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Jennae
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Posted - 2008.04.01 03:12:00 -
[61]
for some reason I read this in the "Red wizard needs food badly!"
"Vargur needs grid badly!"
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Gypsio III
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Posted - 2008.04.01 10:15:00 -
[62]
I have no experience with this ship whatsoever (or with any Marauder for that matter, and not much with missions either), but I'm going to wade on in anyway. This fits:
4x 1200 IIs
100 MN AB II DG LSB II (easier on grid than T2) 2x SBA II 2x hardener IIs
Suitcase II TS RCU 3x Gyro II
CCC rigs 3% PG implant
Is that a viable fit? You still have to use a couple of (cheapish) bits of faction kit and an implant though.
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Banjo String
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Posted - 2008.04.01 10:27:00 -
[63]
Vargur Needs Power Badly!
sry. gauntlet popped into my head on readng the title.
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Jeetah
Science and Trade Institute
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Posted - 2008.04.01 11:02:00 -
[64]
the one above is a viable fit, although i don't know why would anybody use it, since it has the same dps, and worse tank than a much cheaper maelstrom, which is stil lightyears away from a raven in terms of mission running. |

Thercon Jair
InQuest Ascension
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Posted - 2008.04.01 11:13:00 -
[65]
Originally by: Grimpak vargur problem:
grid differences between AC's and howies is pretty much broken, when comparing blasters with rails and pulses with beams.
this means that simply increasing the grid on the vargur would give way to setups that would be probably considered overpowered or near it, since it would be very easy to fit 800mm's, full tank and gank and neuts/nosfs in high with no kind of fitting mods whatsoever, something that I believe that even the other 3 marauders have a hard time to do.
so the problem is not the vargur itself, but the gun fitting requirements.
Well, the grid differences between those weapons are there for a purpose. Ever noticed that you're not going to fit an armour tank when fitting artilleries? There's also the difference in grid requirement for shield boosters and armour repairers. So, arties require a shieldtank (if you want to tank at all) and ACs can fit an armour tank while leaving the meds free for EW. It's supposed to be that way, don't change it.
Real men do it the hard way: fly Minmatar! |

Shofix Umgeh
Collective League of Inventors and Traders
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Posted - 2008.04.01 11:21:00 -
[66]
Yes - so Arties are supposed to be used with Shield Tanks you say... show me a fit that allows Arties to be fit with an X-Large booster and doesn't require multiple rigs + fitting mods in order to squeeze it on. The Large shield booster setup is pretty LOL - given that you can use them effectively on a Nighthawk with no problems.
As has been pointed out - the ship isn't as good for PVE as a Raven or even a Maelstrom and it's clearly not a strong PVP boat, so remind me - what's its role exactly ?
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Thercon Jair
InQuest Ascension
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Posted - 2008.04.01 11:48:00 -
[67]
Originally by: Shofix Umgeh Yes - so Arties are supposed to be used with Shield Tanks you say... show me a fit that allows Arties to be fit with an X-Large booster and doesn't require multiple rigs + fitting mods in order to squeeze it on. The Large shield booster setup is pretty LOL - given that you can use them effectively on a Nighthawk with no problems.
As has been pointed out - the ship isn't as good for PVE as a Raven or even a Maelstrom and it's clearly not a strong PVP boat, so remind me - what's its role exactly ?
No, that wasn't a post to justify the vargur's problem. I simply pointed out that the grid differences between ACs and Arties was implemented on purpose, together with the fact that we can have both shield or armour tanks. There's nothing wrong with the fitting requirements of ACs and Arties, but there is something wrong with the vargur 
Real men do it the hard way: fly Minmatar! |

Shofix Umgeh
Collective League of Inventors and Traders
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Posted - 2008.04.01 11:50:00 -
[68]
Originally by: Thercon Jair No, that wasn't a post to justify the vargur's problem. I simply pointed out that the grid differences between ACs and Arties was implemented on purpose, together with the fact that we can have both shield or armour tanks. There's nothing wrong with the fitting requirements of ACs and Arties, but there is something wrong with the vargur 
/me buys the next round.
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Thercon Jair
InQuest Ascension
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Posted - 2008.04.01 11:57:00 -
[69]
Originally by: Shofix Umgeh
Originally by: Thercon Jair No, that wasn't a post to justify the vargur's problem. I simply pointed out that the grid differences between ACs and Arties was implemented on purpose, together with the fact that we can have both shield or armour tanks. There's nothing wrong with the fitting requirements of ACs and Arties, but there is something wrong with the vargur 
/me buys the next round.
/me drinks the next round 
Real men do it the hard way: fly Minmatar! |

Shofix Umgeh
Collective League of Inventors and Traders
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Posted - 2008.04.02 20:54:00 -
[70]
Wait - we should start a fight - no thread gets any love unless there's a good fight going on.
Right, I'll start - despite agreeing with everything that's been said about the Vargur being a piece of junk, you're all wrong, because... <insert random reason here>...
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Kelbesque Crystalis
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Posted - 2008.04.03 17:37:00 -
[71]
Originally by: Shofix Umgeh you're all wrong, because... <insert random reason here>...
Oh yeah? <insert straw man and/or personal attack here>
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Sokratesz
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Posted - 2008.04.03 17:47:00 -
[72]
Retort!
Please visit your user settings to re-enable images.
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |

Lisento Slaven
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Posted - 2008.04.03 17:54:00 -
[73]
Does anyone use the Vargur with autocannons? 50% bonus to falloff seems like it would be cool or does the meager cost of ammo for missions rack up too fast? ---
Put in space whales!
Please visit your user settings to re-enable images. |

Ecky X
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Posted - 2008.04.03 18:05:00 -
[74]
Originally by: Lisento Slaven Does anyone use the Vargur with autocannons? 50% bonus to falloff seems like it would be cool or does the meager cost of ammo for missions rack up too fast?
Seems to me the real reason is that it does less DPS at half the range of other Marauders, rather than ammo costs. The range problem would be fixed if it could fit artillery, but then it would do even less damage.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.04.03 18:32:00 -
[75]
Aye it would be useful with AC's if it got a double damage bonus. Right now it's plain crap, DPS wise.
Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |

Slide
Butcherblock Mining and Manufacturing
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Posted - 2008.04.03 18:37:00 -
[76]
Edited by: Slide on 03/04/2008 18:40:10
Originally by: Lisento Slaven Does anyone use the Vargur with autocannons? 50% bonus to falloff seems like it would be cool or does the meager cost of ammo for missions rack up too fast?
I used this ship a few months with 1400 artillery, it performed nice but since i felt my Maelstrom performed evenly well i changed it into a AC ship. It works nice in Angel missions ( no need of a AB because they will come to you anyhow), but if you warp into a mission where most ships are at 75km+/- you loose alot of time or dps. While the extra falloff seems nice at the max falloff range (6+52km) i do only 50% dps. I use alot of time catching ships into a nice range to do the full amount of dps, even with a AB fitted.
Now i do missions in my Maelstrom again and whenever i have a Angel mission i get the Vargur. If i knew back then what i know now i would have never bothered training for that ship let alone pay 750 million for it. 
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Guillame Herschel
The Graduates Brutally Clever Empire
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Posted - 2008.04.03 20:07:00 -
[77]
Would you feel bad if I told you my level 4 inventor toon (PE4 at the time, too) invented and built a Vargur for only about 525 mil?
It's a neat idea, ACs in missions, but needs more falloff. Double the falloff bonus and it'll be fine.
-- The Theorem Theorem: If If, Then Then --
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Kelbesque Crystalis
Eve University Ivy League
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Posted - 2008.04.03 20:13:00 -
[78]
Originally by: Guillame Herschel Would you feel bad if I told you my level 4 inventor toon (PE4 at the time, too) invented and built a Vargur for only about 525 mil?
It's a neat idea, ACs in missions, but needs more falloff. Double the falloff bonus and it'll be fine.
Let me know when that comes down in price closer to a Maelstrom. =) (and yes i understand the cost of datacore, decryptors, bpc's, T2 materials, POS fuel etc).
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