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Miss Peaches
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Posted - 2008.04.11 17:29:00 -
[1]
I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
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Erotic Irony
0bsession
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Posted - 2008.04.11 17:30:00 -
[2]
Edited by: Erotic Irony on 11/04/2008 17:30:13
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
Would widen the new player gap to embarrassing levels, never going to happen.
And attributes are capped at 30 aren't they? With +4/5 implants you're already very close to that. ___ Eve Players are not very smart. Support Killmail Overhaul
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Malcanis
R.E.C.O.N. The Volition Cult
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Posted - 2008.04.11 17:32:00 -
[3]
The ones we have are enough really.
CONCORD provide consequences, not safety; only you can do that. |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.11 17:33:00 -
[4]
This is a horrible idea. It widens the gap between new players and veterans and practically forces you to train them if you want to be competitive in terms of SP gain. This just seems like a grab at more instant gratification. ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.04.11 17:34:00 -
[5]
Originally by: Erotic Irony And attributes are capped at 30 aren't they?
I'm pretty sure I've seen characters with attributes well over 30.
Looking for queue-free research slots? Click here!
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.11 17:34:00 -
[6]
Originally by: Erotic Irony Edited by: Erotic Irony on 11/04/2008 17:30:13
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
Would widen the new player gap to embarrassing levels, never going to happen.
And attributes are capped at 30 aren't they? With +4/5 implants you're already very close to that.
Yeah this. I'm glad we have learning skills and an array of implants, but boosting stats higher would start to separate older players staring down multiple choices of advanced skills to train to 5 from the new players.
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Miss Peaches
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Posted - 2008.04.11 17:34:00 -
[7]
Edited by: Miss Peaches on 11/04/2008 17:36:02 Edited by: Miss Peaches on 11/04/2008 17:34:56 but it would be fun lol
also they would cost alot.
Genius would be about 100 mil in cost. The advanced learning skills would be about 20 mil isk each
And the implants, well, think in terms of the price cost of a full set of snakes. Same idea.
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Zaknussem
Caldari The Ironbreakers
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Posted - 2008.04.11 17:35:00 -
[8]
Edited by: Zaknussem on 11/04/2008 17:36:36 I get the feeling you haven't thought this through.
CCP wants us to take our time learning skills. They've (allegedely) expressed regret over giving use the "Advanced" learning skills, which if true can give you an idea of how interested they are in adding more learning skills.
The implant set isn't such a bad idea, IMO.
Furthermore, who would benefit the most from these skills and implants, which will in all likelyhood cost an arm and two legs? Do you think it will be the new players, whom will need it the most in order to "get into the game" faster and to catch up to the veterans? Or do you think it will be the veterans, whom can easily afford whatever price you name and then rocket ahead in skills?
EDIT: When I started typing my post there were no replies in this thread. Curious. |

Miss Peaches
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Posted - 2008.04.11 17:38:00 -
[9]
Originally by: Zaknussem I get the feeling you haven't thought this through.
CCP wants us to take our time learning skills. They've (allegedely) expressed regret over giving use the "Advanced" learning skills, which if true can give you an idea of how interested they are in adding more learning skills.
The implant set isn't such a bad idea, IMO.
Furthermore, who would benefit the most from these skills and implants, which will in all likelyhood cost an arm and two legs? Do you think it will be the new players, whom will need it the most in order to "get into the game" faster and to catch up to the veterans? Or do you think it will be the veterans, whom can easily afford whatever price you name and then rocket ahead in skills?
I agree. But think about it like this:
When you are 50 mil sp does it really matter at that point? The whole concept of the game is that youre in a pod and learn stuff through a matrix like system. Wouldn't it make sense that your brain gets better and better at absorbing the material?
Likewise one could argue that "Well as you get older the connection fades and you learn slower"
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.11 17:39:00 -
[10]
Originally by: Miss Peaches but it would be fun lol
also they would cost alot.
Genius would be about 100 mil in cost. The advanced learning skills would be about 20 mil isk each
And the implants, well, think in terms of the price cost of a full set of snakes. Same idea.
Didn't hear the whole "widening the gap between new players and vets" thing, did you.
Right now about 90 Million ISK is needed for all learning skills and +4 implants (educated guess) - most people have these and you're at a competitive disadvantage if you don't have them. You want to increase that figure to several billion? ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Miss Peaches
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Posted - 2008.04.11 17:42:00 -
[11]
Edited by: Miss Peaches on 11/04/2008 17:44:57 Edited by: Miss Peaches on 11/04/2008 17:43:40 So what though?
There is always going to be a gap between a 20 mil sp player and a 1 mil sp player. Or a 50 mil sp player and a 1 mil sp player. By the time the 1 mil sp player trains up the learning skills, and can afford to, the 20 mil sp player is already at 30 mil sp, and the 1 mil sp is at 6. Already a gap there? Like wise a 50 mil sp player with alot of cash has a +5 set and full learning skills- so hes at 60 mil sp and the 1 mil sp player is at 5?
The gap is going to be there regardless. Thas like saying- well a t1 fit cruiser is no match for a Faction fit HAC the gap is too great.
What about the gap between players with implants vs players without implants? One could argue that someone with a full set of snakes, or crystals has too much of an edge over a character without them. What about those types of gaps?
-edit
Regardless if its CCPs position or not. This game is unfair. If you have isk you get an advantage over those without isk. So I dont fully understand the conclusion you are trying to draw.
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Erotic Irony
0bsession
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Posted - 2008.04.11 17:44:00 -
[12]
Originally by: Erotic Irony never going to happen
___ Eve Players are not very smart. Support Killmail Overhaul
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.11 17:44:00 -
[13]
Originally by: Miss Peaches Edited by: Miss Peaches on 11/04/2008 17:43:40 So what though?
There is always going to be a gap between a 20 mil sp player and a 1 mil sp player. Or a 50 mil sp player and a 1 mil sp player. By the time the 1 mil sp player trains up the learning skills, and can afford to, the 20 mil sp player is already at 30 mil sp, and the 1 mil sp is at 6. Already a gap there? Like wise a 50 mil sp player with alot of cash has a +5 set and full learning skills- so hes at 60 mil sp and the 1 mil sp player is at 5?
The gap is going to be there regardless. Thas like saying- well a t1 fit cruiser is no match for a Faction fit HAC the gap is too great.
What about the gap between players with implants vs players without implants? One could argue that someone with a full set of snakes, or crystals has too much of an edge over a character without them. What about those types of gaps?
So why do you want to widen that gap, except to the exclusive benefit of rich veterans? ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Making stuff
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Posted - 2008.04.11 17:46:00 -
[14]
Edited by: Making stuff on 11/04/2008 17:46:20 lol
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Miss Peaches
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Posted - 2008.04.11 17:48:00 -
[15]
Edited by: Miss Peaches on 11/04/2008 17:48:33 Ok, forget the books then.
What about a set like Crystals, or snakes that aid in learning? Why is that Taboo? 1 billion for a full set, or 1/2 that for the lesser set? Why not?
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Erotic Irony
0bsession
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Posted - 2008.04.11 17:49:00 -
[16]
Originally by: Miss Peaches Edited by: Miss Peaches on 11/04/2008 17:48:33 Ok, forget the books then.
What about a set like Crystals, or snakes that aid in learning? Why is that Taboo? 1 billion for a full set, or 1/2 that for the lesser set? Why not?
jump clones > your terrible ideas ___ Eve Players are not very smart. Support Killmail Overhaul
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Miss Peaches
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Posted - 2008.04.11 17:50:00 -
[17]
Originally by: Erotic Irony
Originally by: Miss Peaches Edited by: Miss Peaches on 11/04/2008 17:48:33 Ok, forget the books then.
What about a set like Crystals, or snakes that aid in learning? Why is that Taboo? 1 billion for a full set, or 1/2 that for the lesser set? Why not?
jump clones > your terrible ideas
What do Jump clones have anything to do with a set of implants you noob?
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.11 17:51:00 -
[18]
Originally by: Miss Peaches Ok, forget the books then.
What about a set like Crystals, or snakes that aid in learning?
It would still have the same effect.
The point is that the learning skills are already mandatory for anyone that wants to compete with the rest of EVE (over time). Including another set of implants or skills will have one of the following effects: 1. If it's cheap enough it will also become mandatory, adding additional months of skill training time 2. If it's too expensive it will only widen the gap between wealthy veterans and everyone else
CCP regrets adding the learning skills as it is for reason #1. Anything else that boosts learning would only make things worse. ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Erotic Irony
0bsession
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Posted - 2008.04.11 17:55:00 -
[19]
Originally by: Miss Peaches
Originally by: Erotic Irony
Originally by: Miss Peaches Edited by: Miss Peaches on 11/04/2008 17:48:33 Ok, forget the books then.
What about a set like Crystals, or snakes that aid in learning? Why is that Taboo? 1 billion for a full set, or 1/2 that for the lesser set? Why not?
jump clones > your terrible ideas
What do Jump clones have anything to do with a set of implants you noob?
lol ___ Eve Players are not very smart. Support Killmail Overhaul
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Riho
Gallente Mercenary Forces
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Posted - 2008.04.11 17:56:00 -
[20]
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
no.. it would ruin the game tbh... the elite (like me ofc) would be able to train those up and widen the gap between new players and old players alot more. never going to happen. ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Zaknussem
Caldari The Ironbreakers
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Posted - 2008.04.11 17:58:00 -
[21]
So far, the only half-decent solution I've seen that helps new players get into the game better and faster is to let them start with more skill points. Currently the 800.000 mark seems to do just fine, but how long until it needs to be raised higher? |

Miss Peaches
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Posted - 2008.04.11 18:05:00 -
[22]
Originally by: Tarminic
Including another set of implants or skills will have one of the following effects: 1. If it's cheap enough it will also become mandatory, adding additional months of skill training time 2. If it's too expensive it will only widen the gap between wealthy veterans and everyone else
CCP regrets adding the learning skills as it is for reason #1. Anything else that boosts learning would only make things worse.
Learning skills are not mandatory. And anyone who goes into this game and reads what the "esteemed vets" keep saying, are going to fail. Firstly, training up all your learning skills to 4 before ever play the game is a huge lie.
If you have no friends in the EVE universe, and NO isk, HOw do you expect to train the advanced learning skills in the first place? YOU CANT because it costs 4.5 mil per book. So progressing at the normal rate of game play without a cash infusion would mean that you NEED to train skills like cruisers and battlecruisers first before even TOUCHing the advanced learning skills. Therefore Learning skills are not mandatory and cannot be considered mandatory UNTIL you have the isk to do it.
A new player, over time, will never be competitive with a skilled vet. Ever. You cannot ever have the same skills, you can have similar skills, but they will never be maxed out- not for a long time- and by the time thats done, the "vet" will already have the more advanced skills, or skills in another tree that make him better then you anyway.
Example: Youre a caldari char, you max out your engineering skills. Comparitevely a vet Caldari char maxs out his Engineering skills, and his missile skills. Vet wins. There will always be an edge over a new player vs an old player. that gap WILL never close, unless there is an end to total PVP skills/skills to be trained. So if every single skill in eve can be trained and maxed out, then Vet will have the edge, until newb catches up to him.
This game is all about wealthy > all. The waelthy player flys the better ship. The wealth player uses the best components. Etc. This gap already exists. how can you compare to a player that has 20 billion isk vs 1 that has 20 mil isk? Is that no a sizeable - Ill be it- unfair gap? Why should he be penalized for being better then the other players?
Again, I asked about snakes > no snakes, and how that has an advantage/gap vs. other players who cannot afford them. Why are you not addressing that?
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.04.11 18:07:00 -
[23]
I've killed multiple players who have been in-game longer than me. The ship I was flying and the skills I put towards it countered whatever ship they were flying and the skills they put towards that. The notion that less experienced players can literally never compete is bogus.
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Rawr Cristina
Caldari Naqam
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Posted - 2008.04.11 18:09:00 -
[24]
nothnx ...
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Niccolado Starwalker
Shadow Templars
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Posted - 2008.04.11 18:11:00 -
[25]
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
The only new learning skill I could accept is Advanced learning. Not so much for the skill training time, but just to keep in line with the rest of the advanced learning skills..
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL
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Miss Peaches
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Posted - 2008.04.11 18:12:00 -
[26]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 11/04/2008 18:08:01
I've killed multiple players who have been in-game longer than me. The ship I was flying and the skills I put towards it countered whatever ship they were flying and the skills they put towards that. The notion that less experienced players can literally never compete is bogus. That's not directly learning skill related, but the idea of ability to compete keeps getting brought up, particularly in the post above this one.
Really? So you just brought in a completly random situation that doesn't even apply to any of this. Youre talking about Ship counters/anti counters, and are trying to argue your point in skills that has no merit to this discussion at all. The point is you can never compete against someone in the same ship as you that is a vet vs. you. Its that simple.
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Major Stallion
Four Rings Phalanx Alliance
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Posted - 2008.04.11 18:13:00 -
[27]
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
apparently you havent read any of the dev popstings on this issue. They all garee learning skills are the bane of this game, they wont add more of what they hate. Stop proposing ideas like this.
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Miss Peaches
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Posted - 2008.04.11 18:14:00 -
[28]
Yes an advanced learning is definately needed.
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Miss Peaches
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Posted - 2008.04.11 18:15:00 -
[29]
Originally by: Major Stallion
Originally by: Miss Peaches I think its about time a new set of learning skills come out. Same as what exists now, another 5 skills that give +1 to your attributes. But the mother of all learning skills can be called "Genius" allows you to learn all skills 5% faster.
A new set of implants should be released, like a crystal set, only for learning. The cheap set, and an expensive set, give another 20% or so learning speed. Talk about party time.
apparently you havent read any of the dev popstings on this issue. They all garee learning skills are the bane of this game, they wont add more of what they hate. Stop proposing ideas like this.
Why? I pay for my subscription like everyone else. I have every right to propose ideas.
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Miss Peaches
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Posted - 2008.04.11 18:23:00 -
[30]
Originally by: Tarminic And we have a right to shoot them down. 
Yes, newer players will always be at a competitive disadvantage in terms of SP and usually ISK. However, I think that at the moment the advantage between new and older players is fairly well-balanced. Your proposal would throw it completely out of whack.
Sure you have a right to shoot them down, but dont essentially tell someone to STFU because you disagree with them.
I reall dont think that a set of implants, that work like crystals or slaves, would be damage to the game play at all.
How many people would have them? How much would they cost? How much would they aid in learning? Obviously when I say numbers like 20% they are exagerations, and CCP wouldn't use my numbers anyway. But I really think it should be added regardless.
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