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Grimpak
Gallente Trinity Nova
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Posted - 2008.02.07 14:20:00 -
[1]
Originally by: Kieran Jarnush
Originally by: xHalcyonx The sooner you accept the following fact the sooner you can get over it: Speed is a viable tank. Period.
no u aren't tanking, u are avoiding. tanking means receiving damage, like armor/shield tanks do, and being able to repair it. if u receive enough damage u can be killed. speed is about avoiding damage, which kind of makes it a countermeasure (not an electronic one tho) :p
wrong: in EVE terms, avoiding and/or sustaining damage can be considered as tank. ---
planetary interaction idea! |

Grimpak
Gallente Trinity Nova
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Posted - 2008.02.07 15:43:00 -
[2]
Originally by: huxorator
Originally by: goodby4u You didnt read my previous post,i said that solo nano boats arent overpowered but 20+ are
Yeh they are. Like 20+ Remote Repping Gangs, like 20+ Sniper BS on sniper range, like 20+ fighters on you, ....
or the best one yet:
5 rooks. ---
planetary interaction idea! |

Grimpak
Gallente Trinity Nova
|
Posted - 2008.02.07 16:12:00 -
[3]
Originally by: goodby4u
Originally by: Grimpak
Originally by: huxorator
Originally by: goodby4u You didnt read my previous post,i said that solo nano boats arent overpowered but 20+ are
Yeh they are. Like 20+ Remote Repping Gangs, like 20+ Sniper BS on sniper range, like 20+ fighters on you, ....
or the best one yet:
5 rooks.
Yeah but that works on anything that size...And once they dont jam oh the chaos that will form...
well, considering that the most unjammable nano-ship is actually the rapier, and considering how much sensor str vagabonds, ishtars, cerebus, and sacriledges have, I think that you're pretty set there ---
planetary interaction idea! |

Grimpak
Gallente Trinity Nova
|
Posted - 2008.02.07 17:28:00 -
[4]
Originally by: goodby4u Perma jam is something people say to make them feel better about ewar,the cold hard truth is their all just % to how likely it is your going to jam,100% his sensor strength doesnt mean he cant lock.
perma-jam is not ability of jamming forever, but actually jamming the ship enough time during the fight, like I was able to do with a single racial in my falcon vs a raven.
jammed during 1 minute, time enough to kill him. ---
planetary interaction idea! |

Grimpak
Gallente Trinity Nova
|
Posted - 2008.02.07 20:32:00 -
[5]
Originally by: Yarhar stuff stuff stuff HIC bubble.....
eh? last time I checked, the HIC bubble only warpjams.
unless you're refering to the penalties that are inflicted on the HIC's upon the activation. ---
planetary interaction idea! |

Grimpak
Gallente Trinity Nova
|
Posted - 2008.02.08 18:58:00 -
[6]
Originally by: goodby4u
Originally by: Ephemeron
Originally by: goodby4u
Originally by: Ephemeron Game balance would be in big trouble if a lone tanked Dominix could kill 2 fast vages.
Aside from sheer pilot stupidity, vagas should always be able to escape a dominix. That's because Vagas specialize at something which is Dominix' weakness. A weakness should have very few chances of defeating another ship's strength.
But that advantage of the vagabond is the same weakness of most conventional setup ships.
Vagabonds have weakness in both tank and damage output. Most ships have tanking and damage output as their strength.
We have specialized recon ships that can double web others at 40 km easily. These recons are specifically designed to deal against specific enemy tactic - speed ships. And like many people already mentioned, we have other counters to vaga's strength. Basically, vaga has enough weaknesses to make up for its strength. The game is balanced.
Only one race can web at that range,this isnt a proper advantage for me because Icant fly minmatar as many other pilots cannot.
I have never said that single nano ships are overpowered but large gangs of them are....Why do you think people always use nano gangs to roam with?Because most things end up being largely ineffective when they can only deal with 1 ship at a time.
By the way,When i was in RZR nano cruisers were the only ships you guys flew,why was that?
nerf blobs then? that would fix allot of stuff in this game tbh. ---
planetary interaction idea! |
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