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Thread Statistics | Show CCP posts - 16 post(s) |

Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 17:30:00 -
[1]
Stealth minmatar boost.
Minmatar's most common damage type: Explosive.
Minmatar's most damaging ammo: EMP.
Won't help amarr much, though. They still can't fit ships worth a damn or fire for longer than a minute or two.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 17:34:00 -
[2]
Oh, i also forgot to mention the whole "We're ignoring the issue and just doing a massive gameplay mechanic change in the hope it'll solve itself."
Here's a tip, free of charge.
The initial carrier blog was following this strategy. The mineral compression nerf followed this strategy. Scripts follow this strategy.
None of the above achieved their objective. Perhaps it's time to directly address the mechanics that're broken? You know, like, switching em/therm around and lowering cap use?
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 17:45:00 -
[3]
Originally by: CCP Zulupark I can hardly agree with that. It's quite easy to PVP fit a mean Amarr ship. I suggest you check out the changes on SISI.
Hahaha, joke, right? Unless you have (contrary to the dev blog) changed fitting costs, it's still going to take 2-3x PG mods to get a decent fleet fit out of any one of the BSes. The tier 2 BS is still utter kack due to it only really having 1 bonus and no tank OR gank bonus. I could go on, but i'm not qualified to talk on amarr ships, i don't fly them often. I'll leave it to goumindong. He'll be along shortly.
So, as you think this is the best solution. What was the reasoning against swapping em/therm on the guns and lowering fitting costs? While this would still have left EM as the least useful damage type, it would actually have made Amarr useful in the mean time.
The problem with EM damage being useless lies not in the racial armour resists, but in the fact 90% of pvp fits are armour tankers. You SHOULD be looking at the spread of utility modules across low/med slots. You should be encouraging people towards shield tanks, not just beating the entire game with a nerf bat as you have in your last couple of pathetic attempts at "fixing" what you see as broken.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 18:10:00 -
[4]
Originally by: Zarch AlDain Actually leaving his ranting aside this is a very good point.
This isn't me ranting. I talk like this all the time.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 18:12:00 -
[5]
Originally by: CCP Zulupark As to the other things you said: we're changing one thing at a time here, so I won't rule anything out.
You said this last time with the carrier blog. Why do you do this - Post half-finished solutions when you (should) know they're just going to be lambasted for being half-finished.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 18:30:00 -
[6]
Originally by: CCP Zulupark What we're talking about here is fixing the EM problem.
You mean the broken EM resists on minmatar T2 ships, right?
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 18:40:00 -
[7]
Originally by: Kweel Nakashyn I just don't understand : You remove 10% to EM AND remove 10% to Exp. It's not an Amarr boost, it's an Amarr/Minnie boost, no ?
It's a nerf to everyone as EHP falls across the board, however this affects amarr the most significantly, as they're the most reliant on passive EHP tanks.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 18:56:00 -
[8]
Originally by: Kweel Nakashyn I don't know what EHP is, but my char shoot in Exp... So CCP gave me basically 10% more DPS on shields, I won't say no :)
I apologise. EHP is "Effective hitpoints". This is your hitpoints with resists applied.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.30 23:30:00 -
[9]
Sudden dev silence in this thread after so much direct interaction makes me apprehensive.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2008.01.31 20:10:00 -
[10]
I've had a chance to play with this on sisi now.
Pulled out a tri-hardened megathron and hype a couple of times each.
Raped by an abaddon.
Stuck EANMs on and it was performing exactly the same as the tri-hardened setup does on TQ.
Congratulations zulupark, you've made tri-hardeners obsolete.
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