
Cipher7
Sebiestor tribe
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Posted - 2008.04.16 03:55:00 -
[1]
The status quo is good for the game and good for the economy.
The average joe is seldom the one losing a hulk, it's usually the hardcore farmers.
When I see 3 hulk + 1 indy stripping a system clean I think to myself "those f*ckers should be suicided."
Highsec is for noobs and casuals, not for hardcore farmers or "mining corps" to min/max their way to cleaning out systems in complete safety.
Also alot of people make their money in highsec while doing "PvP" for fun and that's just wrong.
Highsec should not be where the money is at.
The money is not in missions it's in TRADING, ppl buy stuff from 1 hub and sell it at another hub.
And guess what, suicide ganking is the cure for that too.
I hope all those freighter traders get suicide ganked.
Why?
Because suicide ganking is in the spirit of the game.
Making uber cash in complete safety is not.
Highsec is supposed to be the kiddie pool, not the gold mine.
I am not a ganker. I am not a grief player. I don't attack ppl unprovoked.
I've lived in 0.0 most of my Eve time, and in Highsec Empire now I make about %70 of what I used to make living in 0.0 without needing to buy ships earmarked for destruction in battles.
When I'm done with my project I will make PASSIVELY in Highsec far far in excess of what I made in 0.0 actively.
The problem with 0.0 is that capitol ships suck all the 0.0 wealth out of alliances.
Moon mining ops that could support and sustain entire fleets of PvP'ers who will never have to mine or rat again, are going to a small # of people, who use those resources to buy caps, because caps are necessary to live in 0.0
For the price of 1 titan you can support PvP operations for the whole fleet for a looong time, instead the people who own the moon mining spend it on that 1 titan, and ask the individuals to rat/mine and pay taxes, rent and fees.
Basically 0.0 is too crappy a deal, and highsec is too sweet a deal.
Be poor in 0.0 or be wealthy in highsec, hmmmmmmmmm tough decision.
And no, the problem cannot be solved by upping the payouts from 0.0, because the management will simply appropriate more of it for themselves and buy even more caps, while the rank and file sharecroppers rat/mine to pay for their next fleet engagement.
The problem also cannot be solved by nerfing hisec. Because guess where all those highsec money alts will go to make money? Back to the 0.0 belts. How do you like the thought of sharing the rats with even MORE people, does that sound appetizing?
Basically the more people who make thir money in hisec, the better it is for people who live in 0.0, because theres fewer ppl to compete for the good roids and the triple 1.8 spawns.
Because resources in hisec are infinite, agents dont run out of rats, R&D dont stop giving out datacores, and the trading never stops.
What's that all have to do with hisec ganking?
Quite frankly hisec ganking is the counterbalance to hisec being such a goldmine.
But the real fix for that is to come up with a way to make 0.0 more profitable for the rank and file, not for the LEADERS sitting on moon mining. The 0.0 rank and file also need a good way to make passive income so they feel they have a STAKE or INVESTMENT in living in 0.0 rather than have 0.0 alliance only be a money drain for the average alliance member.
If 0.0 alliance members make their passive money in hisec, then why should they even live in 0.0? It is only a money drain for them.
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