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HEY LISTEN
i swear this is true
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Posted - 2008.04.08 19:48:00 -
[211]
Edited by: HEY LISTEN on 08/04/2008 19:47:56
Originally by: Goumindong No, i say that we will get blobbed because its how the game works. Taking steps to not lose ships is simple common sense. Ive not said we haven't tried it, ive said it hasn't worked and that we don't bother [because it doesn't work]
So you claim that not bothering to do is not the same as not doing, on what planet?.
PS: TI/BE fly ravens + tackle for the most part and very rarely fly nano fleets but they do fine against all comers like a lot of other good pvp corps/alliances.
Like i say you want a nerf cos its easier than actually learning things, like most lazy gamers.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:06:00 -
[212]
Edited by: Goumindong on 08/04/2008 20:15:05 I said we don't bother, not that it hasn't been tried. There is a difference.
Now, are you going to provide proof, or are you going to keep arguing for the invisible dragon in your garage?
Quote:
PS: TI/BE fly ravens + tackle for the most part and very rarely fly nano fleets but they do fine against all comers like a lot of other good pvp corps/alliances.
BE camps gates in cloaking ravens, cloaks being another thing that has a number of issues.
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Phoibos
North Face Force
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Posted - 2008.04.08 20:14:00 -
[213]
same old story the nerf story
One thing that alot of people that hate nanoships forget is WHY people use nanos! its really damn clear why.....its the only effective way to get inside moste of the alliance space in eve....without getting killed in the first few jumps, if your in a small tanked gang.
You get camped in becuse your slow, you get outnumbered very fast and killed becuse your ship is tanked and slow. There is no tactical advanteged of anykind that a small-tanked gang can use effectively ingame today. You wont even able to move around in 0.0 today if your not speed tanked or belong to a alliance.
And I'm sure even alliance people can understand why many players dont want to be part of a alliance when your a pvp player.
The game simply lag tooooo much its NOT enjoyable in anyway when it comes down to fleetfights its really nothing you can do your in the hands of the lag I'm not spending my reallife ISK being stuck for hours in a system just becuse I had to join a pvp alliance to even do pvp becuse they nerfed speed thats my opinion and I'm sure I'm not alone
I think its time to focus on the real problem here and that is stop pushing the game in to a Giant battle party were 30% dies of lag and the other 70% get doomsday wakeup ccp\nanohaters eveonline can't managed the fleetfightes or large numbers of players in local verywell and thats a understatement. And still it seems the scermish warfare part of the game get hit by the NERF time after time( btw also a working part of the game with less LAG)and its not just nano's its the idea of balancing the game to perfection that will kill the game I think if it continues like this....
so once more ccp don't give me something you can't offer....... its a shame that you talk about nerfing nanos in the latest live-dev-blog when thats a part of the game that create less lag for the player and you know it!!!

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HEY LISTEN
i swear this is true
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Posted - 2008.04.08 20:14:00 -
[214]
Originally by: Goumindong I said we don't bother, not that it hasn't been tried. There is a difference.
Now, are you going to provide proof, or are you going to keep arguing for the invisible dragon in your garage?
If you wanna start go for the BE/TI kb for one they use ravens (mostly) and cloaks or you can go on the nano****s kb and look for whats been killing them and its not all nano ship by far. Im sure if you troll it long enough you will find a few examples where nano fleets got a few kills but mostly it will be TI pwning in non nano ships.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:16:00 -
[215]
Originally by: Phoibos
One thing that alot of people that hate nanoships forget is WHY people use nanos! its really damn clear why.....its the only effective way to get inside moste of the alliance space in eve....without getting killed in the first few jumps, if your in a small tanked gang.
Asked and answered, the alliance gangs just blob up nanos instead.
Vote Goumindong for CSM |

HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 20:19:00 -
[216]
Edited by: HEY LISTEN on 08/04/2008 20:26:56
Originally by: Goumindong
Originally by: Phoibos
One thing that alot of people that hate nanoships forget is WHY people use nanos! its really damn clear why.....its the only effective way to get inside moste of the alliance space in eve....without getting killed in the first few jumps, if your in a small tanked gang.
Asked and answered, the alliance gangs just blob up nanos instead.
So its not nano its just the standard eve players mentality of blobbing, deal with it bud your in goon remember .
PS: blobbing causes lag and lag is the nano ships worst enemy thats why they do not like flying in large blobs.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:27:00 -
[217]
Originally by: HEY LISTEN
Originally by: Goumindong
Originally by: Phoibos
One thing that alot of people that hate nanoships forget is WHY people use nanos! its really damn clear why.....its the only effective way to get inside moste of the alliance space in eve....without getting killed in the first few jumps, if your in a small tanked gang.
Asked and answered, the alliance gangs just blob up nanos instead.
So its not nano its just the standard eve players mentality of blobbing, deal with it.
PS blobbing causes lag and lag is the nano ships worst enemy.
No, it is nanos because there is no reasonable way to kill them.
Vote Goumindong for CSM |

HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 20:31:00 -
[218]
Edited by: HEY LISTEN on 08/04/2008 20:34:35
Originally by: Goumindong
Of the last 30 or so nano-losses on the triumvirate killboard about three didn't come from nano-gangs. And only TWO didn't have a nano-ship on the mail[How the vagabond died to an eos, the world will never know, im banking on stupidity, or why the nano-cerb decided to engage a paladin and myrmidon with no backup]
Actually it confirms how many alliances suck tbh as you needed to use the 2 largest and best pvp alliances in game to prove how many other do not have a clue how to build a good gang or team. Did you check the TI/BE kb cos they own all in a mixed BS, ewar, tackle fleet with cloaks .
Originally by: Goumindong
No, it is nanos because there is no reasonable way to kill them.
You have been shown several ways to kill them and disproved none, other than claiming to have tried it and failed when your KB stats show nothing of the sort. Proof or stfu i believe you said?, well its your turn now so show me these mixed fleets you lost to 50 nano blobs.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:37:00 -
[219]
Originally by: HEY LISTEN
Originally by: Goumindong
Of the last 30 or so nano-losses on the triumvirate killboard about three didn't come from nano-gangs. And only TWO didn't have a nano-ship on the mail[How the vagabond died to an eos, the world will never know, im banking on stupidity, or why the nano-cerb decided to engage a paladin and myrmidon with no backup]
Actually it confirms how many alliances suck tbh as you needed to use the 2 largest and best pvp alliances in game to prove how many other do not have a clue how to build a good gang or team. Did you check the TI/BE kb cos they own all in a mixed BS, ewar, tackle fleet with cloaks .
Yes. The BE method of abusing cloaks and combining high speed long range webs with long range DPS and ewar is very effective at camping gates.
Not at killing nano-gangs.
Also, tri is a terrible alliance.
Have you ever thought that its not them, but is instead the mechanics? Hell, go check razors board as well, all of it only confirms the problem.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:39:00 -
[220]
Originally by: HEY LISTEN
You have been shown several ways to kill them and disproved none, other than claiming to have tried it and failed when your KB stats show nothing of the sort. Proof or stfu i believe you said?, well its your turn now so show me these mixed fleets you lost to 50 nano blobs.
do you understand the difference between a positive and negative claim?
Vote Goumindong for CSM |

HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 20:44:00 -
[221]
Originally by: Goumindong
Originally by: HEY LISTEN
You have been shown several ways to kill them and disproved none, other than claiming to have tried it and failed when your KB stats show nothing of the sort. Proof or stfu i believe you said?, well its your turn now so show me these mixed fleets you lost to 50 nano blobs.
do you understand the difference between a positive and negative claim?
Yes i do, you say you have tried a mixed logistic, dps, ewar fleet with good skilled pilots (a positive claim) but failed, and lost to a 50 man nano blob and i say proof or stfu.
While you normaly stick to negative claims about things you normaly have no idea about.
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 20:55:00 -
[222]
Originally by: Goumindong Yes. The BE method of abusing cloaks and combining high speed long range webs with long range DPS and ewar is very effective at camping gates.
Not at killing nano-gangs.
Also, tri is a terrible alliance.
Have you ever thought that its not them, but is instead the mechanics? Hell, go check razors board as well, all of it only confirms the problem.
TRI are good pvpers and pound for pound better than GS by far. BE kill all forms of gangs including nano and use cloaks to be able t fight while massively outnumbered in local, its not abuse as it really screws with locking time and on a BS that a big hit when fighting outnumbered 4 or 5-1.
And if its the game mechanics and TRI are a terrible alliance why are their gangs not getting owned by other nano gangs as you seem to think (wrongly so) that nano is the only thing that can kill nano and others can fly them just as well?.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:55:00 -
[223]
Originally by: HEY LISTEN
Originally by: Goumindong
Originally by: HEY LISTEN
You have been shown several ways to kill them and disproved none, other than claiming to have tried it and failed when your KB stats show nothing of the sort. Proof or stfu i believe you said?, well its your turn now so show me these mixed fleets you lost to 50 nano blobs.
do you understand the difference between a positive and negative claim?
Yes i do, you say you have tried a mixed logistic, dps, ewar fleet with good skilled pilots (a positive claim) but failed, and lost to a 50 man nano blob and i say proof or stfu.
While you normaly stick to negative claims about things you normaly have no idea about.
Why should i work to prove your claim?
Also, you can't have evidence of a mixed gang not killing a nano gang, that is a negative claim. Where are the killmails of the mixed gang not killing the nano gang! Oh wait, when you don't kill things you don't generate killmails!
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 20:56:00 -
[224]
Originally by: HEY LISTEN
Originally by: Goumindong Yes. The BE method of abusing cloaks and combining high speed long range webs with long range DPS and ewar is very effective at camping gates.
Not at killing nano-gangs.
Also, tri is a terrible alliance.
Have you ever thought that its not them, but is instead the mechanics? Hell, go check razors board as well, all of it only confirms the problem.
TRI are good pvpers and pound for pound better than GS by far. BE kill all forms of gangs including nano and use cloaks to be able t fight while massively outnumbered in local, its not abuse as it really screws with locking time and on a BS that a big hit when fighting outnumbered 4 or 5-1.
And if its the game mechanics and TRI are a terrible alliance why are their gangs not getting owned by other nano gangs as you seem to think (wrongly so) that nano is the only thing that can kill nano and others can fly them just as well?.
Their gangs are getting killed by other nano gangs...
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 21:01:00 -
[225]
Originally by: Goumindong
Originally by: HEY LISTEN
Originally by: Goumindong Yes. The BE method of abusing cloaks and combining high speed long range webs with long range DPS and ewar is very effective at camping gates.
Not at killing nano-gangs.
Also, tri is a terrible alliance.
Have you ever thought that its not them, but is instead the mechanics? Hell, go check razors board as well, all of it only confirms the problem.
TRI are good pvpers and pound for pound better than GS by far. BE kill all forms of gangs including nano and use cloaks to be able t fight while massively outnumbered in local, its not abuse as it really screws with locking time and on a BS that a big hit when fighting outnumbered 4 or 5-1.
And if its the game mechanics and TRI are a terrible alliance why are their gangs not getting owned by other nano gangs as you seem to think (wrongly so) that nano is the only thing that can kill nano and others can fly them just as well?.
Their gangs are getting killed by other nano gangs...
Some by nano gangs i agree but others by other types of gangs but i suppose you ignore those.
Im still waiting for the uber blob nano fleet that killed your logistic mixed fleet. link pls .
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Wesley Baird
D00M. Triumvirate.
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Posted - 2008.04.08 21:08:00 -
[226]
Originally by: Goumindong And only TWO didn't have a nano-ship on the mail[How the vagabond died to an eos, the world will never know, im banking on stupidity, or why the nano-cerb decided to engage a paladin and myrmidon with no backup]
Twas my nano-cerb, first it was a nano-myrm! I had him down to 15-20% armour...and I didnt want to let go...secondly, he had faction webs...which I didnt discover until way too late!!!
Was a fun fight though...the Paladin really ended my day though...
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 21:10:00 -
[227]
Edited by: Goumindong on 08/04/2008 21:11:53 Edited by: Goumindong on 08/04/2008 21:11:14
Originally by: Wesley Baird
Originally by: Goumindong And only TWO didn't have a nano-ship on the mail[How the vagabond died to an eos, the world will never know, im banking on stupidity, or why the nano-cerb decided to engage a paladin and myrmidon with no backup]
Twas my nano-cerb, first it was a nano-myrm! I had him down to 15-20% armour...and I didnt want to let go...secondly, he had faction webs...which I didnt discover until way too late!!!
Was a fun fight though...the Paladin really ended my day though...
There you go, one of them had a non-nano ship on the mail.
/me waits for the vagabond pilot to pipe in that it was a skirmish linked nano-eos.
Originally by: HEY LISTEN
Some by nano gangs i agree but others by other types of gangs but i suppose you ignore those.
Im still waiting for the uber blob nano fleet that killed your logistic mixed fleet. link pls .
We didn't die. We just didn't kill the nano-gang. Since the nano-gang needs to have something to kill it not just drive it off in order to be balanced.
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 21:18:00 -
[228]
Edited by: HEY LISTEN on 08/04/2008 21:25:22
Originally by: Goumindong
We didn't die. We just didn't kill the nano-gang. Since the nano-gang needs to have something to kill it not just drive it off in order to be balanced.
And cos of that you "conveniently " have no kb links for proof.
And even if your not totaly full of crap (yea right like anybody is gonna believe you after the dreamer crap you have posted on other threads) your lack of skillful tacklers cost you kills not anything else.
Im tired of talking to a skilless liar go away your no longer interesting.
If i get a ban for saying this fine its worth it.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 21:32:00 -
[229]
So, you aren't going to prove your positive claim? I thought you were an uber pvper?
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 21:36:00 -
[230]
Originally by: Goumindong So, you aren't going to prove your positive claim? I thought you were an uber pvper?
I HAD PROOF BUT MY DOG ATE IT....
See i can do it as well.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 22:28:00 -
[231]
Except that i never made a positive claim, there is nothing to prove.
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 22:35:00 -
[232]
Originally by: Goumindong Except that i never made a positive claim, there is nothing to prove.
Apart from the unprovable logistic mixed gang you took no losses and killed no ships with so have no proof.         
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 22:41:00 -
[233]
No really, ive been on inty ops with the same results. Sometimes nothing happens.
But really, you seem to think that these gangs are going to kill everything, so please some evidence.
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 22:46:00 -
[234]
Originally by: Goumindong No really, ive been on inty ops with the same results. Sometimes nothing happens.
But really, you seem to think that these gangs are going to kill everything, so please some evidence.
Im sure i said that they are one of the many ways to combat nano gangs......
Stop lying about your logistics mixed fleet xp and stop lying about things i have said.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 22:50:00 -
[235]
Originally by: HEY LISTEN Edited by: HEY LISTEN on 08/04/2008 22:47:26
Originally by: Goumindong No really, ive been on inty ops with the same results. Sometimes nothing happens.
But really, you seem to think that these gangs are going to kill everything, so please some evidence.
Im sure i said that they are one of the many ways to combat nano gangs......
Stop lying about your logistics mixed fleet XP and stop lying about and twisting things i have said.
If they are one of the ways to combat nano gangs surely they generate many nano-gang kills.
As do these other ways to combat nano-gangs...
But where are the kills.
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HEY LISTEN
i swear this is true
|
Posted - 2008.04.08 23:11:00 -
[236]
Originally by: Goumindong
Originally by: HEY LISTEN
Originally by: Goumindong No really, ive been on inty ops with the same results. Sometimes nothing happens.
But really, you seem to think that these gangs are going to kill everything, so please some evidence.
Im sure i said that they are one of the many ways to combat nano gangs......
Stop lying about your logistics mixed fleet XP and stop lying about and twisting things i have said.
If they are one of the ways to combat nano gangs surely they generate many nano-gang kills.
As do these other ways to combat nano-gangs...
But where are the kills.
No not many kills but then nothing can stop gangs (even slow moving BS gangs ffs) from not engaging or running away if they think they are gonna lose, and that for a nano gang looking for kills is a loss, a fail and not great.
Offensive nano gang getting no kills = fail
Defensive anti nano gang of any type gang taking no losses and maybe getting a few kills = win
Are saying that with your absurd web idea that ppl will be able to wipe out entire nano fleets or get many nano kills?.
NO WAY.
Fast ships will always be able to avoid heavy losses even against other nano ships, logistic fleets or anything else for that matter so changing the game in any way apart from removing MWD is a waste of time.
And id love to see you start a thread asking for comments on that.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 23:18:00 -
[237]
Originally by: HEY LISTEN
No not many kills but then nothing can stop gangs (even slow moving BS gangs ffs) from not engaging or running away if they think they are gonna lose, and that for a nano gang looking for kills is a loss, a fail and not great.
Offensive nano gang getting no kills = fail
No, that is a tie, it is neither a win[getting kills], or a loss[losing ships]
Quote:
Are saying that with your absurd web idea that ppl will be able to wipe out entire nano fleets or get many nano kills?.
NO WAY.
Short answer: Yes
Medium answer: The ability of fast gangs to engage and disengage at will will be severely reduced.
Long answer: Read the thread
Quote: And id love to see you start a thread asking for comments on that.
Asking for comments on what? The 13 page thread full of ideas and examples about how it would change the game? Comments on that?
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Markousa
Jita Hauling And Logistics
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Posted - 2008.04.08 23:48:00 -
[238]
what about the adding to the T2 web range eg maybe 20km standard that way a nano ship to point another ship has a 4km buffer to play with and meaning the attacked ship only has 4km to get him ?
that way nanos get a sort of nerf some ships like the rapier and huginn are still effective
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HEY LISTEN
i swear this is true
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Posted - 2008.04.08 23:50:00 -
[239]
If you think that changing webs will either stop nano ships or let ppl kill loads of them you are kidding i've read your idea and while it original is has no more chance than any other to wipe out entire or most gangs of nano ships as anybody can hide or run.
Even if your idea worked and the ability for nano gangs to engage and disengage was reduced all you have done is the same as the logistic fleet or any other for that matter and forced what you consider a tie cos they will either run or not engage or do you not understand that?.
The only way to stop ppl from using speed is as i said is to remove MWD and as i said id love to see you start a thread about that.
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Goumindong
Merch Industrial GoonSwarm
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Posted - 2008.04.08 23:52:00 -
[240]
If they don't engage its not much of a problem, its when you land close on the same grid and there is no chance of engagement that is.
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