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Celarnor
The Citadel Singularity Mining Corporation
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Posted - 2008.03.31 08:17:00 -
[1]
What's the best way to not get owned by a warp scramble? I've been gatecamped and podkilled twice today, and it's starting to get on my nerves, as the ship I bought is in 0.4 space and I can't get to it because I keep getting killed. The camping is lame enough, but podkilling me after my ship is gone is just overkill and unnecessary.
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Estel Arador
AFK
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Posted - 2008.03.31 08:17:00 -
[2]
Warp Core Stabilizers.
Skills Explained |

Karyuudo Tydraad
Whiskey Pete's Drycleaning Services
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Posted - 2008.03.31 08:19:00 -
[3]
The best way is to avoid being tackled in the first place.
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Celarnor
The Citadel Singularity Mining Corporation
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Posted - 2008.03.31 08:19:00 -
[4]
Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
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Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.03.31 08:21:00 -
[5]
Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it. --
Billion Isk Mission |

Erotic Irony
0bsession
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Posted - 2008.03.31 08:28:00 -
[6]
use a scout, check map barring that fit a damage control and overheat MWD to burn away but not toward the gate, always fly away ___ Eve Players are not very smart. Support Killmail Overhaul
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:33:00 -
[7]
Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away. |

Vego Slentis
Copperhead Arsenal The Fourth District
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Posted - 2008.03.31 08:36:00 -
[8]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
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Celarnor
The Citadel Singularity Mining Corporation
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Posted - 2008.03.31 08:40:00 -
[9]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:42:00 -
[10]
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun. |
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:45:00 -
[11]
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
Actually, the traveling character has the edge in gate camping right now. Between cloak and warp to 0 km it's very easy to evade gate camps. Some times there are mission pipes that get hit and nooblets are really in no position to combat them. That's where you apply the strat above. |

Zaerlorth Maelkor
The Mavericks
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Posted - 2008.03.31 08:47:00 -
[12]
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
==================================================
I should really get a sig. |

Cipher7
Sebiestor tribe
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Posted - 2008.03.31 08:48:00 -
[13]
Here's what you do.
Buy a shuttle. Set AP to your destination in lowsec.
Do not turn on AP.
Warp manually to gates and jump through.
If they pop your shuttle, warp to the next gate in your pod.
Then warp to a station and get a new rookieship. Continue to your destination.
Take the ship you bought. Repackage it. Put it back on the market for sale.
Set AP back to where you came from. Do not turn on AP.
Undock.
Warp to the gate at 0 manually.
Same thing as before, if your rookieship gets popped, warp your pod to the next gate and jump through. Then warp to a station and get a new rookieship.
Keep doing that until you make it back.
When you get home, go into market settings, and uncheck 0.0 and lowsec market.
Yes lowsec is liveable, very liveable. But some lowsec are almost permacamped 23x7.
Before you can go there or live there, you have to know who else lives there, if they are hostile to you, then expect to be constantly camped, popped, podded, chased around, and basically forced to live elsewhere.
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Propex
AWE Corporation Intrepid Crossing
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Posted - 2008.03.31 08:48:00 -
[14]
Edited by: Propex on 31/03/2008 08:49:16
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
Focused script on Hictors ignores stabs. Well, it doesn't ignore them, but it gives -100 warp strength.
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Lord WarATron
Black Nova Corp Band of Brothers
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Posted - 2008.03.31 08:51:00 -
[15]
Originally by: Ioci
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun.
The only reason why I think it would work is because it would show "kills in last hour" and "pod kills in last hour" as very high. But then the campers can just mvoe back a couple of jumps. --
Billion Isk Mission |

Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:51:00 -
[16]
Originally by: Zaerlorth Maelkor
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
Actually, he is right. When you come through, lock your target, be it a base or another gate and spam jump to. In a pod, you should break clear in a .4 |

Maglorre
Federal Navy Academy
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Posted - 2008.03.31 08:52:00 -
[17]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
|

Erotic Irony
0bsession
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Posted - 2008.03.31 08:53:00 -
[18]
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
jesus god, it nullifies all WCS?! I'm writing my ship loss petition in advance, I quit eve tbh ___ Eve Players are not very smart. Support Killmail Overhaul
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:56:00 -
[19]
Originally by: Lord WarATron
Originally by: Ioci
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun.
The only reason why I think it would work is because it would show "kills in last hour" and "pod kills in last hour" as very high. But then the campers can just mvoe back a couple of jumps.
I have done this on a number of occasions. Trust me, they get sick of me. I make it very clear in local I am an alt, an alpha and I'm not leaving. It would be like forcing a player to do Level 2 missions in thier Navy Raven. It doesn't last very long. |

Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 08:57:00 -
[20]
Originally by: Cipher7 Same thing as before, if your rookieship gets popped, warp your pod to the next gate and jump through. Then warp to a station and get a new rookieship.
That's what I was trying to do, but I kept getting killed.
Originally by: Cipher7 When you get home, go into market settings, and uncheck 0.0 and lowsec market.
I just discovered that, like, two seconds ago. I'm sure this will be invaluable in the future. :P
Originally by: Zaerlorth Maelkor
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 08:58:00 -
[21]
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats  |

Erotic Irony
0bsession
|
Posted - 2008.03.31 09:01:00 -
[22]
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
problem is you're just wasting you're own time, arguably the only damage you're doing is hurting their standing to npc corps, not stopping traffic or inconveniencing their faction ammo ___ Eve Players are not very smart. Support Killmail Overhaul
|

Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 09:02:00 -
[23]
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
Personally, I'd like to actually play the game, not spend all my time repeatedly getting killed in the hopes that the players killing me will get bored and go somewhere else.
|

Ioci
|
Posted - 2008.03.31 09:09:00 -
[24]
Originally by: Celarnor
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
Personally, I'd like to actually play the game, not spend all my time repeatedly getting killed in the hopes that the players killing me will get bored and go somewhere else.
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up. |

Zaerlorth Maelkor
|
Posted - 2008.03.31 09:16:00 -
[25]
Originally by: Celarnor
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
I can understand how you could lose a cruiser to their gatecamp, but your pod! Your POD!! It instawarps as soon as you press the button.
==================================================
I should really get a sig. |

Celarnor
|
Posted - 2008.03.31 09:18:00 -
[26]
Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
|

Celarnor
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Posted - 2008.03.31 09:19:00 -
[27]
Originally by: Zaerlorth Maelkor
Originally by: Celarnor
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
I can understand how you could lose a cruiser to their gatecamp, but your pod! Your POD!! It instawarps as soon as you press the button.
It wasn't a cruiser; I was going to Horkissen to *get* my Caracal. I was *in* an Ibsi, and then a shuttle.
|

Ioci
|
Posted - 2008.03.31 09:26:00 -
[28]
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you. |

Celarnor
|
Posted - 2008.03.31 09:43:00 -
[29]
Edited by: Celarnor on 31/03/2008 09:44:40
Originally by: Ioci
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you.
I realize that it was a stupid thing to do, but I had assumed that the market wouldn't be like "Yes, please show me things that I may very possibly get killed on my way to go pick it up" by default; it never occurred to me that the default behavior would be that way. And at the moment, I'm sitting in a station watching my warp drive operation skill go up.
It just seems like a really lame thing to do; I was dragged into this game by the prospect of epic fleet battles and sieges of POSs; where there are such things to be had, I just don't get why someone with a ship capable of doing such things wants to sit at the high-sec bottlenecks and pod people in shuttles.
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Ioci
Ioci Exploration Apotheosis of Virtue
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Posted - 2008.03.31 10:03:00 -
[30]
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:44:40
Originally by: Ioci
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you.
I realize that it was a stupid thing to do, but I had assumed that the market wouldn't be like "Yes, please show me things that I may very possibly get killed on my way to go pick it up" by default; it never occurred to me that the default behavior would be that way. And at the moment, I'm sitting in a station watching my warp drive operation skill go up.
It just seems like a really lame thing to do; I was dragged into this game by the prospect of epic fleet battles and sieges of POSs; where there are such things to be had, I just don't get why someone with a ship capable of doing such things wants to sit at the high-sec bottlenecks and pod people in shuttles.
I get your frustration. So many times, I have seen it played out. Untill CCP see fit to create War zone dead spaces and War Zone kill mails and in short an alternative PvP system, it won't change. In fairness to the PvP side, there isn't much else for them to do. |
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