| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

YunFu Yan
Yan Enterprises
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Posted - 2008.04.29 12:39:00 -
[1]
Edited by: YunFu Yan on 29/04/2008 12:44:46 Hmm, I am bored so I'll give my 2 cents on this topic too. (Not that it hasn't been discussed enough thou.)
1. Maco-Miners/Missioners They hurt you! They hurt you! They hurt you!
Got it? No? Ok, let me explain: Time and therefore resources in Eve are NOT free. You pay to play.
To enjoy your gaming experience you will have to sustain a certain income. It doesn't matter if you mine or run missions, pirate or trade, you will have to spend gaming time on it.
Macroers do not spend their time on these activities. They automate them and even worse, use multiple accounts to do so. Due to that ISK are nearly cost free to them.
Lets assume that the average Eve player spends 2 hours per day in game. Then he actually only uses 60 of the 690 subscription hours/month he payed for. A single macro runs 23/7 in the worst case and thereby has an ISK input into the economy that is more than 10 times higher than that of a normal player.
It's that ISK influx that hurts each and every normal players. Even those who actually buy the ISK of the macroers!
The demand for goods in the Eve economy is only rising when new players enter the game. The amount of ISK in the system however is rising constantly and at a frightening rate! This leads to a devaluation of the currency, also known as inflation. An example for extreme inflation is the pre-WW1 Germany where the authorities were basicly printing money to pay reparations to the winning war parties. This lead to such an extreme devaluation of the currency that factory workers got payed every 2 hours and had to use wheelbarrows to carry their daily income home! We#re talking paper money here. Personally, I own several Reichsmark notes (the currency back then). One of them, a 1 Trillion Reichsmark note is not even printed on both sides simply because the paint would have cost more than the note itself if they printed both sides.
So what does inflation mean for Eve? 2 things: a) Prices increase, b) you get alot less for your money.
If macroers and RMT would be legalized, we would very soon reach a point where it would be impossible to sustain an income without playing 23/7. So more and more people would rely on macros and we'd take the whole thing another step further. At that point you'd need multiple macros to sustain your activities on a single account. A total collaps of the economy would follow.
------------------------------------------------- Yan Enterprises - We mean business. |

YunFu Yan
Yan Enterprises
|
Posted - 2008.04.29 12:42:00 -
[2]
2. Why RMT not equals ETC-trading
Thats an easy one and you should already know if you read my other post...
With no macroing, the ISK come from real players an therefor not provide an extra influx of currency into the economy.
Simply put, it's just someone else paying my subscription instead of myself. He spends less time on sustaining his income, I spend more on sustaining mine.
------------------------------------------------- Yan Enterprises - We mean business. |

YunFu Yan
Yan Enterprises
|
Posted - 2008.04.29 13:14:00 -
[3]
Originally by: Chigun ...But what about increasing the risk for using macros?...
Why tweak the game mechancis towards something that is and clearly should NOT be part of the game?
Also, why do macroers macro? It's not like they need the money to play EVE, do they?
They do it to make real money. Our game is nothing but a resource to them. They will harvest it until it is depleted or something more profitable comes up. They don't mind destroying the game in the process.
The major difference between RMT and ETC-Trading is that, when trading a time code, ISK is essentially exchanged for game time and NOT for money! Gametime is limited for both sides and ideally we'd have an equillibrium there.
While with RMT isk is exchanged for money and those ISK are generated not by players but by "machines" for one purpose alone: To make money.
If CCP was to sell ISK, they would kill their own game within less than a year. (I already explained how so.)
You need ISK? Then play Eve! You need money? Then get a job! You job leaves you with too little time to make ISK? Sell a time code. You're a student with too little money and too much time? Buy a timce code. You're a macro-miner/ratter? Get the f*ck off my server!
------------------------------------------------- Yan Enterprises - We mean business. |

YunFu Yan
Yan Enterprises
|
Posted - 2008.04.29 13:42:00 -
[4]
Originally by: Chigun I'm asking why not strip away the pretense of GTCs and trading partial game time by using RMTs where I can't withdraw the money.
Your money is your money and stays your money until you trade it for commodities or services. CCP could never legally prevent you from withdrawing your money.
------------------------------------------------- Yan Enterprises - We mean business. |

YunFu Yan
Yan Enterprises
|
Posted - 2008.04.29 13:49:00 -
[5]
Originally by: Chigun Contracts are wonderful things that let you enforce almost anything that isn't explicitly illegal.
In your world perhaps... and maybe in the glorious US of A.
You're getting more and more silly, really. Even my 8 year old daughter would have stopped argueing already.
------------------------------------------------- Yan Enterprises - We mean business. |

YunFu Yan
Yan Enterprises
|
Posted - 2008.04.29 13:58:00 -
[6]
Edited by: YunFu Yan on 29/04/2008 14:01:43 Edited by: YunFu Yan on 29/04/2008 14:00:39
Originally by: Chigun I'm recommending they manage player to player transactions.
They ARE!
Wth is your problem? You don't happen to have a negative multibillion ballance on your account do you? 
As for laws: I am a software engineer specialized on economics. I do have a basic idea of european contract laws. However I'm afraid, that discussing this with you would be like trying to explain quantum physics to my daughter.
I'm out of this thread now. Will do something usefull instead... like throwing pebbles onto passerbys.
------------------------------------------------- Yan Enterprises - We mean business. |
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