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Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 08:17:00 -
[1]
What's the best way to not get owned by a warp scramble? I've been gatecamped and podkilled twice today, and it's starting to get on my nerves, as the ship I bought is in 0.4 space and I can't get to it because I keep getting killed. The camping is lame enough, but podkilling me after my ship is gone is just overkill and unnecessary.
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Estel Arador
AFK
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Posted - 2008.03.31 08:17:00 -
[2]
Warp Core Stabilizers.
Skills Explained |

Karyuudo Tydraad
Whiskey Pete's Drycleaning Services
|
Posted - 2008.03.31 08:19:00 -
[3]
The best way is to avoid being tackled in the first place.
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Celarnor
The Citadel Singularity Mining Corporation
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Posted - 2008.03.31 08:19:00 -
[4]
Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
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Lord WarATron
Black Nova Corp Band of Brothers
|
Posted - 2008.03.31 08:21:00 -
[5]
Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it. --
Billion Isk Mission |

Erotic Irony
0bsession
|
Posted - 2008.03.31 08:28:00 -
[6]
use a scout, check map barring that fit a damage control and overheat MWD to burn away but not toward the gate, always fly away ___ Eve Players are not very smart. Support Killmail Overhaul
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Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:33:00 -
[7]
Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away. |

Vego Slentis
Copperhead Arsenal The Fourth District
|
Posted - 2008.03.31 08:36:00 -
[8]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
|

Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 08:40:00 -
[9]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
|

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:42:00 -
[10]
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun. |

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:45:00 -
[11]
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
Actually, the traveling character has the edge in gate camping right now. Between cloak and warp to 0 km it's very easy to evade gate camps. Some times there are mission pipes that get hit and nooblets are really in no position to combat them. That's where you apply the strat above. |

Zaerlorth Maelkor
The Mavericks
|
Posted - 2008.03.31 08:47:00 -
[12]
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
==================================================
I should really get a sig. |

Cipher7
Sebiestor tribe
|
Posted - 2008.03.31 08:48:00 -
[13]
Here's what you do.
Buy a shuttle. Set AP to your destination in lowsec.
Do not turn on AP.
Warp manually to gates and jump through.
If they pop your shuttle, warp to the next gate in your pod.
Then warp to a station and get a new rookieship. Continue to your destination.
Take the ship you bought. Repackage it. Put it back on the market for sale.
Set AP back to where you came from. Do not turn on AP.
Undock.
Warp to the gate at 0 manually.
Same thing as before, if your rookieship gets popped, warp your pod to the next gate and jump through. Then warp to a station and get a new rookieship.
Keep doing that until you make it back.
When you get home, go into market settings, and uncheck 0.0 and lowsec market.
Yes lowsec is liveable, very liveable. But some lowsec are almost permacamped 23x7.
Before you can go there or live there, you have to know who else lives there, if they are hostile to you, then expect to be constantly camped, popped, podded, chased around, and basically forced to live elsewhere.
|

Propex
AWE Corporation Intrepid Crossing
|
Posted - 2008.03.31 08:48:00 -
[14]
Edited by: Propex on 31/03/2008 08:49:16
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
Focused script on Hictors ignores stabs. Well, it doesn't ignore them, but it gives -100 warp strength.
|

Lord WarATron
Black Nova Corp Band of Brothers
|
Posted - 2008.03.31 08:51:00 -
[15]
Originally by: Ioci
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun.
The only reason why I think it would work is because it would show "kills in last hour" and "pod kills in last hour" as very high. But then the campers can just mvoe back a couple of jumps. --
Billion Isk Mission |

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:51:00 -
[16]
Originally by: Zaerlorth Maelkor
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
Actually, he is right. When you come through, lock your target, be it a base or another gate and spam jump to. In a pod, you should break clear in a .4 |

Maglorre
Federal Navy Academy
|
Posted - 2008.03.31 08:52:00 -
[17]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
|

Erotic Irony
0bsession
|
Posted - 2008.03.31 08:53:00 -
[18]
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
jesus god, it nullifies all WCS?! I'm writing my ship loss petition in advance, I quit eve tbh ___ Eve Players are not very smart. Support Killmail Overhaul
|

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:56:00 -
[19]
Originally by: Lord WarATron
Originally by: Ioci
Originally by: Vego Slentis
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
That is the best strategy you could come up with?
wow. 
TY. That tells me it works. I have been involved in enough gate camping affairs to know, they aren't after the thrill of a good fight. They want easy kills, solo against thier super fleet. They want no risk and maximum reward. In the case of PvP that is a super cool kill sheet. But spam it with 60 Velator kills, suddenly it isn't so much fun.
The only reason why I think it would work is because it would show "kills in last hour" and "pod kills in last hour" as very high. But then the campers can just mvoe back a couple of jumps.
I have done this on a number of occasions. Trust me, they get sick of me. I make it very clear in local I am an alt, an alpha and I'm not leaving. It would be like forcing a player to do Level 2 missions in thier Navy Raven. It doesn't last very long. |

Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 08:57:00 -
[20]
Originally by: Cipher7 Same thing as before, if your rookieship gets popped, warp your pod to the next gate and jump through. Then warp to a station and get a new rookieship.
That's what I was trying to do, but I kept getting killed.
Originally by: Cipher7 When you get home, go into market settings, and uncheck 0.0 and lowsec market.
I just discovered that, like, two seconds ago. I'm sure this will be invaluable in the future. :P
Originally by: Zaerlorth Maelkor
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
wtf? You get tackled in your pod by megathrons? How long does it take a mega to lock a pod? 30 seconds? You can warp in your pod, you know... You don't have to manually fly to the next stargate 30 AU away...
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
|

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 08:58:00 -
[21]
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats  |

Erotic Irony
0bsession
|
Posted - 2008.03.31 09:01:00 -
[22]
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
problem is you're just wasting you're own time, arguably the only damage you're doing is hurting their standing to npc corps, not stopping traffic or inconveniencing their faction ammo ___ Eve Players are not very smart. Support Killmail Overhaul
|

Celarnor
The Citadel Singularity Mining Corporation
|
Posted - 2008.03.31 09:02:00 -
[23]
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
Personally, I'd like to actually play the game, not spend all my time repeatedly getting killed in the hopes that the players killing me will get bored and go somewhere else.
|

Ioci
|
Posted - 2008.03.31 09:09:00 -
[24]
Originally by: Celarnor
Originally by: Ioci
Originally by: Maglorre
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Confirmed. Heavy Interdictor with a focusing script is an infinite point scram. No amount of WCS will save you. The better option these days is a cloak and an MWD. Takes a bit of practise but the "start align/MWD/cloak/uncloak/warp" sequence is pretty hard to catch. Don't try this though if you are experiencing any lag . Also fit a combo of intertia stabs and nanofibres to help with align/warp times.
Originally by: Ioci
I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Very lame.
Alt scouts are lame too. Use a shuttle and your main. Unless they are using remote sensor boosted tacklers you are very unlikely to get caught as they warp very fast. If you do get caught, select some object in space (outgoing gate or stations are good) using your overview (you do have gates and stations in your overview right?) and start hammering the "warp to" button. Just keep click in the button. Your shuttle will go pop and you will warp away almost immediately.
Also keep in mind that pods will warp almost instantly but you have no protection then from smart bombs or a bit of lag.
Low sec camps are easy to get past if that is your only objective. Getting expensive stuff past them in poorly prepared (or even well prepared) ships is another thing entirely.
Cheers.
Yep, you are right. It's as lame as gate camping in T2 I win fleets. It feels good to get under the skin of the rats 
Personally, I'd like to actually play the game, not spend all my time repeatedly getting killed in the hopes that the players killing me will get bored and go somewhere else.
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up. |

Zaerlorth Maelkor
|
Posted - 2008.03.31 09:16:00 -
[25]
Originally by: Celarnor
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
I can understand how you could lose a cruiser to their gatecamp, but your pod! Your POD!! It instawarps as soon as you press the button.
==================================================
I should really get a sig. |

Celarnor
|
Posted - 2008.03.31 09:18:00 -
[26]
Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
|

Celarnor
|
Posted - 2008.03.31 09:19:00 -
[27]
Originally by: Zaerlorth Maelkor
Originally by: Celarnor
I was trying to warp to the station so I could sit in my cruiser, be safe, and wait for them to go away. But, no, they were killing me almost as soon as I aligned for warp, which combined with the 'warp within 0m of mah station' clicking time, was probably between 5-8 seconds. I wasn't just flying to the station. I'm not that new.
I can understand how you could lose a cruiser to their gatecamp, but your pod! Your POD!! It instawarps as soon as you press the button.
It wasn't a cruiser; I was going to Horkissen to *get* my Caracal. I was *in* an Ibsi, and then a shuttle.
|

Ioci
|
Posted - 2008.03.31 09:26:00 -
[28]
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you. |

Celarnor
|
Posted - 2008.03.31 09:43:00 -
[29]
Edited by: Celarnor on 31/03/2008 09:44:40
Originally by: Ioci
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you.
I realize that it was a stupid thing to do, but I had assumed that the market wouldn't be like "Yes, please show me things that I may very possibly get killed on my way to go pick it up" by default; it never occurred to me that the default behavior would be that way. And at the moment, I'm sitting in a station watching my warp drive operation skill go up.
It just seems like a really lame thing to do; I was dragged into this game by the prospect of epic fleet battles and sieges of POSs; where there are such things to be had, I just don't get why someone with a ship capable of doing such things wants to sit at the high-sec bottlenecks and pod people in shuttles.
|

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 10:03:00 -
[30]
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:44:40
Originally by: Ioci
Originally by: Celarnor Edited by: Celarnor on 31/03/2008 09:19:44
Originally by: Ioci
You could tell them you have a cruiser on the other side. I'm sure they would let you through. Good luck on that playing the game part though because you will be base camping untill further notice.
My strategy is fundamental. In a game like Eve, the most annoying thing for a PvPer would be a Pacifist. You are meat and they get a rise out of annoying you. Countermeasures are not to feed them, it is to starve them. Granted, I am an idiot but arguably so are the rats who gank solo targets and scatter like rats when a fleet shows up.
It just seems really, really, really lame to me that what they do is potentially unbeatable and the only solution is "don't go there" or "just keep going through until they give up".
So don't do it. It's what I do. Then again, I am not forced to. It's just a part of the cruelty I can inflict. I have 3 accounts, 2 Stealth Bomber pilots and a Black Ops BS pilot. I get caught in gate camps because I have nothing to lose and my insurance is about to run out. Sorry but you really screwed up buying a Ship in low that you fell you need now, now, now. It will be there tommorow. If you aren't a patient player, Eve is going to shred you.
I realize that it was a stupid thing to do, but I had assumed that the market wouldn't be like "Yes, please show me things that I may very possibly get killed on my way to go pick it up" by default; it never occurred to me that the default behavior would be that way. And at the moment, I'm sitting in a station watching my warp drive operation skill go up.
It just seems like a really lame thing to do; I was dragged into this game by the prospect of epic fleet battles and sieges of POSs; where there are such things to be had, I just don't get why someone with a ship capable of doing such things wants to sit at the high-sec bottlenecks and pod people in shuttles.
I get your frustration. So many times, I have seen it played out. Untill CCP see fit to create War zone dead spaces and War Zone kill mails and in short an alternative PvP system, it won't change. In fairness to the PvP side, there isn't much else for them to do. |

Malcanis
R.E.C.O.N.
|
Posted - 2008.03.31 10:32:00 -
[31]
Originally by: Celarnor
It just seems like a really lame thing to do; I was dragged into this game by the prospect of epic fleet battles and sieges of POSs; where there are such things to be had, I just don't get why someone with a ship capable of doing such things wants to sit at the high-sec bottlenecks and pod people in shuttles.
Because you'd be amazed how often people fly valuables through lo-sec in shuttles. And really, while you're on the gate waiting for a "real" fight, why not pop the shuttles and haulers that come through...?
BTW there's a lot of fleet warfare and POS sieging going on, never fear.
Once you've done some of it you'll understand more about why people pirate.
CONCORD provide consequences, not safety; only you can do that. |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 10:34:00 -
[32]
How the **** do you get caught in a frig by a bloody megathron??? Not even timmy would be that slow or stupid!
Learn to warp??? Also I hear using eyes work aswell.
'I havent got the brainscells to think about asking my corp, instead ill post crap on the forums' generation of EvE players are crap pure and simple.
--------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 10:37:00 -
[33]
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Hows that rock you've been living under? --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 10:38:00 -
[34]
Originally by: Lorna Loot
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Hows that rock you've been living under?
Flame value.. 1/10 |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 10:44:00 -
[35]
Originally by: Ioci
Originally by: Lorna Loot
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Hows that rock you've been living under?
Flame value.. 1/10
I'm sorry only an idiot doesnt know about hictors after all this time, maybe wallpapering a rock takes time but not even a mention of it from a corp mate or, since you seem to F5 enough not read all the whines about them? Not a flame, i just noticed your lack of knowledge. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Sha4d13
State War Academy
|
Posted - 2008.03.31 10:46:00 -
[36]
TBH im struggling to see how you get caught in a shuttle. Especially by megatrhons!
Yes- a HIC is nasty, but it still needs time to lock and a shuttle warps almost instantly. Just select your warp to whilst still cloaked- and click. 9 times out of 10 you should be fine, unless they have some very very serious fastlocking going on. The advice above about getting your pod out is foolproof if followed properly too. They shouldnt be able to get a lock before you warp.
|

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 10:52:00 -
[37]
Originally by: Lorna Loot
Originally by: Ioci
Originally by: Lorna Loot
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Hows that rock you've been living under?
Flame value.. 1/10
I'm sorry only an idiot doesnt know about hictors after all this time, maybe wallpapering a rock takes time but not even a mention of it from a corp mate or, since you seem to F5 enough not read all the whines about them? Not a flame, i just noticed your lack of knowledge.
To the OP, Point in fact. Rock, idiot. See? Itch, scratch, dig and squirm to get a rise out of you. This is a low sec rat. It's the element of Eve you deal with. Pat them on the head, smile and nod alot. |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 10:56:00 -
[38]
Originally by: Ioci To the OP, Point in fact. Rock, idiot. See? Itch, scratch, dig and squirm to get a rise out of you. This is a low sec rat. It's the element of Eve you deal with. Pat them on the head, smile and nod alot.
I guess people dont like it when you show them they are stupid. Plus, dont pyrimid quote, ta. I suggest you go away and learn the mechanics of something properly before you try to give advice on it. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 10:59:00 -
[39]
Originally by: Lorna Loot
Originally by: Ioci To the OP, Point in fact. Rock, idiot. See? Itch, scratch, dig and squirm to get a rise out of you. This is a low sec rat. It's the element of Eve you deal with. Pat them on the head, smile and nod alot.
I guess people dont like it when you show them they are stupid. Plus, dont pyrimid quote, ta. I suggest you go away and learn the mechanics of something properly before you try to give advice on it.
Need a hug? |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 11:00:00 -
[40]
Originally by: Ioci
Originally by: Lorna Loot
Originally by: Ioci To the OP, Point in fact. Rock, idiot. See? Itch, scratch, dig and squirm to get a rise out of you. This is a low sec rat. It's the element of Eve you deal with. Pat them on the head, smile and nod alot.
I guess people dont like it when you show them they are stupid. Plus, dont pyrimid quote, ta. I suggest you go away and learn the mechanics of something properly before you try to give advice on it.
Need a hug?
No thanks, im have a biccy though. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Ioci
|
Posted - 2008.03.31 11:13:00 -
[41]
Originally by: Lorna Loot
Originally by: Ioci
Originally by: Lorna Loot
Originally by: Ioci To the OP, Point in fact. Rock, idiot. See? Itch, scratch, dig and squirm to get a rise out of you. This is a low sec rat. It's the element of Eve you deal with. Pat them on the head, smile and nod alot.
I guess people dont like it when you show them they are stupid. Plus, dont pyrimid quote, ta. I suggest you go away and learn the mechanics of something properly before you try to give advice on it.
Need a hug?
No thanks, im have a biccy though.
Flame junky |

Lorna Loot
|
Posted - 2008.03.31 11:27:00 -
[42]
Originally by: Ioci Flame junky
Originally by: Ioci I heard there was a scramble that pretty much makes those useless now too but I can't confirm that. I fend the best strategy with determined gate campers is to jam it down thier throat. Make a new toon in that empire, set up clone at the closest base and just keep flying it in. It might require you do it for a few hrs. Some low sec rats are pretty slow but eventually they will get sick of farming alpha clone kill mails and go away.
Internet Monkey
--------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Xioden Acap
Lightspeed Enterprises Burning Horizons
|
Posted - 2008.03.31 11:46:00 -
[43]
At least one of the Heavy interdictors can be setup to lock almost instantly...
Also as a little note, in the market settings there is an option to ignore orders in low-sec, use it =)
|

Daan Sai
HAZCON Inc YTMND.
|
Posted - 2008.03.31 11:49:00 -
[44]
Originally by: Sha4d13 TBH im struggling to see how you get caught in a shuttle. Especially by megatrhons!
Yes- a HIC is nasty, but it still needs time to lock and a shuttle warps almost instantly. Just select your warp to whilst still cloaked- and click. 9 times out of 10 you should be fine, unless they have some very very serious fastlocking going on. The advice above about getting your pod out is foolproof if followed properly too. They shouldnt be able to get a lock before you warp.
I'd use lots of smartbombs - gets the pod too. Locking isn't needed. To me these type of lame bottleneck camps are the primary reason why lowsec is worse than not worth it for over 80% of the Eve player base.
|

Reem Fairchild
Shadow Forces Inc.
|
Posted - 2008.03.31 11:50:00 -
[45]
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
Wait, wait, wait...
A meagathron was able to lock you before you could warp away in an Ibis? How is that even possible?
|

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 11:55:00 -
[46]
Originally by: Reem Fairchild
Originally by: Celarnor Thanks. I'll got on that. Hopefully those two Megathorns will be elsewhere by the time I get back in mah Ibsi. >_>
Wait, wait, wait...
A meagathron was able to lock you before you could warp away in an Ibis? How is that even possible?
Tis what i said  --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Druadan
Aristotle Enterprises Synchr0nicity
|
Posted - 2008.03.31 11:55:00 -
[47]
Originally by: Lord WarATron Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it.
MWDing back to the gate can work, but activating your MWD for warping out increases your align time because there's a mass addition which reduces your ability to accelerate. Additionally, an active MWD will allow ships to target you five times faster than usual.
The only hope for using an MWD for a quick align is if you're in a super-heavy ship that will take so long to align that the one-burst MWD cycle will finish before the ship would have aligned without the MWD. When the max speed drops back to its original speed, you will be aligned and will warp out. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Lorna Loot
Nox Eternus
|
Posted - 2008.03.31 12:00:00 -
[48]
guys, guys, this is an ibis vs 2 megas, and ibis cant even fit a MWD. OP just needs to not sit at the gate afk long enough for the mega to lock it. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Lord WarATron
Black Nova Corp Band of Brothers
|
Posted - 2008.03.31 12:01:00 -
[49]
Originally by: Druadan
Originally by: Lord WarATron Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it.
MWDing back to the gate can work, but activating your MWD for warping out increases your align time because there's a mass addition which reduces your ability to accelerate. Additionally, an active MWD will allow ships to target you five times faster than usual.
The only hope for using an MWD for a quick align is if you're in a super-heavy ship that will take so long to align that the one-burst MWD cycle will finish before the ship would have aligned without the MWD. When the max speed drops back to its original speed, you will be aligned and will warp out.
If it takes longer than 10 seconds to align, you use MWD burst on any ship to align faster. If the enemy has catched upto you and is scrambling you and you are going down, then MWDing to the gate is the last option left. But yes, people need to know how to use MWD's and experience teaches that.
Also, to the other guys, Sensor Boosters & Remote sensor boosters makes it possible to catch shuttles in a HIC. Not impossible, but very realistic. --
 Billion Isk Mission |

Ioci
Ioci Exploration Apotheosis of Virtue
|
Posted - 2008.03.31 12:05:00 -
[50]
Originally by: Druadan
Originally by: Lord WarATron Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it.
MWDing back to the gate can work, but activating your MWD for warping out increases your align time because there's a mass addition which reduces your ability to accelerate. Additionally, an active MWD will allow ships to target you five times faster than usual.
The only hope for using an MWD for a quick align is if you're in a super-heavy ship that will take so long to align that the one-burst MWD cycle will finish before the ship would have aligned without the MWD. When the max speed drops back to its original speed, you will be aligned and will warp out.
Actually MWD as a gate tool are useless. They all web as well as scramble and you aren't going to get back to gate at 5% even in MWD. Cloak will work but you need to be able to do that. That has been my experience. |

Granmethedon III
|
Posted - 2008.03.31 12:12:00 -
[51]
This thread is so full of fail. It's actually that bad, I can't even be arsed to troll it.
|

Darwin Duck
|
Posted - 2008.03.31 12:15:00 -
[52]
Originally by: Estel Arador Warp Core Stabilizers.
Well there are only so many you can put on your **** and the gank gangs usually put way to many points on you for them to work, even with 3 of them, so I have to agree with the guy saying avoiding to be tackled in the first place.
|

Darwin Duck
Ark Royals
|
Posted - 2008.03.31 12:19:00 -
[53]
Originally by: Ioci
Originally by: Celarnor
Originally by: Ioci Warpcore stabs will work if you are trying to warp out. I heard there was a scramble that pretty much makes those useless now too but I can't confirm that.
Why would something so obviously unbalanced be introduced like that?
Actually, the traveling character has the edge in gate camping right now. Between cloak and warp to 0 km it's very easy to evade gate camps. Some times there are mission pipes that get hit and nooblets are really in no position to combat them. That's where you apply the strat above.
Not really, players adapt and take you when you come out of the gate instead of when you arrive at a gate like in the old 15km days. And they can lock you before you get control and when you are still "blury" so when you get control of the ship you are already scrabled and webbed, thats abit annoying.
|

Lord WarATron
Black Nova Corp Band of Brothers
|
Posted - 2008.03.31 12:27:00 -
[54]
Edited by: Lord WarATron on 31/03/2008 12:28:30
Originally by: Ioci
Originally by: Druadan
Originally by: Lord WarATron Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it.
MWDing back to the gate can work, but activating your MWD for warping out increases your align time because there's a mass addition which reduces your ability to accelerate. Additionally, an active MWD will allow ships to target you five times faster than usual.
The only hope for using an MWD for a quick align is if you're in a super-heavy ship that will take so long to align that the one-burst MWD cycle will finish before the ship would have aligned without the MWD. When the max speed drops back to its original speed, you will be aligned and will warp out.
Actually MWD as a gate tool are useless. They all web as well as scramble and you aren't going to get back to gate at 5% even in MWD. Cloak will work but you need to be able to do that. That has been my experience.
Overheated MWD makes a difference from a 100% death chance and "not 100%" death chance. You can either sit and die, or do what you can to escape. I know people who have escaped simply because of a Overheated MWD where death was guarenteed. I once outran a tackler on my BS tanks to overheated MWD. Again, nothing is guarenteed, there is no "i am safe button" but MWD increases chances of survival, that is of no doubt.
Also, not every Intercepter has enough slots to fit webs. --
Billion Isk Mission |

Shintai
|
Posted - 2008.03.31 13:13:00 -
[55]
Just a short note on Stabs, anyone found it odd that a scrambler can have STR+2, but a Stab only 1? Abstraction and Transcendence: Nature, Shintai, and Geometry |

Celarnor
|
Posted - 2008.03.31 13:31:00 -
[56]
Originally by: Lorna Loot guys, guys, this is an ibis vs 2 megas, and ibis cant even fit a MWD. OP just needs to not sit at the gate afk long enough for the mega to lock it.
I was there maybe 3 seconds before I started aligning for warp in the Ibis. I was almost all the way around when they warp-jammed me. In the shuttle, I sat in cloak for a few extra seconds in the hope that they'd go away, but lacking any other options, I tried to warp to the destination again, only again to get locked, destroyed, locked again, then podded. I wasn't AFK during any of this...being AFK while in this game seems like a terrible idea liable to get you quickly killed.
|

Barzam
|
Posted - 2008.03.31 13:35:00 -
[57]
Originally by: Shintai Just a short note on Stabs, anyone found it odd that a scrambler can have STR+2, but a Stab only 1?
No, because a scrambler also has a 7km range. That's waay too close-range for any gatecamp. They will mostly use warp disruptors (-1 str) or focused warp disruption (-100 str)
|

Nicholas Barker
|
Posted - 2008.03.31 13:49:00 -
[58]
Originally by: Lord WarATron Also use Microwarp drive.
For 2 reasons, you can align in 10 seconds max if oyu fire off 1 MWD burn. Also, if you jump in and see a camp, you can MWD back to gate. You might not survive, but it at least gives you a chance to make a run for it.
only worth it if your ship takes more than 10 seconds to align without an mwd, otherwise you're just increasing your alignment time. ---
Please visit your user settings to re-enable images. |

Havohej
|
Posted - 2008.03.31 14:00:00 -
[59]
Originally by: Celarnor What's the best way to not get owned by a warp scramble? I've been gatecamped and podkilled twice today, and it's starting to get on my nerves, as the ship I bought is in 0.4 space and I can't get to it because I keep getting killed. The camping is lame enough, but podkilling me after my ship is gone is just overkill and unnecessary.
Go to another region where the ship you want can be found in highsec.
When you buy something, if you don't know the sec status of the system it's in, right-click it, go through the menu to Location, and investigate the system BEFORE you click "Buy this".
If you're buying capital ships, which CAN'T be bought in highsec, then you SHOULD be at the point where you already know how to get past a gate camp in lowsec (no bubble = no kills) and that would mean that this post is a troll.
Adapt or it's Darwin's Law for you.
|

Lorna Loot
|
Posted - 2008.03.31 14:06:00 -
[60]
Originally by: Celarnor
Originally by: Lorna Loot guys, guys, this is an ibis vs 2 megas, and ibis cant even fit a MWD. OP just needs to not sit at the gate afk long enough for the mega to lock it.
I was there maybe 3 seconds before I started aligning for warp in the Ibis. I was almost all the way around when they warp-jammed me. In the shuttle, I sat in cloak for a few extra seconds in the hope that they'd go away, but lacking any other options, I tried to warp to the destination again, only again to get locked, destroyed, locked again, then podded. I wasn't AFK during any of this...being AFK while in this game seems like a terrible idea liable to get you quickly killed.
Ok, now you are sure these are mega's? Mine will never lock a frigate or ibis, let alone an instawarping shuttle before it warps off. Shuttles are the ultimate *ner ner you cant catch me* ships in low sec, cheap and very effective. --------------------- Nox Eternus is Recruiting, contact me or Sgt Shazz ingame for info. |

Demtalin le'Mercennaire
|
Posted - 2008.03.31 15:16:00 -
[61]
I've just checked, and for my skills it takes an Ibis 4.7seconds to align when facing the totally wrong direction (180degrees away from location).
Someone with no skills should take 6.8seconds to do the same thing.
It's not often that you have to do a full 180 to align, normally it's somewhere around 90degrees. So even if you have no navigation skills on your char, you should be able to align in around 3.4 seconds...alot faster than it takes a BS to target one of the smallest ships in the game.
Now time for something that's actually useful to you :P
Use the time that you are cloaked to see if there are any planets or belts etc someone infront of you, it often works to warp to that and then to warp to the gate you are trying to get to, aiming at something ahead of you decreases the warp align time so you should get out even faster, the megas are far to slow to follow you, and even gate camps with faster pilots often don't bother. I've gotten haulers through large gate camps before doing this and even with inertia stabs (make you align faster) it still takes longer to align than your noob ship with no skills.
My other tip to set your autopilot to "avoid systems where podkills has happened recentally" , and to use the map overlays to show things like where podkills have happened in the last hour, it helps. -------- Billy Jean is not my lover |

SoftRevolution
|
Posted - 2008.03.31 15:25:00 -
[62]
Edited by: SoftRevolution on 31/03/2008 15:33:35 A WCS or two stops one or two "normal" ships warp disrupting you.
One stops a 20km point, two stop a 7.5km point. The longer ranged discruptors do 1 point of scrambling. The shorter ranged scramblers do two points. Generally bigger ships mount the longer ranged version. The small version is something you'd expect to see on a T1 frigate perhaps because they use less capacitor and are easier to fit.
Heavy dictors CAN stop you still but does every gatecamp in lowsec have a heavy dictor?
Not in my experience anyway.
Even if there is a heavy dictor you should still generally be able to align and get into warp before you get locked in a frigate. A big ship takes quite a while to lock onto a small ship. Lockon time is determined by the Scan Resolution of the ship doing the locking (higher = faster) and the Signature Radius (higher = faster) of the ship being locked on. Big ships generally have a low scan res and small ships generally have a low sig radius.
You're ******* up somehow if a battleship has time to lock you. Just to put this into perspective: A megat with all level five skills has got 1/5th the scan res of a frigate with no skills.
You've also got a full minute of cloak to decide what to do.
At the Exit Gate you're warping to zero anyway so they have no chance.
I'd say the trick would be to make your way in using a frigate taking note of gatecamps and then to plot an alternate route out using the map avoiding any gatecamps. You know how to use the map's "Pilots in space" feature? That's probably a fair clue that there's a gatecamp. Ditto "ships destroyed in the last hour".
You can use this to plot alternate routes avoiding certain systems. Type "Jita Rens" in for example. Then try "Jita Rens -Rancer -Amamake". The - means avoid. It works in the ingamebrowser and you can right click on system names and choose add waypoint.
You'd be amazed how often you can avoid a gatecamp just by taking a slight diversion from the autopilot plotted shortest route.
Selling the ship is definitely the safer option I suppose.
Always buy using the "details" screen, never the browse screen.
Quote: My other tip to set your autopilot to "avoid systems where podkills has happened recentally" , and to use the map overlays to show things like where podkills have happened in the last hour, it helps.
Meh. The autopilot tends to fail completely to plot a course with this turned on. Empire wars and whatnot.
I'm told that the server only tracks your velocity, not heading so if your speedo says zero it doesn't matter where you're facing. It will take the same time to align whatever. EVE RELATED CONTENT |
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