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Noden Vorpalstar
Gallente THE KNIGHTS OF POLARIS
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Posted - 2008.02.27 02:23:00 -
[1]
Over the past few days I have been tossing the idea of anti-piracy around in my mind. And of course I came to the conclusion that because I really do not know the answer to my question I will ask here. So with out further delay here are the questions...
If a pilot engages a known pirate with out being targeted first himself and fires first does he take a security hit? Does he too become a criminal as well with a bounty? Can he be destroyed by Concord for this attack?
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 02:25:00 -
[2]
Anyone who is below -5.0 security status is free game, basically
Just know that they know that too and will sometimes even take advantage of it 
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Dai Nau
Mothership Connection Inc. GoonSwarm
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Posted - 2008.02.27 02:25:00 -
[3]
Edited by: Dai Nau on 27/02/2008 02:25:06 no you can shoot pirates
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.27 02:32:00 -
[4]
You can engage any outlaw at any time without issue.
Bear in mind that not all pirates have outlaw status .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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TheSystem
Brutally Clever Empire
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Posted - 2008.02.27 02:38:00 -
[5]
Why do people hate pirates so much? 
You know by popping their ship you're still destroying their hard earned assets as well, so you're no different than a pirate yourself. If you really want to be anti-pirate why not help people learn to avoid stupid decisions and situations that would put them in obvious danger? 
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 02:40:00 -
[6]
This game needs more people willing to Anti-Pirate TBH. I've done it quite a few times and it's actually quite exciting, if costly... 
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Olleybear
Red Dwarf Mining Corps Rule of Three
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Posted - 2008.02.27 03:30:00 -
[7]
A pirate and an outlaw are two separate things. An outlaw you can shoot freely in both low sec and hi sec, a pirate you may not be able to.
To better explain, to become an outlaw means your sec status is -5.0 to -10.0. A person with a sec status in this range will flash on your screen red and you can shoot this person without fear of a concord response. Both pirates, anti-pirates, mercenaries, and corporations starting a war without declaring it may have people with this sec status.
A pirate usually, but not always, has a sec status of -5.0 to -10.0. The pirate is defined by his actions and not his sec status. So pirates can and do have sec status's from -4.9 all the way into positive sec status. Attacking anyone first with a sec status of -4.9 up into positive sec status in hi sec, concord will respond. In low sec, attacking people with these sec status's first will flag You as an outlaw even if they have a bounty.
Of course you may respond to someone firing on you without penalty no matter if your in low sec or hi sec.
Real world examples:
You are flying in 0.5 to 1.0 space, you see a person with a -4.5 sec status and bounty at a gate. If you shoot this person first you will get a sec hit and Concorded. If this person shoots you first, he will turn flashy red on your screen, be concorded, and you are free to fire on him without being concorded yourself.
You are flying in low sec ( 0.4 to 0.1 ), you see the same guy above, you attack him first, you will become globally flagged as a criminal, your sec status will lower, you will NOT get concorded while staying in low sec but gate/station guns will fire on you until your 15minute global flag runs out. ( Concord does not exist in low sec )
You see a -5.2 anywhere in the eve universe, you can shoot him without any reprocussions.
The only exceptions to not getting concorded by shooting a person in hi sec that is not -5 or below, is if you are at war with their corp or they destroyed your ship at an earlier date and you have killrights.
<<< From one warrior to another: Whether you fight with me or against me, the willingness to fight makes us brothers. >>> |

Viktor Fyretracker
Caldari Worms Corp
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Posted - 2008.02.27 03:37:00 -
[8]
i think to people of certain sec status(as in high enough sec status) should be able to buy from concord a pirate hunting permit(or whatever the proper name for such is, they had them in the age of sail IRL) and hunt anyone below a certain sec status without sec status hits. however all kills would have to happen in .4 or lower.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2008.02.27 03:37:00 -
[9]
Originally by: Rawr Cristina This game needs more people willing to Anti-Pirate TBH. I've done it quite a few times and it's actually quite exciting, if costly... 
It needs some working mechanics to encourage it. I've got nothing against piracy, but I do think the whole game would be better off with say, a half-way decent bounty system, or a better security hit system. I've always had a vague hope that Faction Warfare might address some of this, but it's hard to be optimistic about it. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 03:54:00 -
[10]
Originally by: Tsanse Kinske
Originally by: Rawr Cristina This game needs more people willing to Anti-Pirate TBH. I've done it quite a few times and it's actually quite exciting, if costly... 
It needs some working mechanics to encourage it. I've got nothing against piracy, but I do think the whole game would be better off with say, a half-way decent bounty system, or a better security hit system. I've always had a vague hope that Faction Warfare might address some of this, but it's hard to be optimistic about it.
I think the fact that MOST people who call themselves anti-pirates do so for the compeltely wrong reasons (usually hate) isn't helping either. The general attitude is that they're all idiots and to an extent I agree 
I love Pirates 
I do agree though, If anything there shouldn't be a sec status hit for shooting ANYONE under 0.0 (or perhaps -1.0 to leave some room for honest mistakes) security status.
Bounties don't really work at the moment since they require podding - which is pretty much impossible to do in Low-sec because anyone with any substantial bounty is going to know how to Instawarp when their ship blows up. A bounty tied to particular ships might work better, but one would need a system to stop it being exploited easily.
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Siriyana
Astrum Contract Services Group
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Posted - 2008.02.27 05:20:00 -
[11]
A pirate is defined by their actions. They kill specifically for the money. They try to earn money with their kills and by killing as many people as effectively as possible they will ensure that this happens. It's a business.
An outlaw is defined by game mechanics. Game mechanics state that aggressive actions will result in negative security gain. This means the more negative actions you take, the lower your security status goes. Once you hit -5.0, you are an outlaw.
Anything that is flashing red to you is fair game. Either they have aggressed you or they are an outlaw or have a criminal timer or what have you.
Flashy red, kill it dead.
There are, however, lots of outlaws and people with low security who are NOT pirates, but are murderers. Some of these people don't even check wrecks or don't worry about it. They kill to kill, and they do it within the bounds of the game mechanics. Maybe they're doing it to control territory or to persuade people to go away, maybe they do it just for fun. Maybe they do it to keep at a constant state of PvP practice. They will kill pirates, carebears, anybody they think they -can- kill. Murderers are not pirates and pirates are not always murderers. If a pirate never kills and only ransoms all the time and does so successfully, they might never have to kill a ship ever. :) ----- CEO, Astrum Contract Services Group ACSG Open For Recruitment (AU/AsiaPac/Late Night PST) |

ghosttr
Amarr ARK-CORP RONA Alliance
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Posted - 2008.02.27 05:40:00 -
[12]
I have some ides on this as well. You can read them here, and abounty bounty hunting here
My Blog |

Siadyu
Amarr Eve University Ivy League
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Posted - 2008.02.27 05:54:00 -
[13]
Quote: Why do people hate pirates so much?
In societies that lack a centralized power to enforce order, people rely on informal codes of honor to ensure their personal security. The lowest tier of social status is usually reserved for people who willfully dishonor themselves. In Eve, this would be things like: -pirates -scammers -alliances that don't protect their pets -corporations that turn on their alliances -most forms of cheating/EULA violation
Pirates don't declare their hostile intentions, attacking under a cloak of deceit. They waylay strangers who have not offered any personal offense. They extort using the threat of force. They prey on the weak or even helpless, failing to allow a fight on even terms. They kill those who are in their power instead of protecting them.
While pirates are by no means necessarily the most dishonorable of dishonorables, it is only natural that they should be shunned or even hated by many.
In every society, there will also be individuals who resent rigid codes of behavior and would secretly or not-so-secretly prefer a world in which they could do as they wished. So it is also inevitable that there will be those who love pirates, even though they are not pirates themselves.
Quote: You know by popping their ship you're still destroying their hard earned assets as well, so you're no different than a pirate yourself.
Hrm...I don't see how this could be. Unless you literally hound someone out of the game, attacking someone who has dishonored themselves is offering them an opportunity for redemption.
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 07:09:00 -
[14]
Edited by: Rawr Cristina on 27/02/2008 07:09:55
On the thought of Piracy/Antipiracy and whatnot, I was prompted to Post This Thread which you should all definately look at and comment on 
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