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Propex
AWE Corporation Intrepid Crossing
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Posted - 2008.03.30 14:15:00 -
[151]
http://support.eve-online.com/Pages/KB/Article.aspx?id=173
That last sentence is really all that needs to be said about how CCP wants high sec to be.
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Tippia
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Posted - 2008.03.30 14:58:00 -
[152]
Originally by: Propex http://support.eve-online.com/Pages/KB/Article.aspx?id=173
That last sentence is really all that needs to be said about how CCP wants high sec to be.
And it's worth pointing out that it works both ways: there's no point in whining about players not going into low/null-sec, and trying to effect changes to make them come to you. If you want to kill them, just go off and do it - it's completely legal and within the bounds of the game.
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Norjia Blacksteel
Blacksteel Mining and Manufacturing Apoapsis Multiversal Consortium
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Posted - 2008.03.30 15:14:00 -
[153]
Originally by: Re Mi For some its not about pvp at all, they want to play in a world that is more innocent, and more predictable, they don't want politics and viciousness and backstabbing and lying and murder and mayhem.
I'm a decided carebear. I mine, manufacture and trade. My corp and the alliance I'm in are similar. However, EVE is not innocent in any way shape or form. EVE has an edge to it, and that's why I like it. Every person I recruit has to be scrutinized carefully to avoid thieves; we have a few billion in assets, and I want to keep it that way. We all have to keep a sharp eye out on our mining ops. Our risk is much smaller, given what we do and where we do it. But it's still there, and that's never going to change (and shouldn't, in my opinion).
Having said that, the people I choose to associate with in EVE are (to my knowledge) form a community that I like. There's no politics or mayhem or backstabbing. But the possibility is always there. That possibility makes my membership in this community more valuable.
EVE is ultimately satisfying because you have to earn everything you get, one way or another.
The one thing I'd like to see to address the high-sec suicide gank issue is: no insurance payout for concord destructions.
---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |

Norjia Blacksteel
Blacksteel Mining and Manufacturing Apoapsis Multiversal Consortium
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Posted - 2008.03.30 15:17:00 -
[154]
Originally by: Nigel Tell Well, you couldn't just boot up another Eve cluster, declare all space to be Hi-sec and have a great game. But you gotta admit that the framework is there for a great pve-only game.
No, I don't have to admit that.
---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |

Norjia Blacksteel
Blacksteel Mining and Manufacturing Apoapsis Multiversal Consortium
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Posted - 2008.03.30 15:25:00 -
[155]
Originally by: Darwin Duck Ok, then name one other space MMO. Can you? Though not.
Star Wars Galaxies. :P
---- Norjia Blacksteel CEO Blacksteel Mining and Manufacturing |

Malcanis
R.E.C.O.N.
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Posted - 2008.03.30 21:18:00 -
[156]
Originally by: Norjia Blacksteel
Originally by: Re Mi For some its not about pvp at all, they want to play in a world that is more innocent, and more predictable, they don't want politics and viciousness and backstabbing and lying and murder and mayhem.
I'm a decided carebear. I mine, manufacture and trade. My corp and the alliance I'm in are similar. However, EVE is not innocent in any way shape or form. EVE has an edge to it, and that's why I like it. Every person I recruit has to be scrutinized carefully to avoid thieves; we have a few billion in assets, and I want to keep it that way. We all have to keep a sharp eye out on our mining ops. Our risk is much smaller, given what we do and where we do it. But it's still there, and that's never going to change (and shouldn't, in my opinion).
Having said that, the people I choose to associate with in EVE are (to my knowledge) form a community that I like. There's no politics or mayhem or backstabbing. But the possibility is always there. That possibility makes my membership in this community more valuable.
EVE is ultimately satisfying because you have to earn everything you get, one way or another.
The one thing I'd like to see to address the high-sec suicide gank issue is: no insurance payout for concord destructions.
Leaving aside the issue of why ship-loss for a legitimate playstale should not be compensated, there is this issue.
For those players in NPC corps, suicide ganking is the only way that they can be non-consensually aggressed. Thus competitors in NPC corps will have a signficant advantages over hi-sec players corps: the economic cost of competing with them is higher as they cannot be war-dec'd.
If you financially penalise suicide ganking in this way, game balance would require that NPC corp members would also have to be financially penalised.
CONCORD provide consequences, not safety; only you can do that. |

Reem Fairchild
Shadow Forces Inc.
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Posted - 2008.03.30 21:34:00 -
[157]
Originally by: Darwin Duck
But I would still not want to force it upon others even though I liked it. You should never ever force anyone to do anything in a MMO, thats the golden rule.
Golden rule of lame MMO's maybe. I don't want to play a game where people can run around doing whatever they please without difficulty or consequence. Why anyone would want that in the first place is beyond me?
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Talkuth Rel
Republic Military School
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Posted - 2008.04.08 23:36:00 -
[158]
Originally by: Malcanis
Originally by: Avon
Originally by: Darwin Duck Ok, then name one other space MMO. Can you? Though not.
Go play SWG.
Oh hey isn't that the space MMO that fell apart because SOE decided to make it real easy for everyone to be end-game l33t?
No, it's that land-based MMO that fell apart because SOE decided to screw over all their existing customers by wiping out all their efforts and turn the game into a lagfest of an FPS. Get your facts straight and/or stop twisting them to pretend they give your view credibility.
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