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Thorek Ironbrow
Ironbrow Industries Co. Soldiers of the Forgotten Abyss
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Posted - 2008.04.06 10:13:00 -
[1]
Well, often I have conversations in alliance chat about which ships are good, and it usually amounts to "Gallente is the best, Caldari suck, Amarr lol, Minmatar maybe, but not quite". Gallente ships are usually blaster boats, which usually means you need a speed mod to get in range fast enough, but the damage blasters out put makes up for more than the lack of speed. They also use armour tanking, which apparently is supposed to be better than shield tanking.
What do other people think? Because I think either Gallente need "balancing" or all the other races ships need a buff. Amirite? _____________________________ "So what do you need, besides a miracle?"
"Guns... Lots of guns" |

Lt Angus
Wicked Crew
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Posted - 2008.04.06 10:16:00 -
[2]
I think they were joking with you or talking about the past
Shhhh, Im hunting Badgers |

Commsec
Pator Tech School
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Posted - 2008.04.06 10:19:00 -
[3]
Edited by: Commsec on 06/04/2008 10:19:43 I think the projectile turret model needs a buff.
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Staggerr
Federal Navy Academy
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Posted - 2008.04.06 10:21:00 -
[4]
Each race has good ships for different roles, some ships suck for pvp, some are awesome. If you think gallente is best, train gallente.
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Thorek Ironbrow
Ironbrow Industries Co. Soldiers of the Forgotten Abyss
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Posted - 2008.04.06 10:22:00 -
[5]
To be honest, it's not like everysingle Gallente ship is better, at the time we were talking about dreads and carriers. _____________________________ "So what do you need, besides a miracle?"
"Guns... Lots of guns" |

Terraform
Synthetic Frontiers Blue Federation
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Posted - 2008.04.06 10:22:00 -
[6]
The different races are actually fairly balanced versus eachother at the moment, the people who says differently either haven't flown the other races, or just plain suck at it 
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Lt Angus
Wicked Crew
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Posted - 2008.04.06 10:23:00 -
[7]
Edited by: Lt Angus on 06/04/2008 10:22:58 gallente have worst carriers and joint best dreads with amarr
Shhhh, Im hunting Badgers |

Euriti
SniggWaffe
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Posted - 2008.04.06 10:45:00 -
[8]
Edited by: Euriti on 06/04/2008 10:45:45 Because they're a good solo race and blasters omfgftwpwnd up close.
Other races are equal-ish now though. It's quite balanced.
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Bellum Eternus
Death of Virtue Sex Panthers
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Posted - 2008.04.06 11:02:00 -
[9]
It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

General Coochie
The Bastards
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Posted - 2008.04.06 11:04:00 -
[10]
Edited by: General Coochie on 06/04/2008 11:04:59 The gallente ships are good 1v1 and put out nice damage. Their slot layout makes them also pretty versatile for PvP, they work in 1v1, small gangs and fleet.
But for small gangs I really find the short range crippling. I had my alt in a t1 BEAM fitted harbinger out dps my main in T2 gank brutix because of this. So I'm now cross training for amarr. The dps is a bit lower, BC buffer tank is better then active for small gangs, and range is a lot better. Gallentes short range doesn't always make up for their higher dps, in 1v1 yes maybe, in gangs might not be the case.
I also think that minmatar are considered about as good as gallente for PvP. Depends on if you wanna nano, what ship size you prefer etc.
The Vigil and The Caracal (duo PvP movie) |
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Sokratesz
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Posted - 2008.04.06 11:21:00 -
[11]
Tell that the gallente e-war ;)
They have nice ships, definetly, but by no means superior over any other race. Truth be told, minmatar needs a boost of some sort, but all the rest seems okay ;)
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Yes i know i spelled COAD wrong. Stop mailing me about it
I refuse to read SHC |

Euriti
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Posted - 2008.04.06 11:27:00 -
[12]
Edited by: Euriti on 06/04/2008 11:26:51
Originally by: General Coochie Edited by: General Coochie on 06/04/2008 11:04:59 The gallente ships are good 1v1 and put out nice damage. Their slot layout makes them also pretty versatile for PvP, they work in 1v1, small gangs and fleet.
But for small gangs I really find the short range crippling. I had my alt in a t1 BEAM fitted harbinger out dps my main in T2 gank brutix because of this. So I'm now cross training for amarr. The dps is a bit lower, BC buffer tank is better then active for small gangs, and range is a lot better. Gallentes short range doesn't always make up for their higher dps, in 1v1 yes maybe, in gangs might not be the case.
I also think that minmatar are considered about as good as gallente for PvP. Depends on if you wanna nano, what ship size you prefer etc.
Truth. I'm getting a geddon in 2 months and fitting t1 on it. 800 dps from 15km
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Marc Helier
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Posted - 2008.04.06 11:37:00 -
[13]
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
Achura Monk wtfpwnftw!!!111
But seriously, finding the 'best race/class' is usually number one on the to do list for the average moron starting a new game. Gallente have some of the worst attribute spreads in EVE, with all that useless Charisma cluttering things up, so people who choose them tend to be more inclined to thinking than the average Achura Monk.
Blasters and rails are great guns, but in some ways they're also the worst of both worlds. Their tracking is crap compared with lasers which, with some ship bonuses, also use less cap than hybrids anyway. Projectiles use no cap and have low fitting requirements. Just ask any Gallente pilot whose ship doesn't give hybrid bonuses. Missiles are an 'I Win' button in PvE, but have problems in PvP.
There are good ships in every race's fleet. Most of them are so ugly that one can only imagine what the devs are smoking. Datura, with a water pipe, in the drawing room perhaps? Gallente and Matari can each muster two or three sub-capital hulls that don't look like crap. The Amarr have twice that and the Caldari have none. As for performance, they all have their ups and downs.
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ChalSto
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Posted - 2008.04.06 11:41:00 -
[14]
Originally by: Bellum Eternus It's just that all the people who chose Gallente and their ships were so much smarter than everybody else they made the ships appear 'better' and 'unbalanced', when in fact the other pilots were just idiots.   
WIN POST 
Evil will allways triumph, becouse Good is dumb
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The Djego
merovinger inc
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Posted - 2008.04.06 12:03:00 -
[15]
Originally by: Lt Angus I think they were joking with you or talking about the past
100% signed from somebody that can fly Minmatar, Galente and Amarr. The days of wicked Blaster shortrange action are allready over since we actualy are in the age of Nano Ships. Sad but true, it is still fun to fly them but very difficult to kill something that is way faster than you.
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come... ---- Nerf Tank - Boost Gank!
Originally by: Jonny JoJo
425 II In PVE? Surely hybrid users use Blaster in PvE.
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welsh wizard
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Posted - 2008.04.06 12:13:00 -
[16]
Edited by: welsh wizard on 06/04/2008 12:15:04
Originally by: Terraform The different races are actually fairly balanced versus eachother at the moment, the people who says differently either haven't flown the other races, or just plain suck at it 
Its as balanced as its ever been right now... Gallente are about right, they have good ships for every situation. Damps being underpowered is perhaps a real concern, its a fine line though, they were silly before they were nerfed. Minmatar are pretty much perfect with the possible exception of high tier AC's. Caldari are alot stronger although the raptor, tech II missiles and 249km lock limit are still crap. Amarr still have the sucky pilgrim which needs sorting. --------------- you all smell! |

Hannobaal
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Posted - 2008.04.06 12:30:00 -
[17]
Edited by: Hannobaal on 06/04/2008 12:30:49 Gallente have very few reasonable ships for large fleets. It's pretty much just the Megathron, Eris and the Ares (not counting capitals). Drones, blasters, and relatively short range EWar don't make for good performance in fleet.
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James Lyrus
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Posted - 2008.04.06 12:34:00 -
[18]
Gallente _is_ the best. The reason's not because they're overpowered or anything, it's because of the combat dynamics of EVE - most fights are conducted at gate ranges, or warp disruptor/web ranges.
MWDs are also mandatory in PvP with very limited exceptions.
Gallente ships perform very well in these conditions, which makes them a good choice.
That doesn't mean the other races suck - anyone who tells you that is a fool. It just means the other races require a different approach to 'drive up to someone, and hack their face off', and ... well, drive up to someone and hack their face off, is actually quite fun. -- Crane needs more grid 249km locking? |

Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.06 12:40:00 -
[19]
Originally by: James Lyrus most fights are conducted at gate ranges, or warp disruptor/web ranges.
Ummm, no they're not. Not in 0.0.
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Syrin
Wreckless Abandon Un-Natural Selection
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Posted - 2008.04.06 12:49:00 -
[20]
Edited by: Syrin on 06/04/2008 12:50:00 Gallente are seen as awesome becuase of their ships but its not really the case. Theyre so good at what they do because almost all combat takes place close too or within optimals for blasters (drones boats to a lesser extent). There is very little scope medium range combat (where amarr are supposed to excel) as most fights take place at gates or stations where warp to 0 allows drops right on top of targets and maximum damage and whilst this is true for all races, gallente get the most boost from it due to high dmg close range ships. Oh applies to most 0.0 fights ive been in too, only nanofagotry seems to buck the trend.
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Hannobaal
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Posted - 2008.04.06 12:57:00 -
[21]
Originally by: Syrin Oh applies to most 0.0 fights ive been in too, only nanofagotry seems to buck the trend.
And all those battleship snipers that shoot from 130-200 km ranges? How many blaster ships do you see in any larger fleet fight?
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Syrin
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Posted - 2008.04.06 13:08:00 -
[22]
I dont get involved in big fights, may as well go play powerpoint when they happen. Fleet fights rarley matter what ship you fly as the alpha is enough to pop any ship, flying gallente ships in fleet certainly doesnt make them out to be overpowered infact 2 of the 3 gallente BS are questionable at fleet ranges.
Please visit your user settings to re-enable images. |

Hannobaal
Shadow Forces Inc.
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Posted - 2008.04.06 13:52:00 -
[23]
Originally by: Syrin Edited by: Syrin on 06/04/2008 13:16:54 I dont get involved in many big fights, may as well go play powerpoint when they happen. Fleet fights rarley matter what ship you fly as the alpha is enough to pop any ship, flying gallente ships in fleet certainly doesnt make them out to be overpowered infact 2 of the 3 gallente BS are questionable at fleet ranges.
Yeah, but that's a big chunk of combat in 0.0. Any kind of major alliance warfare is like this. And it does matter what ships you fly, very much so. The only thing that becomes obsolete for sub capitals because of the high alpha strikes (which is not as much as you'd think once you factor in lag) is active tanking.
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
This is where Gallente really lacks. There is the Megathron (which is great), and there is among light support, the Ares (probably the best tackling interceptor now) and the Eris (sucks solo, but great in fleet). And I think that's pretty much it. Maybe the rail Brutix as relatively cheap anti support, but I think the beam Harbinger and the artillery Hurricane do that role much better anyway.
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Thorek Ironbrow
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Posted - 2008.04.06 14:14:00 -
[24]
Originally by: Hannobaal
Blasters are completely useless in those battles, and drones are only useful at all as point defense against tacklers. Even if you try to get warp ins on the enemy fleet and fight short range you still wouldn't use blasters. Torps and pulse lasers, sure. Autocannons with barrage, maybe. Blasters, definitely not.
Why not Blasters, would have thought thay were at least better than ACs, or is it because of tracking? _____________________________
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Megan Maynard
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Posted - 2008.04.06 14:21:00 -
[25]
Originally by: The Djego
Originally by: Lt Angus I think they were joking with you or talking about the past
100% signed from somebody that can fly Minmatar, Galente and Amarr. The days of wicked Blaster shortrange action are allready over since we actualy are in the age of Nano Ships. Sad but true, it is still fun to fly them but very difficult to kill something that is way faster than you.
Afterall there is no best race atm. I would say Minmatar is a bit in the lead but well next nerf will come...
You mean the nerf to ravens going 4000+? They won't nerf an entire race, and have stated in the dev blogs this is the case.
Quit trying to make the entire minmatar race seem like cheaters because you can't kill them. TROLL
Miz Stelth Bomerz iz the ****nit.
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TooGay4you
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Posted - 2008.04.06 14:25:00 -
[26]
Gallente ship are only good near a gate in empire
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Lyria Skydancer
Home 0f Bored Occultists
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Posted - 2008.04.06 14:28:00 -
[27]
Edited by: Lyria Skydancer on 06/04/2008 14:28:30
Originally by: Thorek Ironbrow Well, often I have conversations in alliance chat about which ships are good, and it usually amounts to "Gallente is the best, Caldari suck, Amarr lol, Minmatar maybe, but not quite". Gallente ships are usually blaster boats, which usually means you need a speed mod to get in range fast enough, but the damage blasters out put makes up for more than the lack of speed. They also use armour tanking, which apparently is supposed to be better than shield tanking.
What do other people think? Because I think either Gallente need "balancing" or all the other races ships need a buff. Amirite?
That how it was like a few months ago before the changes. Gallente got aoe hit by nerf bats and got inline with minmatar. Amarr got boosted (and still is prolly) to get up to minmatar and gallente standards. Right now the balance is quite ok for the most part. There are still ships here and there that need a fix but there is no reason to NOT pick a race other another. Except if you pve go caldari, if you pvp go something else basically. -------------------------------------- [Video]Skirmish Warfare II |

Riho
Mercenary Forces
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Posted - 2008.04.06 14:37:00 -
[28]
as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
---------------------------------- MY VIEW ARE MY OWN, I DON'T REPRESENT MY CORPORATIONS VIEWS HERE... stop mailing me.. plz
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Captator
Blue. Blue Federation
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Posted - 2008.04.06 15:16:00 -
[29]
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
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Emeline Cabernet
Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.04.06 15:35:00 -
[30]
Originally by: Captator
Originally by: Riho as a player who can fly gallente, minmatar, amarr and caldari allmost equal.. i say gallente isnt better than the others...
every race has to offer something (if not why the hell did i train all race ships :P).
no one race is better than the rest... who ever says that is a clueless muppet.
I am in exactly the same position and share this sentiment exactly each race has points where it is stronger or weaker than the others, otherwise what would be the point of multiple races
just qouting this because its true.
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