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Thorek Ironbrow
Ironbrow Industries Co. Soldiers of the Forgotten Abyss
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Posted - 2008.04.06 10:13:00 -
[1]
Well, often I have conversations in alliance chat about which ships are good, and it usually amounts to "Gallente is the best, Caldari suck, Amarr lol, Minmatar maybe, but not quite". Gallente ships are usually blaster boats, which usually means you need a speed mod to get in range fast enough, but the damage blasters out put makes up for more than the lack of speed. They also use armour tanking, which apparently is supposed to be better than shield tanking.
What do other people think? Because I think either Gallente need "balancing" or all the other races ships need a buff. Amirite? _____________________________ "So what do you need, besides a miracle?"
"Guns... Lots of guns" |

Lt Angus
Wicked Crew
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Posted - 2008.04.06 10:16:00 -
[2]
I think they were joking with you or talking about the past
Shhhh, Im hunting Badgers |

Commsec
Pator Tech School
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Posted - 2008.04.06 10:19:00 -
[3]
Edited by: Commsec on 06/04/2008 10:19:43 I think the projectile turret model needs a buff.
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Staggerr
Federal Navy Academy
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Posted - 2008.04.06 10:21:00 -
[4]
Each race has good ships for different roles, some ships suck for pvp, some are awesome. If you think gallente is best, train gallente.
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Thorek Ironbrow
Ironbrow Industries Co. Soldiers of the Forgotten Abyss
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Posted - 2008.04.06 10:22:00 -
[5]
To be honest, it's not like everysingle Gallente ship is better, at the time we were talking about dreads and carriers. _____________________________ "So what do you need, besides a miracle?"
"Guns... Lots of guns" |

Terraform
Synthetic Frontiers Blue Federation
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Posted - 2008.04.06 10:22:00 -
[6]
The different races are actually fairly balanced versus eachother at the moment, the people who says differently either haven't flown the other races, or just plain suck at it 
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Lt Angus
Wicked Crew
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Posted - 2008.04.06 10:23:00 -
[7]
Edited by: Lt Angus on 06/04/2008 10:22:58 gallente have worst carriers and joint best dreads with amarr
Shhhh, Im hunting Badgers |

Euriti
SniggWaffe
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Posted - 2008.04.06 10:45:00 -
[8]
Edited by: Euriti on 06/04/2008 10:45:45 Because they're a good solo race and blasters omfgftwpwnd up close.
Other races are equal-ish now though. It's quite balanced.
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Bellum Eternus
Death of Virtue Sex Panthers
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Posted - 2008.04.06 11:02:00 -
[9]
It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

General Coochie
The Bastards
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Posted - 2008.04.06 11:04:00 -
[10]
Edited by: General Coochie on 06/04/2008 11:04:59 The gallente ships are good 1v1 and put out nice damage. Their slot layout makes them also pretty versatile for PvP, they work in 1v1, small gangs and fleet.
But for small gangs I really find the short range crippling. I had my alt in a t1 BEAM fitted harbinger out dps my main in T2 gank brutix because of this. So I'm now cross training for amarr. The dps is a bit lower, BC buffer tank is better then active for small gangs, and range is a lot better. Gallentes short range doesn't always make up for their higher dps, in 1v1 yes maybe, in gangs might not be the case.
I also think that minmatar are considered about as good as gallente for PvP. Depends on if you wanna nano, what ship size you prefer etc.
The Vigil and The Caracal (duo PvP movie) |
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Sokratesz
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Posted - 2008.04.06 11:21:00 -
[11]
Tell that the gallente e-war ;)
They have nice ships, definetly, but by no means superior over any other race. Truth be told, minmatar needs a boost of some sort, but all the rest seems okay ;)
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Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |

Euriti
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Posted - 2008.04.06 11:27:00 -
[12]
Edited by: Euriti on 06/04/2008 11:26:51
Originally by: General Coochie Edited by: General Coochie on 06/04/2008 11:04:59 The gallente ships are good 1v1 and put out nice damage. Their slot layout makes them also pretty versatile for PvP, they work in 1v1, small gangs and fleet.
But for small gangs I really find the short range crippling. I had my alt in a t1 BEAM fitted harbinger out dps my main in T2 gank brutix because of this. So I'm now cross training for amarr. The dps is a bit lower, BC buffer tank is better then active for small gangs, and range is a lot better. Gallentes short range doesn't always make up for their higher dps, in 1v1 yes maybe, in gangs might not be the case.
I also think that minmatar are considered about as good as gallente for PvP. Depends on if you wanna nano, what ship size you prefer etc.
Truth. I'm getting a geddon in 2 months and fitting t1 on it. 800 dps from 15km
Please visit your user settings to re-enable images. |

Marc Helier
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Posted - 2008.04.06 11:37:00 -
[13]
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
Achura Monk wtfpwnftw!!!111
But seriously, finding the 'best race/class' is usually number one on the to do list for the average moron starting a new game. Gallente have some of the worst attribute spreads in EVE, with all that useless Charisma cluttering things up, so people who choose them tend to be more inclined to thinking than the average Achura Monk.
Blasters and rails are great guns, but in some ways they're also the worst of both worlds. Their tracking is crap compared with lasers which, with some ship bonuses, also use less cap than hybrids anyway. Projectiles use no cap and have low fitting requirements. Just ask any Gallente pilot whose ship doesn't give hybrid bonuses. Missiles are an 'I Win' button in PvE, but have problems in PvP.
There are good ships in every race's fleet. Most of them are so ugly that one can only imagine what the devs are smoking. Datura, with a water pipe, in the drawing room perhaps? Gallente and Matari can each muster two or three sub-capital hulls that don't look like crap. The Amarr have twice that and the Caldari have none. As for performance, they all have their ups and downs.
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ChalSto
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Posted - 2008.04.06 11:41:00 -
[14]
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
WIN POST 
Evil will allways triumph, becouse Good is dumb
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The Djego
merovinger inc
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Posted - 2008.04.06 12:03:00 -
[15]
Originally by: Lt Angus I think they were joking with you or talking about the past
100% signed from somebody that can fly Minmatar, Galente and Amarr. The days of wicked Blaster shortrange action are allready over since we actualy are in the age of Nano Ships. Sad but true, it is still fun to fly them but very difficult to kill something that is way faster than you.
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come... ---- Nerf Tank - Boost Gank!
Originally by: Jonny JoJo
425 II In PVE? Surely hybrid users use Blaster in PvE.
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welsh wizard
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Posted - 2008.04.06 12:13:00 -
[16]
Edited by: welsh wizard on 06/04/2008 12:15:04
Originally by: Terraform The different races are actually fairly balanced versus eachother at the moment, the people who says differently either haven't flown the other races, or just plain suck at it 
Its as balanced as its ever been right now... Gallente are about right, they have good ships for every situation. Damps being underpowered is perhaps a real concern, its a fine line though, they were silly before they were nerfed. Minmatar are pretty much perfect with the possible exception of high tier AC's. Caldari are alot stronger although the raptor, tech II missiles and 249km lock limit are still crap. Amarr still have the sucky pilgrim which needs sorting. --------------- you all smell! |

Hannobaal
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Posted - 2008.04.06 12:30:00 -
[17]
Edited by: Hannobaal on 06/04/2008 12:30:49 Gallente have very few reasonable ships for large fleets. It's pretty much just the Megathron, Eris and the Ares (not counting capitals). Drones, blasters, and relatively short range EWar don't make for good performance in fleet.
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James Lyrus
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Posted - 2008.04.06 12:34:00 -
[18]
Gallente _is_ the best. The reason's not because they're overpowered or anything, it's because of the combat dynamics of EVE - most fights are conducted at gate ranges, or warp disruptor/web ranges.
MWDs are also mandatory in PvP with very limited exceptions.
Gallente ships perform very well in these conditions, which makes them a good choice.
That doesn't mean the other races suck - anyone who tells you that is a fool. It just means the other races require a different approach to 'drive up to someone, and hack their face off', and ... well, drive up to someone and hack their face off, is actually quite fun. -- Crane needs more grid 249km locking? |

Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.06 12:40:00 -
[19]
Originally by: James Lyrus most fights are conducted at gate ranges, or warp disruptor/web ranges.
Ummm, no they're not. Not in 0.0.
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Syrin
Wreckless Abandon Un-Natural Selection
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Posted - 2008.04.06 12:49:00 -
[20]
Edited by: Syrin on 06/04/2008 12:50:00 Gallente are seen as awesome becuase of their ships but its not really the case. Theyre so good at what they do because almost all combat takes place close too or within optimals for blasters (drones boats to a lesser extent). There is very little scope medium range combat (where amarr are supposed to excel) as most fights take place at gates or stations where warp to 0 allows drops right on top of targets and maximum damage and whilst this is true for all races, gallente get the most boost from it due to high dmg close range ships. Oh applies to most 0.0 fights ive been in too, only nanofagotry seems to buck the trend.
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Hannobaal
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Posted - 2008.04.06 12:57:00 -
[21]
Originally by: Syrin Oh applies to most 0.0 fights ive been in too, only nanofagotry seems to buck the trend.
And all those battleship snipers that shoot from 130-200 km ranges? How many blaster ships do you see in any larger fleet fight?
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Syrin
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Posted - 2008.04.06 13:08:00 -
[22]
I dont get involved in big fights, may as well go play powerpoint when they happen. Fleet fights rarley matter what ship you fly as the alpha is enough to pop any ship, flying gallente ships in fleet certainly doesnt make them out to be overpowered infact 2 of the 3 gallente BS are questionable at fleet ranges.
Please visit your user settings to re-enable images. |

Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.06 13:52:00 -
[23]
Originally by: Syrin Edited by: Syrin on 06/04/2008 13:16:54 I dont get involved in many big fights, may as well go play powerpoint when they happen. Fleet fights rarley matter what ship you fly as the alpha is enough to pop any ship, flying gallente ships in fleet certainly doesnt make them out to be overpowered infact 2 of the 3 gallente BS are questionable at fleet ranges.
Yeah, but that's a big chunk of combat in 0.0. Any kind of major alliance warfare is like this. And it does matter what ships you fly, very much so. The only thing that becomes obsolete for sub capitals because of the high alpha strikes (which is not as much as you'd think once you factor in lag) is active tanking.
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
This is where Gallente really lacks. There is the Megathron (which is great), and there is among light support, the Ares (probably the best tackling interceptor now) and the Eris (sucks solo, but great in fleet). And I think that's pretty much it. Maybe the rail Brutix as relatively cheap anti support, but I think the beam Harbinger and the artillery Hurricane do that role much better anyway.
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Thorek Ironbrow
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Posted - 2008.04.06 14:14:00 -
[24]
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking? _____________________________
Please visit your user settings to re-enable images. |

Megan Maynard
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Posted - 2008.04.06 14:21:00 -
[25]
Originally by: The Djego
Originally by: Lt Angus I think they were joking with you or talking about the past
100% signed from somebody that can fly Minmatar, Galente and Amarr. The days of wicked Blaster shortrange action are allready over since we actualy are in the age of Nano Ships. Sad but true, it is still fun to fly them but very difficult to kill something that is way faster than you.
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come...
You mean the nerf to ravens going 4000+? They won't nerf an entire race, and have stated in the dev blogs this is the case.
Quit trying to make the entire minmatar race seem like cheaters because you can't kill them. TROLL
Miz Stelth Bomerz iz the ****nit.
Please visit your user settings to re-enable images. |

TooGay4you
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Posted - 2008.04.06 14:25:00 -
[26]
Gallente ship are only good near a gate in empire
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.06 14:28:00 -
[27]
Edited by: Lyria Skydancer on 06/04/2008 14:28:30
Originally by: Thorek Ironbrow Well, often I have conversations in alliance chat about which ships are good, and it usually amounts to "Gallente is the best, Caldari suck, Amarr lol, Minmatar maybe, but not quite". Gallente ships are usually blaster boats, which usually means you need a speed mod to get in range fast enough, but the damage blasters out put makes up for more than the lack of speed. They also use armour tanking, which apparently is supposed to be better than shield tanking.
What do other people think? Because I think either Gallente need "balancing" or all the other races ships need a buff. Amirite?
That how it was like a few months ago before the changes. Gallente got aoe hit by nerf bats and got inline with minmatar. Amarr got boosted (and still is prolly) to get up to minmatar and gallente standards. Right now the balance is quite ok for the most part. There are still ships here and there that need a fix but there is no reason to NOT pick a race other another. Except if you pve go caldari, if you pvp go something else basically. -------------------------------------- [Video]Skirmish Warfare II |

Riho
Mercenary Forces
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Posted - 2008.04.06 14:37:00 -
[28]
as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
---------------------------------- MY VIEW ARE MY OWN, I DON'T REPRESENT MY CORPORATIONS VIEWS HERE... stop mailing me.. plz
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Captator
Blue. Blue Federation
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Posted - 2008.04.06 15:16:00 -
[29]
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
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Emeline Cabernet
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.04.06 15:35:00 -
[30]
Originally by: Captator
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
just qouting this because its true.
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.04.06 15:58:00 -
[31]
Originally by: Emeline Cabernet
Originally by: Captator
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
just qouting this because its true.
Quoting for quotness truth as well 
I fly em all with my main (besides amarr cruiser and frig lvl5 ) but my alt is all amarr so I can say with great certainty that overall they're pretty much balanced. Boink! |

welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2008.04.06 16:06:00 -
[32]
Gallente had good ships with better fitting potential for more combat scenarios than the other races before the damp, drone and nos changes. They could get away with having one fit for many more situations than the other races. These days they're on a par, they have weaknesses where as in the days of the nos/ecm dominix (etc) they didn't.
It isn't just the ship & module changes that have seen a slight fall from grace though, its the fact that we're all flying our ships differently now compared to 18-24 months ago. --------------- you all smell! |

Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.06 16:33:00 -
[33]
Originally by: Thorek Ironbrow
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking?
Range.
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VJ Maverick
R.E.C.O.N.
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Posted - 2008.04.06 17:10:00 -
[34]
I am a clueless muppet.
Telling your girlfriend that you play EvE is like telling her about your herpes. Timing is everything. |

Thorek Ironbrow
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Posted - 2008.04.06 18:51:00 -
[35]
Originally by: Hannobaal
Originally by: Thorek Ironbrow
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking?
Range.
I thought Blasters had better range and damage than ACs, just not the fire rate or the capless use. _____________________________
Please visit your user settings to re-enable images. |

Hannobaal
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Posted - 2008.04.06 19:17:00 -
[36]
Originally by: Thorek Ironbrow
Originally by: Hannobaal
Originally by: Thorek Ironbrow
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking?
Range.
I thought Blasters had better range and damage than ACs, just not the fire rate or the capless use.
Optimal + falloff on autocannons using barrage ammo > optimal + falloff on blasters using null ammo
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Victor Ivanov
The Fated Odyssey.
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Posted - 2008.04.06 19:39:00 -
[37]
You'll hear these stories sometimes from perhaps older players, Thorek. :)
Between 2005 - end 2006, Gallente were renowned for being vastly powerful with perhaps the best ships in each role. Very effective ewar, the blasterthron(With no rigs and the lack of hp buff there were very few ships that could withstand a blasterthron), the nos domi, the high dps deimos (Again, lack of rigs and hp buff meant damage was comparitively higher than it is today) as well as the thanatos and Moros being seen as the best capitals (While the nidhoggur was admittedly a piece of junk at the release of Red Moon Rising, the archon was already quite good, however. Unsure of how the thanny got declared the best carrier), Gallente were simply defined as the "Eve easy mode race".
Minmatar were quite weak in those days, after just recently having been nerfed from the days of old where ravens popped frigates with torpedoes(No signature radius calculations), tempests could pop anything from anywhere (Artilleries + no tracking) and cruisers could fly around with dual mwd (Reaching speeds of several hundred thousands meters a second).
All in all, these days Gallente have been... rather nerfed compared to their former glory, but the eve cycle is a constant shifting balance, so they will inevitably be boosted again.
In my humble opinion, while I'm notorious for having retained that feeling of "Damn those gallente for getting everything handed to them on a silver platter" bitterness, they were actually the embodiment of a balanced and capable race, something all other races should aspire towards. Gallente overpoweredness or not, they had a ship that was good in each role. :) ----------------------
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Grimpak
Trinity Nova Trinity Nova Alliance
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Posted - 2008.04.06 20:08:00 -
[38]
Originally by: Emeline Cabernet
Originally by: Captator
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
just qouting this because its true.
I have to quote this for supreme truth.
....I admit however, that flying blasterboats gives me more rushes than any other race however.
gotta love them blasters ---
Trinity Nova Mercenary Services Web Site - Nominated for the 2008 E-ON Magazine Awards |

Vanessa Vale
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Posted - 2008.04.06 21:09:00 -
[39]
Originally by: The Djego
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come...
Lead? Exactly where?
Minmatar Boost Brigade |

GreGh Rakrot
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Posted - 2008.04.06 21:09:00 -
[40]
Originally by: Grimpak
Originally by: Emeline Cabernet
Originally by: Captator
Originally by: Riho
no one race is better than the rest... who ever says that is a clueless muppet.
each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
just qouting this because its true.
I have to quote this for supreme truth.
we can do pyramide quotes here rite ? so yeah, quoting the quote of a quote for pure truth awesomeness... well people just need to write this down and repeat 100x times when they feel like whining
each ship is useful ... in ITS ROLE, most people that come here complaining that one ship is broken compared to another usualy try to use it in a wrong way |
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Vanessa Vale
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Posted - 2008.04.06 21:11:00 -
[41]
Originally by: Hannobaal
Optimal + falloff on autocannons using barrage ammo > optimal + falloff on blasters using null ammo
But only at stupid ranges for whats supposed to be a very short range weapon.
Minmatar Boost Brigade |

Gabriel Karade
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Posted - 2008.04.06 21:16:00 -
[42]
Originally by: Thorek Ironbrow
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking?
It's because you can't stay aligned to a celestial object while using Blasters, they are an all or nothing weapon, and the fundamental component fleet 'doctrine' these days, is the ability to run away like a big girl. --------------
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Video - 'War-Machine' |

Arazel Chainfire
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Posted - 2008.04.07 03:29:00 -
[43]
Originally by: Victor Ivanov ... Unsure of how the thanny got declared the best carrier...
The thantnos got nerfed (either in the trinity patch or the rev 2 patch... can't remember which), but it used to have a significantly higher damage multiplier for its drones than it does now. I think the damage multiplier was either 10 or 20% per lvl.
-Arazel
Originally by: Tsanse Kinske
Mutual Incomprehension is one of the Four Horsemen of most internet arguments, I guess, along with Unfettered Hostility, Overwhelming Vagueness, and Lack of Evidence.
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Bellum Eternus
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Posted - 2008.04.07 03:42:00 -
[44]
Originally by: ChalSto
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
WIN POST 
Sup ChalSto! 
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Bellum Eternus
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Posted - 2008.04.07 04:04:00 -
[45]
Originally by: Thorek Ironbrow Well, often I have conversations in alliance chat about which ships are good, and it usually amounts to "Gallente is the best, Caldari suck, Amarr lol, Minmatar maybe, but not quite". Gallente ships are usually blaster boats, which usually means you need a speed mod to get in range fast enough, but the damage blasters out put makes up for more than the lack of speed. They also use armour tanking, which apparently is supposed to be better than shield tanking.
What do other people think? Because I think either Gallente need "balancing" or all the other races ships need a buff. Amirite?
For a more serious answer:
Gallente ships arn't vastly superior to everything else. Back before RMR, and I'd say during RMR (Red Moon Rising expansion) there were some very powerful confluences of game design (that is, multiple elements coming together at once) that lead to some incredably powerful combinations.
To wit: ECM was extremely powerful. Any extra mid slot was like packing an entire Blackbird along with you. The Dominix had an extra mid, so it had a multispec jammer with about a 4.7 jam strength as the de facto setup in it's 5th mid. Nos was totally unbalanced, allowing the Dominix to just shut you down completey with a rack of nos and let it's significant drone DPS kill you rather quickly.
After RMR saw a HP increase of 25%, a T2 ammo DPS decrease of 20% to Void ammo, CPU increase to T2 EANMs, the introduction of defensive rigs (compared to the inefficient and near useless offensive rigs) and a multitude of other changes that all stacked together to hurt the effectiveness of blaster ships.
So the only two main types of Gallente ships- drone and blaster, have been crippled repeatedly until now they're just mediocre at best. The latest round of changes have completely gutted the Gallente EW ships by reducing the effectiveness of damps by about 60% across the board.
Gallente ships were good because they were flexible in a fight, could be fit for different jobs, and were particularly effective in small gang PVP where the ranges were shorter and DPS was important.
Now all that is gone. All the flexibility is gone. Drones have been nerfed extremely hard. Drone ships have had their drone capacity/number of drones reduced/cut in half. Blasters have had their DPS reduced over and over while peak tank numbers have literally doubled. Speed and range is now king in 0.0. ECM (non Gallente) is the most important aspect of PVP elsewhere. Gallente are still decent, but only if you have maxed skills, 3-4 billion in implants, and know how to use it.
Yeah, I have an 'end game' players perspective, but these days most of the players I know/fly with/fight with have 30-40m SP and it's the norm, not the high end. Gone are the days when 30m SP chars were bigshots. Max skilled T2 BS are the norm, and if you don't have a carrier or two you're still wet behind the ears.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Corstaad
Vardr ok Lidskjalv
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Posted - 2008.04.07 06:13:00 -
[46]
Why everyone thinks gallente is leet sauce is because the ease of blasterboats. Its basic approach close range kill. The other ships in the racial line are tanks and drone boats. You can figure out for yourself why this makes gallente awesome ships but all most likely the largest source of nano tears.
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Yuri Vladomirovic
Aliastra
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Posted - 2008.04.07 06:23:00 -
[47]
I think, gallente is not the best, but an extremely fun type of style: - Wanna be a nanofag? Take an Ishtar. - Wanna burn the enemy for the lowest cost? Thorax is your ship. - Wanna have a massive, unf*ckable floating rock, flying with friends in turtle formation? Remote Rep Dominix is your ship. - U got drunk tonight, and wanna guide the infidel trough the river darkness? Take a Brutix or Mega for the Jihad.
These are the aspects I think, where gallente shines. In other areas they are worst than the other races.
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Ka Jolo
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Posted - 2008.04.07 06:59:00 -
[48]
Edited by: Ka Jolo on 07/04/2008 07:02:57
Originally by: Bellum Eternus Gallente are still decent, but only if you have maxed skills, 3-4 billion in implants, and know how to use it.... Yeah, I have an 'end game' players perspective
I'm a low-end PvPer, still under 10M sp.
Best solo T1 frigate? The Rifter (Minmatar). Best interceptor? Crow (Caldari). Gallente has a nice pair of cruisers for solo PvP in the Thorax and Vexor, but other races have some very nice cruisers also--like the Blackbird, Stabber, or Rupture. The Vagabond is the HAC du jour (Minmatar), and not the nano-Ishtar. Gallente may be the worst race for recon cruisers in the game, thanks to the damps nerf. Gallente has decent battlecruisers, but then so do the other races--Harbinger, Drake, and Hurricane. (I may be wrong on specifics, but my point remains that "Gallente is best" is highly disputed.)
People fly Gallente today, I think, because they have good choices in most ship classes, and they are easyish to train for. But in most cases, "best in class," even for solo PvP, goes to some other race.
Your Money or Your Life! The journal of a space pirate
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Cat Casidy
Wise Guys Exquisite Malevolence
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Posted - 2008.04.07 07:16:00 -
[49]
Originally by: ChalSto
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
WIN POST 
complete signage
My two cents..... you owe me a nickle now btw |

Bellum Eternus
Death of Virtue Sex Panthers
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Posted - 2008.04.07 07:17:00 -
[50]
Originally by: Ka Jolo Edited by: Ka Jolo on 07/04/2008 07:02:57
Originally by: Bellum Eternus Gallente are still decent, but only if you have maxed skills, 3-4 billion in implants, and know how to use it.... Yeah, I have an 'end game' players perspective
I'm a low-end PvPer, still under 10M sp.
Best solo T1 frigate? The Rifter (Minmatar). Best interceptor? Crow (Caldari). Gallente has a nice pair of cruisers for solo PvP in the Thorax and Vexor, but other races have some very nice cruisers also--like the Blackbird, Stabber, or Rupture. The Vagabond is the HAC du jour (Minmatar), and not the nano-Ishtar. Gallente may be the worst race for recon cruisers in the game, thanks to the damps nerf. Gallente has decent battlecruisers, but then so do the other races--Harbinger, Drake, and Hurricane. (I may be wrong on specifics, but my point remains that "Gallente is best" is highly disputed.)
People fly Gallente today, I think, because they have good choices in most ship classes, and they are easyish to train for. But in most cases, "best in class," even for solo PvP, goes to some other race.
Well put. I do think that the Vexor is probably the best bang for the buck for a T1 cruiser, in the game, with respect to cost, versatility and SP requirements, both for PVP and PVE.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |
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Ivan Kinsikor
Void Engineers
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Posted - 2008.04.07 07:30:00 -
[51]
It's because Gallente ships look like sex toys. ---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |

Theron Gyrow
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Posted - 2008.04.07 08:55:00 -
[52]
Originally by: Bellum Eternus I do think that the Vexor is probably the best bang for the buck for a T1 cruiser, in the game, with respect to cost, versatility and SP requirements, both for PVP and PVE.
To be honest, I'd rate Arbitrator higher, but yes, Vexor is good.
Up to cruiser level Gallente are ok to good (except for Recons which currently are pretty much unusable due to uselessness of damps). The problem starts at BC level - the maneuverability of the ships is just too low for effective blaster use against competent opponents. For Gallente heavy blastership to be a good choice, it pretty much needs to start at under 5km range from all targets and they need to stay together. When one MWD boost gets to you perhaps 500-600m/s, it will take too long to get to effective range from the current primary.
Except, of course, if you can fly a torp Raven. If you can do that, just forget about ever considering flying a Blasterthron even if you are guaranteed a 1-km warp-in. (I finished training torp spec, CCP, you can balance the torps already. It's not funny.) -- Gradient forum |

The Djego
merovinger inc
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Posted - 2008.04.07 15:01:00 -
[53]
Originally by: Megan Maynard
Originally by: The Djego
Originally by: Lt Angus I think they were joking with you or talking about the past
100% signed from somebody that can fly Minmatar, Galente and Amarr. The days of wicked Blaster shortrange action are allready over since we actualy are in the age of Nano Ships. Sad but true, it is still fun to fly them but very difficult to kill something that is way faster than you.
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come...
You mean the nerf to ravens going 4000+? They won't nerf an entire race, and have stated in the dev blogs this is the case.
Minmatar are a bit in front because they have the fastest Ships and next to everything smaller that BC\BS are nanoed in 0.0 this days. Since Nano is better than Tank, Gank or anything other clever for the smaller Ships it is mostly the only thing you see, bare BS Fleets.
Originally by: Megan Maynard
Quit trying to make the entire minmatar race seem like cheaters because you can't kill them. TROLL
Where did I? Have I stated every Nano Pilote(specialy Minmatar) is a cheater. No? Well myby because I never sayed this. Did I sayed I can¦t kill them? No, i didn¦t. I have seen the age of Gank, of Nos, of Tank and now of Nano. Everything has it¦s time and nothing lasts forever. Exactly this I sayed, next nerf/boost/whatever can change things, not nerfing Minmatar into the ground will change things.
And yeah 10/10 for calling me a TROLL.
Everything you sayed was flame, nothing constructive, nothing on the topic, there is a word for someting like this. Mayby you know it, it¦s called TROLL...  ---- Nerf Tank - Boost Gank!
Originally by: Jonny JoJo
425 II In PVE? Surely hybrid users use Blaster in PvE.
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The Djego
merovinger inc
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Posted - 2008.04.07 15:08:00 -
[54]
Originally by: Vanessa Vale
Originally by: The Djego
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come...
Lead? Exactly where?
Nano/Nanocounterships aka Vaga, Huggin\Rapier, Slipnier anyone?  ---- Nerf Tank - Boost Gank!
Originally by: Jonny JoJo
425 II In PVE? Surely hybrid users use Blaster in PvE.
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