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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 13:21:00 -
[1]
But if you nerf NPC corps, how will SirMolle get his moon minerals to market?
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 13:49:00 -
[2]
Originally by: Avon
Of course it is equally possible that he just wants all players to have to play on an even field, without some taking advantage of unearned protection from the game mechanics.
Just sayin'.
But doesn't everyone have access to those same game mechanics? Including you?
Just sayin'.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:12:00 -
[3]
Originally by: Avon
Originally by: Cipher7
But doesn't everyone have access to those same game mechanics? Including you?
Just sayin'.
Good call. Let's scrap all player organisations.
Yes lets.
The problem isn't npc corps.
The problem is that corps in Eve don't have a point or a use.
How many billions did you spend fighting for BoB?
How many billions did they collect from you in taxes?
And what was the benefit to you?
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:15:00 -
[4]
My solution.
Raise all bounties and payouts by %15.
Add %15 tax to NPC corps.
Voila.
Suddenly if there is a corp with low tax rate, there is a benefit for me to join.
I'm not going to pay someone isk for the privilege of fighting for them.
I fight for you, YOU pay ME, not the other way around.
Maybe next you want me to wash your dishes and pay you a salary.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:31:00 -
[5]
Originally by: Slade Trillgon
Originally by: Cipher7
My solution.
Raise all bounties and payouts by %15.
Add %15 tax to NPC corps.
Voila.
Suddenly if there is a corp with low tax rate, there is a benefit for me to join.
I'm not going to pay someone isk for the privilege of fighting for them.
I fight for you, YOU pay ME, not the other way around.
Maybe next you want me to wash your dishes and pay you a salary.
What is the point of taxing at 15% if you raise all the payout by 15%?
I do not see the logic. Doesn't mean it is not there, I just don't see.
Slade
Bounties and payouts go up %15.
NPC corp taxes me %15.
I gain nothing, I lose nothing.
Suddenly I see a PvP corp recruiting. %0 tax. Pew Pew.
I join, because I get an extra %15 income.
There is a benefit to me for joining.
Right now PvP is not a profession. It is an isk sink. It is a way to DISPOSE of your income.
PvP should be advantageous, people should have BENEFITS for doing it, to encourage it.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:49:00 -
[6]
Originally by: Slade Trillgon
I see now. Now that is clear then that is why I said in my 1st statement that the NPC corps tax rate should really be between 20 and 30% considering the level of protection they recieve without any obligation to the Empire. The NPC player pilots have no obligation to logistics, protection of territory, etc. so all they do is profit. No Empire would stand for that. I say again NPC corp tax should be 25% or so.
Slade
Then PC corps will make their tax %35.
After all most of them are %15 now for no benefit and most people join them like tools.
The alliance game is not end game, it's midgame.
First you're a noob.
Then you join an alliance and all excited, then you find out you're a tool.
Then you go your own way and do your own thing. That's endgame.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:53:00 -
[7]
Furthermore I propose a tax on trading.
If the big alliances want to bring freighterloads of moon minerals to hisec to trade, they should pay %30 for the privilege.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 14:54:00 -
[8]
Originally by: Slade Trillgon
LMAO!!! I can totaly see that happening. I will enjoy my noob times while I am there.
Slade
Oh yes it will happen youngin.
The alliance game is a mafia. Only the top %1 eat. The other %99 are dumb slaves.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.26 15:02:00 -
[9]
Originally by: Amarth Thargan BTW why can't a pilot be independent? Or only affiliated by their race and bloodline. Would have been to simple maybe.
If you quit a corp one is put into a npc one autmaticaly. Instead of forcing people to either create their own or find a new one immediatly, you could give the option to be independent.
CCP wants people to "get involved" and "mix it up" and "be part of the politics" but they never put in the mechanics to make that advantageous.
I can think of about a dozen ways to make Eve rock. And by that I dont mean a PVE game, but purely a PvP game with more destruction and an economy that isn't stagnant.
But it doesn't matter since there is no competing game, there is no reason for change, the subs will go up up up until a better company comes along to pick up the genre.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.27 12:24:00 -
[10]
First you tell us that hisec in npc corp is safe.
Then you tell us theres no safety in Eve.
Which is it?
I feel safer in 0.0 than hisec.
I'm not here for safety. I'm here because your alliance sucks. I'm here because your alliance leader is an a-hole. I'm here because the alliance game sucks. I'm here because I will not spend my own money to PvP on your behalf for free. I'm here because I won't set an alarm clock. I'm here because you won't let me put my POS on the good moon. I'm here because you tried to charge your own alliance members rent. I'm here becaue 0.0 is not end game. I'm here because I'm not your mining slave. I'm here because I won't pay your corp tax for nothing in return. I'm here because if I want your opinion I'll beat it out of you. But most of all...yeah...most of all...
I'm here because I'm free.
Remember that word? Freedom?
Beholden to no one?
What Eve claims to offer?
Do what you want, when you want, without asking "mother may I?"
You know why you hate hisec dwellers?
You hate us because we don't have to be your alliance leaders b*tch like you are.
"Mandatory alliance mining op at 1800" BWAHAHAHAHAHAA yeah right.
"Required to pay 20 mil per member per week" BWAHAAHAHAHAH yeah right.
"These guys are blue now don't shoot them" BWAHAHAHAHAHA yeah right.
So here is a big "SCREW YOU" to all the alliance knuckleheads posting here who think they're playing "Eve endgame" or "Eve as its supposed to be played."
Every single day people like me are proving how irrelevant you are.
Stop posting here and go rat for money SLAVE.
Stop posting here and go mine SLAVE.
Stop posting here and go do your mandatory alliance op SLAVE.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.27 12:49:00 -
[11]
Originally by: Gamesguy
Oh shut up! Just because you were in KOS or some other crap alliance where the leadership ran it like an isk farmer operation doesn't mean every other alliance is like that.
Its pathetic how much you try to justify the fact that you are in empire. Do I need to crush your stupid "all 0.0 players are slaves to their CEO" argument again? Because if I recall you basically conceeded last time.
I think you should run more missions and build yourself another mom.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.27 13:00:00 -
[12]
Originally by: Avon
Originally by: Cipher7
I think you should run more missions and build yourself another mom.
Maybe you could get your NPC corp to help build you one to prove how much better not being an alliance slave is?
Oh, wait .. you can't.
I'd need it for what? To defend my cynojammer?
Oh wait ..
Holy circular logic batman.
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Cipher7
Sebiestor tribe
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Posted - 2008.03.27 13:10:00 -
[13]
Originally by: Avon
For some silly reason I thought endgame meant more, not less.
For some silly reason I thought Eve didn't have an endgame.
What level are you?
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Cipher7
Sebiestor tribe
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Posted - 2008.03.27 13:35:00 -
[14]
Originally by: Nyabinghi Having been in NPC corps and in player corps I will offer my perspective. The benefits of NPC corps is freedom from being war dec'd which translates to freedom of movement. Considering how easily war decs are thrown around in this game (I hazard to guess most war dec's are done out of boredom not for any actual meaningful purpose) as well as the extensive amount of training time it takes to fly effective ships in combat, or at least defend yourself from combatants, I can see why many players would opt to remain in NPC corps. Being in an NPC corp makes the game a lot less stressful and for those who do not have large amounts of time to commit to the game and are looking for for some enjoyment in the few hours here and there they do play, being in an NPC corp is the way to go.
I think being in a player corp/alliance would be a lot more attractive to Empire huggers if war decs weren't thrown around like a rockstar's bedsheets. Too I think there needs to be stronger ties between the player corps and NPC corps/Faction element of the game. Meaning that player corps should have a much stronger relationship with Empire factions as oppose to there being two different EVE universes, one storyline and one player driven.
I think you're on the wrong track.
In every single game there is a reward for PvP. You capture this, you get X points, with enough points you get Y reward.
When I first started Eve (not on this acct) I wanted to be a mercenary. I figured "okay I'll fight for you, and you make it worth my while."
I thought alliances were basically a band of mercenaries, they band together and fight to take sovereignty, and they share in the rewards of that.
But in Eve people carebear in highsec, to send money to their PvP alt.
Or they carebear in the belts and spend their money on PvP.
PvP doesn't bring rewards, it IS the reward.
I still haven't found what I'm looking for, which is a way to fund my PvP that is highly passive, meaning I do ???? for 15 minutes a day and never have to rescue the damsel ever again.
I'm just looking for a way to cut out the garbage and get to the good stuff.
If I could PvP every day and never look at another asteroid belt again, that's my version of Eve happiness.
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