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Pottsey
Enheduanni Foundation
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Posted - 2008.02.21 07:02:00 -
[1]
Having just logged onto the test server I noticed the resolution I have been using for 4 years has been removed in fullscreen. Having bug reported it I was told it was an intended game feature. A 2nd bug report trying to explain how crazy this is caused the bug guy to say gather up support for this change and turn a thread into a petition.
It was bad enough removing hardware sound from Vista after it worked for 6+ months. But now to remove the resolutionÆs I use is just silly. Are they trying to get rid of end users?
Passive shield tanking guide click here |

Richard Phallus
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Posted - 2008.02.21 07:16:00 -
[2]
Originally by: Pottsey Are they trying to get rid of end users?
Yes, and yet you still pay each month. Who is silly now? -- For heresy against CCP by posting images of the sacrificial goat Zulupark you are banished for two weeks - Wrangler
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Ping Li
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Posted - 2008.02.21 07:23:00 -
[3]
What resolutions are being removed ?
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Pottsey
Enheduanni Foundation
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Posted - 2008.02.21 07:41:00 -
[4]
ôYes, and yet you still pay each month. Who is silly now?ö The change hasnÆt gone live yet so itÆs not silly to keep paying.
Not taken a close look at all the resolutions. The one I noticed was 1151x864.
Passive shield tanking guide click here |

Kuolematon
Space Perverts and Forum Warriors United Privateer Alliance
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Posted - 2008.02.21 07:44:00 -
[5]
Originally by: Pottsey Not taken a close look at all the resolutions. The one I noticed was 1151x864.
Now what resolution is that and who uses it? With LCD, never!
"The Amarr are the tanking and ganking floating rods of gold"
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Pottsey
Enheduanni Foundation
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Posted - 2008.02.21 07:55:00 -
[6]
Edited by: Pottsey on 21/02/2008 07:57:41 I dont use LCD's I dont like there max low FPS and other problems. Surveys say its the 5th most used resolution. Ahead of 1600x1200 Passive shield tanking guide click here |

Jack Jombardo
Amarr
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Posted - 2008.02.21 08:14:00 -
[7]
Edited by: Jack Jombardo on 21/02/2008 08:15:48 erm sorry but .. 800*600 (SVGA) 1024*768 (XGA) 1280*1024 (SXGA) are the normal non-TFT resulutions.
Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??). There are some problems with TFT (mostly for fast movements) ... but it's not the max FPS ;).
You might get a normal PC-monitor and not try to play on your TV :).
EDIT: taken from http://de.wikipedia.org/wiki/Bildaufl÷sung where your mentioned resultion isn't even shown.
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I'R Baboon
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Posted - 2008.02.21 08:33:00 -
[8]
Originally by: Jack Jombardo Edited by: Jack Jombardo on 21/02/2008 08:15:48 Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??). There are some problems with TFT (mostly for fast movements) ... but it's not the max FPS ;).
You might get a normal PC-monitor and not try to play on your TV :).
EDIT: taken from http://de.wikipedia.org/wiki/Bildaufl÷sung where your mentioned resultion isn't even shown.
It is a huge difference between 60FPS and 100FPS in games like CS, CS:S, BF2 etc in terms of smoothness. Your brain maybe cannot recognize more then 25 pictures a second, but it sure can perceive more then that. Of course, if you run a 60hz resolution, 100FPS is a waste.
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Lindsay Fox
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Posted - 2008.02.21 09:06:00 -
[9]
This doesn't affect me, but I have used 1152x864 plenty of times in the past, sometimes it's the perfect res if your vid card can't quite keep up with 1280x1024.
I just find it weird that they would choose to remove it. DirectX doesn't care, the Eve renderer obviously scales to any arbitrary res you want, so wtf???
Makes no sense.
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Serelon
Minmatar Void Spiders Fate Weavers
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Posted - 2008.02.21 09:33:00 -
[10]
I use 1152x864, it's the biggest resolution that still displays sharply on my ancient piece 'o crap crt which i can't afford to replace (not really need to replace).
Personally, the only justification i can see for CCP to start removing less common resolutions is if they'd happily give out free new screens to those of use who use those. And since i don't see that happening, at all, i'll sign this petition.
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Wet Ferret
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Posted - 2008.02.21 09:40:00 -
[11]
WTF? Been using 1152x864 for years. My monitor is FINE I don't need to get a new one, I would have to buy a whole new desk, and then maybe move into a bigger bedroom and then... just... NO. Don't touch my resolution!
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Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2008.02.21 09:40:00 -
[12]
I still use a CRT and 1152x864 is the largest res I can do without dropping the refresh down to 60Hz, which hurts my eyes. I thought that EVE used all the res's that Windows reports.
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption Methods |

RaTTuS
BIG Ka-Tet
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Posted - 2008.02.21 09:47:00 -
[13]
AFAIK, eve will use the resolutions that windows reports - -- BIG Lottery, BIG Deal, InEve & Portrait Server
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Fifth Horseman
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Posted - 2008.02.21 10:10:00 -
[14]
Originally by: RaTTuS AFAIK, eve will use the resolutions that windows reports -
I'll take CCP's word over yours. I'm sure you understand. --- Fanboi noun: 1)Person who thinks you should be happy that Eve just got a little bit worse.
2) Idiot.
Fanboiz: Plural of Fanboi Doorknob: Collective noun for Fanboiz. |

RaTTuS
BIG Ka-Tet
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Posted - 2008.02.21 11:01:00 -
[15]
well boo to you, all my resolutions are still available on sisi 1024x768 1152x864 1280x1024 1600x1200 1680x1050 1920x1200 1920x768 .. so not sure what is what -- BIG Lottery, BIG Deal, InEve & Portrait Server
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Teyrala
Center for Advanced Studies
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Posted - 2008.02.21 11:30:00 -
[16]
I use normal resolutions, but I don't see what is so wrong with people using weird resolutions being able to use them tbh.
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Pottsey
Enheduanni Foundation
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Posted - 2008.02.21 11:34:00 -
[17]
Edited by: Pottsey on 21/02/2008 11:35:02 ôLow maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??).ö Not unless you have extremely poor eyes. A normal person can see over 200fps. In fact you donÆt really see in FPS you stream data. There is a difference between 60 and 100fps or even 100 and 200fps its been proven time and time again.
"well boo to you, all my resolutions are still available on sisi" Was that in window mode or fullscreen?
Passive shield tanking guide click here |

RaTTuS
BIG Ka-Tet
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Posted - 2008.02.21 11:54:00 -
[18]
Edited by: RaTTuS on 21/02/2008 11:56:17 Aha that will be windowed ... let me check full screen
edit.. nope - all there in full screen mode.
and I agree that 200fps is different than 60fps - though it is down to the monitors [LCD] not being able to display the updates properly -- BIG Lottery, BIG Deal, InEve & Portrait Server
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2008.02.21 12:01:00 -
[19]
I use 1152x864 as my desktop, then run EVE in windowed mode and just slide it over my window so it fits well.
So, are they removing it from windowed or full?
:(
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2008.02.21 12:03:00 -
[20]
1280x1024 is disproportionate, 1152x864 is actually a proper 4:3 resolution.
Help promote the "boost low-sec"-project.
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Larno
Gallente Deadly Addiction
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Posted - 2008.02.21 12:18:00 -
[21]
Originally by: Tobias Sjodin 1280x1024 is disproportionate, 1152x864 is actually a proper 4:3 resolution.
There is no disproportionate, merely different aspect ratios. The three common ones are:
4:3 5:4 16:10 ---------- "Whining gets you stuff, that is why humans got to the top of the food chain and all the other animals got nerfed." |

Jin Gle
Gallente The Topal Corporation
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Posted - 2008.02.21 12:39:00 -
[22]
A friend of mine fixed this by manually adding the resolution again. It then re-appeared in EVE Space Lion |

Mr M
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Posted - 2008.02.21 12:41:00 -
[23]
Edited by: Mr M on 21/02/2008 12:41:49
Originally by: Pottsey Having just logged onto the test server I noticed the resolution I have been using for 4 years has been removed in fullscreen.
As a work around, can't you change the resolution in prefs.ini?
EVE Tribune | EVEgeek |

Pottsey
Enheduanni Foundation
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Posted - 2008.02.22 07:12:00 -
[24]
I dont remember the command for putting a resolution in the prefs.ini. Whats the command again? Passive shield tanking guide click here |

Tirothadius Xor
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Posted - 2008.02.22 07:39:00 -
[25]
Removing display options whose existence does not harm the game in any way is a very stupid and pointless move.
/sign _______________ ["The meek shall inherit the Earth, but not its mineral rights." - J. Paul Getty] |

ThaMa Gebir
Gallente Raddick Explorations
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Posted - 2008.02.22 08:02:00 -
[26]
I also distinctly remember wrangler (or another guy, correct me if I am wrong) saying that eve runs those that windows reports. Now if that were the case is there no way to open up all options if it is windowed format rather than allow the o/s decide what I want? Even if it is to input manually I would be happy to do so. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here!!!!
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.02.22 08:57:00 -
[27]
I'd much rather have "windowed mode" EVE have no fixed resolution at all, but instead be a resizeable window (with, say, 800x600 minimum size, and up to whatever desktop resolution you might have) 
1|2|3|4|5. |

Jack Jombardo
Amarr
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Posted - 2008.02.22 10:26:00 -
[28]
Edited by: Jack Jombardo on 22/02/2008 10:26:41
Originally by: Pottsey Edited by: Pottsey on 21/02/2008 11:35:02 “Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??).” Not unless you have extremely poor eyes. A normal person can see over 200fps. In fact you don’t really see in FPS you stream data. There is a difference between 60 and 100fps or even 100 and 200fps its been proven time and time again.
Please prove this with a propper link and don't just tell people "it is proven".
taken from: http://de.wikipedia.org/wiki/Auge EDIT: wikipedia -> eye for english version
Quote: Allerdings kann die zeitliche Aufl÷sung bei Facettenaugen deutlich h÷her sein als bei Linsenaugen. Sie liegt etwa bei fliegenden Insekten bei 250 Bildern pro Sekunde, was etwa dem vierfachen des menschlichen Auges mit 60-65 Hz[4] entspricht.
Well, it's more as I mentioned but far less then 100 or even 200 wich would be close to the insect eye of a Fly.
Are you a fly? *bz bz*
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.02.22 10:34:00 -
[29]
Edited by: Akita T on 22/02/2008 10:34:04
Originally by: Jack Jombardo Please prove this with a propper link and don't just tell people "it is proven".
People are wrong on the Internets ! TO THE RESCUE ! Flicker fusion threshold In other words, it depends on the person. For some, even 30Hz is more than enough, for others, 60Hz isn't yet enough.
1|2|3|4|5. |

Jack Jombardo
Amarr
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Posted - 2008.02.22 10:51:00 -
[30]
Edited by: Jack Jombardo on 22/02/2008 10:55:30
Originally by: Akita T Edited by: Akita T on 22/02/2008 10:34:04
Originally by: Jack Jombardo Please prove this with a propper link and don't just tell people "it is proven".
People are wrong on the Internets ! TO THE RESCUE ! Flicker fusion threshold In other words, it depends on the person. For some, even 30Hz is more than enough, for others, 60Hz isn't yet enough.
This flicker effect isn't the same as a smoth moving of for example ego-shoters.
And the subjective better results of 100 FPS doesn't came from the real FPS you see but from the faster "see what happens". This is compareble with a bad PING. Bad Ping = data needs more time to be displayed (ak low FPS or Hz).
It's not the eye that realy can see it but your hardware that calculate it faster (more realtime).
With low FPS it will take some time for an action to realy be displayed on your screen (or even be skiped). With a higher FPS it will be shown faster (and without skip). So in this case yes, the best FPS would be oo (infinity). But your eye stays with this much lower 60 Hz mentioned at the eye-wiki. Some of this "more then 60" will simply be ignored by your eyes/brain even if they are there (useless there).
PS: you can't display more FPS then your display provides Hz. So over 60(61) FPS on TFT = useless. Some CRT can display 100 or 120 Hz, more FPS again are useless. What helps is Buffering more frames. Some Videodrivers have this option to buffer X-frames (calculate them) but only show the last one.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.02.22 10:57:00 -
[31]
Edited by: Akita T on 22/02/2008 11:04:09
Adding relevant parts you missed from an edit to the quote-in-quote...
Originally by: Jack Jombardo
Originally by: Akita T Frame Rate See subsection "Frame rates in video games" Flicker fusion threshold See subsection "Subjectivity of flicker"
[...] With low FPS it will take some time for an action to realy be displayed on your screen (or even be skiped). With a higher FPS it will be shown faster (and without skip). So in this case yes, the best FPS would be oo (infinity). But your eye stays with this much lower 60 Hz mentioned at the eye-wiki. Some of this "more then 60" will simply be ignored by your eyes/brain even if they are there (useless there).
PS: you can't display more FPS then your display provides Hz. So over 60(61) FPS on TFT = useless. Some CRT can display 100 or 120 Hz, more FPS again are useless. What helps is Buffering more frames. Some Videodrivers have this option to buffer X-frames (calculate them) but only show the last one.
Well, you're right, for most people, 60 Hz would be more than enough, at least under normal circumstances. For highly sensitive people however, in certain (very) special circumstances, you might need up to 250Hz to create an illusion they couldn't distinguish from reality.
ALSO, in case you have a software that DOES render internally at 250Hz or above, and calculates "motion blur" before actually displaying any images on-screen, you can get away with a much lower refresh rate. But you still have that flicker sensitivity issue, and you might need to get above 120Hz refresh rate (even with just 30 FPS of actual displayed data) if you are using a CRT... for LCDs, that's not so much of an issue, since the backlighting frequency is usually at around 200Hz or higher, but on some older LCDs it might not.
So, you were both right and both wrong at the same time 
1|2|3|4|5. |

Tesl
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Posted - 2008.02.22 11:04:00 -
[32]
well i hope they leave wide-screen rez alone, i like my native 1440 x 900
And why cant i use the option of FSAA or AA for that matter, id like to get those jagged edges removed from my screen.
would be nice to see eve in hi def.
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Admiral Nova
Strike Team Nova
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Posted - 2008.02.22 11:04:00 -
[33]
Eve doesn't have a list of resolutions, it gets them from your graphics card's list. You can add whatever resolution you like to the list. I've added 1920x1080 myself :o
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Ridley Tree
The Black Rabbits
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Posted - 2008.02.22 11:10:00 -
[34]
Edited by: Ridley Tree on 22/02/2008 11:11:45
Originally by: Jack Jombardo
Well, it's more as I mentioned but far less then 100 or even 200 wich would be close to the insect eye of a Fly.
Are you a fly? *bz bz*
Wikipedia = Fail.
The Human eye does not operate in frames per second and to think, or relate, that it does is simply no even close to accurate. The question is 'how many frames per second do I need to trick the eye?', not 'how many frames per second does the eye see?' ____
Black Rabbits Recruitment |

Jack Jombardo
Amarr
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Posted - 2008.02.22 11:15:00 -
[35]
Edited by: Jack Jombardo on 22/02/2008 11:15:16 @Akita T, you are right, there are some very very view high sensitiv people on earth who feel/see far better then other people (not me as I'm half blind on one eye anyway).
But espezialy (hardcore-)gamers tend to belive they need abnormal FPS wich isn't true. But that's mostly that one, who cry "LAG!!" or "CHEATER!!" everytime they die too ;).
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Joshua Deakin
Gallente The Phalanx Expeditionary Conglomerate Blue Sky Consortium
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Posted - 2008.02.22 12:49:00 -
[36]
Originally by: Jack Jombardo Edited by: Jack Jombardo on 21/02/2008 08:15:48 erm sorry but .. 800*600 (SVGA) 1024*768 (XGA) 1280*1024 (SXGA) are the normal non-TFT resulutions.
Ahem: 800x600 SVGA (4:3) 1024:768 XGA (4:3) 1280x1024 SXGA (5:4!), this is not a typical CRT resolution, but instead a typical resolution for 17"/19" TFT displays.
To keep the correct aspect ratio for a normal CRT tube you need to set the resolution to 1280x960 (4:3)
Take a look at this handy picture from Wiki: http://en.wikipedia.org/wiki/Image:Vector_Video_Standards2.svg
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Pottsey
Enheduanni Foundation
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Posted - 2008.02.22 13:48:00 -
[37]
Edited by: Pottsey on 22/02/2008 13:48:24 ôPlease prove this with a propper link and don't just tell people "it is proven". taken from: http://de.wikipedia.org/wiki/Auge EDIT: wikipedia -> eye for english versionö Wikipedia says nothing about being limited to under 50fps. This proves the eye sees over 200fps per second. http://amo.net/NT/02-21-01FPS.html http://amo.net/nt/05-24-01FPS.html
"The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS."
Passive shield tanking guide click here |

Miner Nicko
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Posted - 2008.02.22 13:49:00 -
[38]
A movie, DVD or TV Signal (cable or whatever) will NEVER EVER be above 30 FPS because a TV refreshes instantly, while a Monitor refreshes pixel-row by pixel-row... Say you have a 12ms response monitor (slow but common), it'll do the whole screen in roughly 12ms... So that's 1000/12 = 83.33 FPS, but say it's 120Hz so it can normally hit 120... What happens between 83.33-120? You don't see it, your comp will send it, and an FPS Monitor will show that (Fraps is a good one), but it'll only show the max.
Now a TV/Movie (Cinemas)/DVD-player will refresh the screen at once, every 20ms. Since it is done frame by frame you won't see the lines going down the screen like you can in a monitor and it'll look much smoother. Anyway, You're brain will not actually be able to notice the diff between 100FPS and 200FPS IF it's good quality. It'll be like watching a ball get thrown as fast as possible, you'll see it very blurred as a continous streak, but not a ball. So the more frame, the more distinct it is and looks different. But it won't really be much different to the 100FPS.
Ok, Why remove Resolution? I believe in prefs.ini you can custom set the resolution to whatever you want. Although trying something like windows 1*1 would be stupid, it would work. But it is probably because the most common used Resolutions would be: Normal Screen - 1280*1024 - 1600*1200 - 800*600 - 1024*768 Wide Screen - 1440*900 - 1280*720-800 (depends on screen) - 1360-66*768 And of course theres more for 25"+ screens but they're not all that common and usually a waste of money as you could get a 19" with much better stats for less.
Nicko
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Kilal Destantia
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Posted - 2008.02.22 14:02:00 -
[39]
I noticed the resolutions disappearing as well. I used to use 1680x960 i believe it was in windowed mode as it would fill up almost my entire screen and let me easily use msn still. It disappeared probably a couple weeks ago and now i'm stuck using 1280x960 which is ok but too small for my liking. Used to be much better with the bigger resolution.
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Wild Rho
Amarr GoonFleet
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Posted - 2008.02.22 15:02:00 -
[40]
I've been using 1152x864 for ages as well as it's the perfect resolution for running Eve in windows mode for me with my PC. I can't even see what reason there is to simply remove it in the first place.
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Zeba
Minmatar Pator Tech School
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Posted - 2008.02.22 21:43:00 -
[41]
They zapped the 1280x720 res too. That was the perfect res for multiple windowed accounts on my 1080p lcd. 
Originally by: MM0RPG EVE Review "if you aren't my friend you are my income."
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Kyra Felann
Gallente Noir.
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Posted - 2008.02.22 22:17:00 -
[42]
Originally by: Pottsey Edited by: Pottsey on 21/02/2008 11:35:02 ôLow maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??).ö Not unless you have extremely poor eyes. A normal person can see over 200fps. In fact you donÆt really see in FPS you stream data. There is a difference between 60 and 100fps or even 100 and 200fps its been proven time and time again.
I call BS. Show me this "proof". I say you're 100% full of you-know-what.
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Kyra Felann
Gallente Noir.
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Posted - 2008.02.22 22:24:00 -
[43]
Originally by: Pottsey
"The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft. This simple and specific situation not only proves the ability to percieve 1 image within 1/220 of a second, but the ability to interpret higher FPS."
Flashing something for a brief moment is completely different from comparing a 3d game running at different resolutions. One is seeing how short of at time an image can be displayed and still be seen and the other is how many frames a second it takes before it looks completely fluid to the human eye/brain.
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AlleyKat
Gallente White-Noise
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Posted - 2008.02.22 22:32:00 -
[44]
Your eyes can see every photon - what your brain decides to decode is another matter.
EVE-ONLINE VIDEO-MAKING TUTORIALS |

SirFett
Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.02.22 22:59:00 -
[45]
Edited by: SirFett on 22/02/2008 22:59:53
Originally by: Miner Nicko A movie, DVD or TV Signal (cable or whatever) will NEVER EVER be above 30 FPS because a TV refreshes instantly, while a Monitor refreshes pixel-row by pixel-row... Say you have a 12ms response monitor (slow but common), it'll do the whole screen in roughly 12ms... So that's 1000/12 = 83.33 FPS, but say it's 120Hz so it can normally hit 120... What happens between 83.33-120? You don't see it, your comp will send it, and an FPS Monitor will show that (Fraps is a good one), but it'll only show the max.
lmao here is what it reads to somebody with at least some knowledge in that field :" blablabla Yoghurt because a cammel has 2 humps and therefore is good at collecting fishbones from a pizza box"
hint : crt / lcd you might want to research electron beam , signaling, processing , other stuff / lcd matrix , ccfl frequency then go deeper into tv / monitor diffrences (your going to be suprised)
afterwards maby research how a graphics card works ? then maby you would like to revaluate your post , perhaps also with more precise wording maybe ?
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Pottsey
Enheduanni Foundation
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Posted - 2008.02.23 07:28:00 -
[46]
ôOne is seeing how short of at time an image can be displayed and still be seen and the other is how many frames a second it takes before it looks completely fluid to the human eye/brain.ö No it not. If the eye can see 1 out of 200fps then at 200fps your going see that enemy ship warping in before the person at 100fps. Or the guy run around the corner e.c.t if someone runs past a window in a FPS game at 200fps you have more chance to see them and you see them a split moment before the person at 100fps.
As for completely fluid well 120fps looks more fluid and smooth than 60fps. See below
ôI call BS. Show me this "proof". I say you're 100% full of you-know-what.ö I linked to a 2 documents early on and others linked to more, all explain the eye see s over 100fps. There is a program called FPS Compare v0.2 copyright 2000 Andreas Gustafsson where you can set half the screen to 60fps or whatever and the other half to anything like 100fps. Then you can look at both sides. Cover up the fps numbers and ask anyone else to come in rhe room and say which if any is diffrent. 99% of people say the 100fps is much smoother.
I donÆt have time to search for a link. ItÆs about 340KB and if you havenÆt found it by the time I get home I will upload it to my webspapce. Just remember if you screen refresh is 60hz youÆre not going see a difference between 60fps and 100. But at 60hz you can do 60 v 30 and proof the silly myth away that 30 is the max the eye can see.
Passive shield tanking guide click here |

Vested Interest
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Posted - 2008.02.23 10:08:00 -
[47]
Originally by: Kilal Destantia I noticed the resolutions disappearing as well. I used to use 1680x960 i believe it was in windowed mode as it would fill up almost my entire screen and let me easily use msn still. It disappeared probably a couple weeks ago and now i'm stuck using 1280x960 which is ok but too small for my liking. Used to be much better with the bigger resolution.
Yes! I thought I was going nuts when some of my windowed resolutions disappeared about a month back.
WTF CCP put them back. There is simply not a good available windowed resolution to use on a 1680x1050 LCD now. 1280x1024 overlaps the task bar.
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SoftRevolution
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Posted - 2008.02.23 11:47:00 -
[48]
/sign for not arbitrarily removing resolutions EVE RELATED CONTENT |

Leandro Salazar
The Blackguard Wolves Black Star Alliance
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Posted - 2008.02.23 11:56:00 -
[49]
Originally by: Zeba They zapped the 1280x720 res too. That was the perfect res for multiple windowed accounts on my 1080p lcd. 
That is the one and only resolution I like on my laptop.
And 1152*864 used to be my resolution of choice for ages to until I got some better hardware.
Removing these would definitely a bad idea.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Pottsey
Enheduanni Foundation
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Posted - 2008.02.23 12:01:00 -
[50]
Edited by: Pottsey on 23/02/2008 12:01:04 http://www.dissonance-corp.com/files/fpscmp02.zip is the program that proves the eye can see more then 100fps let alone 30 or 60. Passive shield tanking guide click here |

Dr Shameless
Brutor tribe
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Posted - 2008.02.23 14:30:00 -
[51]
Edited by: Dr Shameless on 23/02/2008 14:33:37 i want a windowed mode where i can drag the window edges to make it as big as i need it or be able to maximize it like a browser window while the program bar is still visible
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swoj
The New Order. United Connection's
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Posted - 2008.02.23 14:45:00 -
[52]
Originally by: Kuolematon
Originally by: Pottsey Not taken a close look at all the resolutions. The one I noticed was 1151x864.
Now what resolution is that and who uses it? With LCD, never!
I use this resolution for playing Eve.
Reasons for this are:
1. I play in Windowed mode, it's easier to manage 2 accounts at once and I can easily move between Eve and my various spread sheets and other applications.
2. 1024x768 is just a bit too small to play
3. 1280x1024 is too big to be able to position my two Eve windows so I can see my overview on one account while I am active on the other.
4. It lands on the performance sweet spot for my PC
Would be really annoying if this resolution got removed. GRanted, one day when I can upgrade my PC (and screen resolution) I might change my res, but right now it's perfect.
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voidvim
Minmatar Genco Interstellar Alcohol Conglomerate
|
Posted - 2008.02.23 16:34:00 -
[53]
/signed Salvaging guide:moon materials guide |

Dimitry Kalashnikov
The Black Fleet
|
Posted - 2008.02.23 17:57:00 -
[54]
Originally by: Pottsey ôYes, and yet you still pay each month. Who is silly now?ö The change hasnÆt gone live yet so itÆs not silly to keep paying.
Not taken a close look at all the resolutions. The one I noticed was 1151x864.
What the hell is that? I've never even seen that resolution before. Removing it I think will upset only one person.
I mean wow, are you just dumb or something? |

Pottsey
Enheduanni Foundation
|
Posted - 2008.02.23 18:11:00 -
[55]
Edited by: Pottsey on 23/02/2008 18:11:26 ôWhat the hell is that? I've never even seen that resolution before. Removing it I think will upset only one person. I mean wow, are you just dumb or something?ö Perhaps before calling someone dumb you should read the thread and notice all the others who use the same resolution. Just because you donÆt use something or are not aware of something does not mean no one else has a use for it.
It wouldnt be as bad if CCP had a decent reason to remove it and told us why. Passive shield tanking guide click here |

Khorin D'tael
Caldari D'tael Contracts
|
Posted - 2008.02.23 18:15:00 -
[56]
LMAO at all the nubcakes getting wound up at Pottsey because he likes a certain resolution.
Get a life ppl FFS if he likes 200 FPS or a resolution you don't so what?
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Pottsey
|
Posted - 2008.03.13 07:25:00 -
[57]
Great the change's are no on the live server. Passive shield tanking guide click here |

Elridia
|
Posted - 2008.03.13 07:56:00 -
[58]
Since when do TFT/LCD screens have FPS. These types of screens have a refresh rate. The FPS is how fast your video card is able to send new frames to the monitor.
FPS, refresh rates, Hz..... I'm getting a headache now
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Pottsey
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Posted - 2008.03.13 08:01:00 -
[59]
öSince when do TFT/LCD screens have FPS. These types of screens have a refresh rate. The FPS is how fast your video card is able to send new frames to the monitor.ö The refresh rate is how many FPS the screen can display. 60hz means the TFT/LCD/CRT updates the screen 60times per second. That in turn means your limited to 60fps.
Passive shield tanking guide click here |

Cypherous
|
Posted - 2008.03.13 08:10:00 -
[60]
All still present and correct here ^^ ---------
Liberty Rogues Website
|

Elridia
|
Posted - 2008.03.13 08:21:00 -
[61]
The refresh rate is a measure of how fast a give pixel can change its full state.
The Hz option listed on TFT/LCD monitors is nothing more than a hack/workaround/cheat on the hardware/software setup that had been used for so long on CRT based screens. 60 is quite often listed for ease of programming.
So in perspective: Gaming capable LCD/TFT would have a refresg rate of 6ms (some are better/worse, this is just for example) at 1000ms/second, you are redrawing the screen a total 166.666 times per second.
There is of course alot more to it than that. LCD/TFT screen suffer from ghosting, while CRT get screen jarring. with many factors contributing to both these effects. Screen BIOS chips, graphic card capabilities, Driver software just for starters.
Now please stop comparing TFT/LCD screens in FPS/Hz ratio's. Your making Jesus cry
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Pacifyer
|
Posted - 2008.03.13 08:50:00 -
[62]
/sign
I used 1280x960 resolution in window mode as it fits to my 1280x1024 desktop resolution leaving taskbar visible. Now I can't play in hi res forced to set lower resolution making EVE small for me. I really don't care about "mechanics" of this crap and I want that back. I play on 1280x1024 TFT monitor connected using DVI cable. Maybe that is a source of problems. But how does that apply on window mode which is not limited by graphics card capabilities?
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Pottsey
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Posted - 2008.03.13 09:33:00 -
[63]
öAll still present and correct here ^^ö Your playing in window mode, try fullscreen.
ôNow please stop comparing TFT/LCD screens in FPS/Hz ratio's. Your making Jesus cryö IsnÆt that how it works? If you have 60hz your limited to 60fps. If you have 75hz your limited to 75FPS. I have newer heard or seen a TFT/LCD or CRT act different from that with V-sync.
ôGaming capable LCD/TFT would have a refresg rate of 6msö They donÆt have a refresh of 6ms they have a response time of 6ms. Refresh and response time are not the same.
Passive shield tanking guide click here |

Kagura Nikon
|
Posted - 2008.03.13 09:44:00 -
[64]
Originally by: Pottsey Edited by: Pottsey on 21/02/2008 11:35:02 “Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??).” Not unless you have extremely poor eyes. A normal person can see over 200fps. In fact you don’t really see in FPS you stream data. There is a difference between 60 and 100fps or even 100 and 200fps its been proven time and time again.
"well boo to you, all my resolutions are still available on sisi" Was that in window mode or fullscreen?
For once potsey is right.
25 Fps is bare MINIMUM to make any human start to notice it as motion, at 35 fps most humans already notice it as motion. But also most humans can clearly notice differences up to 70-80 fps. Some people with braisn higly trained in fast procesing ( Jet fighter pilots , Formula one pilots etc...) have been reported to be easily able to identify differences up to 200 fps.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Thrash Ergent
|
Posted - 2008.03.13 09:55:00 -
[65]
Are there any tangible benefits yielded by making changes to the Eve client's support for various resolutions? If not; leave them alone and go bugger something else up.
I don't mind API issues, mission corruption, extended downtime and the like. That's the price you pay for improvements. No, it's the same old sorts of things that make people like me get all angsty - res removal, alt key, cache dir, fps drop, multi client b0rkage, undock fun, overview nukage... the stupid things. Not enough to ruin my day, but enough for me to think twice about getting any more RL players to join. And enough to make me wonder if I shouldn't have talked five people into parting with $20 a month.
This emo-rage is kind of pointless, so I'll finish up by imploring CCP to reconsider their position on this issue, and to try and avoid making these kinds of mistakes in the future. |

Xank
|
Posted - 2008.03.13 10:36:00 -
[66]
/sign
I don't use any of these resolutions, but i'll sign because i don't see the point in removing them, while they are obviously used by a certain number of people here.
Maybe we can have the real explanation from CCP ?
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Space Harrier
|
Posted - 2008.03.13 10:42:00 -
[67]
The real explanation is that this patch was FUBAR, and half the strange things that have happened for no apparent reason were not intended.
I am sure there will be another patch anytime now issued by CCP to fight the fire and fix the bits that they broke.
This is not the first time patches have introduced quite substantial problems into the game that were not there before but I must say that with this patch the problems seem greater and more numerous than before.
More haste = less speed.
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Apocryphai
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Posted - 2008.03.13 11:08:00 -
[68]
I'm amazed that there's been zero CCP response to this thread.
I used to use 1152x864 on my laptop for EVE since that's the native resolution of the LCD screen. Using any other resolution looks like crap. Windowed mode runs like crap on that laptop - fullscreen was just about playable but if I have to switch to windowed mode then I simply won't be able to play EVE on that machine any more.
I can't afford a new laptop. I'll just find something else to play on the 3 days a week when I'm away from home for work.
If there are technical reasons why they had to remove those resolutions, well that's a shame, but at least have the common courtesy and respect to actually talk to your customers who are getting screwed over by this. ________________________________________________________________
Originally by: Victor Valka What the skull-chick said.
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Willow Whisp
|
Posted - 2008.03.13 11:34:00 -
[69]
Edited by: Willow Whisp on 13/03/2008 11:33:53 Linkage
I'd rather not really crosspost, so I'm just linking. Basically, eve grabs the resolution from your Windows settings. If you are running a different desktop resolution, and the resolution you want isn't listed under the quick-switch right click menu on your taskbar, then EvE won't see it either.
To fix this, set your desktop resolution to the resolution you want eve to display, then you should be able to select the resolution in eve. -- Sig removed, inappropriate content. If you would like further details please mail [email protected] - Cortes ^^ Woo hoo! Yellow Text!... wait... :( |

Jai a'Shanti
|
Posted - 2008.03.13 11:42:00 -
[70]
<signed>
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Franga
|
Posted - 2008.03.13 11:45:00 -
[71]
Nothing wrong with mine. Getting all resolutions.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
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Pottsey
|
Posted - 2008.03.13 12:22:00 -
[72]
ôNothing wrong with mine. Getting all resolutions.ö Are you running in fullscreen? Can you post a screenshot? I wonder why some are losing the setting and some appear to be getting it.
ôTo fix this, set your desktop resolution to the resolution you want eve to display, then you should be able to select the resolution in eve.ö Not working for me which is a shame. Also tried running in window mode then making it full screen but that just crashed the client.
Passive shield tanking guide click here |

Dramund
|
Posted - 2008.03.13 12:27:00 -
[73]
Works fine for me in full screen.
There is some misinformation floating around here. Games don't pull your resolution options from your video card settings, they pull them from your monitor settings. I use manufacturer drivers for mine. Perhaps there is a new problem with the "Standard SVGA Monitor" driver that you can use forever otherwise?
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Kagura Nikon
|
Posted - 2008.03.13 12:54:00 -
[74]
Originally by: Dramund Works fine for me in full screen.
There is some misinformation floating around here. Games don't pull your resolution options from your video card settings, they pull them from your monitor settings. I use manufacturer drivers for mine. Perhaps there is a new problem with the "Standard SVGA Monitor" driver that you can use forever otherwise?
No its from video card. In modern operating systems Monitor drivers dont even exist or are simply ignored by the video card. You can start a system running a GF8800 and on the fly change its monitor 200 times on models that didnt even existed when your windows was installed, nothing will change. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Brazero
|
Posted - 2008.03.13 12:59:00 -
[75]
Originally by: Dr Shameless Edited by: Dr Shameless on 23/02/2008 14:33:37 i want a windowed mode where i can drag the window edges to make it as big as i need it or be able to maximize it like a browser window while the program bar is still visible
I play in window mode to have access to the taskbar goodies, I have a 19" crt and a 19" flatscreen. I use 1280x960 on both and eve in window mode fills the screen from taskbar up.
I have used this for allmost 4 years now. I had to set the resolution manually in NVidia drivers, but ATI drivers have this by default.
Also, I have all the resolutions in the ingame gfx menu I've allways had. No changes here. 1152x864 is also present 
Originally by: Rodj Blake CCP are planning to give Amarrians some "oomph"
Unfortunately, "oomph" is the sound one makes when kicked repeatedly in the ribs.
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Dramund
|
Posted - 2008.03.13 13:02:00 -
[76]
Originally by: Kagura Nikon
No its from video card. In modern operating systems Monitor drivers dont even exist or are simply ignored by the video card. You can start a system running a GF8800 and on the fly change its monitor 200 times on models that didnt even existed when your windows was installed, nothing will change.
Video drivers act as an intermediate in many cases, the monitor ultimately tells the rest what it can and can't support. Scratch the driver thing though I use Plug and Play default and have no problems. I would go with the usual miscellaneous updates; directX, or maybe its a Vista problem. Revenge for boot.ini?
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Mannakin
|
Posted - 2008.03.13 13:38:00 -
[77]
As far as I know, your graphics card uses the information supplied by your monitors EDID (Linkage)
Eve then defaults its allowable resolutions to those of the graphics card.
The change of the location of your settings from ..cache/settings to the ..settings folder that seems to have sneaked in with the latest patch may have something to do with EvE no longer recognising the resolutions that you previously used to use?!
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Ankhesentapemkah
|
Posted - 2008.03.13 19:01:00 -
[78]
Edited by: Ankhesentapemkah on 13/03/2008 19:03:21
Originally by: Jack Jombardo
Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??). There are some problems with TFT (mostly for fast movements) ... but it's not the max FPS ;).
You might get a normal PC-monitor and not try to play on your TV :).
EDIT: taken from http://de.wikipedia.org/wiki/Bildaufl÷sung where your mentioned resultion isn't even shown.
60Hz on CRT monitors can induce nausea due to the flickering overloading your visual cortex, which makes your brain believe the body is being poisoned as poison is associated with disorientation. Serious. On TVs the effect is not that bad due to a different coating that lights up longer, thus less flickering.
And I want 1152x864 back.
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Fyrewyre
|
Posted - 2008.03.13 19:22:00 -
[79]
Ghayest topic EVAR!! "Never let anyone stop you having fun"
Mad Snoz, leeds |

Wensbane
|
Posted - 2008.03.13 19:28:00 -
[80]
Originally by: Ankhesentapemkah
And I want 1152x864 back.
So do I... 
/signed
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Vincent Lionhart
|
Posted - 2008.03.13 19:44:00 -
[81]
Originally by: Jack Jombardo Edited by: Jack Jombardo on 21/02/2008 08:15:48 erm sorry but .. 800*600 (SVGA) 1024*768 (XGA) 1280*1024 (SXGA) are the normal non-TFT resulutions.
Low maximum FPS of a TFT? 60 FPS is max, a humans eye can't see any differenc over 35 (or was it 25??). There are some problems with TFT (mostly for fast movements) ... but it's not the max FPS ;).
You might get a normal PC-monitor and not try to play on your TV :).
EDIT: taken from http://de.wikipedia.org/wiki/Bildaufl÷sung where your mentioned resultion isn't even shown.
Are you ********? I know the difference between 25 and 60 fps and 100 fps. Go play some FPS.
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Cybele Lanier
|
Posted - 2008.03.13 20:24:00 -
[82]
Edited by: Cybele Lanier on 13/03/2008 20:30:33 1152 x 864 was perfect for my monitor. As of today, I can now choose between "hopelessly cramped" and "can't read the text without squinting" sizes. My desktop is also set at that size, and even changing back and forth didn't help.
Signed.
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Kagura Nikon
|
Posted - 2008.03.13 20:27:00 -
[83]
Originally by: Dramund
Originally by: Kagura Nikon
No its from video card. In modern operating systems Monitor drivers dont even exist or are simply ignored by the video card. You can start a system running a GF8800 and on the fly change its monitor 200 times on models that didnt even existed when your windows was installed, nothing will change.
Video drivers act as an intermediate in many cases, the monitor ultimately tells the rest what it can and can't support. Scratch the driver thing though I use Plug and Play default and have no problems. I would go with the usual miscellaneous updates; directX, or maybe its a Vista problem. Revenge for boot.ini?
The monitor itself yes has teh last word. But monitor drivers no, because they run at client side (the CPu is client on this operation) and can and ARE usually completely ignored and overrriden by VGA drivers. So not havving the monitor drivers have no difference as of modern systems. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Xonkra
|
Posted - 2008.03.13 20:30:00 -
[84]
still running at 800x480 on my eee-pc here
ATTENTION DUELISTS !
MY HAIR IS ASSAULTING YOU AND MY VOICE GIVES ME SUPER STRENGTH!!! |

Yakoff
|
Posted - 2008.03.13 20:30:00 -
[85]
Originally by: RaTTuS well boo to you, all my resolutions are still available on sisi 1024x768 1152x864 1280x1024 1600x1200 1680x1050 1920x1200 1920x768 .. so not sure what is what
Is that in metric, or english? Or did the icelanders create their own form of measuring, all together.
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Kagura Nikon
|
Posted - 2008.03.13 20:31:00 -
[86]
Originally by: Mannakin As far as I know, your graphics card uses the information supplied by your monitors EDID (Linkage)
Eve then defaults its allowable resolutions to those of the graphics card.
The change of the location of your settings from ..cache/settings to the ..settings folder that seems to have sneaked in with the latest patch may have something to do with EvE no longer recognising the resolutions that you previously used to use?!
yes, use the info from the MONITOR, not Monitor drivers. But even that means nothign if EVE client code simply request Direct X a specific size of render buffer that is only from a very small list.
There is no real technical limitation that would make you unable to use ANY resolution that the monitor reports to your video card as available. Only reason possible is simply administrative, reduce the time and work needed to test and correct visual bugs (layout mostly) that appear only at specific resolutions. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Zeba
|
Posted - 2008.03.13 20:33:00 -
[87]
I'd like my 1280x720 resolution back plz CCP. It was perfect for multiple windowed accounts on my 1080p lcd.  --------------------- Q: WTF! Why?! A: Because I can. --------------------- |

Cypherous
|
Posted - 2008.03.13 20:38:00 -
[88]
Originally by: Pottsey öAll still present and correct here ^^ö Your playing in window mode, try fullscreen.
Why would i do that, playing fullscreen means i can't properly interact with my dual clients and all the other applications i use i have no gain from fullscreen. ---------
Please visit your user settings to re-enable images. Liberty Rogues Website
|

Wensbane
|
Posted - 2008.03.13 21:18:00 -
[89]
Originally by: Cypherous
Originally by: Pottsey ”All still present and correct here ^^” Your playing in window mode, try fullscreen.
Why would i do that, playing fullscreen means i can't properly interact with my dual clients and all the other applications i use i have no gain from fullscreen.
Yes, but the point is that those of us who actually play in fullscreen, have lost access to some common (and very important) resolutions.
At this point, I see myself forced to either buy a new (and obviously expensive) monitor or give up on EVE completely, this is not an acceptable situation.
Please understand that I do not mean to sound selfish, and I'm well aware that CCP may save a lot of money by disabling lower resolutions, since, like someone else already pointed out in this topic, it will "reduce the time and work needed to test and correct visual bugs", but is it really worth it?
One would think that they would avoid shooting clients in the back like this, it only generates angry complaints, which lead to bad publicity. Most MMOs out there offer a wide range of resolutions, to suit the needs of all clients (yes even those with older rigs), I really can't see why it should be any different around here...
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Kharadran Sullath
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Posted - 2008.03.13 21:31:00 -
[90]
Edited by: Kharadran Sullath on 13/03/2008 21:31:36
Originally by: 1.1 Patch Notes
- You may no longer select a resolution lower than 1024 x 768 px.
Epic fail? Or did I miss something? ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Ankhesentapemkah
|
Posted - 2008.03.13 21:56:00 -
[91]
signed, need 1152x864.
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Kagura Nikon
|
Posted - 2008.03.13 22:25:00 -
[92]
Originally by: Cypherous
Originally by: Pottsey ”All still present and correct here ^^” Your playing in window mode, try fullscreen.
Why would i do that, playing fullscreen means i can't properly interact with my dual clients and all the other applications i use i have no gain from fullscreen.
Fullscreen increases performance drmatically, direct X dont have to ahdnle context switch on owner of the frame buffer, so less SO calls , less load on drivers. Much better performance. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Neena Valdi
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Posted - 2008.03.13 22:33:00 -
[93]
On the new videocards you won't see any significant difference performance-wise between fullscreen and windowed mode. 5 fps drop when you have over hundred fps doesn't matter at all.
P.S. Back on topic for nVidia cards you can add any custom resolution in your videocard settings. Im personally using widescreen "20 with 1680x1050 screen, but since I only play in a windowed mode I've added 1680x1000 resolution in order to be able to see the taskbar.
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Aeo IV
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Posted - 2008.03.14 04:45:00 -
[94]
/signed
comeon CCP, don't nerf our montiors
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Raskor
|
Posted - 2008.03.14 05:30:00 -
[95]
I don't know what it is but the "non standard" resolutions for me have vanished many months ago, including 1152 x 864. I am running EVGA 8800 GTS 640MB (now 2 in SLI).
In any event, sure enough I updated the patch and it borked all my settings.
What I found is to change the desktop resolution to 1152 x 864, launch EVE and then that option appears. Select it and exit EVE. Change desktop back to 1280x1024 and then launch eve. Now when I open the display tab it says 1024x768, but it's clearly sized at 1152x864.
I use this "oddball" resolution because it feels like the optimal window size for a 1280x1024 monitor when running 2 copies of EVE in window mode.
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Aldelphius
|
Posted - 2008.03.14 06:08:00 -
[96]
For people missing resolutions running windowed on a TFT, check to se what your refresh rate is set to. once I changed mine to 60Hz from 59Hz, all my windowed settings came back :)
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Lord Fitz
|
Posted - 2008.03.14 06:19:00 -
[97]
Originally by: Ankhesentapemkah signed, need 1152x864.
Um, have 1152x864 ?
Note the version in the top left = trinity 1.1
It reads this from your windows settings, if you don't have it listed as an option to set your windows desktop to, Eve will not see it. Mine had it there by default.
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Cybele Lanier
The Graduates Brutally Clever Empire
|
Posted - 2008.03.14 10:01:00 -
[98]
Originally by: Lord Fitz It reads this from your windows settings, if you don't have it listed as an option to set your windows desktop to, Eve will not see it. Mine had it there by default.
My windows setting does have 1152 x 864, and I use it as the default. Still not showing up in EVE, though.
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Wensbane
GeoCorp. Paxton Federation
|
Posted - 2008.03.14 13:34:00 -
[99]
Originally by: Lord Fitz
Originally by: Ankhesentapemkah signed, need 1152x864.
Um, have 1152x864 ?
Note the version in the top left = trinity 1.1
It reads this from your windows settings, if you don't have it listed as an option to set your windows desktop to, Eve will not see it. Mine had it there by default.
For the 100th time (for all those who just skip to last page), 1152x864 is available in WINDOWED MODE, not FULLSCREEN.
You can do anything you want, add it as a custom resolution to your display list, set your desktop to it by default, WHATEVER, and it will not be present in EVE-O, unless CCP decides to add it back into the list.
If you want to help those of us who can't play now, please sign the petition, but don't tell us that the resolutions are available. 
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Kieran Jarnush
Opus Iocus
|
Posted - 2008.03.14 13:44:00 -
[100]
i want to be able to use 1152x864 in FULLSCREEN mode aswell, please add it to the list again.
so /signed
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Pottsey
Enheduanni Foundation
|
Posted - 2008.03.14 19:40:00 -
[101]
This is great since came home today after the hotpatch and now I cannot run any setting in fullscreen with Premium Graphics. Classic mode works ok. Only nto sure how to change back to classic mode. Premium Graphics crashÆs in full screen before the logging page. Passive shield tanking guide click here |

Norifur
|
Posted - 2008.05.23 09:20:00 -
[102]
Edited by: Norifur on 23/05/2008 09:20:09 hi,
is there a way to play EVE in Window-Mode (maximized with no Borders) ... I hate fullscreen because I have two Screens and Window-Mode makes it easy to switch into the browser an back again or any other type of software that is running on my secound screen ... I've seen this mode on WoW and I realy liked it ... if it doesn't exists ... pls add it ...
any help/info on this is welcome ... thx
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Benco97
|
Posted - 2008.05.23 09:54:00 -
[103]
I used to play at 800x480 on my Eee-701, Does this mean it'll no longer run?
Originally by: Kirjava This man speaks the truth, when he farts we count the length in seconds and make squillions buying winning lottery tickets.
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Heroldyn
|
Posted - 2008.05.23 10:04:00 -
[104]
i support re-enabling any resolutions that *may* have been excluded. i dont see the point in excluding certain resolutions anyways.
is that so that stupid people dont accidently select a wrong one ?
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Tzar'rim
|
Posted - 2008.05.23 11:40:00 -
[105]
Edited by: Tzar''rim on 23/05/2008 11:41:23 EVE makes use of the allowed windows resolutions, if you manually add a certain resolution to your videocard settings and then restart EVE yuu can choose that res. I added 1600x1000, my monitor is 1680x1050 but I wanted an almost full screen windowed mode to run multiple accounts.
It's not rocket science.
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Lee Malone
|
Posted - 2008.05.23 11:54:00 -
[106]
There is a pretty simple solution to the problem here
Upgrade!
Not that expensive..
|

mcSpeedfreak
Draconis Cooperation Southern Cross Alliance
|
Posted - 2008.05.23 12:00:00 -
[107]
Edited by: mcSpeedfreak on 23/05/2008 12:00:07 there are tools out there that enable you to maximise a windowed client to full screen without the frame. so it looks full screen but isnt. ( very useful for mutli monitor setups).
if you now complain about fps drop because of window mode you mightt want to think about a decent graphic adaptor.
not sure if its ok to post links in this forum , so i wont.. there is google.
evemover or eve launcher HELP my monitor isnt working is it turned on? Yes.. ok can you turn it off? Oh thanks .. that did it.. - based on a true story |

RaTTuS
BIG
|
Posted - 2008.05.23 12:03:00 -
[108]
If you use NVidia cards you can use their software to setup custom resolutions - eve wil use those -- BIG Lottery, BIG Deal, InEve 5th Anniversary Lottery
|

Skogen Gump
|
Posted - 2008.05.23 12:20:00 -
[109]
AFAIR, The Resolution list displayed by EVE is determined by your graphics driver - I've added custom resolutions before to play in a window on my 24" widescreen and they've always been available in the selection.
Have you recently updated your drivers ?
Another check I guess, can you change to the missing resolution on your Desktop ?
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