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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.06 19:36:00 -
[1]
A group of skilled players is going to be a serious threat no matter how you choose to tweak the game rules.
Put the noobs aside and consider veteran pvpers. Veteran fighter understands that there are no unkillable ships, there are difficult situations, but that's where the real fun is, trying to win in a difficult situation. There are many pro's and con's to each tactic, including the nanoship tactics. The ability to use speed as powerful combat tactic greatly expands the possibilities in EVE combat.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.06 20:46:00 -
[2]
The only thing that I'm seriously concerned about is that CCP Zulupark who has the power to make these changes is not experienced enough in pvp to have good judgement without relying on other's opinion. If he has to rely on other's opinion, he may take these whiners seriously.
CCP can stealth nerf without much provokation, very dangerous.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.07 12:21:00 -
[3]
Originally by: Spike Hammer What i dont get if these ships are so easy to kill why is everyone flying them, lets be honest some nano ships are overpowered, i dont have a problem with the vaga but some of the other nano ships are.
More people fly slow battleships than nano-ships.
By your logic we should nerf battleships. Raven would be on top of the nerf list.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.08 18:12:00 -
[4]
Game balance would be in big trouble if a lone tanked Dominix could kill 2 fast vages.
Aside from sheer pilot stupidity, vagas should always be able to escape a dominix. That's because Vagas specialize at something which is Dominix' weakness. A weakness should have very few chances of defeating another ship's strength.
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.02.08 18:28:00 -
[5]
Originally by: goodby4u
Originally by: Ephemeron Game balance would be in big trouble if a lone tanked Dominix could kill 2 fast vages.
Aside from sheer pilot stupidity, vagas should always be able to escape a dominix. That's because Vagas specialize at something which is Dominix' weakness. A weakness should have very few chances of defeating another ship's strength.
But that advantage of the vagabond is the same weakness of most conventional setup ships.
Vagabonds have weakness in both tank and damage output. Most ships have tanking and damage output as their strength.
We have specialized recon ships that can double web others at 40 km easily. These recons are specifically designed to deal against specific enemy tactic - speed ships. And like many people already mentioned, we have other counters to vaga's strength. Basically, vaga has enough weaknesses to make up for its strength. The game is balanced.
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