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Ruddger
Minmatar Omen Incorporated
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Posted - 2008.04.11 11:37:00 -
[1]
When CCP makes a broken plex, they really go all out and smash as many areas of the game as they can. Yes, everything Jim wrote here is true. I also pay 100 mil for the corpse of the people who do this in in my space. Why would I pay so much?
When you "activate" a plex (warp to it) a timer starts before it despawns. There is a lot of theory around how long this timer really is, but I have found it reliably to be 24 hours. If you do not complete the required assignment within a plex (hack the can, kill the guy, etc) the plex will remain for the full 24 hours. As a result the people who ninja these plex's effectively set the plex up on their schedule, able to return to it every 24 hours when it resets. Ok but why doesn't someone else reset the plex then?
You can't! Remember how Jim said the gates are unlocked? Well that is only partly true. The gates to ninja the exceedingly easy overseer who drops the high end loot are unlocked, but wait what about the gate in the last room? That is locked. What unlocks it? The key the overseer drops. So once the overseer has been ninjaed it is impossible for anyone else to finish and despawn the plex.
Wow that really screws all the explorers spend the next day scanning down this plex, huh? Yes it does, but it gets better. Why screw over just the explorers when you can screw over the booster manufacturers too!
Thats right the ONLY place in the entirety of EvE to get the vital advanced BPCs for booster production are safely locked behind that last gate. Wonderful, 2 whole groups are now up the proverbial creek.
It gets even better though. Lets turn this thing on its head and toss logic right out the window. You know how things are supposed to "advance." As difficulty gets higher rewards increase and so forth? Well not today my friend. Not only can you bypass the first room entirely, and you can avoid even being decloaked, the second room with the overseer with the best rewards is the easiest part of this whole thing! Even if you are part of the space holding alliance the only thing compelling you to actually run the whole plex is respect for your fellow prober. That second room has a value of 3-4 times the value of the rest of the plex combined! The last room which has 4 siege batteries and 2 stasis towers that insta agro in that locked room (so you cant warp out or call in reinforcements because it is a short timed gate that relocks and destroys the key)is often worth a big fat 0. Thats right the cans are usually filled with literally trash. Filler items that aren't worth anything, cant be reprocessed, and aren't used in any kind of manufacturing.
So lets give a big hand to the guy who designed this one. Get rich by screwing over as many people possible! Oh and if anyone else thinks that this is a little FUBARed I assure you this plex "is working as intended."
(So I may be getting a little irritated at this point as I sit here waiting for DT to end so I can get to this plex first and reset the clock to my schedule)
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Ruddger
Minmatar Omen Incorporated
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Posted - 2008.04.11 12:55:00 -
[2]
Experience shows otherwise. Believe me I have tried every which way to get this plex down when it has been ninjaed but the one that I run requires a hack attempt in the last room.
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Ruddger
Minmatar Omen Incorporated
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Posted - 2008.04.19 14:18:00 -
[3]
Edited by: Ruddger on 19/04/2008 14:19:26 Tips and Tricks: How to deal with the farmers in your neck of the woods.
When a farmer sets up shop he is trespassing on your land. It may seem like a daunting task to boost him, but I assure you it can be done. Here are some techniques to make sure that he gets nothing for his trouble.
1. Its a race, and you have the home field advantage. The farmers start at the ***** of dawn, so you need to be too. (Seriously I cant say *****?) Right after DT is when you need to be probing for your radar plex. You may not have the best skills, or even competitive ones compared to your local expletive, but use this to your advantage. The farmer is after the overseer in the second room and he is likely in a recon. This means drones. When scanning for your sig also scan for ships and drones. The strength of even quest probes will give you a 0 hit on a drone in a plex.
2. You know what he is in, counter it. The farmer will be in a plexing ship. This means that he will have holes that you can fill with delicious damage. ALWAYS REMEMBER TO CARRY A SCRAM.
3. Speed is the key. The farmer is skipping the first room and so should you. Use an armor tanking HAC and fit an AB. This will give you enough speed and shield buffer to get to the gate and sill be combat effective by the time you arrive.
4. Probe ships are the weakest link. Recons and drakes are easily replaceable, and not very expensive. Probe ships need to be rigged out and will carry delicious faction scan launchers. These can also only be replaced in empire. Its not easy to kill one of these buggers, but it is possible. If you get to the site before your farmer, sit a smart bombing BS on the initial gate. The deadspace field will pull your farmer right on top of you and 3 or 4 smart bombs will make quick work of him.
5. This site is yours! Keep it that way. One technique that the farmer will use (and CCP allows) is sitting a cloaked ship inside the plex. This will prevent the plex from despawning even if the overseers are dead. Park one of your ships inside the plex cloaked until you are ready to run it again, or until DT so you can assure that he will not unfettered access to the respawns.
6. Don't let him know you are waiting for him. If you make it to the site first and kill the overseer, pop the wreck. This will make is confusing for the farmer to know if the site is still good or not and you can sit a cloaked recon on the warp in point in the 2nd room. Did someone order fricasseed farmer?
Using these tips and techniques I hope that all space holding capsulers can drive out the farmers who now plague the 8 broken constellations in eve.
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Ruddger
Omen Incorporated
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Posted - 2008.06.12 05:11:00 -
[4]
Originally by: ollobrains2 i mena if CCP wanted to do something
They could make scanning them harder, spawn them about 10 times less frequently maybe 1-2 tiems a week. Add more rats or redisign them to make them better for a small sized gang.
We can pretty well assume they are tightly controlled and utilised ( i dont like the word farmed) by those controlling the space and access is probably restricted.
On other hand perhaps rewards could be more flakey if the spawn rates were left as is. The plexes could have deeper and more branching trees. low sec rare ones which can yield 400-500m in em. Not as good but if youre more intermeidate player they are reasonable. Not cosmos but the ded ones. Type loot could go in.
Or they could take out the overseer and increase the loot drops in the real plex's. This plex is the only source in eve for drug manufacturing material which is near impossible to get at because the farmers cloak up inside to prevent despawn. There is no reason why we need an isk printing factory, and especially no need for it to be in the same plex as an entire industry's resource base.
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Ruddger
Omen Incorporated
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Posted - 2008.06.13 03:30:00 -
[5]
Edited by: Ruddger on 13/06/2008 03:32:29
Originally by: Deva Blackfire
Venal has no farmable sites
Tenal is farmed by 1 russky atm i think - so easy to compete there (and lol @ razor - "those plexes dont give any isk", hi Kuso)
Vale is overcrowded
And Juana now has a station 9 jumps from the Pegasus digital plex. Sorry though Juana that one only drops B types which are much harder to sell.
And Woman Scorned / Tamanier + Blanca / Deadra have dibs.
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Ruddger
Omen Incorporated
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Posted - 2008.06.13 11:27:00 -
[6]
Originally by: Juana Morlaine
Originally by: Ruddger And Juana now has a station 9 jumps from the Pegasus digital plex. Sorry though Juana that one only drops B types which are much harder to sell.
And Woman Scorned / Tamanier + Blanca / Deadra have dibs.
1. I am one jump from it, not 9. Get your info straight. 2. Pegasus is only one of ... I visit.
If you want to spew information do it right or do not bother at all.
That PL may have given you docking rights is very nice for you, but the CI station, 7BX, is how many jumps from Pegasus?
That you visit many ... certainly takes the bias out of your, I suppose we can call it an argument.
But the angry kid approach works for you, so run with it. |

Ruddger
Omen Incorporated
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Posted - 2008.06.13 13:49:00 -
[7]
Originally by: Juana Morlaine
Apart from the Troll and some attempts at flaming is anyone in here for sane reasoning?
Back to the points I raised: 1. 0.0 Radar exploration is as profitable if not more in isk/hour than these Cosmos plexes 2. lowsec Unkown exploration is as profitable if not more in isk/hour than these Cosmos plexes 3. if you got familiar with 0.0 unknown exploration it will be by far more profitable for a duo of two players than these Cosmos plexes.
1. Proof? Numbers? Time vs profits? 2. Proof? Seriously, I don't even need proof, just a taste of anything to back this claim up. 3. I'm not sure what you are saying here.
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I even gave numbers, somethign which none in here cared about. In my book this is an extremly narrow-minded view. A view focused on Deadspace items perceived as easily obtainable - which they are not (aka Cosmos plex). Even if you got alot of those, you can not even sell those in masses. A point which has not been raised either.
No, you made up a bunch of numbers. Once. Completely unsupported by anything.
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To me this general attitude of posters in here prooves my point - about some players just beeing greedy, jealous and well - bastards. Terms I elaborated on before.
Anyone up for some sane discussion now?
Yours
Juana
The language that you use and have used only reflects on your self. You have yet to discuss anything. I'd refer you back to your first post in this thread as its indicative of your attitude and ability.
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