
FastLearner
Fury Holdings Brutally Clever Empire
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Posted - 2008.02.07 23:21:00 -
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Edited by: FastLearner on 07/02/2008 23:25:23
Originally by: Kwint Sommer
Originally by: Shadarle So every alliance has jump bridges and titans... good to know!
Also great that even the smaller members who need to transport things have complete access to both of these as well.
I had no idea every alliance had access to these things.
Yes, every single one, even the alliances made of just a pair of 1-man alt corps....that's exactly what I meant. I'm sorry but are we playing semantic games or are we discussing the market?
My point was major alliances already have those things, I even think I used the adjective "major" in several of my earlier posts. The small ones generally have very limited territory in which case you don't need to jump your stuff around, a normal freighter will do. Basically it's just those operating high volume operations in low sec that don't have the personnel to guard a freighter as it jumps around. That small group includes me and my reactors but we won't supply significant longterm demand. There can only be so many of us and once we all have jump freighters the demand and thus market is gone. Basically I see jump freighters as a niche item that while usable across 0.0 is only the best option for a select few in low sec, combine that with the fact that they rarely ever get killed and it's userbase doesn't grow much and the long term profitability of producing them goes to 0.
Have to disagree with you here. The only dangerous part of moving goods to deep 0.0 is the jump from high-sec into low-sec - and that's what JFs are great for. Yes - it could be done using a normal freighter - but then every time you want to move stuff you have to provide a proper escort, even if it's just for the one jump in before Titan-bridging onwards. Not all major alliances live right next to high-sec: to escort a freighter in through our nearest route means a 20-jump each way for an escort - which has to be strong enough to handle a sizable gate camp which will quite likely have capital ships available.
Someone with a JF can do that on their own with just a cyno alt. And having moved the goods into low-sec in a JF there's no real reason to then mess around transferring it via a corp hangar to a normal freighter to titan-bridge the rest of the way. It's that entry into low-sec which is where we're using JFs. Once the goods get to our own space then obviosuly the distribution can be done using a normal freighter and the jump portal network.
And the JF can get back into high-sec safely on it's own as well - the only requirement for this is to have a well-armed POS in the low-sec adjacent to high-sec. Cyno to POS, set destination to high-sec, initiate warp and hit AP soon as you enter warp.
Sure - the fuel cost of JF transport is higher than using rorquals or JBing with a Titan - but to look at that in isolation is to ignore the fact that you're changing a 1-player job into one requiring a whole fleet for a signifcant period of time. JFs are also useful for refuelling 0.0 POS which aren't on the jump-portal network. Titan-bridging a ship there to fuel a POS is inefficeint. Moving a freighter through normal jump-gates is slow and risky. Right now, rorquals work out cheaper in fuel - but if they can't carry all the goods in 1 load then you seriously need to start assessing how much of your time the small cost difference is worth.
EDIT: and re the "major" alliance thing. Our alliance is well over 2K members with outposts a jump bridge network etc. Yet we have a bunch of JFs already - and are getting more all the time. Most of us would rather pay a bit extra to have things painlessly JFed in than have to endure countless escort ops just to move stuff in and out.
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