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Raymond Macario
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Posted - 2008.04.15 16:19:00 -
[1]
May I get a set up for Harpy or Hawk. I prefer Harpy because it's better than Hawk I think, but who cares? Hope you share the set up info, thanks.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.04.15 16:23:00 -
[2]
The Hawk and Harpy are fundamentally different ships. Not only that, but what you plan to use them for matters a lot too. Will this ship (whichever you pick) be used as roving gang PvP tackler ? PVP gate-camping tackler ? Gang tackler destroyer ? Solo PvP boat ? Solo PvE boat ? Speed-and-spider tanking PvE boat ? Something else entirely ?
You gotta' give us more here before we can even begin to help you.
1|2|3|4|5. |

Corstaad
Minmatar Vardr ok Lidskjalv
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Posted - 2008.04.15 16:28:00 -
[3]
Spend the extra isk and faction fit the ship. You'll be happy with the returns.
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Compendium
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Posted - 2008.04.15 16:33:00 -
[4]
It may be better to save the money on the faction modules so you can pay for a Cerberus or Eagle though. The Assault Ships may have a double tank bonus, but their dps won't allow your to kill much anyway in pvp. It's possible to tank level 2s and 3s in the hawk with range over 50km easy on the missiles.
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Yoko Lee
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Posted - 2008.04.15 16:43:00 -
[5]
AS need some love, actually AS have not interet (minmatarr AS or ishkur are better) but you can have some fun.
Harpy setup :
4x Ion II, 1x rocket II 1x 1mn mwd II, 1x Med shield ext II, 1x web, 1x Faction scramble (10km for cpu) 1x Micro auxi., 1x mag stab II
2x Em rigs
or
4x 150mm II 2x sensor booster II, 2x Tracking computer II 1x tracking enhancer II, 1x mag stab II
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Kay Rissa
Russian Thunder Squad Against ALL Authorities
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Posted - 2008.04.15 17:11:00 -
[6]
long long time ago I was using this setup:
Micro Auxiliary Power Core I Magnetic Field Stabilizer II
1MN MicroWarpdrive II Medium Shield Extender II Faint Warp Prohibitor I Magnetic Scattering Amplifier II
4 x 125mm Railgun II, Caldari Navy Antimatter Charge S
rigs: shield rigs anti em + something else
Proud member of RTSQ
ps: i dont like to kill innocent ppl, so if i killed u, u rnt innocent
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Dheorl
The Scope
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Posted - 2008.04.15 18:05:00 -
[7]
Originally by: Yoko Lee
Harpy setup :
4x Ion II, 1x rocket II 1x 1mn mwd II, 1x Med shield ext II, 1x web, 1x Faction scramble (10km for cpu) 1x Micro auxi., 1x mag stab II
2x Em rigs
This.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.04.15 18:47:00 -
[8]
Edited by: Omarvelous on 15/04/2008 18:52:54 You're going to get webbed anyways...
2x Magnetic Field Stabilizer II
1MN AB II Scram Web Tracking Disruptor
4x Light Ion II Small NOS II
2x Hybrid Damage Rigs
Toss in a cheap <100k 6th slot small hybrid damage implant.
~250 dps - web resistant, and neut resistant.
Use this against larger turret ships. Keep AB perma running - even webbed you can use your tracking disruptor to ensure they never hit you. Lets face it - if you get hit your small shield booster or medium shield extender won't do much anyways - you want to avoid damage in the first place. Kill drones 1st. Do not use on Missile boats - they will switch to EM missile and slaughter you.
Generic fight fit is:
Magnetic Field Stabilizer II Micro Auxiliary Power Core
1MN AB II Scram Web Medium Shield Extender
4x ion II Small NOS
Rigs: Aux Thrusters or Anti-EM or a mix of the two.
You need the NOS to keep your guns + tackle running when you get a neut fired on you. Even a BS heavy Neut is going to cycle much slower than your small NOS - so you can keep on tackling and firing away. Again kill drones first. Keep the AB perma running to minimize incoming damaged after you've been webbed.
Max Gank?
2x Magnetic Field Stabilizer II
1MN MWD II Web Scram small shield booster
4x Ion II (void) Rocket launcher II (faction)
2x Hybrid damage/RoF rigs
= 300 dps with max skills (320 with implants). You won't last long so make sure you have ECM support with a kitsune. 
**EDIT - NULL ammo is your friend - take advantage of the Harpy's range bonus and fit some null - I've had it save me in a fight against a Thorax where we both were webbed and stuck around 7-8km from each other. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Yoko Lee
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Posted - 2008.04.15 19:04:00 -
[9]
For gank harpy fit with neutron II (no rocket launcher) 2x mag stab  But i prefer more tank (like my harpy ion setup)
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Raymond Macario
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Posted - 2008.04.15 19:07:00 -
[10]
may I get a set up for Ishtar? (Pvp)
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.04.15 20:23:00 -
[11]
Originally by: Yoko Lee For gank harpy fit with neutron II (no rocket launcher) 2x mag stab  But i prefer more tank (like my harpy ion setup)
False - fit with ion II and rocket launcher. Same dps - but now you can alter some of your dps type. Also you have enough spare grid for hybrid rigs to get more dps than neutrons alone.
Neutrons only advantage is beyond web range null ammo. It gimps your tank and grid too much to be worthwhile unless you have AWU IV and power grid implant. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.04.15 20:24:00 -
[12]
Originally by: Raymond Macario may I get a set up for Ishtar? (Pvp)
Why derail your own thread?  __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 05:27:00 -
[13]
Edited by: Sosus Red on 16/04/2008 05:29:12 my hawk:
4 T2 rocket launchers
1 shield extender 2
1 small shield booster 2
1 warp disruptor
1 mn AB2
1 PDU2
1 type E power core modification capacitor flux
do not have any rigs currently. I can have the AB on permanently, and run the SB spradically CAP is 354 and 132 sec. Its a great tackler and I have assisted in ratting in 0.0 with it, I have taken down multiple NPC BC's and cruisers while the bigger ships work on the BS's, with no problems.
The hawk is an awesome ship. Get a gang of 10 of these roaming around together and you can cause chaos. Its quite fun.
take the cap flux out the low and put in a MAPC and you can fit a medium SB2.
Currently I have 55.13 PG of which Im using 54.25
cpu is at 192.20 out of 225
Giddy up!
MGMT ;) |

Merin Ryskin
FinFleet Band of Brothers
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Posted - 2008.04.16 05:47:00 -
[14]
Harpy: mostly useless outside a very narrow role of anti-interceptor sniping, and even there it isn't all that amazing.
Hawk: utterly useless, gets beat in every possible area by the Caracal, including price.
So given a choice between mostly useless or completely useless, I'd go with the Harpy. |

Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 06:25:00 -
[15]
Originally by: Merin Ryskin Harpy: mostly useless outside a very narrow role of anti-interceptor sniping, and even there it isn't all that amazing.
Hawk: utterly useless, gets beat in every possible area by the Caracal, including price.
So given a choice between mostly useless or completely useless, I'd go with the Harpy.
Hawk= Very useful.
how do you even compare a hawk, small, fast rocket shooting ship, to the useless caracal? No comparison
my rate of fire is 2.43 seconds, can get it fast with rigs, and im doing 48.9375 kinetic damage with each thorn rage rocket fired, with my skills. My rockets have a flight time of 7 seconds with a velocity of 2,100 meters per second, now x's this by 4. Pretty decent for close is combat, which is its role. Its not a caracal, and being that close and orbiting at a speed of 550, i do not take much damage.
If I wanted to use javelin rockets my flight time is 5.60 seconds with a velocity of 6825 meters per second, and again, my rate of fire is 2.43 seconds. My damage with the javelin rickets are 37.96875. X's this by 4.
Now with the above stats, please tell us why the hawk is useless.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.04.16 06:36:00 -
[16]
Originally by: Merin Ryskin Hawk: utterly useless, gets beat in every possible area by the Caracal, including price.
Except for missions/complexes where the gates don't accept cruisers, but do accept frigates, AFs and destroyers 
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Gypsio III
Bambooule
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Posted - 2008.04.16 09:06:00 -
[17]
Edited by: Gypsio III on 16/04/2008 09:14:25
Quote: Now with the above stats, please tell us why the hawk is useless.
You do less damage than a Kestrel, that's one of the many, many reasons why your beloved Hawk is useless.
Others include being fat, slow, expensive, being gimped for PG and CPU and having a crappy shield boost bonus that you don't have the midslots/PG/CPU to really take advantage of.
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.04.16 09:08:00 -
[18]
Originally by: Gypsio III
Quote: Now with the above stats, please tell us why the hawk is useless.
You do less damage than a Kestrel, that's one of the many, many reasons why your beloved Hawk is useless.
That  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 09:20:00 -
[19]
Edited by: Sosus Red on 16/04/2008 09:23:37
Originally by: Gypsio III Edited by: Gypsio III on 16/04/2008 09:14:25
Quote: Now with the above stats, please tell us why the hawk is useless.
You do less damage than a Kestrel, that's one of the many, many reasons why your beloved Hawk is useless.
Others include being fat, slow, expensive, being gimped for PG and CPU and having a crappy shield boost bonus that you don't have the midslots/PG/CPU to really take advantage of.
Its easy to say I do less damage than a Kestral, but am I supossed to just take your work for it? Prove it, give me some numbers.
Better yet, meet me in Vale in your lovely kestral of doom. I will be in my hawk, then we can settle this. Back yo **** up. Talk is cheap.
BTW, did you read the part where I wrote that I perma run my AB2? Still, tell me how slow my hawk is, pls. Giddy up!
MGMT ;) |

Gypsio III
Bambooule
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Posted - 2008.04.16 09:33:00 -
[20]
Quote: BTW, did you read the part where I wrote that I perma run my AB2? Still, tell me how slow my hawk is, pls.
This must be a joke. Permarunning an afterburner is not an achievement to be proud of. Your Hawk goes about 600 m/s with an afterburner, max; a similarly fit Kestrel goes 700 m/s.
It's difficult to kill a Hawk in a Kestrel, btw, but I have done. But no, I'm not going to waste my time flying out to your particular part of carebear nullsec.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 09:47:00 -
[21]
Hawk bonus:
Caldari Frigate Skill Bonus: 5% bonus to Missile Kinetic Damage, 15% bonus to Shield and Armor Thermal resistance and 10% bonus to Shield and Armor Kinetic resistance per level
Assault Ships Skill Bonus: 10% bonus to missile velocity and 7.5% bonus to shield boost amount per level
Kestral: Special Ability: 10% bonus to Kinetic missile damage and 5% bonus to EM, Explosive, and Thermal missile damage per level.
It looks like the hawk is already way ahead in the better ship game, but lest continue.
The hawk
powergrid output 42- low slots 2- med slots 4 -high slots 5 -cpu output 180 -launcher hardpoints 4 turret hardpoints 2
the kestral
powergrid output 30- low slots 2- med slots 3- high slots 4- cpu output 150- launcher hardpoints 4- turret hardpoints 0
Hawks already looking better, bigger PG and CPU. MOre highs and mids too.
Kestral
shield capacity 391 shield em damage resistance 0 shield explosive damage resistance 60 shield kinetic damage resistance 40 shield thermal damage resistance 20 shield recharge time 625.00 sec
Hawk:
shield capacity 935 shield em damage resistance 0 shield explosive damage resistance 60 shield kinetic damage resistance 70 shield thermal damage resistance 80 shield recharge time 625.00 sec
So with almost three times the base shield capacity and having the same base shield recharge time, hmmm...I wonder, which ship is tougher?
So were you hawk haters just talking to make your self look smart? Or were you just trying to make me look dumb?
As anyone can see, the hawk is superior to the kestral in every way, you would have to be a fool to believe otherwise.
Giddy up!
MGMT ;) |

Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 09:48:00 -
[22]
Originally by: Gypsio III
Quote: BTW, did you read the part where I wrote that I perma run my AB2? Still, tell me how slow my hawk is, pls.
This must be a joke. Permarunning an afterburner is not an achievement to be proud of. Your Hawk goes about 600 m/s with an afterburner, max; a similarly fit Kestrel goes 700 m/s.
It's difficult to kill a Hawk in a Kestrel, btw, but I have done. But no, I'm not going to waste my time flying out to your particular part of carebear nullsec.
because your all talk. You havent proven anything. and you cant. Giddy up!
MGMT ;) |

Gypsio III
Bambooule
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Posted - 2008.04.16 09:51:00 -
[23]
Here's how you would lose.
Slow-arse rocket Hawk vs. Kestrel. Both have afterburners. Kestrel sits at range firing light missiles. Hawk can't get into Jav range. Hawk dies.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 09:55:00 -
[24]
Originally by: Gypsio III Here's how you would lose.
Slow-arse rocket Hawk vs. Kestrel. Both have afterburners. Kestrel sits at range firing light missiles. Hawk can't get into Jav range. Hawk dies.
try me. or you still want to talk? Giddy up!
MGMT ;) |

Gypsio III
Bambooule
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Posted - 2008.04.16 09:56:00 -
[25]
Feel free to fly out to the Ishomilken area.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.04.16 10:50:00 -
[26]
Edited by: Akita T on 16/04/2008 10:51:47
No way in hell can you get enough DPS out of a Kestrel to kill a decently passive-shield-tanked Hawk. Not even from a dual BCU, rage or CN Kestrel against lowest resist. Heck, I've had a NIGHTHAWK shoot at me for about 3 minutes before he finally killed my "all out tank" Hawk once upon a time on SiSi. Also, if you're crazy enough, a faction-booster Hawk is even better in the tank department.
But yeah, the DPS output of a gank Hawk is kind of sucky, slightly lousier than that of a gank Kestrel. Hawk vs Hawk is like Drake vs Drake... snoozefest.
Originally by: Gypsio III Incidentally, the Kestrel vs. Hawk comparison is unhelpful. The problem with the Hawk is that it does nothing that's worth doing that can't be done better and more cheaply in a Caracal. That's why it's useless.
LIKE I've already said, yes, there's one thing it can do better. Actually, one thing a Hawk CAN do that a Caracal just CAN'T. Enter some accel gates which are restricted to cruiser-class vessels. And for that, you NEED the Hawk.
But yeah, other than that, Caracal ftw.
1|2|3|4|5. |

Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 11:36:00 -
[27]
Originally by: Akita T Edited by: Akita T on 16/04/2008 10:51:47
No way in hell can you get enough DPS out of a Kestrel to kill a decently passive-shield-tanked Hawk. Not even from a dual BCU, rage or CN Kestrel against lowest resist. Heck, I've had a NIGHTHAWK shoot at me for about 3 minutes before he finally killed my "all out tank" Hawk once upon a time on SiSi. Also, if you're crazy enough, a faction-booster Hawk is even better in the tank department.
But yeah, the DPS output of a gank Hawk is kind of sucky, slightly lousier than that of a gank Kestrel. Hawk vs Hawk is like Drake vs Drake... snoozefest.
Originally by: Gypsio III Incidentally, the Kestrel vs. Hawk comparison is unhelpful. The problem with the Hawk is that it does nothing that's worth doing that can't be done better and more cheaply in a Caracal. That's why it's useless.
LIKE I've already said, yes, there's one thing it can do better. Actually, one thing a Hawk CAN do that a Caracal just CAN'T. Enter some accel gates which are restricted to cruiser-class vessels. And for that, you NEED the Hawk.
But yeah, other than that, Caracal ftw.
Again, how do you even compare a caracal to a hawk? one uses rockets and is awesome when orbiting fast close the the target, pelting it with rockets and running a warp disruptor, and the caracal fires heavy missile from 50 km away. Where is the comparison? Giddy up!
MGMT ;) |

Gypsio III
Bambooule
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Posted - 2008.04.16 12:04:00 -
[28]
Quote: Again, how do you even compare a caracal to a hawk? one uses rockets and is awesome when orbiting fast close the the target, pelting it with rockets and running a warp disruptor, and the caracal fires heavy missile from 50 km away. Where is the comparison?
I don't understand your vision of the Hawk. You seem to be using it as a heavy tackler and DPS support. The problem is that it's bad at both of those roles. You're so slow that tackling is difficult, you're horribly vulnerable to neuts and webs and your DPS is awful. If you want to tackle, use an inty. If you want DPS support, use anything else.
The best PVP use of the Hawk is to load up on SML IIs and spam Precision Lights at enemy tacklers. The problem is that the Caracal does this better.
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The Tzar
Havoc Inc
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Posted - 2008.04.16 12:23:00 -
[29]
Assault Frigs are a nice toy to have, you can kit them out with shiny mods and get impressive stats for a frigate..., but thats exactly it. The other T2 frigs fill their role much better imo.
I would never go for the hawk personally, it has to be in web range to give any dps out.., possibly use it as an anti inty platform (see caracal though)
With the Hawk you can play to the scram range quite well. As I wouldn't want to throw my ~20M into suicide web range, your never gonna achieve stella dps.
[Harpy, NubNeedle] Magnetic Field Stabilizer II Micro Auxiliary Power Core I
Fleeting Warp Scrambler I Cap Recharger II Medium Shield Extender II Catalyzed Cold-Gas I Arcjet Thrusters
125mm Railgun II, Spike S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S [empty high slot]
Anti-EM Screen Reinforcer I Anti-EM Screen Reinforcer I
Optimal with CN AM 15km with falloff past the 20km scram. The setup pretty much perma runs if you slow pulse the MWD. Could fit a rocket launcher for drones if you wanted. With spike ammo you can pester things at max lock range circa. 60km.
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Sosus Red
Caldari Grave Diggers Hydra Alliance
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Posted - 2008.04.16 12:29:00 -
[30]
Originally by: Cpt Branko
Originally by: Sosus Red
Again, how do you even compare a caracal to a hawk? one uses rockets and is awesome when orbiting fast close the the target, pelting it with rockets and running a warp disruptor, and the caracal fires heavy missile from 50 km away. Where is the comparison?
There is absolutely no reason to sit 50km off in a Caracal lobbing heavy missiles, except PvE.
AML anti-frigate fits are only 10 times better at ganking frigate-sized ships then a Hawk could ever be, with way more buffer, same range (if both using Light Missiles, or more range vs a Hawk using Rockets), etc. I'm actually worried when engaging a Caracal with a non-noob pilot in my Wolf (essentially a toy ship for belt/complex pirating which has strangely menaged to survive way more fights then I expected), while a Hawk regularly provokes a 'LOL, Hawk!' reaction. It's *that* bad 
Orbiting fast+close in a Hawk? 600m/s is not fast. Take into account that a MWD-ing plated Rupture does 1.5km/s... MWD-ing Thorax does 1.2km/s or something.
A 400mm RT plate Wolf with a AB on is faster then you, and that's just embarrasing because 400 plate Wolfes plus AB is... well, really sluggish. 600m/s is embarrasingly slow.
You stated it yourself that the Hawk gets outdamaged by a Kestrel (10% bonus or 5% bonus.... hmmm... what's more?).
Compare it to the Harpy if you'd like, the Harpy only gets about over twice the DPS of a Hawk. Which one is more useful, hmmm?
Harpy gets twice as much dps you say?
Funny, I have a harpy too and I dont get make 96 dmg per shot using my t2 125s with spike.
and 600 is fast...its fast enough to do what I gotta do. I NEVER said the hawk was an interceptor. Giddy up!
MGMT ;) |
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