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Zagum Darkfin
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Posted - 2004.04.20 15:50:00 -
[61]
Tech 2 Ships (ALL of them) Mobile Refineries
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Runcible Spoon
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Posted - 2004.04.20 16:09:00 -
[62]
18 months ago I was told that there were plans to introduce a kind of deathmtach arena, where players could fight in virtual reality 'holodecks' without fear of losing their ship, whilst others could watch and bet on the outcome. I remember suggesting a wireframe Tron-style look, to which CCP gave a pondering nod.
Mentioned too were gambling dens, 'Mindclash' (a RTS game based on a Peek Of The Week), and a few other aforementioned ideas.
Sadly, none have come to fruition. Even so, I'm not complaining
- RS
(In case you're wondering where my intel came from, it was from the horses mouth, deep in some West End bar when CCP demoed the game to me, a two-bit hack) 
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Eraza
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Posted - 2004.04.20 17:18:00 -
[63]
Edited by: Eraza on 20/04/2004 17:24:53 Edited by: Eraza on 20/04/2004 17:24:14 i miss the glowing rare ore, like the emerald green glow from gneiss and bistot, the orange glow from arkonor, and shadowly thingy around dark ochre and such... that was just so cool... i found some good ore recently... and a lot of it was just some dull gray color... like jaspet... that's no fun... it's missing the treasure hunt feeling the beta had... i no longer feel like i'm mining something really good when i find the rare ore... it's just mining some ugly gray blob that happens to be worth a lot :(
ooh, and i also want the nougat nutbar thing... that owned... LOL but still, i really really want one... even if it would be sealed in a box or something, so i couldnt use it... :) i heard a lot of talk about rouge drones once... but i must admit i never really saw any... i loved that idea though...
and last but not least... the cloaking modules... i know that's a recent idea(at least afaik) but i loved it... i always wanted to be able to vanish... especially when i'm hauling ore and some hostiles come in :)
EDIT: ooh, and i almost forgot.. at some point in beta i had the repair drone skill(i didnt buy or train it, and some other skill disspaeared the same time it appeared...) where are the repair drones? i would also love it if some of the dead features were finished... like reverse engeneering, brokers, and stuff like that, that has been in for months, but it dosnt actually do anything... EDIT2: oops, messed up my post's order :P
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Denyerec
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Posted - 2004.04.21 11:12:00 -
[64]
Glowing rocks was silly and the "treasure hunt" died when they enabled roid-types in the scanner.
Mining is still hopeless in my opinion. The logistics of a longrange operation are challenging, yes, but when it boils down to it there's not a great deal of real-world intelligence applied to the art. I wanna see some cerebrel challenges brought into production and mining. EG all rocks being the same, name wise, but producing different mineral yield based on nearby solar and planetary composition (Stats for which were in Beta) and perhaps having some kind of realtime juggling act to "keep your mining laser on the ore seam", which would at least produce a divide between "People who can mine" and "Miners".
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Kamikazee Joe
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Posted - 2004.04.21 11:55:00 -
[65]
Some of these suggestions would be very awesome indeed, especially being able to make your ship look unique. Thats the main thing in games, we need to be able to look cool :) Give us that and you feed the masses :)
Great game so far anyway, keep those updates coming devies :D
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Friar Vigfus
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Posted - 2004.04.21 12:14:00 -
[66]
Formations! why oh why hasnt anyone mentioned formations yet? Incursi wehre supposed to have a special 'dammage formation' for example. i d really like to see wings of the same class of ships opperating uniquely together, instead of salads of many ships of different races and classes.
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MorpheusX
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Posted - 2004.04.21 13:01:00 -
[67]
One thing that was the talk of the talk in beta (where I was at least) were the asteroid fields. I remember how many felt how awful they were, a ring of roids (well in beta they were more clustered) surrounding nothingness. Well, what I'd like to see would be a circle of roids around a planet (or even a system roid circle). Might not be the most important bit but it adds more to the "realism" of things. Could also give more authentic feeling for hidden pirate bases located on an big asteroid. (Hmpf, there is no skill in navigating through an asteroid field now though, is should be.) Also more of a zero grav feeling with space stations and more free camera on your ship. Notice that the camera, which is used so you can see your ship, is limited to a certain amount when looking "up" and "down". Space stations have these same "up" and "down" as if there was some hidden plane that everything points downwards to. When you notice this it starts to bug the heck out of you for a while (then it subtles down and resurfaces at time of much tiredness ).
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jason hill
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Posted - 2004.04.21 13:11:00 -
[68]
Im still bloody waiting for an in game notepad that was promised ...me desks getting bloody cluttered up with sodding post it notes !!!!
"THE HUMAN SHIELD" |

Myko
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Posted - 2004.04.21 13:16:00 -
[69]
full dual monitor support
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