expect to see a return on their isk spent) in T2 or faction ships. We're not at that point yet but we're getting there as the arsenal of ships available to the impoverished PvP'er has greatly been reduced in size.
Cheaper PvP would mean more people pew-pew'ing (= more fun) and a little more forgiving profit margins to the for-profit PvPers.
Somehow the nature of EVE PVP has gone from affordable, fun and common to expensive, risk-adverse and rare. This is directly because of continual PVP inflation.
The devs are trying to deal with the problem with the rich having excess ISK so they engineer rising costs of ships and deny insurance for T2 and T3. However, in so doing, they directly are hurting EVE PVP for the not-rich.
This is the direction EVE is headed. PVP is becoming more expensive, more rare, more cautious and less fun. Find some other ISK sinks that do not hurt PVP. Stop taxing PVPers and PVP in order to deal with the completely unrelated problem of income inequality and excess ISK in EVE! Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

sYnc Vir
Wolfsbrigade
154
|
Posted - 2012.02.13 21:51:00 -
[28] - Quote
Somehow the nature of EVE PVP has gone from affordable, fun and common to expensive, risk-adverse and rare. This is directly because of continual PVP inflation.
The devs are trying to deal with the problem with the rich having excess ISK so they engineer rising costs of ships and deny insurance for T2 and T3. However, in so doing, they directly are hurting EVE PVP for the not-rich.
This is the direction EVE is headed. PVP is becoming more expensive, more rare, more cautious and less fun. Find some other ISK sinks that do not hurt PVP. Stop taxing PVPers and PVP in order to deal with the completely unrelated problem of income inequality and excess ISK in EVE![/quote]
PvP is not expensive, nor is it hard to find.
A Rupture Fit, Rigged, Droned and with ammo is a mere 35m isk. Cheap as ****. Buy 10 of them stage yourself in a low sec entry system undock fly around kill or die, come back rinse and repeat. 10 chances of pew pew fun, and all for 350m isk. This is cheap pvp.
However if you're stupidly poor replace rupture with rifter and 35m a ship with 4m and go be a poor ass scurb pvp'er for a while. You'll have fun, but its frigs and only poor people fly frigs. |

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.13 22:01:00 -
[29] - Quote
sYnc Vir wrote:A Rupture Fit, Rigged, Droned and with ammo is a mere 35m isk. Cheap as ****. Buy 10 of them stage yourself in a low sec entry system undock fly around kill or die, come back rinse and repeat. 10 chances of pew pew fun, and all for 350m isk. This is cheap pvp.
However if you're stupidly poor replace rupture with rifter and 35m a ship with 4m and go be a poor ass scurb pvp'er for a while. You'll have fun, but its frigs and only poor people fly frigs.[/i]
What you are in effect saying is that PVPers should fly obviously inferior ships because the competitive ones are being priced more and more out of their hands. The performance bar has already moved on from Ruptures and Rifters. Ruptures are a joke when T3 cruisers are not uncommon sights in PVP. Rifters are a joke when frigate PVP is now dominated by AFs. This in no way contradicts the point that PVPing is becoming more and more expensive in general. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Ehn Roh
Center for Advanced Studies Gallente Federation
21
|
Posted - 2012.02.13 22:11:00 -
[30] - Quote
35 or 350 million isn't cheap PvP, 900k is cheap PvP.
I don't care about insurance on T2 hulls and fly them all the time, but I think some people need some ISK perspective.
The last BC I bought, I got for 17 mil. They work fine; T2 is not required.
I also think some people are focusing too much on solo PvP. In 2-3 days a noob can be helping out in a gang/fleet. |

Johanne D'Arc
Rhine and Courtesan
7
|
Posted - 2012.02.13 22:15:00 -
[31] - Quote
Darthewok wrote:The message given by this to many players is: forget T2 and T3, they are a huge ISK sink. Incorrect. This is just your interpretation based on your unrealistic expectations.
Darthewok wrote:This has heavily turned off numerous players from flying T2 and T3 and therefore continuing to explore the game. This means after players have maxed out their skills on T1 ships, sometimes they just quit the game as the other ships seem to expensive to replace and are therefore just not worth using in PVP, PVE and training for.
Where is your evidence for this. It's certainly not something I have ever heard of. Firstly, you can explore the game perfectly well in tech I ships, secondly, anyone that 'explores' the game more than running level 4 missions or mining can easily afford tech II hulls.
You also fail to note that Pirate ships pay out the WORST for their cost and those are tech I.
Darthewok wrote:However, balancing ship classes on top of an uneven insurance system is like making furniture assymetric to balance on a sloping floor! This doesn't even make any sense.
Darthewok wrote:CCP said they would resolve the technical debts of the features of past years instead of just adding new features. The poor T2 and T3 ship insurance is exactly such a debt that holds the game back from greater popularity. In your limited view perhaps. |

sYnc Vir
Wolfsbrigade
154
|
Posted - 2012.02.13 22:17:00 -
[32] - Quote
Darthewok wrote:sYnc Vir wrote:A Rupture Fit, Rigged, Droned and with ammo is a mere 35m isk. Cheap as ****. Buy 10 of them stage yourself in a low sec entry system undock fly around kill or die, come back rinse and repeat. 10 chances of pew pew fun, and all for 350m isk. This is cheap pvp.
However if you're stupidly poor replace rupture with rifter and 35m a ship with 4m and go be a poor ass scurb pvp'er for a while. You'll have fun, but its frigs and only poor people fly frigs.[/i] What you are in effect saying is that PVPers should fly obviously inferior ships because the competitive ones are being priced more and more out of their hands. The performance bar has already moved on from Ruptures and Rifters. Ruptures are a joke when T3 cruisers are not uncommon sights in PVP. Rifters are a joke when frigate PVP is now dominated by AFs. This in no way contradicts the point that PVPing is becoming more and more expensive in general.
T3s are not used in pvp so often. They tend to be used mostly to sit at gates and gank people or jumping into a orca if baited. Tengus sure, but those fellas dont like to scam, and theirs this thing called not agressing a and burning back to the gate and jumping.
I see plenty or Thrashers, Rifters, Slicers, and so on. There is so much cheap **** flying around in FW space that your point is nothing more then you not being able to find it at your door.
If you truely want pvp, move to where pvp happens not so much daily as constantly. if you dont then quit your bitching. Nothing stopping you setting up some cheap ships in FW space leaving a jump clone there and jumping to there whenever you want some pvp, and then jumping back where ever you live when you dont.
Eve is a game you get out of it what you put in. You sound like someone that doesn't actually try too much. Fact is, I know I can log on, undock fly 3 jumps and find someone to shoot, because that someone has logged on and come looking for someone to shoot. These people are not in t3s, sure there are AFs around but so. Rupture will chew through those with ease. Rifter will warp away and so on. |

kyrieee
Doctrine. FEARLESS.
8
|
Posted - 2012.02.13 22:19:00 -
[33] - Quote
Aestivalis Saidrian wrote:Assuming they have a reason to exist. Shield Harbingers outperform Zealots. Sacrileage, Cerb and Eagle have 99 problems but being effective isn't one. Diemost is well... Ishtar needs some CPU but is a great ship. Vagabond is fine while I don't think the Munin has a right to exist peacefully while the Hurricane exists.
So, make HACs competitive across the board rather then specific examples of HACs being competitive
Shield harb fills a completely different role than a Zealot
so bad |

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.13 22:24:00 -
[34] - Quote
Back to topic.
T2 and T3 insurance. Why should it remain so very low? Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Xorv
Questionable Acquisitions
91
|
Posted - 2012.02.13 22:25:00 -
[35] - Quote
The real question is why any ship can be insured. |

sYnc Vir
Wolfsbrigade
154
|
Posted - 2012.02.13 22:28:00 -
[36] - Quote
Ehn Roh wrote:35 or 350 million isn't cheap PvP, 900k is cheap PvP.
I don't care about insurance on T2 hulls and fly them all the time, but I think some people need some ISK perspective.
The last BC I bought, I got for 17 mil. They work fine; T2 is not required.
I also think some people are focusing too much on solo PvP. In 2-3 days a noob can be helping out in a gang/fleet.
Yes 35m for a full fit Rupture is cheap pvp. Its not hard to make 35m isk in eve, not at all.
|

Firh
Duct Solutions
1
|
Posted - 2012.02.13 22:49:00 -
[37] - Quote
sYnc Vir wrote:PvP is not expensive, nor is it hard to find.
A Rupture Fit, Rigged, Droned and with ammo is a mere 35m isk. Cheap as ****. Buy 10 of them stage yourself in a low sec entry system undock fly around kill or die, come back rinse and repeat. 10 chances of pew pew fun, and all for 350m isk. This is cheap pvp.
However if you're stupidly poor replace rupture with rifter and 35m a ship with 4m and go be a poor ass scurb pvp'er for a while. You'll have fun, but its frigs and only poor people fly frigs.[/i] I disagree, on both points.
For one, 35m is a lot actually for a T1 Cruiser. It'll buy you a Hurricane hull and a Hurricane with T1 mods will perform better in nearly every way. The Rupture has a bit better agility and sig res as well as being a little less intimidating, that's about it.
35m may also seem little to you but for a lot of players it's a lot of isk. You have to realize that a lot of players have to mission run for many hours in order to afford a ship like that. All this work for what is a very basic PvP ship that's found nearly at the bottom of the food chain.
Also, at a cost of 35m the vast majority of Ruptures won't survive long enough to pay themselves off. More people should be able to profit from PvP (actual PvP and none of that suicide ganking nonsense that's nothing short of glorified griefing), there's plenty of risk for everyone but very little rewards for most. A lot of players just seem to look at PvP as a fun way to waste isk and the fun of EVE PvP is being diminished too with baiting, blobbing and whatnot.
- It's no surprise few players are wiling to venture into danger even with relatively cheap ships.
|

Cyzlaki
Interstellar eXodus BricK sQuAD.
239
|
Posted - 2012.02.13 22:58:00 -
[38] - Quote
I can't believe you scrubs actually want more insurance. The whole system needs to be removed from the game. This thread is bad and if you posted in it, you should feel bad. |

Firh
Duct Solutions
1
|
Posted - 2012.02.13 23:14:00 -
[39] - Quote
Cyzlaki wrote:I can't believe you scrubs actually want more insurance. The whole system needs to be removed from the game. This thread is bad and if you posted in it, you should feel bad. "scrubs"
Well to start off it's easy to look up your stats on battle-clinic and deduct that unless you got real lucky with some serious loot there's no way in hell you've ever come even remotely close to profiting from your PvP activities, so why are you promoting the removal of insurance again?
Also, the 'scrub this and that' elitist mentality is what has been hurting this game for years. It served its purpose back in the early days of EVE when carebears wanted another direction for the game, that's a long time ago now.
More pew-pew means more fun, period. If you don't like fun, then well, why are you even bothering playing this game? |

Aestivalis Saidrian
SplitPush Mercantiles
27
|
Posted - 2012.02.13 23:36:00 -
[40] - Quote
Cyzlaki wrote:I can't believe you scrubs actually want more insurance. The whole system needs to be removed from the game. This thread is bad and if you posted in it, you should feel bad.
If so, why did you post in here?
Get out, troll. |

Ireland VonVicious
Gurista Saints Assassin Confederacy
33
|
Posted - 2012.02.13 23:36:00 -
[41] - Quote
T2 ships become something that can be insured.
Then what happens?
More T2 ships get blown up. Demand goes up. More T2 ships are produced. Minerals go up a little. Isk is added to the game with each one blown up. Mineral prices go up a little.
All ships including T1's cost a bit more.
Not good for keeping newer players in the fights.
How to fix:
Insurance should be done like it is in real life. With each ships cost for insurance and coverage amount based on past isk take ins and payouts for that ship style. The goal should be for the insurance companies to actually break even on isk. Everytime insurance expires for a ship of that style the price for insurance would fall and for everytime it explodes while insured it would go up. Simple version is the insurance system needs a market solution. |

Plus 1
Science and Trade Institute Caldari State
3
|
Posted - 2012.02.14 03:37:00 -
[42] - Quote
How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? |

Darthewok
Perkone Caldari State
5
|
Posted - 2012.02.14 04:36:00 -
[43] - Quote
Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat?
The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Ireland VonVicious
Gurista Saints Assassin Confederacy
33
|
Posted - 2012.02.14 04:55:00 -
[44] - Quote
Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich.
The cost of a T2 cruiser size ship is more then affordible for over half the players in the game to pvp with.
Just as it should be. You must not be part of that half yet. Get to work. |

Darthewok
Perkone Caldari State
6
|
Posted - 2012.02.14 05:06:00 -
[45] - Quote
Ireland VonVicious wrote:Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. The cost of a T2 cruiser size ship is more then affordible for over half the players in the game to pvp with. Just as it should be. You must not be part of that half yet. Get to work.
150-200 mil+ per ship loss with modules uncovered by insurance is something half of players don't care about losing regularly? Doesn't sound correct. That amount is still very substantial to many people. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

PotatoOverdose
Royal Black Watch Highlanders Flatline.
28
|
Posted - 2012.02.14 05:53:00 -
[46] - Quote
It seems to me you have a disproportionate fear of loosing ships in pvp. Also, you have a disproportionate view of ship costs tbh.
If you are inexperienced in pvp, and your posts certainly seem to indicate as much, I would recommend you do the following.
1) Join a corp that is active in pvp. This can be in Sov, NPC null, or lowsec if you aren't averse to loosing sec status. Assuming you know the basics (how to warp, how to fly your ship, how to lock a target) and have over 5m sp, there are literally dozens of viable corps on the first few pages of the corp recruitment forums at any given time that are willing to take you on.
2) Fly in their fleets. You'll loose fewer ships in a fleet, you'll learn the ropes from more experienced pvpers, and you'll have fun.
3) You will find that pvp isn't nearly as expensive as you seem to believe, and many corps/alliances help their pilots in replacing losses.
Also, you don't have to pay 35 mil isk for a fully fit rupture. Don't put trimarks on it. Don't meta4 the guns. Take battleclinic fits with a pinch of salt. You can easily run a rupture below 12 mil.
There are plenty of other very effective ships that are even cheaper. You can get a fully fit (meta 3 or lower) blackbird for under 7 mil. And FC's that will turn away a blackbird are generally few and far between.
After insurance, the losses from that blackbird or rupture will probably come out under 4 mil...so yeah. |

Misanthra
Alternative Enterprises
36
|
Posted - 2012.02.14 07:13:00 -
[47] - Quote
Darthewok wrote:150-200 mil+ per ship loss with modules uncovered by insurance is something half of players don't care about losing regularly? Doesn't sound correct. That amount is still very substantial to many people.
fun with t2....flown right and some luck you can disengage from the fight. Part of pvp is knowing when to gtfo (usually learned after learning not to take bait).
Now for the flipside...this is your average cost for a tier 3 BS full fit. Some races got lucky here....their tier 3 is thier only fleet bs (ex caldari rokh). Same price tag....almost none of the benefits. It can't gtfo quick. Once primaried, you are primaried by everyting but the kitchen sink. Death comes quick and easy. POst insurance nerf these too aren't worth insuring half the time lol. And its lots of mods lost. And 3 large rigs aren't cheap either (well the must have ones on most fleet fits).
The take away.... pvp is an expensive hobby even at t1. Learn to mix the carebear with the pew pew and its not so bad. Also learn ratting/missions is not the only way to make money. Ever wonder why 0.0 types have empire alts? Ratting gets old fast lol.
|

sYnc Vir
Wolfsbrigade
155
|
Posted - 2012.02.14 08:20:00 -
[48] - Quote
Firh wrote:sYnc Vir wrote:PvP is not expensive, nor is it hard to find.
A Rupture Fit, Rigged, Droned and with ammo is a mere 35m isk. Cheap as ****. Buy 10 of them stage yourself in a low sec entry system undock fly around kill or die, come back rinse and repeat. 10 chances of pew pew fun, and all for 350m isk. This is cheap pvp.
However if you're stupidly poor replace rupture with rifter and 35m a ship with 4m and go be a poor ass scurb pvp'er for a while. You'll have fun, but its frigs and only poor people fly frigs.[/i] I disagree, on both points. For one, 35m is a lot actually for a T1 Cruiser. It'll buy you a Hurricane hull and a Hurricane with T1 mods will perform better in nearly every way. The Rupture has a bit better agility and sig res as well as being a little less intimidating, that's about it. 35m may also seem little to you but for a lot of players it's a lot of isk. You have to realize that a lot of players have to mission run for many hours in order to afford a ship like that. All this work for what is a very basic PvP ship that's found nearly at the bottom of the food chain. Also, at a cost of 35m the vast majority of Ruptures won't survive long enough to pay themselves off. More people should be able to profit from PvP (actual PvP and none of that suicide ganking nonsense that's nothing short of glorified griefing), there's plenty of risk for everyone but very little reward for most. A lot of players just seem to look at PvP as a fun way to waste isk and the fun of EVE PvP is being diminished too with baiting, blobbing and whatnot. - It's no surprise so few players are wiling to venture into danger even with relatively cheap ships.
If you want to isk join FW, learn to fly a T1 fit Bomber, do one mission earn 20,000LP trade in for something sell, made 50m congrats. That mission took you 3minutes to get too 1minute to do and now you have 50m isk. Awesome buy 20 t1 fight thrashers with no rigs, cost you about 22m. Go have fun. Congrats you've become a low SP player that can pvp for next to nothing with little effort.
I fail to see why people find making isk hard. Its quite possible the most boring but easiest thing in the game. Hell 2 days of grinding gets you the standing to do L4 missions in high sec which are do able in a t1 drake. I remember being able to run L3s in a t1 BB ffs just a month after starting eve.
If you want it made EVEN easy, then put your T1 Bomber in either Minnie or Caldari FW as their mission are the easiest to do in a bomber. Hell if you want to make it super easy, do it with three friends, 3 bombers and a cap stable t1 Vigil to speed tank all the rats. You will all be making around 200m isk per hour each.
Now, explain why this is hard for you? Not like it take long to be in a bomber? Then you will see 35m is not alot. Btw I don't do missions just incase someone wants to be a smartass about me farming. I kill Mission farmers, but while its there, you might as well use it and stop complaining about a lack of isk. |

Andrea Griffin
113
|
Posted - 2012.02.14 14:14:00 -
[49] - Quote
Someone please call Forum Tag Protection Services. This man is abusing his italics tags and they should be taken away from him. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Cyniac
Twilight Star Rangers Black Thorne Alliance
134
|
Posted - 2012.02.14 15:35:00 -
[50] - Quote
Darthewok wrote: However, balancing ship classes on top of an uneven insurance system is like making furniture assymetric to balance on a sloping floor!
I fully support this. Bring the T1 Insurance rates in line with the T2 and T3 insurance rates (what, about 1/3 of the ship real value or so?) and you have solved your issue.
Hint - consequences for your actions. |

Wacktopia
Noir.
172
|
Posted - 2012.02.14 16:06:00 -
[51] - Quote
Darthewok wrote:Ireland VonVicious wrote:Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. The cost of a T2 cruiser size ship is more then affordible for over half the players in the game to pvp with. Just as it should be. You must not be part of that half yet. Get to work. 150-200 mil+ per ship loss with modules uncovered by insurance is something half of players don't care about losing regularly? Doesn't sound correct. That amount is still very substantial to many people.
Perhaps those players don't die every time they undock? Ever think of that one? Vote Alekseyev Karrde for CSM7. -áhttps://forums.eveonline.com/default.aspx?g=posts&t=67574 Get War Decs, Sov, Low Sec that works.-á |

Darthewok
Perkone Caldari State
7
|
Posted - 2012.02.14 16:56:00 -
[52] - Quote
Wacktopia wrote:Darthewok wrote:Ireland VonVicious wrote:Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. The cost of a T2 cruiser size ship is more then affordible for over half the players in the game to pvp with. Just as it should be. You must not be part of that half yet. Get to work. 150-200 mil+ per ship loss with modules uncovered by insurance is something half of players don't care about losing regularly? Doesn't sound correct. That amount is still very substantial to many people. Perhaps those players don't die every time they undock? Ever think of that one?
Sure, they never die because they don't engage at worse than 50-to-1 odds. Don't fight without 3 falcons. Never ever take any risk. Anyone would be super cautious when the ship loss cost is 150-200mil+ However, this directly causes the nature of PVP to be less and less exciting. However, the fun PVP is in NOT playing safe and risking your ship in closer odds. You have to risk your ship in closer odds to have more exciting fights.
Higher ship loss cost-> Extreme risk aversion of PVPers ->less frequent fights ->only crazy blobbing and absolutely one-sided fights-> PVP is pretty boring and mechanic. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Alara IonStorm
1573
|
Posted - 2012.02.14 17:11:00 -
[53] - Quote
Darthewok wrote: Sure, they never die because they don't engage at worse than 50-to-1 odds.
Not true, expensive ships often see use when they are numbered and loose few because they plan out their fights better.
Darthewok wrote: Don't fight without 3 falcons. Never ever take any risk.
That is a pretty small subset.
Darthewok wrote: Anyone would be super cautious when the ship loss cost is 150-200mil+
Yet Cynabals, Vigelents, Vagabonds, Deimos, Zealots, Recons / Logi and T3's go down all the time.
Darthewok wrote: However, this directly causes the nature of PVP to be less and less exciting.
Untrue that is one of the best parts of EVE. Rush PvP is the boring part. Planing out your moves 3 jumps ahead, scouting and spying, using fleet counter tactics to maximize effectiveness these are the best parts of EVE. Fairness and Pointless Bloodshed is for Arena Combat while EVE works like a War. You counter their cowardliness, trap their numbers and tear them to pieces despite all of the preparations they made to win.
Darthewok wrote: However, the fun PVP is in NOT playing safe and risking your ship in closer odds.
You have to risk your ship in closer odds to have more exciting fights.
Oh yes it is. You do risk your ship because the enemy setup is designed to break your safety, murder your Falcons, Ceptors, Logi and leave your range gang at point or their DPS at Range.
This is the greatness of EVE not cheap losses but the constant struggle for superiority through tricks and traps designed to surprise and counter. That is better then any mindless mash up of ISKnet defended ships any day. EVE is about wins and loss, how you go about forcing that is the good part. |

Darthewok
Perkone Caldari State
7
|
Posted - 2012.02.14 17:37:00 -
[54] - Quote
Alara IonStorm wrote:Darthewok wrote: However, this directly causes the nature of PVP to be less and less exciting.
Untrue that is one of the best parts of EVE. Rush PvP is the boring part. Planing out your moves 3 jumps ahead, scouting and spying, using fleet counter tactics to maximize effectiveness these are the best parts of EVE. Fairness and Pointless Bloodshed is for Arena Combat while EVE works like a War. You counter their cowardliness, trap their numbers and tear them to pieces despite all of the preparations they made to win. Oh yes, this sounds very enjoyable. For the FC. Not fun for the poor schmucks in fleet just obeying orders and more often than not, not getting a fight at all. Shock and horror, but not all PVP in EVE is scripted for ISKwar. Some people actually go out roaming solo or in very small loosely coordinated groups for the fun of it. It is common knowledge that free-flowing small gang PVP is the most exciting part of PVP, not very structured ISKwar blobs.
Alara IonStorm wrote:You do risk your ship because the enemy setup is designed to break your safety, murder your Falcons, Ceptors, Logi and leave your range gang at point or their DPS at Range.
This is the greatness of EVE not cheap losses but the constant struggle for superiority through tricks and traps designed to surprise and counter. That is better then any mindless mash up of ISKnet defended ships any day. EVE is about wins and loss, how you go about forcing that is the good part. OK, so you acknowledge there is risk of losing ships. Costlier ships means less people willing to join fleet -> Less regular PVP. You went out PVPing X times this week. If ships replacement costs were cheaper people would probably go out PVPing more, meaning more fun. Watch PVP videos, post links to your PVP videos on the EVEwiki! http://wiki.eveonline.com/en/wiki/Player_videos |

Ehn Roh
Center for Advanced Studies Gallente Federation
22
|
Posted - 2012.02.14 17:45:00 -
[55] - Quote
sYnc Vir wrote:Ehn Roh wrote:35 or 350 million isn't cheap PvP, 900k is cheap PvP.
I don't care about insurance on T2 hulls and fly them all the time, but I think some people need some ISK perspective.
The last BC I bought, I got for 17 mil. They work fine; T2 is not required.
I also think some people are focusing too much on solo PvP. In 2-3 days a noob can be helping out in a gang/fleet. Yes 35m for a full fit Rupture is cheap pvp. Its not hard to make 35m isk in eve, not at all.
It's a lot quicker to lose the cruiser than it is to make the ISK to buy it, however. Someone with 3 weeks of skill training can support themselves and afford to lose a lot of T1 frigates. They cannot afford a bunch of 35 mil losses, nor can many players afford 10 of them in a row in a short period of time.
That fitted rupture is inexpensive compared to HACs, Command ships, or BS's, but that doesn't mean it's "cheap" for everyone.
Darthewok wrote:
Costlier ships means less people willing to join fleet -> Less regular PVP. You went out PVPing X times this week. If ships replacement costs were cheaper people would probably go out PVPing more, meaning more fun.
It doesn't work like this. People who want to PvP will PvP in anything available - if we had nothing but noobships and industrials, people would be out there fighting in them. The limiting factor is the willingness to PvP, not the cost. A lot of people simply don't have the balls to do it, so they sit around in highsec and perfect their uber-shiny missioning ship and dual-box salvage techniques. They might tell themselves they'll go PvP when they "have enough money", but they never will. |

Alara IonStorm
1574
|
Posted - 2012.02.14 17:58:00 -
[56] - Quote
Darthewok wrote: Oh yes, this sounds very enjoyable. For the FC. Not fun for the poor schmucks in fleet just obeying orders and more often than not, not getting a fight at all.
Yes it is. It absolutely is fun. I love it and I rarely FC.
We are all part of the plan, scouting, moving, watching and planing.
Find a better Gang.
Darthewok wrote: Shock and horror, but not all PVP in EVE is scripted for ISKwar. Some people actually go out roaming solo or in very small loosely coordinated groups for the fun of it. It is common knowledge that free-flowing small gang PVP is the most exciting part of PVP, not very structured ISKwar blobs.
Who says I am not talking about small gangs and solo. It is your fault if your gangs lack structure.
Alara IonStorm wrote:You do risk your ship because the enemy setup is designed to break your safety, murder your Falcons, Ceptors, Logi and leave your range gang at point or their DPS at Range. Darthewok wrote: OK, so you acknowledge there is risk of losing ships.
Of course, the risk is what makes EVE Fun. [quote=Alara IonStorm] Costlier ships means less people willing to join fleet -> Less regular PVP. You went out PVPing X times this week. If ships replacement costs were cheaper people would probably go out PVPing more, meaning more fun. By that logic it would be most fun if it were all free.
PvP is meaningful because it is expensive. You are given the option between cheap and expensive and you have to build your strategy around that. Plot out how you as a player will engage solo or in your fleet.
If you want cheap see an enemy swing your sword PvP their are a whole host of MMO's that will provide for you. |

Ireland VonVicious
Gurista Saints Assassin Confederacy
34
|
Posted - 2012.02.14 20:16:00 -
[57] - Quote
Darthewok wrote:Ireland VonVicious wrote:Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. The cost of a T2 cruiser size ship is more then affordible for over half the players in the game to pvp with. Just as it should be. You must not be part of that half yet. Get to work. 150-200 mil+ per ship loss with modules uncovered by insurance is something half of players don't care about losing regularly? Doesn't sound correct. That amount is still very substantial to many people.
Yep it's substantial as it should be, it's not T1. At 200mil it's still affordible although it may be on the expensive side of affordible. If T2 is a bit too pricey for you get a faction cruiser or a T2 frigate. Many players in eve run around with a good 5bil or more sometimes much more. In the what is rich in eve forums the number currently seems to be running around 20-25mil in isk/assets to be rich. (( wealthy is a far higher number)) Average player can afford to pvp in T2 from time to time just not all the time if all they do is pvp. You lose half your mods when blown up. Other half are in space. If you win half the time you average only losing half the cost of mods since you pick up half of your opponets mods.
Make more isk, Get better at pvp, Don't be lazy and you too will soon find that T2 is easy to afford in pvp. Cross faction is used by some of the more well to do players even in pvp. (( You will see multiple cross-faction bs's in 0.0 fighting ))
If you survive eve a couple more years you will look back at this entire thread and realize your just bitching about nothing. |

Plus 1
Science and Trade Institute Caldari State
3
|
Posted - 2012.02.14 22:55:00 -
[58] - Quote
Darthewok wrote:Plus 1 wrote:How do keep a sub long enough to max all T1 ship skills of all races and still not be able to at least afford a T2 or T3, at least as a mission boat? The question is not if 1 T2 or T3 can be afforded for PVE. The question is if their replacement cost is reasonable for regular use in PVP by the non super ISK rich. Snipped from the OP
Darthewok wrote: This means after players have maxed out their skills on T1 ships, sometimes they just quit the game as the other ships seem to expensive to replace and are therefore just not worth using in PVP, PVE and training for.
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Misanthra
Alternative Enterprises
37
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Posted - 2012.02.14 23:44:00 -
[59] - Quote
Darthewok wrote:Sure, they never die because they don't engage at worse than 50-to-1 odds. Don't fight without 3 falcons. Never ever take any risk. Anyone would be super cautious when the ship loss cost is 150-200mil+ However, this directly causes the nature of PVP to be less and less exciting. However, the fun PVP is in NOT playing safe and risking your ship in closer odds. You have to risk your ship in closer odds to have more exciting fights.
not all are being super cautious, some are just being smart. I think you are associating pvp with run in and die like a muppet.
Your 50 on 1...works both ways. Eve has a decent sized list of potential bait ships. Ships that turn 1 on 1's into 1 on 50's real quick. While I am sure not all arazu's have uber bait tanks, covert cyno with 10 friends nearby ready to come through it I have not met one yet. After a few muppet deaths...solo arazu I leave alone unless cornered. Even with better insurance I'd leave it alone. Not partial to dying like a muppet and padding kill stats in a fight I learned in time is best left avoided. I can get mindless pvp like this on SWTOR currently. Rush, die, rush die, rush die.....up until the map is won or lost. The fun factor of this coming from eve wore off in minutes flat (last I did this crap was in warhammer over 2 years ago....forgot what its like with inconsequential pvp). Play well....play like ****. Don't matter, nothing is lost either way.
Which is kind of why t2/t3 is setup the way it is. Its "premier" level pvp for lack of better wording. It should could come with the string of you need to think before you leap. FC has a muninn gang spec'd for caldari hunting needs to think before he springs them on heaps of minmatar ships. Could win or enemy could run barrage/rf and tear them to shreds. FC or solo player takes that chance, the consequences good or bad are a part of that choice. |

Asaryuu
Liquid Words
0
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Posted - 2012.02.15 03:22:00 -
[60] - Quote
Darthewok wrote:For years, EVE has given <1/3 of the price of T2 and T3 ships in ship insurance. The message given by this to many players is: forget T2 and T3, they are a huge ISK sink. This has heavily turned off numerous players from flying T2 and T3 and therefore continuing to explore the game. This means after players have maxed out their skills on T1 ships, sometimes they just quit the game as the other ships seem to expensive to replace and are therefore just not worth using in PVP, PVE and training for.
I think CCP is doing a fantastic job starting to balance all the ship classes. However, balancing ship classes on top of an uneven insurance system is like making furniture assymetric to balance on a sloping floor!
CCP said they would resolve the technical debts of the features of past years instead of just adding new features. The poor T2 and T3 ship insurance is exactly such a debt that holds the game back from greater popularity.
Suggestion: Fix the insurance formulae for T2 and T3 ship insurance to cover at least 50% of the ship cost. Do give likes to the topic if you support this. Thanks.
You insure your ships? |
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