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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 03:54:00 -
[1]
Originally by: Eclip
HAHA i would like to see ur 10 blackbirds 10 intys kill 10 vagas their drones would pop 2 - 3 of ur blackbirds when they uncloaked and noob skills in blackbirds suck for jamming.
Get outta ur nano ship and try to fight some. Overheated neuts go to 26-27 omg their at 28-30km gl with that and ur overheated webs go to 13km. hm 28-13 = omg 15km which is more then ur webs reach by 2 times. The gun dps of a vaga sucks it gets more damage from drones.
Yes 5 hobgoblins, thats some omgwtfimba dps right there. No vaga pilot orbits at 30km, because he'd be outdpsed by a crow at that range.
Quote: plus when u are doing ur 2 and 3 damage per missile the vaga is killig you with its pathetic gun dps. so you fail. missile ships dont kill nano ships till they stop period.
The same mythical vaga that orbits at 30km deals like 20 dps from guns.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 03:54:00 -
[2]
Originally by: Eclip
how do u think teh first few suer caps got killed with ambushes b4 the advent of Hic's. ambushing still exists but its dying as the nano crazy sweeps over eve. we killed a raven that was nannoed up. I mean seriously what are some ppl thinking when they fit their ships. OMG nanos are "win" quick lets fit a BS for speed now.... safe to say he died after 2 vollys.
I dont know what a fix is i used to fly nano and it was slightly better even tho having a rubish tank but it realy wasnt fair. The snakes plus rigs are broken, ccp know this and they are trying to fix it wthout breaking other things. Hell remove rigs altogether i think they actually hurt the game alot. Then speed ships designed to be fast will be and others will not be.
So you think carrier hotdropping is a better game mechanic than nanoships?
Do you even pvp at all or just pretend to?
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 08:34:00 -
[3]
Originally by: Eclip
This coming form a TRI guy that is only nano. haha Tri will die when they nerf nanos and it will be funny i will laught.
Ya we only do nano gangs.
Quote: Well 5 hob 2's form 10 vags is over 1000dps right there and blackbirds are paper....
And all these hobgoblins are going to magically focus fire one blackbird because...?
Quote: Hot dropping sucks but its blobs online remeber
You were just praising carrier hotdropping as the height of ingenuity a couple of posts up. Now it sucks?
You flipflop more than politicians.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 08:35:00 -
[4]
Edited by: Gamesguy on 06/02/2008 08:36:55
Originally by: Eclip
wel fighting nano vs nano you actually come closer in a vaga since they dont got webs and even if they do the web means nothing due ot teh speed ur going
In nano vs nano if a vaga comes within 18km of my nano-sacriledge its a dead vaga. Or any other nanoship really.
You really have no clue about pvp do you?
Quote: well 10 BS's would be a welcomed change. see how the Triumverent guys join in teh nano threads they dont want there EPEEN destroyed and nerfed to hell and back
So you'd rather have a RR BS blob than nanos? RR bs, btw, often do not "commite" to fights. Its called deaggression(rr doesnt cause aggression).
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 11:46:00 -
[5]
Originally by: PhoenixDawn
Originally by: Ceyna Lakise Because apparently in o.o that's pretty much what everyone uses. Machs, vagas, ishtars, cerberus, and you can't even bother chasing them unless your the same fitting or a inty.
So yeah, they give up a lot on the tank to do it, but if you can't catch them what's the point? 90% your not gonna always have the perfect gang setup or ship around that can long range web the buggers. Honestly, just throw out nanos and take it back to that whole skill thing everyone is talking about...
This guy's got a point.
Ever since Exodus and the elimination of stacked AB/MWD boats CCP has introduced a nerf to speed with every single major content patch. If that does not say 'there's a major flaw with speed' then nothing else does.
Nano's don't need to be 'gone', but the stacking penalties on multiple speed mods needs to be adjusted a little higher. Not so high as to eliminate the advantage speed boats have (re: Minmatar), but enough that they're not the end-all be-all of PvP as they are now.
Or everyone just needs to be running around with Rapier/Hyena gangs... they'll never be challenged by anything.
Umm no? Since exodus there has been one patch that buffed speed, and one patch that nerfed speed. Your entire argument fails.
There was that patch that made inertias godlike and spawned the nano-domi/nanophoon craze, and then the patch that removed it, thats it.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.08 04:06:00 -
[6]
Originally by: goodby4u Edited by: goodby4u on 08/02/2008 03:35:00
Originally by: Syn G Edited by: Syn G on 08/02/2008 03:18:15 well after reading only two pages and missing the constructive criticism, ill post a setup that people should try.
this one requires 2 people at least, preferably same fits, but its relatively low SP and much cheaper than the nanos youll be shooting at.
Anti Nano Dominix 2x LAR II Thermal Hardener II Kinetic Hardener II Explosive Hardener II 2x EANM II
5x Drone Nav Comp
4x Large Energy Transfer Array
Drone Bay: as many Warrior IIs as you can fit.
With drone nav 5 (my character was born with it) those drones are moving 12km/sec. Valkyrie IIs get over 6k/s, so they might be viable too. the energy transfer arrays keep each other's cap alive letting you run a 550(minimum) dps tank. forever. this is minus rigs by the way. feel free to add those.
havent tried it yet (EFT ftw!) but it looks promising to me. the only problem is drone dps, but nano tanks are meh anyway and you've got A LOT of warrior IIs, should the nanoers decide to shoot them.
This wont tank a nano group nor will it kill anything short of frigates...What was the reason for this...?
Btw just ran the numbers,a vaga(not counting falloff,it would probably reduce it by 1/3 2/3,gets about 365 dps with not damage mods and barrage,so if you have about 3-4 of them they will not only have an easy time killing your drones but breaking your tanks.
I'd like to see the vaga fit that does 365 with no damage mods and barrage.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.08 08:57:00 -
[7]
Originally by: goodby4u [/quote=gamesguy] I'd like to see the vaga fit that does 365 with no damage mods and barrage.
5x 220s barrage 1x heavy missile II DG emp(lesser faction detracts like 5 dps)warrior IIs..
As for the tanking yes 2 domis can tank 2 vagas,but they cant ever kill them so another words they dont win,I wasnt complaining about 2 vagas i was complaining about 20 or so.
Its called falloff your eft nub, at 20km the vaga is nearly at max falloff, doing probably 50% of the gun dps(at max falloff it does 40% of the gun dps), so your magical 365dps vaga is now a 200 dps vaga.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.09 00:10:00 -
[8]
Originally by: goodby4u 200 dps from 2 vagas =400 3=600 which means that domi cannot tank it.
Domi can easilly tank 600 dps as long as its got cap charges.
Quote: Seriously name calling solves nothing,I told you that I couldnt count falloff as I have never flown a vagabond,but I have fought them and i can tell you without neuts and mwds a domi WILL NOT kill a vagabond unless the pilot is stupid.
Yes because only minmatar ships have falloff.
Quote: As for getting in web range I know you cant,I find it rather insulting that you think im that stupid,I was using EFT to get a rough dps number then say in my post that you must subtract 2/3 1/3 dps depending on range due to falloff.
What I find funny about this arguement is those domis have to commit whereas getting away for the vagas is as simple as mwding a short distance.
The domi doesnt have to commit. Its called de-aggressing and then jumping/docking. Battleships(especially in RR gangs) do this all the time.
Quote: Lastly,I recommend you wrap your minds around the fact that I was not complaining about solo vagas or even 2-5 vaga groups,but above that means dps doesnt matter for the nano group because they will break almost anobody's tank and if the **** hits the fan they can run whereas their enemies cannot.
You will never break an RR gang with equivelent numbers to your nanogang. And when the **** hits the fan everybody deaggresses and jump/dock. You dont have to commite either.
Same for snipers, which just kill tacklers/mwd out of bubble and warp if things turn bad. Same for EW ships, which just neut/ecm/damp off the point and warp, same for any battleship with a reasonable tank which can just de-agro and jump/dock.
Nearly every single tactic in eve is built around not commiting to fights. You're delusional if you think only nanoships avoid commiting to fights. Every tactic does this with varying degrees of success, each tactic has its own upsides and downsides. For example, snipers rely on range to avoid commiting to fights(or indeed, to avoid taking damage at all, kinda like nanogangs huh?). Why is this more acceptable to you than nanogangs?
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.09 02:43:00 -
[9]
Originally by: Ivan Kinsikor In reponse to the mach comment: Last gang op into Utopia we saw a macharial going over 10km a second. People will nano damn near anything these days lawl.
10km machs are useless in combat, they're only used to bump things(like capitals) out of dock range.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.09 02:44:00 -
[10]
Edited by: Gamesguy on 09/02/2008 02:44:21
Quote: It is the ease of which they can avoid a fight, or at a whim disengage and burn away. Anyone and any ship with a mix of luck and a health helping of skill stands a chance to get out of a fight if need be. To get out of a fight for a nano ship is not difficult, pick a direction and burn (usally pointed at a celestial object). It's just about as bad as the WCS of old.
Which doesnt work if you're webbed or neuted.
To get out of a fight for a plated BS is not difficult, turn off all your guns and recall your drone, then spam the jump/dock button till you do so. Its just about as bad as the WCS of the old.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.09 03:51:00 -
[11]
Originally by: UGLYUGLY
Originally by: Gamesguy Edited by: Gamesguy on 09/02/2008 02:44:21
Quote: It is the ease of which they can avoid a fight, or at a whim disengage and burn away. Anyone and any ship with a mix of luck and a health helping of skill stands a chance to get out of a fight if need be. To get out of a fight for a nano ship is not difficult, pick a direction and burn (usally pointed at a celestial object). It's just about as bad as the WCS of old.
Which doesnt work if you're webbed or neuted.
To get out of a fight for a plated BS is not difficult, turn off all your guns and recall your drone, then spam the jump/dock button till you do so. Its just about as bad as the WCS of the old.
yes that works if your on a gate or on a station if you can hopefully out tank the incoming damage, but what if your in open space? at an asteroid belt? A nano can burn away from any place in eve. Not like a WCS that only works on a gate or station.
When are you at a belt? When you're ratting, it makes no difference what your opponents are in if you're in a ratting ship.
Same for open space, unless you just got probed out because you werent paying attention and doing warps from SS to SS, at which point you will get ganked by a gang anyways...
Most pvp happen at gates, stations, and pos.
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