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fkingfurious
State War Academy
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Posted - 2008.03.25 23:06:00 -
[1]
I have never been suicide ganked, not have i ever suicide ganked anyone, so before you try and tell me to suck it up and learn to play bear in mind that this is something that has NEVER DIRECTLY AFFECTED me.
So a corp mate of mine just got suicided in 0.6 flying a buffer shield tanked Exequerer. Not the toughest ship in the game but hey, it's 0.6, its got a shield buffer and its only a cruiser.
So a LONE HARBINGER engages at the gate, destroying said Exequerer before Concord can arrive, presumably losing not very much after the sham of an insurance system coughed up, and leaving one ****ed off corp mate wondering just what the **** you are supposed to do to avoid getting suicided.
We all know that 0.5 is a good place to get yourself ganked, as even a BS will go down before Concord put down the donuts, but 0.6? In a toughened cruiser? And worst of all taken out by a SINGLE BATTLECRUISER? And no, she wasn't AFK, she was engaged whilst accelerating to warp, so she cant be blamed for that either.
So presumably in 0.7 we can expect lone BS to get away with suicide ganking?
I guess we'll all have to start setting routes that avoid anything below 0.8 and haul in nothing smaller than a Marauder?
I already know what probably 90% of the responses to this will be, somewhere along the lines of " CCP say its okay " " Go play WoW " or some other such cliqued banalities. I only bother to post because sometimes it takes CCP a very VERY long time to realise that systems they repeatedly claim are working as intended are actually a stinking pile of dog**** threatening to ruin their otherwise fine product.
So a pre-emptive " ****-you" to the suicide gankers and every other braindead ***** that will no doubt flame this thread, but if anyone else is starting to worry about the fact that in 0.6 ONE BATTLECRUISER can successfully suicide gank you, please post.
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Lin Haraka
Legio Conquistus Sylph Alliance
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Posted - 2008.03.25 23:09:00 -
[2]
Edited by: Lin Haraka on 25/03/2008 23:09:27 I say nerf the insurance for the pilots who lose their ships due to attacking ships that didnt aggro in highsec also pump up the sec status kick in the nutz That should teach them
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.25 23:10:00 -
[3]
In 0.6 sec space, it can take CONCORD up to of 30 seconds to show up. In addition, a harbinger is going to be very heavy on EM and Thermal damage, which will very quickly eat through untanked shields even with a large buffer.
Your corp-mate should have used active hardeners instead of extenders and filled her low-slots with nanofibers to reduce her acceleration time. How much was she carrying? ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.3 (Updated 3/24) |
Dianeces
Repo Industries R.E.P.O.
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Posted - 2008.03.25 23:11:00 -
[4]
Originally by: fkingfurious Sob story.
BAWWWWWW!
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Ilvan
Post with your Brain
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Posted - 2008.03.25 23:14:00 -
[5]
I hope your friend was carrying lots of valuables.
_______________________________ In the grim darkness of the far future, there is only lag |
Le Skunk
Low Sec Liberators
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Posted - 2008.03.25 23:15:00 -
[6]
Yawn. It amases me that noobs expect to have uber skills out of the box.
WHATS THAT 0 OU HAVE TO DO SOME TRAINING TO HAVE A DECENT HAULER!!!! IM LEAVING THE BEUREU.
1) Do the haul in two or three trips. BUT I HAVENT GOT TIME FOR TWO TRIPS!!! I GET BORED!!!! tough ****.
2) Train some skills up maybee? Get in a tranpsort ship? Tank it up?
These topics should be banned - you lot have been told time and tiem again how to haul safely. If you refuse to do it.... is this my fault?
SKUNK
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Kayoss
HeartVenom Inc.
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Posted - 2008.03.25 23:16:00 -
[7]
I agree that something has to be done about it. It is far to easy atm and at no real loss to the ganker. It needs to be made harder. I saw a post earlier with someone saying that insurance should only cover new people. I think that is a good idea. Have it cover you for the first month only. Most people that have been around for a while can afford to lose a ship once in a while. Make "don't fly what you can't afford to lose" actually mean something.
I don't want to see ganking removed from the game though, just make it harder to do.
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Recon Three
181st Legion United Expeditionary Force
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Posted - 2008.03.25 23:19:00 -
[8]
Easy way to avoid getting suicide ganked.
Train up 'yo ****!
People are trying to advance way too fast without the proper skills, and when something doesn't go their way, they freak.
THIS ISN'T HELLO KITTY ISLAND ADVENTURES PEOPLE. __________
Nearly all men can stand adversity, but if you want to test a man's character, give him power. |
Volar Kang
Spartan Fleet Systems Sylph Alliance
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Posted - 2008.03.25 23:22:00 -
[9]
It's only a matter of time before CCP does something to fix it. Look at the Privateers, they casued problems for lots of people and it was fixed. Let a few people get mad and leave, let the forums be littered with posts about it and eventually CCP will do something to fix it.
I feel bad for the good guys in GOON whose reputation is brought down by the honorless killing the GOON alliance feels is it's new trademark. |
Kirgan
Pyrognome
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Posted - 2008.03.25 23:23:00 -
[10]
Quote: So a LONE HARBINGER engages at the gate
That would never happen, only using a single ship isn't an easy enough kill for high sec gankers.
The best thing to do is deal with it, take precautions and stop plastering the forums with it. Continuous posts like these are exactly what the gankers want, take away the whining and you take away most of their fun.
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Recon Three
181st Legion United Expeditionary Force
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Posted - 2008.03.25 23:24:00 -
[11]
I've not met a nice person from Goon yet, but I won't generalize based off my very few run-ins with them. __________
Nearly all men can stand adversity, but if you want to test a man's character, give him power. |
fkingfurious
State War Academy
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Posted - 2008.03.25 23:28:00 -
[12]
Originally by: Recon Three Easy way to avoid getting suicide ganked.
Train up 'yo ****!
People are trying to advance way too fast without the proper skills, and when something doesn't go their way, they freak.
THIS ISN'T HELLO KITTY ISLAND ADVENTURES PEOPLE.
I love the stupid " Train your skills " Bull**** replies you idiots keep spouting.
It was a cruiser, a cruiser DESIGNED FOR HAULING, being used in 0.6, WITH A TANK, and the last I checked the pilot had some 60mill SP.
I mean are you people seriously suggesting that HAULING IN HIGH SEC SPACE should be a proffession only the elite players with tech 2 transport ships should be able to do in relative safety?
I mean FFS, hauling is ****ty stinky that nobody enjoys doing, its a necessary evil that eveb dedicated combat pilots who never mined a day in their lives have had to do at some point.
It is not a ******* RISK/REWARD equation, mainly cos for the majority of pilots hauling there IS NO ******* REWARD.
And funnily enough theres no risk for the suicider because of the ******* stupid insurance system.
So if RISK/REWARD is what Eve is based around how can anybody argue that this stupid suicide ganking phenomenon is not broken, if it chews up the equation and spits it out?
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fkingfurious
State War Academy
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Posted - 2008.03.25 23:29:00 -
[13]
Originally by: Kirgan
Quote: So a LONE HARBINGER engages at the gate
That would never happen, only using a single ship isn't an easy enough kill for high sec gankers.
The best thing to do is deal with it, take precautions and stop plastering the forums with it. Continuous posts like these are exactly what the gankers want, take away the whining and you take away most of their fun.
Oi, ******.
It JUST HAPPENWED TO A CORP MATE.
Did you not read the post?
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Recon Three
181st Legion United Expeditionary Force
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Posted - 2008.03.25 23:29:00 -
[14]
Edited by: Recon Three on 25/03/2008 23:29:27 60M SP character hauling in a Cruiser? __________
Nearly all men can stand adversity, but if you want to test a man's character, give him power. |
Fink Angel
The Merry Men
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Posted - 2008.03.25 23:35:00 -
[15]
Edited by: Fink Angel on 25/03/2008 23:35:03 The thing is, at the moment CCP are caught between a rock and a hard place, which is why I believe they aren't commenting on the current state of affairs.
If they nerf suicide ganking there will be 50% of the player base in uproar threatening to leave as the game is becoming Hello Clitty Online Adventure.
If they leave suicide ganking as is, the other 50% of people will threaten to leave as it's getting so you can't move any ship anywhere without getting blown up.
My bet is they wait until the Goonswarm fuss dies down a bit, then beef Concord's response a little.
IMO nowhere should be 100% safe, but a high sec gank should involve major planning, a number of battleships, and a total loss for the gankers. It's far too casual at the moment.
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Seti Luban
Garoun Investment Bank
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Posted - 2008.03.25 23:41:00 -
[16]
i haul all the time and through low sec, you obviously wernt doing something right other wise the proceding secario wouldnt of happened
there fore eargo you fault,
if you dont look like a target then you wont be a target
and use active hardners you get more resists out of your tank
and maybe traing said tanking skills up to maybe use T2 equip's
you newbs all you do is moan, use your brain
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fkingfurious
State War Academy
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Posted - 2008.03.25 23:44:00 -
[17]
Originally by: Seti Luban i haul all the time and through low sec, you obviously wernt doing something right other wise the proceding secario wouldnt of happened
there fore eargo you fault,
if you dont look like a target then you wont be a target
and use active hardners you get more resists out of your tank
and maybe traing said tanking skills up to maybe use T2 equip's
you newbs all you do is moan, use your brain
Read the post you ******* stupid ****. It wasnt me that lost the ship.
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Clinically
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2008.03.25 23:47:00 -
[18]
Edited by: Clinically on 25/03/2008 23:48:10 Can we get some more tears if I prod you some more?
Wait just there, I'll go get the WHHAAAAAAAAAmbulance.
Incidently, poastin in the 3,000th thread on the subject since Monday, something wrong with using the same damn thread? ________________
Originally by: Evil Thug I wear pink panties.
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Kaathar Rielspar
Universal Exports FOUNDATI0N
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Posted - 2008.03.25 23:49:00 -
[19]
Edited by: Kaathar Rielspar on 25/03/2008 23:57:06 just to be completely different i'm going to make a constructive post.
what kind of tank was your corp mate running on the exequror? if it was anything like this setup (note that the character selected has no skills) and still died before concord responded then perhaps something is amiss.
However, i expect that much shield hp should be enough. working with EFT to generate some numbers and using a Void M damage profile it comes up with just over 19k effective hit points.
So, lets assume that the BC is doing roughly 700 dps (probably near a full t2 gank setup for that figure). It would take them 27 seconds to pop the cruiser before concord shows up to insta-pop them.
Enough time for concord to show up? anyone have solid figures?
edit: added pimped exequror setup with very good effective HP and a bit of dps to boot. ____________________
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Chelone
Stone Shadow Syndicate deadspace society
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Posted - 2008.03.25 23:51:00 -
[20]
I'd love to be able to set routes that avoid 0.5, 0.6 etc. Unfortunately it's not possible. Linkages between regions are often either 0.5 or lowsec, take your pick. It's funny, because someone in my alliance was just making the case "I put small shield extenders on my Industrial and 3xBattlecruisers can't take me down!" I found it hard to believe. This seems to confirm my suspicion, if your claims are true. Of course he said it was in Jita which is 0.9. THIS THREAD claims that Concord response time is about 20 seconds in 0.5 OR 0.6, and 8 seconds in 1.0, FWIW. Questions:
- What system was it? - Was your corpmate warp scrambled? - Did your corpmate notice that they were targeted/scanned prior to this?
There's no foolproof solution to highsec suicide ganking, other than freighter + good scouting. However in your case, I think that an Exeq could definitely be tanked to survive a Harb. Also, a 60M SP pilot should be able to fly a Transport. I plan to train for one. They aren't totally safe either, but they're a lot better off.
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Sweet Laylah
Science and Trade Institute
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Posted - 2008.03.26 00:03:00 -
[21]
Originally by: fkingfurious It was a cruiser, a cruiser DESIGNED FOR HAULING, being used in 0.6, WITH A TANK, and the last I checked the pilot had some 60mill SP.
I mean are you people seriously suggesting that HAULING IN HIGH SEC SPACE should be a proffession only the elite players with tech 2 transport ships should be able to do in relative safety?
A T2 hauler is not a elite players ship and requires bugger all training to use, especially for someone with supposed 60mill sp.
Get a grip, your corp mate is a nugget in need of safe hauling lessons.
No solo BC will be able to lock and successfully tackle a hauler or any sort if the hauler is intelligently fitted.
Train for a blockade runner, fit wcs, use a frigate, uses istabs, use a secure can so they can't see what you are carrying, do any other number of standard safe hauling practices ... in other words think first, complain on forums later.
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Karyuudo Tydraad
Whiskey Pete's Drycleaning Services
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Posted - 2008.03.26 00:03:00 -
[22]
Protect your cargo. I don't know how much you were hauling, but the exequror is a couple million ISK. For any sum large enough to be suicide ganked over, you should be using a transport ship. Or expect to be ganked.
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fkingfurious
State War Academy
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Posted - 2008.03.26 00:06:00 -
[23]
All this chat is well and good, but is it RIGHT that a single BC can take out a tanked cruiser in 0.6?
0.6 systems CANNOT be avoided if wou want to make any kind of lengthy journey.
We already know that autopiloting is silly, and i have no sympathy for people that get suicided that way.
I have no sympathy for people that lose high value items in untanked indys in 0.5 or low-sec.
I'm not given to being a nice friendly care-bear type to anybody if truth be told.
But a tanked cruiser in 0.6 carrying what i believe was less than a 100mill of stuff?
And what about the newer players who cant fly transport ships?
The tanked up Exequerer would be the ship i would recommend to any character if they needed to move a moderate amount of cargo thru high-sec. But know i know that it can be taken out by 1 fully insured BC i would have to conclude that the only acceptably safe metheod to move anything in empire is to do it in a shuttle, regardless of how many trips it takes.
And the situation is getting worse.
RAPIDLY.
What even as little as a year ago was a freak occurence is turning into something that pretty much every low rent griefer, pirate, goon, noob-pvper and low life is doing.
How long can the situation go unchecked untill something breaks?
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Kaathar Rielspar
Universal Exports FOUNDATI0N
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Posted - 2008.03.26 00:07:00 -
[24]
Edited by: Kaathar Rielspar on 26/03/2008 00:08:09
Originally by: Chelone Kaathar: For Multifreq (he said it was a harb) the Exeq setup you listed has only 12278 effective HP. Just saying. Might want to try some of the cheaper named shield extenders, don't you think? Cost of the tank could be based on what it's hauling as well. Might be worth spending a bit more...
Yeah, investing a bit into better shield extenders should give another second or two of survivability. True, it depends on his/her decision based on the worth of the cargo.
Added a pimp setup so people can see how they could set up an exeq pretty well to avoid this.
edit: mr furious, any way to check what she (i think you said she) was fitting? ____________________
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Roy Batty68
Immortal Dead
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Posted - 2008.03.26 00:09:00 -
[25]
- Post her setup
- Killmail would be nice (edit out names) to see amount being hauled
- Being caught on warp out implies some forethought marking her ahead of time as the target... Did she AP to some gates giving someone a chance to cargo/ship scan? Had she just picked up an item from a contract or something expensive off of the market?
I've thought before that it might be a fairly lucrative scam to setup people for suicide ganks by baiting with an expensive mod. Watch the wallet flash to grab the target. With luck you get paid for the item and get it back to sell again.
Have never done it though. Just a passing theory.
Anyway, I don't think anything is broke. I'm willing to bet the tank was subpar in comparison to the value being hauled... Exequerer for the fat cargo bay maybe?
And btw, I'm also willing to bet that it was actually you popped considering the way you're raging about it.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
hauler111
Imperial Academy
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Posted - 2008.03.26 00:13:00 -
[26]
op is 100% right. suicide ganking is ****** up atm. and if it will continue people will start leaving..
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Shadow Joy
Republic Military School
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Posted - 2008.03.26 00:16:00 -
[27]
Originally by: Roy Batty68 ... I've thought before that it might be a fairly lucrative scam to setup people for suicide ganks by baiting with an expensive mod. Watch the wallet flash to grab the target. With luck you get paid for the item and get it back to sell again. ...
That is both inspired and evil. Very nice.
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Lurana Jade
State War Academy
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Posted - 2008.03.26 00:16:00 -
[28]
Eh don't worry about it. Wait till CCP boosts LowSec:
Quote: Greyscale: Bounty-hunting, smuggeling, etc. Rewards with level 5 missions fixed so they should pay out better. The low-sec reward is good but risk too high -> looking at ways to reduce risk, eg helping players police areas. Low-sec should be an intermediate land between high-sec and 0.0.
(Dev)
Then all the emo pubbie prat whining will be instructive.
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fkingfurious
State War Academy
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Posted - 2008.03.26 00:19:00 -
[29]
Edited by: fkingfurious on 26/03/2008 00:22:58
Originally by: Roy Batty68 - Post her setup
- Killmail would be nice (edit out names) to see amount being hauled
- Being caught on warp out implies some forethought marking her ahead of time as the target... Did she AP to some gates giving someone a chance to cargo/ship scan? Had she just picked up an item from a contract or something expensive off of the market?
I've thought before that it might be a fairly lucrative scam to setup people for suicide ganks by baiting with an expensive mod. Watch the wallet flash to grab the target. With luck you get paid for the item and get it back to sell again.
Have never done it though. Just a passing theory.
Anyway, I don't think anything is broke. I'm willing to bet the tank was subpar in comparison to the value being hauled... Exequerer for the fat cargo bay maybe?
And btw, I'm also willing to bet that it was actually you popped considering the way you're raging about it.
It wasnt me.
I'm raging because it's an insulting game mechanic geared towards supporting what much of the Eve community views as the lowest form of pond-life and the victim in question is one of the nicest people ive known in the nearly 4 years ive been playing this game who took every reasonable precaution to avoid being ganked. Im not posting KM's because its bannable even with names edited out, and i don't know the exact setup. I dont knwo if she had been scanned beforehand, but i do not she had been warping to 0 for every jump.
I'd be really interested to know just how many people who have replied to this think that this is an old issue actually.
Suicide ganking, despite what many of the noobs who smear this place with their opinions appear to believe, is a NEW THING.
In only the last 12 months its gone from the odd hauler carrying billions in faction loot get popped in 0.5, to faction fit BS in 0.5, and now apparently to tanked cruisers in 0.6 carrying loot worth barely twice as much as the aggressing ship.
And if a single BC can do it fast enough in 0.6 then i GUARANTEE you that a suitably fit BS could do it 0.7.
So where does it end?
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Saori Rei
Cruoris Seraphim
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Posted - 2008.03.26 00:21:00 -
[30]
Really the ganking should be kept as is. Though I think that in 1.0 and 0.9 concord intervention should be instantaneous. Also there should be no insurance payout to ships that have been concorded.
Admitedly this will be unfortunate for those new players that accidently shoot a neutral, but then again we DO get a warning that we have to choose to turn off before we do such a thing.
We need a balance. We need the haulers but empire shouldnt be 100% risk free. We need the occasional gankage in empire but it shouldnt be as simple as it appears to be.
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Kaathar Rielspar
Universal Exports FOUNDATI0N
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Posted - 2008.03.26 00:22:00 -
[31]
Originally by: fkingfurious ...and i know the exact setup...
care to elaborate? ____________________
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Doc Fury
Science and Trade Institute
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Posted - 2008.03.26 00:24:00 -
[32]
Edited by: Doc Fury on 26/03/2008 00:25:55
Originally by: Shadow Joy
Originally by: Roy Batty68 ... I've thought before that it might be a fairly lucrative scam to setup people for suicide ganks by baiting with an expensive mod. Watch the wallet flash to grab the target. With luck you get paid for the item and get it back to sell again. ...
That is both inspired and evil. Very nice.
I have done this, and it works but you have to be really, really patient, and cannot always assume the player who bought the item will be the one picking it up. I managed once to resell the same item 3 times the same day.
The DEVs are talking about making it possible to sell/trade kill rights, and if they implement that, a lot of the imbalance will get equaled out and ganking will have real consequences.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 00:30:00 -
[33]
With my skills an unfitted Exequror aligns to warp in 6.5 seconds and has 5650 effective hitpoints vs lasers. A TII fitted Harbinger with my skills does 600 dps with guns and drones.
600x6.5 = 3900
I'd be interested in more details as to how (if) this ship actually died.
Eve-Online: The Text Adventure |
fkingfurious
State War Academy
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Posted - 2008.03.26 00:32:00 -
[34]
Originally by: Avon With my skills an unfitted Exequror aligns to warp in 6.5 seconds and has 5650 effective hitpoints vs lasers. A TII fitted Harbinger with my skills does 600 dps with guns and drones.
600x6.5 = 3900
I'd be interested in more details as to how (if) this ship actually died.
Well, try fitting a warp disrupter for a start
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Kaathar Rielspar
Universal Exports FOUNDATI0N
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Posted - 2008.03.26 00:34:00 -
[35]
Mr Furious, please share the setup so we can see if the tank was at fault. ____________________
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 00:38:00 -
[36]
Originally by: Le Skunk Yawn. It amases me that noobs expect to have uber skills out of the box.
WHATS THAT 0 OU HAVE TO DO SOME TRAINING TO HAVE A DECENT HAULER!!!! IM LEAVING THE BEUREU.
1) Do the haul in two or three trips. BUT I HAVENT GOT TIME FOR TWO TRIPS!!! I GET BORED!!!! tough ****.
2) Train some skills up maybee? Get in a tranpsort ship? Tank it up?
These topics should be banned - you lot have been told time and tiem again how to haul safely. If you refuse to do it.... is this my fault?
SKUNK
Skunk... you have been trolled by obvioustroll.
CONCORD provide consequences, not safety; only you can do that. |
Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 00:39:00 -
[37]
Originally by: fkingfurious
Well, try fitting a warp disrupter for a start
Even then you have to tank the sentry guns, and only have until Concord to turn up to complete the kill. If an untanked Exequror can last 9.4 second , and this one was even lightly tanked, I find the story unlikely - especially as the DPS figure includes drones. 1 Large shield Extender II 1 Invuln Field II 1 DCU II Those 3 mods I would consider a light buffer tank, and they put the survival figure at 24.4 seconds vs 600dps - longer than it takes Concord to respond.
Eve-Online: The Text Adventure |
Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 00:40:00 -
[38]
Originally by: fkingfurious Edited by: fkingfurious on 26/03/2008 00:22:58
Originally by: Roy Batty68 - Post her setup
- Killmail would be nice (edit out names) to see amount being hauled
- Being caught on warp out implies some forethought marking her ahead of time as the target... Did she AP to some gates giving someone a chance to cargo/ship scan? Had she just picked up an item from a contract or something expensive off of the market?
I've thought before that it might be a fairly lucrative scam to setup people for suicide ganks by baiting with an expensive mod. Watch the wallet flash to grab the target. With luck you get paid for the item and get it back to sell again.
Have never done it though. Just a passing theory.
Anyway, I don't think anything is broke. I'm willing to bet the tank was subpar in comparison to the value being hauled... Exequerer for the fat cargo bay maybe?
And btw, I'm also willing to bet that it was actually you popped considering the way you're raging about it.
It wasnt me.
I'm raging because it's an insulting game mechanic geared towards supporting what much of the Eve community views as the lowest form of pond-life and the victim in question is one of the nicest people ive known in the nearly 4 years ive been playing this game who took every reasonable precaution to avoid being ganked. Im not posting KM's because its bannable even with names edited out, and i don't know the exact setup. I dont knwo if she had been scanned beforehand, but i do not she had been warping to 0 for every jump.
I'd be really interested to know just how many people who have replied to this think that this is an old issue actually.
Suicide ganking, despite what many of the noobs who smear this place with their opinions appear to believe, is a NEW THING.
In only the last 12 months its gone from the odd hauler carrying billions in faction loot get popped in 0.5, to faction fit BS in 0.5, and now apparently to tanked cruisers in 0.6 carrying loot worth barely twice as much as the aggressing ship.
And if a single BC can do it fast enough in 0.6 then i GUARANTEE you that a suitably fit BS could do it 0.7.
So where does it end?
Calm Down
CONCORD provide consequences, not safety; only you can do that. |
fkingfurious
State War Academy
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Posted - 2008.03.26 00:41:00 -
[39]
Originally by: Kaathar Rielspar Mr Furious, please share the setup so we can see if the tank was at fault.
I edited my post, it was typo on my part, i dont knwo the exact setup setup. All she said was that it was buffer shield tanked, and i havent seen the full killmail.
It's academic anyway.
Given that the ganker loses next to nothing for getting his ship destroyed, and further given that was only a BC, meaning he could easily uprate to say a Geddon and still have the same insurance blanket, im willing to bet there is almost nothing that could have kept that Exequerer alive if someone had marked it for death.
In fact, following that same logic where multiplying you force doesnt multiply your risk because almost all loss WILL BE COVERED BY INSURANCE there is virtually nothing that could be done to keep any ship safe if it has been made the target of a suicide attack.
Rather like real life in that respect.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 00:47:00 -
[40]
Edited by: Avon on 26/03/2008 00:47:31
Originally by: fkingfurious im willing to bet there is almost nothing that could have kept that Exequerer alive if someone had marked it for death.
1 invuln field II 3 large extender II 1 DCU II 2 PDU II
Effective HPs > 34,000
Not even your hypothetical geddon is going to kill it before concord arrive (and certainly not a disposable T1 fit).
Eve-Online: The Text Adventure |
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Chelone
Stone Shadow Syndicate deadspace society
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Posted - 2008.03.26 00:47:00 -
[41]
The setup does matter. If you have the mindset that it's hopeless, of course you will fail. People who take reasonable precautions would simply not die to one battlecruiser. A properly tanked ship should, I believe, survive 2xBS. Above that, yes you are screwed, except for freighter + scout. So in summary - yes there is a suicide ganking problem, and no your corpmate is not one of the victims who has a valid complaint.
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Kaathar Rielspar
Universal Exports FOUNDATI0N
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Posted - 2008.03.26 00:49:00 -
[42]
Originally by: fkingfurious
I edited my post, it was typo on my part, i dont knwo the exact setup setup. All she said was that it was buffer shield tanked, and i havent seen the full killmail.
It's academic anyway.
Given that the ganker loses next to nothing for getting his ship destroyed, and further given that was only a BC, meaning he could easily uprate to say a Geddon and still have the same insurance blanket, im willing to bet there is almost nothing that could have kept that Exequerer alive if someone had marked it for death.
In fact, following that same logic where multiplying you force doesnt multiply your risk because almost all loss WILL BE COVERED BY INSURANCE there is virtually nothing that could be done to keep any ship safe if it has been made the target of a suicide attack.
Rather like real life in that respect.
Given your apparent lack of desire to continue this topic in a meaningful way by discussing the setup then I shall bid you well with your ranting.
As a parting shot i will say that the pimp setup i listed and using a Conflagration damage profile will survive vs a 1200 dps geddon (completely overestimated dps) for just over 38 seconds. Either you friend needs to wisen up and start fitting ships better or this is just an elaborate troll post.
Good day. ____________________
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 01:03:00 -
[43]
Originally by: Avon Edited by: Avon on 26/03/2008 00:47:31
Originally by: fkingfurious im willing to bet there is almost nothing that could have kept that Exequerer alive if someone had marked it for death.
1 invuln field II 3 large extender II 1 DCU II 2 PDU II
Effective HPs > 34,000
Not even your hypothetical geddon is going to kill it before concord arrive (and certainly not a disposable T1 fit).
Next you'll say he shouldn't have been AFK autopiloting.
Please be realistic.
CONCORD provide consequences, not safety; only you can do that. |
Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 01:06:00 -
[44]
Originally by: Kaathar Rielspar or this is just an elaborate troll post.
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CONCORD provide consequences, not safety; only you can do that. |
Zarda Sulan
Magellan Exploration and Survey Phoenix Rising Alliance
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Posted - 2008.03.26 01:12:00 -
[45]
Originally by: Le Skunk Yawn. It amases me that noobs expect to have uber skills out of the box.
WHATS THAT 0 OU HAVE TO DO SOME TRAINING TO HAVE A DECENT HAULER!!!! IM LEAVING THE BEUREU.
1) Do the haul in two or three trips. BUT I HAVENT GOT TIME FOR TWO TRIPS!!! I GET BORED!!!! tough ****.
2) Train some skills up maybee? Get in a tranpsort ship? Tank it up?
LOL ppl like you ruin it for everyone- shut up moron!!!
These topics should be banned - you lot have been told time and tiem again how to haul safely. If you refuse to do it.... is this my fault?
SKUNK
Huh? |
deepb
Perkone
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Posted - 2008.03.26 01:13:00 -
[46]
As it stands, a suicide ganker can easily make a very nice in-game living, free of almost any risk whatsoever. Think about it - they are going to be reimbursed for most of their ship(s) value no matter what, whether they destroy their target or not. Even if they are known suicide gankers, they are still protected by CONCORD up until they actually attack someone, so they don't have to worry about any sort of preemptive attack. They literally have almost nothing to lose, especially when you consider what they stand to gain.
Now don't get me wrong.. the ability to suicide gank someone is critically important and should be left alone; however, that ability should be balanced with the total loss of whatever ships were used and eventually killed by CONCORD (i.e., no insurance payout). That would put the risk at more of an acceptable level, because unless the suicide gankers destroy their target and loot some pretty expensive gear, they've just lost quite a bit of ISK.
A change like that would also force suicide gankers to think a lot harder about how many ships to use, etc, etc. It adds that dimension that is clearly missing today.
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Archangel Raphael
Army Of Angels
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Posted - 2008.03.26 01:16:00 -
[47]
for a comprimise , just make it so that if you lose a insured ship to concord you only receive base payout (40%) i believe, this will still make it a viable tactic for genuine financial suiciders, and probably disuade the greifing suiciders
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Ironshirt
Sacred Templars DeStInY.
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Posted - 2008.03.26 01:22:00 -
[48]
Alternatively, make it so that theattacked ship drops nothing, and the VICTIM gets EVERYTHING back.
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Chelone
Stone Shadow Syndicate deadspace society
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Posted - 2008.03.26 01:27:00 -
[49]
Originally by: Ironshirt Alternatively, make it so that theattacked ship drops nothing, and the VICTIM gets EVERYTHING back.
If you want to go down that sarcastic road, how about just make it so bad people die in real life?
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Corstaad
Brutor tribe
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Posted - 2008.03.26 01:32:00 -
[50]
I think I'm going rat my arse off to suicide gank ships. I think every pvp type person can only dream of suiciding ships and ratting all day.
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