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Raediearn
Imperial Academy
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Posted - 2008.03.26 11:19:00 -
[1]
Carebears in NPC corps who stay in high security space all day and farm isk with no real risk and cannot be war dec'ed. I think they should have to pay higher taxes and broker fees when placing market orders. This would give those in player corps a tangible advantage and provide an incentive to get out of the NPC corps which are really for new players only. Maybe this has been suggested already.
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Niccolado Starwalker
Shadow Templars
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Posted - 2008.03.26 11:22:00 -
[2]
Originally by: Raediearn Carebears in NPC corps who stay in high security space all day and farm isk with no real risk and cannot be war dec'ed. I think they should have to pay higher taxes and broker fees when placing market orders. This would give those in player corps a tangible advantage and provide an incentive to get out of the NPC corps which are really for new players only. Maybe this has been suggested already.
Well, those who stays in NPC corps have negative things too. Things they cant do, but corps can. Like placing POSes and owning/operating space in Deep Space.
Not everyone wants to stay in a Corp. Deal with it.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL |
Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 11:25:00 -
[3]
Edited by: Avon on 26/03/2008 11:26:17 I think there needs to be a difference between an NPC starter corp and other NPC corps.
New players in a starter corp should have the same benefits as the currently enjoy, but with the same restrictions which are placed on trial accounts.
When they are ready they can move to an NPC corp of their choice (within RP background selectivity). These NPC corps would be pretty much the same as they are currently, except they could be war dec'd, but with consequence. The cost of going to war with this type of NPC corp should be much higher, and should include corp & faction standings penalties, and ultimately retaliation (Stations refusing docking, station guns firing, and ultimately faction navy support for the NPC corp).
A system such as this would also remove one of the obstacles which stand in the way of heavily nerfing suicide ganks. It would also make a great starting point for factional warfare.
Eve-Online: The Text Adventure |
Decard Sune
Imperial Academy
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Posted - 2008.03.26 11:26:00 -
[4]
Originally by: Raediearn Carebears in NPC corps who stay in high security space all day and farm isk with no real risk and cannot be war dec'ed. I think they should have to pay higher taxes and broker fees when placing market orders. This would give those in player corps a tangible advantage and provide an incentive to get out of the NPC corps which are really for new players only. Maybe this has been suggested already.
The biggest question is why do you really care? Does it ruin your enjoyment of EVE that some players simply don't have the time and/or inclination to pvp?
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Pax Ratlin
Woodland Larch
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Posted - 2008.03.26 11:28:00 -
[5]
Originally by: Raediearn Maybe this has been suggested already.
This one again .... didn't realise it was wednesday already.
And if you read the forums you'll find this myth busted in many many threads.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.03.26 11:28:00 -
[6]
Originally by: Raediearn with no real risk
Suicide ganks, mission invasions, etc No real risk ? I think not.
Quote: and cannot be war dec'ed.
So what ?
Quote: I think they should have to pay higher taxes and broker fees when placing market orders.
You think wrong.
Quote: This would give those in player corps a tangible advantage and provide an incentive to get out of the NPC corps
There's plenty of incentives to be in a player corp
Quote: NPC corps which are really for new players only.
Says who ? You ? Devs say otherwhise. Devs >>> You
Quote: Maybe this has been suggested already.
It's one of the "bright ideas" for which a F.O.R.S. list should be made sticky.
1|2|3|4|5. |
Terraform
Synthetic Frontiers Blue Federation
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Posted - 2008.03.26 11:29:00 -
[7]
Just leave it as it is, the only reason you want carebears out of NPC corps is so you can wardec someone who doesn't fight back.
Not everyone plays eve for the PvP, some actually likes to manufacture and mine stuff without fearing a wardec.
Just leave it alone.
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Barzam
School of Applied Knowledge
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Posted - 2008.03.26 11:32:00 -
[8]
Originally by: Raediearn Carebears in NPC corps who stay in high security space all day and farm isk with no real risk and cannot be war dec'ed. I think they should have to pay higher taxes and broker fees when placing market orders. This would give those in player corps a tangible advantage and provide an incentive to get out of the NPC corps which are really for new players only. Maybe this has been suggested already.
Carebears in NPC corps are not contributing to the online experience anyway. They are playing a solo game void of contact with other people. Just forget about them.
Why are you worried about noob corpers? It's not like there's not enough player corps around filled to the brim with inexperienced and clueless players already.
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Malken
Celestial Apocalypse Insurgency
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Posted - 2008.03.26 11:39:00 -
[9]
simple if a person is still in a npc corp 3 months after he started he gets automatically booted to his own private corporation and cant leave to a npc controlled corp for 3 months making them available for the reality of eve.
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.26 11:42:00 -
[10]
Just another "we want weak players for target practice" trolling thread. Not even going to bother replying to this garbage. ---
Take Care is the CSM party for the free and independant players! Contact us and let us relay your ideas to CCP! Visit our Campaign Website
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 11:43:00 -
[11]
Originally by: Ankhesentapemkah Just another "we want weak players for target practice" trolling thread. Not even going to bother replying to this garbage.
You just did.
Eve-Online: The Text Adventure |
Sarah Tairnesh
Imperial Academy
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Posted - 2008.03.26 11:47:00 -
[12]
Originally by: Barzam Carebears in NPC corps are not contributing to the online experience anyway. They are playing a solo game void of contact with other people. Just forget about them.
This is, in fact, not correct. There's a lot of chatter going on in my newb corp and I've already been helped by other people there. When I'm a bit more confident I'll be helping others too.
I want to get into a player corp at one point, but I had to correct this statement.
@Malken: The reality of EVE is that some people enjoy not having to fight.
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Jakke Logan
State War Academy
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Posted - 2008.03.26 11:47:00 -
[13]
Why should anyone care how someone else chooses to play the game? They pay their money just as you do.
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Jowen Datloran
Science and Trade Institute
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Posted - 2008.03.26 11:47:00 -
[14]
Edited by: Jowen Datloran on 26/03/2008 11:47:46
Originally by: Barzam
Originally by: Raediearn Crap
Carebears in NPC corps are not contributing to the online experience anyway. They are playing a solo game void of contact with other people. Just forget about them.
Why are you worried about noob corpers? It's not like there's not enough player corps around filled to the brim with inexperienced and clueless players already.
I have to disagree here.
I actually ENJOY giving rookies good advice which isn't drowned in spam flood that is the Help channel. Also, a lot of people are actually still in need of advice even after a month of playing.
I find it very important to integrate new players to the game in the most positive possible way as it is often the very first days of playing a new MMO that you remember best. And most likely also determines if you will be playing the game for a longer period of time or not.
I might not have made much of a name in EVE, but I certainly have had first contact with many guys who have gone out and done great things in EVE. ---------------- Mr. Science & Trade Institute |
Jakke Logan
State War Academy
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Posted - 2008.03.26 11:49:00 -
[15]
Originally by: Ankhesentapemkah Just another "we want weak players for target practice" trolling thread. Not even going to bother replying to this garbage.
Yep.
There are a lot of griefers though who exploit NPC corp membership.
If there was to be a change, I think it should be this: You can stay in your initial NPC corp forever if you want, but once you leave you CANNOT rejoin a NPC corp, if you leave your player corp without joining another you should be forced to create a corp.
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Avon
Black Nova Corp Band of Brothers
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Posted - 2008.03.26 11:49:00 -
[16]
Originally by: Jakke Logan Why should anyone care how someone else chooses to play the game? They pay their money just as you do.
Because no-one plays Eve in a bubble.
Eve-Online: The Text Adventure |
Barzam
School of Applied Knowledge
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Posted - 2008.03.26 11:52:00 -
[17]
Originally by: Jowen Datloran
I have to disagree here.
I actually ENJOY giving rookies good advice which isn't drowned in spam flood that is the Help channel. Also, a lot of people are actually still in need of advice even after a month of playing.
I find it very important to integrate new players to the game in the most positive possible way as it is often the very first days of playing a new MMO that you remember best. And most likely also determines if you will be playing the game for a longer period of time or not.
I might not have made much of a name in EVE, but I certainly have had first contact with many guys who have gone out and done great things in EVE.
By integrating players you mean by killing their ships? Because that's what the OP wants.
There are lots of good ways to introduce players to corporations, like EVE-University, corps that take on newbies etc.
Saying you have to talk in Help channels is just lazy. Invite them to convo, invite them to your public channel - whatever.
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.03.26 11:59:00 -
[18]
Originally by: Terraform
Not everyone plays eve for the PvP, some actually likes to manufacture and mine stuff without fearing a wardec.
The very idea of EvE is that everyone is subject to PvP, regardless of wether they choose to or not. RTFM.
Highsec people in NPC corps can at best be scammed/suicide ganked, while people in PC corps can be wardecced as well. Now, that are the downsides of NPC corps vs PC corps then?
Just posses. Is that enough?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Kharadran Sullath
Noir. Blue Federation
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Posted - 2008.03.26 12:11:00 -
[19]
Originally by: Avon I think there needs to be a difference between an NPC starter corp and other NPC corps. etc...
Win. You have my vote. ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.03.26 12:14:00 -
[20]
Originally by: Cpt Branko
Originally by: Terraform
Not everyone plays eve for the PvP, some actually likes to manufacture and mine stuff without fearing a wardec.
The very idea of EvE is that everyone is subject to PvP, regardless of wether they choose to or not. RTFM.
Highsec people in NPC corps can at best be scammed/suicide ganked, while people in PC corps can be wardecced as well. Now, that are the downsides of NPC corps vs PC corps then?
Just posses. Is that enough?
POS?
Step #1: grind standings protected by NPC corp Step #2: form 1-man corp, anchor tower etc. Step #3: Create alt, make alt CEO Step #4: return main to NPC corp.
CONCORD provide consequences, not safety; only you can do that. |
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Xyn Rhais
Tessaract
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Posted - 2008.03.26 12:16:00 -
[21]
IMO level 4 missions in highsec are fine if they're only accessible to people in player corps.
People in player corps have risks in high sec (wardecs are dirt cheap, and doing well attracts them very soon), but people that stay in NPC corps play a different game altogether.
Alternatively NPC corps could simply have a higher tax, but that would affect newbies as well.
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Sarah Tairnesh
Imperial Academy
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Posted - 2008.03.26 12:18:00 -
[22]
Originally by: Cpt Branko The very idea of EvE is that everyone is subject to PvP, regardless of wether they choose to or not. RTFM.
Yup, RTFM please. The devs consider tradewars, mining and other competitive stuff to be part of the PvP experience. So how exactly is somebody in a newb corp not subject to PvP?
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gfldex
Kabelkopp
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Posted - 2008.03.26 12:20:00 -
[23]
Players stay in NPC corps because they don't see a benefit from joining a player corp. And there are indeed very little. One is combat with other players what not anybody wants or would like to delay until he got his SP up (What is bull*beep*, but where should they know from?).
Missions are for sure not a reason to group up. You can even fix lack on SP with faction mods. There is simply no group content in empire beside wars.
When I started to play getting your first battleship was corp work. Getting it without the help of your corp was a painful process. That changed when lvl3 missions got boosted big time.
CCP changed EVE a lot in the past and quite a lot changes made the game more enjoyable for solo payers. And guess what? More solo players play the game.
--
There are countless games in the world. There are at least as many ppl that dont like one or more rules of said games. That never stopped smart game designers from creating good games.
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Banana Torres
The Green Banana Corporation
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Posted - 2008.03.26 12:26:00 -
[24]
I thought that Eve was a sandbox game, where you did your own thang.
Maybe those that want to impose their playing style on others should go and play a game with more structure to it. I believe that Blizzard make such a game.
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Saori Rei
Cruoris Seraphim
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Posted - 2008.03.26 12:40:00 -
[25]
Never -ever- going to happen.
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Nomakai Delateriel
Viziam
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Posted - 2008.03.26 12:40:00 -
[26]
*sigh* the suggestions in this thread are just the Griefer version of the "Bohoo. Why won't CONCORD make me 100% safe" whine threads.
They're not playing the game the way you want them to, deal with it. If they ever venture out into low-sec/0.0 you can still shoot them. Or you can suicide gank them in Empire, just like Goonswarm. ______________________________________________ -You can never earn my respect, only lose it. It's given freely, and only grudgingly retracted when necessary. |
Slade Trillgon
Siorai Iontach Brotherhood of the Spider
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Posted - 2008.03.26 12:41:00 -
[27]
Edited by: Slade Trillgon on 26/03/2008 12:44:24 I do not think there needs to be much done with NPC corps, starter corp or re-entry NPC corp. One of the primary complaints I have heard, in my short time, about player corps is that they tax their members.
I do not believe a single one of the factions would allow their people to milk the system without paying taxes. Taxes in NPC corps should be as high as 20% (EDIT: Maybe even higher /End Edit) to give an incentive to find a good corp that has a smaller tax or keep paying for the protection they are receiving. I mean the richer your player corp the better their defenses should be.
This would create a direct isk sink to one of the primary isk faucets (alt accounts), so to speak.
These are the opinnions of a newer member of the EVE community and one who has an alt that runs level one missions and plays the market and helps out rookies in the starter systems when I do not have the time to log on with Slade. Knowing that being productive with, Slade here, is a time sink, the rookie NPC alt gives me the oportunity to help out new players and maybe get a few solid players to join after the trial period. I would say that a tax on all my earnings, missions and trades, is not an unreasonable option considering the relative security that is provided by the Empire and CONCORD.
This is all in comparison to 0.0 life.
Slade
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Venkul Mul
Vikramaditya DO JAJA Alliance
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Posted - 2008.03.26 12:45:00 -
[28]
Originally by: AvonThese NPC corps would be pretty much the same as they are currently, except they could be war dec'd, but with consequence. [/quote
Almost a week from the last post of this kind.
What is, again slow times pirating? Stop trying to force other player to play like you want.
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Mihailo Great
GoonFleet GoonSwarm
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Posted - 2008.03.26 12:46:00 -
[29]
The irony of posting from an npc corp.
Afraid of carebear backlash?
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Venkul Mul
Vikramaditya DO JAJA Alliance
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Posted - 2008.03.26 12:49:00 -
[30]
Edited by: Venkul Mul on 26/03/2008 12:52:54
Originally by: Jakke Logan
Originally by: Ankhesentapemkah Just another "we want weak players for target practice" trolling thread. Not even going to bother replying to this garbage.
Yep.
There are a lot of griefers though who exploit NPC corp membership.
If there was to be a change, I think it should be this: You can stay in your initial NPC corp forever if you want, but once you leave you CANNOT rejoin a NPC corp, if you leave your player corp without joining another you should be forced to create a corp.
So you should be forced to train skills you are not interested in?
So when would become mandatory to know Caldari frigate at 1 or diplomacy or minign or whatever?
Originally by: Malcanis
POS?
Step #1: grind standings protected by NPC corp Step #2: form 1-man corp, anchor tower etc. Step #3: Create alt, make alt CEO Step #4: return main to NPC corp.
And with that you do what?
Production? the alt must train the skill Research? the alt must train the skills Moon mining? the alt must defend it ecc.
Very useful a POS in the hand of 1 man corp formed by an unskileld alt.
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