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Flash Gspot
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Posted - 2008.02.13 09:50:00 -
[1]
Don't know if this has been mentioned before, and I'm probably going to get slated for this by the older players, but here goes.
I think we should get 2 more Leaning skills. I'll name them 'Advanced Learning' and 'Elite Learning' for my explanation. Each skill will increase your attributes by 2% with each level learnt. Like the other learning skills, Memory and Intelligence will be the attributes that affect these skills.
Advanced learning will be a Rank 3 skill and will require all Rank 1 learning skills to be at level 4 before learning.
Elite learning will be a Rank 6 skill and will require all Rank 3 learning skills to be at level 4 and Advanced Learning at level 3 and secondary requirements will need all Rank 1 learning skill to be at Level 5 before learning.
How will this help? Well itÆs pretty obvious, although this will mainly help n00bs if they learn them in the beginning saving them loads of days training with all the other skills.
Well itÆll be nice to see what some of you have to say about this and if there is a lot of positive feed back on this, maybe CCP might hear our call. (But I doubt thatÆll ever happen)
Another thing where can someone find these Advanced and Elite Attribute Implants I keep hearing about.
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Estel Arador
Minmatar Damage over Time
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Posted - 2008.02.13 10:52:00 -
[2]
Originally by: Flash Gspot How will this help? Well itÆs pretty obvious, although this will mainly help n00bs if they learn them in the beginning saving them loads of days training with all the other skills.
How will it help 'n00bs'? It'll take like 4 months to get all that trained, by then they aren't n00bs anymore (unless you count their useful skills, in which they won't have progressed for those 4 months).
Quote: Another thing where can someone find these Advanced and Elite Attribute Implants I keep hearing about.
You can find them in the database, nowhere else.
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Althea Nar'agh
StarHunt Fallout Project
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Posted - 2008.02.13 11:10:00 -
[3]
CCP said they curse the day when they've added learning skills...
So nope, won't happen... War. War never changes
Training Monitor / iMonitor / iCEO iPOS iHelp |

RaTTuS
BIG Ka-Tet
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Posted - 2008.02.13 11:12:00 -
[4]
it will not help noobs as they will then have more of a time sink before they start learning real skills. Older player will be bale to learn them right off the bat.
noobs today get 800k+ SP where are we oldies started out with a hell of a lot less - and no implants - implants today are much cheaper also.
Elite [+7]implants only exist as a db entry - they don't have a market slot - they have never been seeded and you cannot find them on contracts [well if you do they are a freeform scam]
-- BIG Lottery, BIG Deal, InEve & Portrait Server
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Jill Antaris
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Posted - 2008.02.13 11:36:00 -
[5]
Edited by: Jill Antaris on 13/02/2008 11:37:17 I only would like to get a Advanced Learning(Rank 3 +2% for general Learning Speed per Skill Level). More like a little reimbursment to the People that got all Learning Skills at 5(yes I got them bare Presense 5). So all other Learnings to 5 required. People that don¦t have them would not do it and people that skilled that far would get a little love and a faster break even Point. Please no short cuts for the lazy people! 
Btw I don¦t think it was a wast of time and Im happy with them at 5 now.  Nerf Lasers! Thay need far to less CPU and Grid to Fit. Still using not enught Cap and do far to mutch Damage. O wait... they allready did... =( |

Valenthra
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Posted - 2008.02.13 17:50:00 -
[6]
Originally by: Althea Nar'agh CCP said they curse the day when they've added learning skills...
So nope, won't happen...
Exactly... CCP have said this several times, they wish they never implemented Learning skills and I agree.
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Kazuma Saruwatari
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Posted - 2008.02.13 18:04:00 -
[7]
Originally by: Althea Nar'agh CCP said they curse the day when they've added learning skills...
So nope, won't happen...
this. -
Odd Pod Out, a blog of EVE Online |

William Darkk
Gallente Garoun Investment Bank
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Posted - 2008.02.13 19:56:00 -
[8]
Originally by: Valenthra
Originally by: Althea Nar'agh CCP said they curse the day when they've added learning skills...
So nope, won't happen...
Exactly... CCP have said this several times, they wish they never implemented Learning skills and I agree.
Arrgh yes. Stupid things. They're the ultimate expression of a fun tax. -------------------------------------------------- <3 my Drones |

Jei'son Bladesmith
The Storm Knights The Cool Kids Club
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Posted - 2008.02.13 20:34:00 -
[9]
I say give everyone a +10 to their base attributes and delete the damned learning skills altogther (maybe plus a few points for the Learning skill itself). Seeing as how most of us have not trained all 11 learning skills to 5, it will be a net gain for pretty much everyone. The only people who don't benefit will be those who have already trained them all to 5, and they're not affected at all. They can't even whine that it was wasted time spent training them since theyve had the advantage of accelerated training earlier than the rest of us.
☼☼☼ 12 Seconds ☼☼☼ |

Zoe Midoru
Phoenix Aeronautics
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Posted - 2008.02.13 20:54:00 -
[10]
Quote: CCP said they curse the day when they've added learning skills...
So nope, won't happen...
This.
Quote: Arrgh yes. Stupid things. They're the ultimate expression of a fun tax.
Also, this.
If CCP were to remove all the learning skills and refund the points as accelerated SP gain eventually equaling the lost Learning SPs, EVE would be a better game afterwards.
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.13 21:17:00 -
[11]
Originally by: Jei'son Bladesmith I say give everyone a +10 to their base attributes and delete the damned learning skills altogther (maybe plus a few points for the Learning skill itself). Seeing as how most of us have not trained all 11 learning skills to 5, it will be a net gain for pretty much everyone. The only people who don't benefit will be those who have already trained them all to 5, and they're not affected at all. They can't even whine that it was wasted time spent training them since theyve had the advantage of accelerated training earlier than the rest of us.
Somewhere, your maths teacher is crying.
Her life has been wasted.
CONCORD provide consequences, not safety; only you can do that. |

Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.02.13 21:22:00 -
[12]
Learning skills are crap, because they handicape new players.
A new player is almost forced to start by learning skills, (thinking he will ruin his character if he doesnt so).
But as a new player he urgently needs some other skills, much more than a 1 year old player. (he needs to get lvl 1 BS, with large Arties even lvl 1). This makes a huge difference on him. Not like the difference I get when i lvl5 my trajectory analysis...
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Angel DeMorphis
Gallente
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Posted - 2008.02.13 21:25:00 -
[13]
Originally by: Bruce Deorum But as a new player he urgently needs some other skills, much more than a 1 year old player. (he needs to get lvl 1 BS, with large Arties even lvl 1). This makes a huge difference on him. Not like the difference I get when i lvl5 my trajectory analysis...
Not that I disagree with your message, but no, a new player doesn't need a Lvl 1 BS unless he wants to lose it. ;) He'll need to train quite a few other things first. 
My sig taken from this site. [IMAGE REMOVED] |

Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.13 21:25:00 -
[14]
Originally by: Bruce Deorum Learning skills are crap, because they handicape new players.
A new player is almost forced to start by learning skills, (thinking he will ruin his character if he doesnt so).
But as a new player he urgently needs some other skills, much more than a 1 year old player. (he needs to get lvl 1 BS, with large Arties even lvl 1). This makes a huge difference on him. Not like the difference I get when i lvl5 my trajectory analysis...
My friend started EvE this year. He has 1.7M in learning out of 2.7M total - just a few days left till his learnings are 5+4. He's running level 2s in a minimally fitted/skilled Caracal well enough. But he's the kind of guy that LIKES the idea of learning skills.
CONCORD provide consequences, not safety; only you can do that. |

Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.02.13 21:50:00 -
[15]
Want i meant to say is in fewer words.
Learning skills make u lose time, which for a new player is discouraging. New players are left with nothing to do, unless they complete their learning skills. A new player needs the skills more than an old one. (ok perhpas it aint a BS, its a Cruiser, ffs) even that needs 10-15days, with the other module skills...
Thats why CCP, wishes she never had put them into gameplay. It discourages new players, and it actually offers nothing. One of the addicting elements of any RPG is watching your character get stronger, do more things, and its very important to hook new players into eve.
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Chelone
Stone Shadow Syndicate
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Posted - 2008.02.13 21:58:00 -
[16]
ONE new skill, Advanced "Learning" would at least provide a sense of balance, and give everyone 8% faster training.
That said - I have a better idea. And it's also an idea to get people out of highsec -- Attribute Boosters, which are illegal in highsec. Think about it. 
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.02.13 22:32:00 -
[17]
Originally by: Bruce Deorum Want i meant to say is in fewer words.
Learning skills make u lose time, which for a new player is discouraging. New players are left with nothing to do, unless they complete their learning skills. A new player needs the skills more than an old one. (ok perhpas it aint a BS, its a Cruiser, ffs) even that needs 10-15days, with the other module skills...
Thats why CCP, wishes she never had put them into gameplay. It discourages new players, and it actually offers nothing. One of the addicting elements of any RPG is watching your character get stronger, do more things, and its very important to hook new players into eve.
indeed
i did my learnings somewhat staggered. think i got em up to 4/3 in my first month or so, and once i started running level 3s comfortably i got them 5/4, aside from cha which is 4/2 
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Big Al
The Aftermath
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Posted - 2008.02.13 22:59:00 -
[18]
Won't happen, but it would be awesome, I could be training faster than non-maxed learning non-implanted achuras again!
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Ashira Twilight
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Posted - 2008.02.13 23:30:00 -
[19]
Originally by: Chelone ONE new skill, Advanced "Learning" would at least provide a sense of balance, and give everyone 8% faster training.
That said - I have a better idea. And it's also an idea to get people out of highsec -- Attribute Boosters, which are illegal in highsec. Think about it. 
Better make sure the faction cops and concord do drug screens upon entering high sec, or you'd have people jumping into low sec to get their fix and then jump back into high sec. ---------------------------------------
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.02.14 01:16:00 -
[20]
Originally by: Ashira Twilight
Originally by: Chelone ONE new skill, Advanced "Learning" would at least provide a sense of balance, and give everyone 8% faster training.
That said - I have a better idea. And it's also an idea to get people out of highsec -- Attribute Boosters, which are illegal in highsec. Think about it. 
Better make sure the faction cops and concord do drug screens upon entering high sec, or you'd have people jumping into low sec to get their fix and then jump back into high sec.
but they only last however long they last and then welp have to jump back into lowsec... or stash a bunch in station which i don't think is too hard to do.
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.02.14 02:42:00 -
[21]
Actually this learning boosters seem fun.
Could be something like +10% perception for perception based skills, for 3 days (duration could be based on skills also). But in order to be balanced it should need major drawback, and no ability to do any drug again for lets say 10days.
Offset, during that time, -35% tracking to all turrets.
Each attribute could be assigned to one or two everybody_affecting drawback. Perception-tracking, optimal range... willpower...speed
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Dictum Factum
Gemini Sun The Reckoning.
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Posted - 2008.02.14 10:57:00 -
[22]
Originally by: MalcanisSomewhere, your maths teacher is crying.[/quote
As is your Language Arts teacher.
I know less than you think I do.
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Beer Me
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Posted - 2008.02.14 15:00:00 -
[23]
I really don't think we need more ISK sinks. Heat alone is braeking my budget, learning boosters would screw me.
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Nekopyat
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Posted - 2008.02.14 15:24:00 -
[24]
Originally by: Zoe Midoru
If CCP were to remove all the learning skills and refund the points as accelerated SP gain eventually equaling the lost Learning SPs, EVE would be a better game afterwards.
Agreed. I keep hoping that in some patch CCP will FINALLY remove the lerning skills... even with the one time complexity of how to redistribute the SP (and rebalance learning so that things don't grind to a halt).
Learning skills have become the new insta bookmark... everyone needs to do them to be competitive, but they are mostly just a hassle.
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amarrius vyrus
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Posted - 2008.02.14 15:29:00 -
[25]
or with wht u guys were saying about boosters or "drugs" u could make it so that its a 10% increase for like a day but when its done like the first time or it could be randomits a .5% decrease so if u see where im going this will make it in a sense "addicting" and will make users stick to it
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K'lairne
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Posted - 2008.02.14 19:02:00 -
[26]
For helping noobs why not start new characters with extra learning skills, or implement new skills which only work while the character is under a certain age??
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Haldir Ravenclaw
PezCo - Ice Services Brutally Clever Empire
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Posted - 2008.02.14 20:30:00 -
[27]
Ahh yes, the big old time question of yet more learning skills... I for one don't want to see "elite" learning skills, but I would like to see an advanced learning skill and call it quits there. Similar bonus to learning skill, but rank 3.
As also mentioned in this thread about attribute boosters, they are in the database (like so many other things that have never seen the light of day) but would be a nice little addition to the game. Only found in low-sec and 0.0 through exploration, and have it the same principle as the synth boosters for the lower versions (empire legal, but only say +1 to attribute for X amount of time depending on base stat and Biology skill level) while the better attribute boosters are illegal in empire (up to say +5, but with major drawbacks such as lowered other attributes or drawbacks for a ship) and used in low-sec and 0.0. Would make exploration more fun, but I suppose also run the risk of using these boosters 23/7 and just staying docked to reap the benefits.
Still, attribute boosters and advanced learning skill I would like to see in the game at some point. 
|| This is my sig. There are many like it, but this is my sig. || || Nerf proof sig. || |

Cryan Ewans
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Posted - 2008.02.15 20:30:00 -
[28]
Edited by: Cryan Ewans on 15/02/2008 20:33:33
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000Hunter000
Gallente Missiles 'R' Us
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Posted - 2008.02.16 23:37:00 -
[29]
Yes please!!! I have all the prereq skills allready so i wanne train my new learning skill asap... 
U really think this will help the noobs more then the vets?
But no, impo ccp allready has made this game way too easy for new players, u allready start with what? 800k points? I never got such a break when i started, ccp can u please add those 600k points to my current skill in training please. Just kidding, i really don't want them but lets not make it easier. EVE is supposed to be a harsh game, and not a walk in the park tuvm.
CCP, let us pay the online shop with Direct Debit!!! |

Kery Nysell
Caldari Nysell Incorporated
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Posted - 2008.02.17 11:53:00 -
[30]
Edited by: Kery Nysell on 17/02/2008 11:54:25 New players need to use their brains. Learning skills are NOT mandatory for a new player, their effect on rank 1 to 4 skills is barely noticeable ... it's for the "big skills" that Learnings become important.
I maxed out all my Learning skills 2 years ago, after almost a year of playing (I'm in my third year in eVe), and I raised my "must have" skills before my Learnings (Engineering, Electronics, Navigation, Spaceship Command, Weapon skills ... everything that I needed to be able to do level 2/3 missions with ease ... THEN I worked on my Learnings).
Now, for old farts like me, another Learning skill would be a godsend, because now I'm training rank 8+ skills, and those take a lot of time ... but for skills that take at most 2 weeks without Learnings or implants ? Not needed.
Remember kids, this game is not a race to get the most skillpoints ... it's how you use those skillpoints that counts ...
<~ sig starts here
My Skills |
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