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Szordin
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Posted - 2004.04.22 02:47:00 -
[31]
Originally by: Zerkbahl Venomflame
I think most of you are missing the point in order to say how long you've been playing. Well forget how you had to walk 50 miles uphill both ways in the snow for a second and consider how much you actually enjoying watching your ship warp.
EVE is the only game I've ever played that half the time, I don't have to play it, it plays itself with autopilot. And as these new routes are pretty high Security, I hope you enjoy more autopilot.
If you don't like autopilot, then do it manually. But I'm sure you wont like that either.
BTW I have played alot of MMPOGs and travelling always takes up most of your time, well except in DAOC since the world is so small you can traverse the entire thing in like 2 hours.
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Maya Rkell
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Posted - 2004.04.22 04:12:00 -
[32]
THe change is, well, okay. I can udnerstand why it's needed.
Brining in highway charging now would be stupid though. You'd need to pay 3-4 times to get somewhere, and avoiding the highway systems is even MORE of a nightmare (let's just say that a system I had labs in is now a highway system...)
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Takeda Seikiri
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Posted - 2004.04.22 04:55:00 -
[33]
Originally by: Joshua Calvert You think that is tough?
When I were a lad I had to travel 450 jumps from Yulai to Amarr and I had to push my Bestower the whole way there. In bare feet. In the cold. With grizzly bears nibbling at my gonads.
Sheesh. Youngsters these days don't know how good they've got it.
ahhh, those were the days 
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VoxDei
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Posted - 2004.04.22 09:09:00 -
[34]
Edited by: VoxDei on 22/04/2004 09:11:02
Originally by: Aitrus
Originally by: VoxDei Found the warning in the Dev Blog. CCP, you do realise that not everyone actually reads that regularly?
/me walks off muttering to himself
And thats their problem how?
Jeez, what do you people want? A personal email sent to you when they start thinking about changing something? It's been on the site, public for several days now. If you didn't look at it, it's your fault, not CCP.
Mebbe they should make the dev blog required reading everytime you log into the game, and have a quiz you must pass before you can log in to make sure you read it. That enough warning for you?
What I want is somewhere where I can reliably read what's going to change in a patch before it happens. I do *not* have time to read every thread in every forum, the Dev Blog, CSM, dev chats and all the other places that CCP releases news every day.
EDIT: And you realise that I'm in the minority even reading the forum, right? Most people probably don't even know the Dev Blog exists. Patch notes should be in in-game news - they affect everyone, including those who don't read the forum.
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Busko Moonwalker
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Posted - 2004.04.22 09:15:00 -
[35]
Well i have nothing agaisn they moveing some highways to other systems.
But making Lum a Got damn backwater system is geting to me lum suck donky ass now it in the middel but u need to travel like 4 jumps to get to a good system with many gates.
This in my opinion is major .... by ccp. They Basicly killed all trade in lum puting it like they did. I was quite happy when they said they will change the highway system and was excpecting something like M25 (it is isent it) around London. And no they wont get a game where everone is happy. But it sucks to change the game rules every 4months.
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Mjolnir
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Posted - 2004.04.22 10:17:00 -
[36]
Edited by: Mjolnir on 22/04/2004 10:20:03 <sarcasm>Yeah this is so messed up they should just make the game a single solar system with one station so we dont have to travel to trade with people and in space we should have ships powered by fariy dust do we can warp instantly to never neverland where sky is filled with arknor and crokite with not a single bad priate around and the gum drop people dance around playing happy pixie music while and laugh and giggle.</sarcasm>
Come on its a few more jumps at least its not the 15+ jumps you needed to go to get across to a diffrent region or the 40+ jumps you might have had to take getting from one empire to the other. I dont think people understand how lucky they got it now ffs they even increased warp speed twice now. At least your not jumping it manually at 2au anymore and its all secure space. And by manually i mean finding the next gate warping to it doing a manual approach and manual jump every single time.
Which PA character are you? |

GenocidalSpliff
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Posted - 2004.04.22 10:27:00 -
[37]
A few jumps here and there doesnt seem like much, but when your journey from one place of work to another has gone from 30 to 48, i think you will agree these changes bite. Although if they fix lag, i will be happy (Considering it took me 45minutes to fit a rifter yesterday, with 4600 people on the server, i would say its working!). 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

Busko Moonwalker
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Posted - 2004.04.22 10:29:00 -
[38]
I was just in quick yesterday dident play much but systems that was 1 jump away was now 5 And i did some autopilot checks from lum and the distans changed was with 5 to 10 jumps one way would say thats a extra 30 mins traveling (depending on ship)
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Sitar
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Posted - 2004.04.22 14:13:00 -
[39]
Some people just dont get a clue, I dont want to hear how it was in the beginning and the hardships you had to indure in a newly constructed EVE. With development thing are suppose to get better and more enjoyable. I am not complaining being I havent been able to play with the new changes yet. Some fail to realize tho to some adding 30+ jumps may be fun for you (or if you ate one of the lucky ones where it effects you very little) but to others it effects their whole game play to unenjoyable state. What I dont understand is the reason for the Highway system change? From reading on the forums they are going to be down for 12 hours this friday and 12 hours the next firday to upgrade the servers to handle the bigger player base. Why couldnt they have waited till the upgrade was over and seen the results to see if they acctually needed to revamp the highway.
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Busko Moonwalker
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Posted - 2004.04.22 14:17:00 -
[40]
Sitar good point they could have waited :/
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Conrad
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Posted - 2004.04.22 14:24:00 -
[41]
Here are a few reasons why you may be lagging since the highway was changed. Wheneverthe server reboots and is up and running you have 5000+ people trying to connect at the same time to eve. The hardrives running the server can only go so fast remember. Connecting 5000+ people at once is the cause of the lag and notthe systems change.
Now regarding this new superhighway it plays into RP as well. Instead of having the Minmatar right next to amarr, it's more spread out.
I think this is a good change because people will need to be more spread out now. This will open new trade routes since it's not 3 jumps before you reach another region and different prices.
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Redundancy
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Posted - 2004.04.22 14:25:00 -
[42]
Originally by: Sitar What I dont understand is the reason for the Highway system change? From reading on the forums they are going to be down for 12 hours this friday and 12 hours the next firday to upgrade the servers to handle the bigger player base. Why couldnt they have waited till the upgrade was over and seen the results to see if they acctually needed to revamp the highway.
Dev blog mentioned earlier
Blog Extract:
Originally by: Oveur The reason this affects us now is that the core of these hotspots are now utilizing a full node (a full cpu) when its peaking. This affects transaction time with the SQL and it also affects it's sibling nodes if it gets too much out of timesynch. We can't solve this with "throwing more hardware at it" since we would need a nice shiny 6GHz Intel XEON CPU for each of the hotspots. But as a pleasant sidenote, we have already planned hardware upgrades to the cluster. Never hurts to have more hardware, does it :)
Eve runs on a cluster, which was described a while back in this dev blog:
Description of the Eve server cluster
Hopefully this helps to answer your questions.
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Imhotep Wade
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Posted - 2004.04.22 15:14:00 -
[43]
Perhaps its my age, but when I pay for something I do not feel lucky to receive it.
I have played for about 2 weeks now. I spend 90% of my time jumping. I consider this to be BS. I pay to play a game, which I did not think was a warping and jumping simulation. And now since CCP does not want to shell out to fully upgrade the servers, they handicapp the players.
Space travel in Eve is fundamentally a solo activity. 90% of one's time in a MMORPG should not be spent in solo activity.

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DHU InMe
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Posted - 2004.04.22 18:16:00 -
[44]
Originally by: Muthsera You don't understand it do you.. You could create the same effect whit connecting more central systems like lum-new caldari. And you whouldn't have to jump 10 more jumps to get to the same place.
You create the same effect whit unjunktion the central systems. Espesially Yulai. The end result is that you just go around it.
Yes, that what we need !!! So Nonni to Luminaire would't need to go to new caldari and yulai and then luminaire... (all nodes pass by YULAI !!)
Better Circular references. Main region to secondary, secondary to main. But no main to main !
4 Main region (New Caldari-The Forge, Luminaire-Essence, 8 secondary regions (see above)
Caldari: New Caldari-The Forge Nonni-Lonetrek, ????-The Citadel
Gallente: Luminaire-Essence Alentene-Verge Vendor, ???-Sinq Laison
Amaar: Amarr-Domain Kador Prime-Kador, Tash Murkon Prime-Tash Murkon
Minmatar: Pator-Heimatar ???-Molden Heath, Illuin-Metropolis
Some secondary region don't have main capital or node. I'm not really sure about the name I gived also.
There should be a minimum/maximum of 2 jump between capitals. There should be a maximum of 1 jump between capitals and their secondary regions (to promote some decentralisation). Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Mabon
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Posted - 2004.04.22 22:44:00 -
[45]
Edited by: Mabon on 22/04/2004 22:45:40 While it is not nice to to be stuck in Yulai for hours at a time, I have to agree that spending 30 minutes extra between stations each time (and yes, I do have a MWD) is not fun at all. I hope CCP can find a better solution, but for now, I'll just set autopilot before I go to sleep 
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Aelita
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Posted - 2004.04.23 10:31:00 -
[46]
As DHU InME pointed out. New change isn't true change. Fact is they did remove only Luminaire from old system, (should I scream NERF?) and re-introduce old Yulai hub.
As is now, all routes between Pator, New Caldari, Amarr and Luminaire going thru Yulai. In fact it's not a ring because route between New Caldari and Pator going thru Yulai. Route between Amarr and Pator going thru Yulai, etc.
This need to be reviewed and true ring need to be introduced something like Luminaire <-> New Caldari <-> Amarr <-> Pator <-> Yulai <-> Luminaire. Commerce hubs shouldn't be directly on ring, there should be only baren systems or systems with fitting stations and commerce hubs should be one or two jumps away from ring. Other regions should have entry points (long distance gates) connected to systems outside of ring (one jump far) to extend ring by few systems.
As it is now it's only NERF for old Luminaire hub because it was push out by 8 jumps away of rest from old highway system.
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Randuin MaraL
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Posted - 2004.04.23 11:34:00 -
[47]
Originally by: Mabon Edited by: Mabon on 22/04/2004 22:45:40 While it is not nice to to be stuck in Yulai for hours at a time, I have to agree that spending 30 minutes extra between stations each time (and yes, I do have a MWD) is not fun at all. I hope CCP can find a better solution, but for now, I'll just set autopilot before I go to sleep 
Sticking in Yulai is annoying but a temporary and rare event. I remember the time before hypergates, and 30 minutes from station to station is not the average for missions or trade in central space. A bit more space between central markets and capitals does not harm, and if you use autopilot travelling afk, you might miss more "entertainment"  ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Marie Trudeau
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Posted - 2004.04.23 13:39:00 -
[48]
I think that while it takes a bit to adjust, the new highway system is more realistic, helps to spread things around more and prevents bottlenecks. Was it really realistic that basically every capital system was jumpable from Yulai? Handy, yes, but realistic? Not really. This change will also help the market and perhaps trading now gets more interesting as well. ---------------------------
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Sicori Malaki
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Posted - 2004.04.24 02:11:00 -
[49]
this change is nothing but good news IMHO, I have not been any of the "lucky" ones that have reduced travel times, but I'm one of those who have increased travel time. I remember the good old times in the beta when you didn't have the luxorious highway system, region jump gates, constellation jumpgates or all those other goodies you have now :).
travelling is a big part in every MMOG, but Eve has the BEAUTIFUL autopilot, and a simple option some of you may or may not know of, "windowed mode" :D.
all those boring jumps (in empire space) I just return to windows and watch a good movie or episode or DVD or whatever you might have(mplayer, vlc, intervideo WinDVD are good proggies to use that dont hog the CPU), and for those dangerous 0.0 jumps I go to windowed mode and have half of eve visible and a good DVD movie on the other side :)
and if you can understand what our good developer just said and realise that eve IS getting bigger (that means more players), you should honestly just STFU about couple jumps if it increases server stability, its a wonder eve can actually run the highway system at high traffic system,
and it is true you new people have it way to easy :P
just my thoughts, now play nice and actually look at the map with "show players in space" and try to imagine what it was like b4 :) ______________ Only in the Tales that humans tell, do the hunters kill the wolf in the end.
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Luc Boye
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Posted - 2004.04.24 03:17:00 -
[50]
Originally by: Joshua Calvert
When I were a lad I had to travel 450 jumps from Yulai to Amarr and I had to push my Bestower the whole way there. In bare feet. In the cold. With grizzly bears nibbling at my gonads.
When I was a lad, we didn't even have bestowers! You had to tie 20 velators together to haul  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

The Pegasus
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Posted - 2004.04.24 08:53:00 -
[51]
High jump count traveling (10 or more jumps) wouldn't be that boring if the autopilot had an option to automatically activate afterburners/WMD in the proximity of stargates. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage. |

Darken Two
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Posted - 2004.04.24 11:22:00 -
[52]
I have a brilliant idea that will make everyone happy.
Remove the entire galaxy and replace it with one system then put all players in that system.
Also traders shoudnt have to leave station to trade.
Miners should have the rocks right outside the station.
Agent runners should have the rats automatically self destruct when they warpin. For courier missions they should have stuff delivered by npcs.
People chaining rats again should have the rats comeup to them self destruct and then other rats comin in haulers and hauling the loot to the players station of choice.
Pirates should have victims comeup to them and pay ransom and also eject from their ships or even better put their ships on escrow for said pirates.
also everyone should have their own personal unfindable safespot.
On a more serious note you dont have to pay if you dont play. So if you dont like it then just quit.
Why dont you just DIE DIE DIE !!!!
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DHU InMe
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Posted - 2004.04.24 13:14:00 -
[53]
Originally by: Darken Two I have a brilliant idea that will make everyone happy.
Remove the entire galaxy and replace it with one system then put all players in that system.
Also traders shoudnt have to leave station to trade.
Miners should have the rocks right outside the station.
Agent runners should have the rats automatically self destruct when they warpin. For courier missions they should have stuff delivered by npcs.
People chaining rats again should have the rats comeup to them self destruct and then other rats comin in haulers and hauling the loot to the players station of choice.
Pirates should have victims comeup to them and pay ransom and also eject from their ships or even better put their ships on escrow for said pirates.
also everyone should have their own personal unfindable safespot.
On a more serious note you dont have to pay if you dont play. So if you dont like it then just quit.
Your mockery bring nothing.
There a difference between all centralised yulai/luminaire and the "imporvement" of setting 3/5 jump between main capitals). Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Cao Cao
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Posted - 2004.04.24 18:11:00 -
[54]
Edited by: Cao Cao on 24/04/2004 18:14:28
Originally by: Mjolnir Edited by: Mjolnir on 22/04/2004 10:20:03 <sarcasm>Yeah this is so messed up they should just make the game a single solar system with one station so we dont have to travel to trade with people and in space we should have ships powered by fariy dust do we can warp instantly to never neverland where sky is filled with arknor and crokite with not a single bad priate around and the gum drop people dance around playing happy pixie music while and laugh and giggle.</sarcasm>
I second that motion!
Voxdei,
If I were a dev I would log in and move your character from you nice spot in station and drop you in a pod 5,000,000 au from the nearest celestial object. Then I would disable the petition feature for your account only.
Cao
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Darken Two
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Posted - 2004.04.24 21:52:00 -
[55]
LOL Cao Cao excellent idea mate keep them comin. As for you DHU InMe I have no idea what you are talkin about. Three to five extra jumps on any route is not a big deal at all so stop pretending it is. When I started eve we didnt have a highway and I still think it was much better then. Oh and my suggestion was not mockery it was the perfect solution for people like you who cannot bear the extra three to five jumps like you say.
Hey atleast you can train in real time and you dont have to kill dogs all day to gain levels so whatever happens eve will be a better game than any other.
Why dont you just DIE DIE DIE !!!!
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The Pegasus
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Posted - 2004.04.25 02:11:00 -
[56]
The highway system makes agent courier missions ridiculous. 25 jumps for 80k ISK...sorry CCP, but maybe sometimes you should think more than 1 time before inventing some "improvement"..... _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage. |

DHU InMe
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Posted - 2004.04.25 16:22:00 -
[57]
Edited by: DHU InMe on 25/04/2004 16:30:52
Originally by: Darken Two LOL Cao Cao excellent idea mate keep them comin. As for you DHU InMe I have no idea what you are talkin about. Three to five extra jumps on any route is not a big deal at all so stop pretending it is. When I started eve we didnt have a highway and I still think it was much better then. Oh and my suggestion was not mockery it was the perfect solution for people like you who cannot bear the extra three to five jumps like you say.
Hey atleast you can train in real time and you dont have to kill dogs all day to gain levels so whatever happens eve will be a better game than any other.
When we started eve. Yea. I also did !
Stop talking about past !
No one like travelling. There a difference between centralisating everything in yulai / luminaire and "try to" decentralisating them by puting 3-5 jump between them. It ridiculous.
If there not enough highway, make more. If a capital is too munch in the center, cut acces to it (highway) or make 2 (3MAXIMUM) jump to reach it.
About my last topic. They made their new highway WRONG. -Too munch jumps between centralised capitals -Yulai is still the "center" of the eve universe -All second region are still not enough close to main region or others secondary regions.
We want some fair jump to pass by pator/amaar(or others main, seconds regions) without having to pass to yulai and luminaire and having more than 5-6 jump to do. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Darken Two
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Posted - 2004.04.25 16:49:00 -
[58]
DHU InMe I still dont see the problem ur describing. If you dont travel the route regularly then its not really a big problem. If on teh otherhand you do take the route on a regular basis then just make instajump bookmarks. I regularly travel all the way from the bleaklands to venal and its easy cos I have bookmarks for the entire route. Even if I didnt it would be a 50 jump trip to get there so an extra four or five jumps wouldnt really annoy me that much. And if it helps reduce the lag then Id rather make that extra 4-5 jumps than go through lag city in one jump.
Why dont you just DIE DIE DIE !!!!
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Earthan
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Posted - 2004.04.25 17:33:00 -
[59]
Originally by: Joshua Calvert You think that is tough?
When I were a lad I had to travel 450 jumps from Yulai to Amarr and I had to push my Bestower the whole way there. In bare feet. In the cold. With grizzly bears nibbling at my gonads.
Sheesh. Youngsters these days don't know how good they've got it.
lol lol
Stars, stars like dust, all around me.... |

Earthan
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Posted - 2004.04.25 17:41:00 -
[60]
Edited by: Earthan on 25/04/2004 17:42:20 And for those who think its its to boring to jump a little longer..
Well i would agree ,but in first palce it gets much much better when you are abit advanced with microwarpdrives.
Secondly when you go to 0.0 , travelling is much less boring:)
I understand that it doesnt solve problem for new pilots, but i think they should be enough enarmoured with all thses new things to enjoy the warping the first 1-2 weeks.
Stars, stars like dust, all around me.... |
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