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Vaalnia
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Posted - 2004.03.29 07:38:00 -
[1]
Well thanks to a fun little "feature" in EVE I just lost an fully-kitted, uninsured Moa.
So I'm taking on these two Moa's right doing the "warp in, hit fast and hard then warp out" trick until i warp in once and start taking heavy hits then try to warp out to discover with shock and amazement that i'm stuck and can't warp.
A minute or so of heavy ass raping later and my Moa explodes in a rather impressive blast leaving me looking at my pod almost in tears.
This, all coupled with the fact that defenders don't seem to work and heavy missiles seem to spin my entire ship around and change it's course dramatically seem to be all faults of the game itself.
Whether CCP reimburses me the Moa and all it's contents or not due to these faults will determine whether they retain a customer and his recommendations to other potential customers.
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Star's Muppet
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Posted - 2004.03.29 08:04:00 -
[2]
Edited by: Star's Muppet on 29/03/2004 08:11:31
Your story is a bit confusing to me. I think you warped in, and where warp scrambled. In that case you are not supposed to be able to warp out. What you also not tell is if you where fighting NPC pirates or if you where engaged in PVP with other players .
Unless you are sure it was a bug, which you can confirm with a log; just don't expect a re-imburse. 
Sorry for your loss though; hopes that feels you a bit better. Just remember it's only a cruiser. The day you start losing a level 2 battleship in a belt with NPC pirates, you feel much more crap, trust me 
Star's Muppet.
p.s. Maybe you got a couple of corp mates; I'm sure they can give you another cruiser? |

Aronis Contar
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Posted - 2004.03.29 08:08:00 -
[3]
If you got stuck on an object (cargo can, asteroid, whatever...), just right click on your ship and select "Stop my ship". As long as you are still aligning for warp, this will cancel it, and you can easily maneuver out of any obstacles.
If you were warp scrambled and webified, however, well... Don't bite off more than you can chew.
Ciao, Aronis!
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Mr nStuff
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Posted - 2004.03.29 09:13:00 -
[4]
So you mean you are Micro Warp Driving by them? Or are you actually warping out? That doesn't seem right..
Anyways.. if you were using a MWD.. You were probably Webified.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Valan
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Posted - 2004.03.29 09:33:00 -
[5]
We've all lost ships to bugs or mistakes we've made.
I've not always made the right decision when confronted with a situation. If I'd have taken 2 seconds to think, I would've saved my ships.
The missile unstabilising a ship is a bit of a pain. Defenders do work if you train them to a higher level and the other missile skills. But they don't hit every incoming missile. Basically it sounds as though you took on too much without the correct load out.
Be realistic, you're not gonna get your ships and you will loose a lot more ships if you stay.
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Myko
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Posted - 2004.03.29 09:35:00 -
[6]
"a fully-kitted, uninsured Moa" - why? insurance is cheap and wouldnt cause peeps like you to go complaining to the boards every time you loose your ship.
Never ever be overconfident in eve, there's always a pirate or game mechanic waiting to spoil your day.
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Last Starfighter
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Posted - 2004.03.29 09:51:00 -
[7]
Quote: Well thanks to a fun little "feature" in EVE I just lost an fully-kitted, uninsured Moa.
So I'm taking on these two Moa's right doing the "warp in, hit fast and hard then warp out" trick until i warp in once and start taking heavy hits then try to warp out to discover with shock and amazement that i'm stuck and can't warp.
A minute or so of heavy ass raping later and my Moa explodes in a rather impressive blast leaving me looking at my pod almost in tears.
This, all coupled with the fact that defenders don't seem to work and heavy missiles seem to spin my entire ship around and change it's course dramatically seem to be all faults of the game itself.
Whether CCP reimburses me the Moa and all it's contents or not due to these faults will determine whether they retain a customer and his recommendations to other potential customers.
It sounds like you were warp scrambled. Cruiser NPCs do this, especially those with higher bounties. There would probably have been a message at the top of the screen and in your log, but these are easily missed in the heat of battle.
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Deadflip2
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Posted - 2004.03.29 10:30:00 -
[8]
its just a moa  --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Nyphur
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Posted - 2004.03.29 10:40:00 -
[9]
To be honest, if you decided to attack someone without insuring your ship, you deserve to be destroyed. There's a certain degree of risk involved in everything you do in Eve and you can't just pass off your mistake as the effect of a bug and hope the devs give you a new Moa. You knew it wqas possible to get stuck on things, you knew your ship was uninsured and you chose to enter combat -- You knew the risks, you made a gamble and you lost.
Deal with the consequences of your actions.
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Jequan
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Posted - 2004.03.29 12:04:00 -
[10]
We heard it so often by now but it's still true:
NEVER FIGHT IN A SHIP YOU CAN'T AFFORD TO LOOSE!
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Sir Gwilloc
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Posted - 2004.03.29 12:04:00 -
[11]
tbh loosing your first cruiser is a real drag and yeah i remember loosing mine to a random ctd logging on and finding i have 15% struc.......5%....boom, but it happens to the best of us and like others have said if u r fighting then what u expect, ofcourse u goint to get ya self blown up now and again, if u wanna live and stay safe, get ya self a thorax and spend ya days mining mins for ya first bs. :l anyways gl in eve hope u enjoying the game  
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Jerry Springer
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Posted - 2004.03.29 12:24:00 -
[12]
My father passed along some useful advice for RL, which applies equally to EvE I feel.
"If you cant afford to insure it, you cant afford to drive it".
Insurance is just as useful for NPC combat as it is for PC combat.
Although I do feel sorry for you, it does sound like you were warp scrambled / webbed. Its nasty when NPCs catch you out like that, but it is part of the game.

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Vaalnia
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Posted - 2004.03.29 12:25:00 -
[13]
To all the rather misguided, insensitive fools who believe this is of my own doing then let me clarify...
a) These were NPC Moa's b) I took these on in an attempt to complete my first LVL 3 agent mission c) I'd had 5 warps in and out before this happened so it's not like I was having an overly tough time d) I was taking on this mission in an attempt to be able to gain the remainder of the funds required to insure this vessel e) I had not been warp scrambled f) I was not near a single space-bound object f) I tried 3 methods of warping out before dieing; solar system menu, double clicking on object and enabling autopilot after setting destination, all of which heralded no result except the drain in capacitor required to warp the distance
So for all the bigotted morons who replied with "it's your own fault" and "should always insure" you can go shove it. I am a cautious player and don't want to HAVE to buy insurance 'just in case' a game that has been on the market for almost a year now decides to reproduce a bug that should have been squashed back in the beta.
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Aornn
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Posted - 2004.03.29 12:28:00 -
[14]
Defenders are bugged, they just explode next to your ship damaging your shields, like right outside from the firing tube.
- http://fa.s-44.net/images/banners/blue/aornn.jpg[/IMG]
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Maud Dib
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Posted - 2004.03.29 12:58:00 -
[15]
Quote: To all the rather misguided, insensitive fools who believe this is of my own doing then let me clarify...
a) These were NPC Moa's b) I took these on in an attempt to complete my first LVL 3 agent mission c) I'd had 5 warps in and out before this happened so it's not like I was having an overly tough time d) I was taking on this mission in an attempt to be able to gain the remainder of the funds required to insure this vessel e) I had not been warp scrambled f) I was not near a single space-bound object f) I tried 3 methods of warping out before dieing; solar system menu, double clicking on object and enabling autopilot after setting destination, all of which heralded no result except the drain in capacitor required to warp the distance
So for all the bigotted morons who replied with "it's your own fault" and "should always insure" you can go shove it. I am a cautious player and don't want to HAVE to buy insurance 'just in case' a game that has been on the market for almost a year now decides to reproduce a bug that should have been squashed back in the beta.
Ummm because people are pointing out you made an error is not reason to call them bigotted. In fact there is nothing in this whole thread that can be logical described as bigotted.
It may have been a bug. It may have been that you were webbed but it is 100% cetain that if you had been insured you would not be so unhappy. Why didn't you just run missions with the ship you had before the Moa until you could insure the Moa.
Would have saved you a whole lot of grief either way.
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Faster ThanJesus
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Posted - 2004.03.29 13:00:00 -
[16]
Quote: To all the rather misguided, insensitive fools who believe this is of my own doing then let me clarify...
a) These were NPC Moa's b) I took these on in an attempt to complete my first LVL 3 agent mission c) I'd had 5 warps in and out before this happened so it's not like I was having an overly tough time d) I was taking on this mission in an attempt to be able to gain the remainder of the funds required to insure this vessel e) I had not been warp scrambled f) I was not near a single space-bound object f) I tried 3 methods of warping out before dieing; solar system menu, double clicking on object and enabling autopilot after setting destination, all of which heralded no result except the drain in capacitor required to warp the distance
So for all the bigotted morons who replied with "it's your own fault" and "should always insure" you can go shove it. I am a cautious player and don't want to HAVE to buy insurance 'just in case' a game that has been on the market for almost a year now decides to reproduce a bug that should have been squashed back in the beta.
What type of moas were you fighting? Mortifiers I know have warp scramblers (lost a moa first time i fought them myself) but only within 20k range - nonetheless the log would have registered if it failed because of this. I don't think infernos, silencers and emissaries have warp scramblers, but i could be wrong..
The only other legit reasons for not warping that i know of are no cap and not being able to align, which is a real pain - they should scale missile buffeting by the mass of the ship - it's even more silly when you're in a battleship.
If this happened last night, it may have been lag. I don't think that's valid grounds for a petition though, although there is no harm in trying.
I do know it's tough going up against unknown opponents, but after you get to know their setups and tactics, it gets a lot easier
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Nyphur
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Posted - 2004.03.29 13:04:00 -
[17]
Edited by: Nyphur on 29/03/2004 13:06:47
Quote: To all the rather misguided, insensitive fools who believe this is of my own doing then let me clarify... So for all the bigotted morons who replied with "it's your own fault" and "should always insure" you can go shove it.
I'm sorry you feel that way, but it sounds to me like everyone who is saying that it is your fault is giving you some real advice on staying safe while you're calling them names.
As someone previously said, if you can't afford to insure it, you can't afford to fly it. If it's not insured, you will make a huge loss by losing the ship. There is risk in everything. I, personally, never fly a ship uninsured. It's better than being killed by some triggerhappy eejit at a gate while travelling or having my ship blown up because I can't handle it and don't know how to correct simple known problems the game engine has (which, admittedly, it shouldn't have) which are easilly circumventable.
Edit: It's as simple as this: This is the way of things. Deal with it or leave.
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Nwalmaer
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Posted - 2004.03.29 13:24:00 -
[18]
Err, every time you launch a defender your speed is set to 0. You can't warp if you are using defenders.
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Faster ThanJesus
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Posted - 2004.03.29 13:26:00 -
[19]
Quote: Err, every time you launch a defender your speed is set to 0. You can't warp if you are using defenders.
Is that a feature or a bug?
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Judicator
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Posted - 2004.03.29 13:28:00 -
[20]
I'd like to add she is describing a problem I've had myself. For some reason my Thorax did not seem to think warping anywhere was a good idea so I went kaboom22. No big deal, got my BS and killed the rats for beeing annoying and then picked up my own loot.
But if she was out of scramble range and the MoA refused to warp it is very much like the way one of my Thorax went down.
-------------------------
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Judicator
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Posted - 2004.03.29 13:29:00 -
[21]
Quote:
Quote: Err, every time you launch a defender your speed is set to 0. You can't warp if you are using defenders.
Is that a feature or a bug?
Its a feature so the devs got something to laugh about when ppl die. -------------------------
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Faster ThanJesus
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Posted - 2004.03.29 13:37:00 -
[22]
Quote:
Quote:
Quote: Err, every time you launch a defender your speed is set to 0. You can't warp if you are using defenders.
Is that a feature or a bug?
Its a feature so the devs got something to laugh about when ppl die.
LOL
wonder why they zor out then 
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DaniB
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Posted - 2004.03.29 15:47:00 -
[23]
For sure the missile bug is back. Even Light Missiles can bounce a BS and stop it from 200m/s to 50m/s+ in no time... Its so damn annoying, player pirates (especially in Raven) have a great time for sure! no need to waste a med slot to a warpscrambler, simply permit the opponent player warping through light and heavy missiles...
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Queww
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Posted - 2004.03.29 16:43:00 -
[24]
Quote: Well thanks to a fun little "feature" in EVE I just lost an fully-kitted, uninsured Moa.
Whether CCP reimburses me the Moa and all it's contents or not due to these faults will determine whether they retain a customer and his recommendations to other potential customers.
..and...
Quote:
So for all the bigotted morons who replied with "it's your own fault" and "should always insure" you can go shove it. I am a cautious player and don't want to HAVE to buy insurance 'just in case' a game that has been on the market for almost a year now decides to reproduce a bug that should have been squashed back in the beta.
Maybe loosing this "potential customer" isn't such a bad deal??

Omega Corp Advertisement
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Gariuys
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Posted - 2004.03.29 16:52:00 -
[25]
Think I actually had to borrow the isk to buy back my first cruiser, **** happens, get over it. unless it really was a bug, then just petition it and go have some fun in your frigate or something. It's a game. I've lost 100s of millions, don't complain, play. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Novamute
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Posted - 2004.03.29 17:31:00 -
[26]
Edited by: Novamute on 29/03/2004 17:36:18 Vaalnia, your choices seem so strange to me.
You said that you were doing level 3 agent missions to raise the money to insure your cruiser. If you ask me, that is extremely risky. I run agent kill missions all the time. I have access to run level 3 agents but there is no way I will run them now due to the risk involved because I only fly a Throax (cruiser). From my experience, it goes like this:
Level 1 Agent Kill Missions: Frigate Level 2 Agent Kill Missions: Cruiser Level 3 Agent Kill Missions: Battelship
This is just my opinion and a general rule of thumb with many, many exceptions. My idea is based on the fact that some Level 2 kill missions are *extremely* risky to perform using only a Frigate. However, when I got my cruiser they were a piece of cake.
You should not be constantly running in and out of the fight (risking your neck) to complete the mission - you should be able to take them with a greater degree of confidence than what you are describing. If you decide to do it anyway, you are opening yourself up to *many* potential problems, including game bugs.
So yes, in reading many of these threads, it sounds like there is a bug in the game using defender missles. That is unfortunate so maybe you should get your ship back. On the other hand, you should know from Level 2 Agent Kill missions that they are very risky with a Frigate. And using that logic, running Level 3 Agent Kill Mission will be equally as challenging with a cruiser (and it sounds like my idea is correct).
In short, I think you should be more careful with un-insured ships. There are many ways to make money in this game. Level 3 Kill Missions are not the *only* way. Obviously you did something to make money before you got the inital cruiser so maybe you should do that more before flying.
So I hope my idea was reasonable, but on the other hand you are just going to flame me anyway like you do everyone else so I'm not sure why I'm trying to help you. I need beer.
 Novamute |

Negotiator
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Posted - 2004.03.29 18:02:00 -
[27]
actualy, lvl 1 - 2 are EASILY done in a frigate. lvl 3 however ranges from cruiser level to battleship level spawns (3x75k rats are next to impossible to kill with anything except maybe a rupture). and to the original poster - you worry too much >.>
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Mr nStuff
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Posted - 2004.03.29 18:40:00 -
[28]
lvl3 agent mission do not have battleship NPCs.
Worst you will come across is an 85k cruiser.. Like a MOA.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Zak Kingsman
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Posted - 2004.03.29 18:53:00 -
[29]
Lvl 1 missions - Kestrel with light missiles Lvl 2 missions - Kestrel with light/heavy missiles Lvl 3 missions - Kestrel with heavy missiles
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Negotiator
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Posted - 2004.03.29 19:09:00 -
[30]
i was talking about ships you should be doing the missions in...using kestrels to do lvl 3 missions is a)costly, b)i dont buy it...
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