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Epegi Givo
New Eden Manufacturing and Missions
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Posted - 2008.05.23 22:38:00 -
[31]
Originally by: procurement specialist i want to be able to hit multiple ships as to once if they come in in a small blob with my new supersized smart bombs. is that so wrong?
no it is not so wrong.
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.05.24 01:12:00 -
[32]
I have this to say.
Me likes. Me wants.
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
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Epegi Givo
New Eden Manufacturing and Missions
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Posted - 2008.05.24 04:59:00 -
[33]
Originally by: Celeste Coeval I have this to say.
Me likes. Me wants.
and we all hopefully gets.
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
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Talthoras IX
Ghost Festival
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Posted - 2008.05.24 05:41:00 -
[34]
Here's my ideas, compounding on yours. I'm using the Cormorant and Hurricane as examples.
..........
Ruffian (Cormorant Class Hull) - Tactical Assault Ship
Role Bonus: 99% Reduction in Medium Smartbomb Pwg. need. Destroyers skill Bonus: +10% Damage of Medium Smartbombs per level. Tactical Assault Ship skill Bonus: +5% Reduction of Medium Smartbomb Capacitor use per skill level.
High Slots: 7 Medium Slots: 5 Low Slots: 2
Required Skills: Destroyers V -> Caldari Frigate III Tactical Assault Ship I -> Covert Ops Ships (and reqs...)
..........
Tornado (Hurricane Class Hull) - Heavy Tactical Assault Ship
Role Bonus: 99% Reduction in Large Smartbomb Pwg. need. Battlecruisers skill Bonus: +10% Damage of Large Smartbombs per level. Heavy Tactical Ship skill Bonus: +5% Reduction of Large Smartbomb capacitor use per skill level.
High Slots: 7 Medium Slots: 6 Low Slots: 3
Required Skills Battlecruisers V -> Minmatar Cruiser III Heavy Tactical Assault Ships I -> Tactical Assault Ships IV Energy Management V -> Engineering III Spaceship Command V
..........
And so on. Anyways. The theory behind the 7 slots is the fact that 8 Large smartbombs on a cruiser-sized ship is... well... unbalanced. So, space for 6 Smarties, and a Cloak, or just a general utility slot. The Mids are for cap boosters/batteries/recharges whatever, and some tackling gear. Chuck an AB or MWD and you can nano that sucker, easy. I decided to go for a small and large version, so its like the AF/HAC, Dictor/HIC and so on. I wrote all this in about a half hour, so I'll edit it as ideas hit me. Cheers Epegi, I like where you've pointed my brain. :)
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Epegi Givo
New Eden Manufacturing and Missions
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Posted - 2008.05.24 05:43:00 -
[35]
Originally by: Talthoras IX Here's my ideas, compounding on yours. I'm using the Cormorant and Hurricane as examples.
..........
Ruffian (Cormorant Class Hull) - Tactical Assault Ship
Role Bonus: 99% Reduction in Medium Smartbomb Pwg. need. Destroyers skill Bonus: +10% Damage of Medium Smartbombs per level. Tactical Assault Ship skill Bonus: +5% Reduction of Medium Smartbomb Capacitor use per skill level.
High Slots: 7 Medium Slots: 5 Low Slots: 2
Required Skills: Destroyers V -> Caldari Frigate III Tactical Assault Ship I -> Covert Ops Ships (and reqs...)
..........
Tornado (Hurricane Class Hull) - Heavy Tactical Assault Ship
Role Bonus: 99% Reduction in Large Smartbomb Pwg. need. Battlecruisers skill Bonus: +10% Damage of Large Smartbombs per level. Heavy Tactical Ship skill Bonus: +5% Reduction of Large Smartbomb capacitor use per skill level.
High Slots: 7 Medium Slots: 6 Low Slots: 3
Required Skills Battlecruisers V -> Minmatar Cruiser III Heavy Tactical Assault Ships I -> Tactical Assault Ships IV Energy Management V -> Engineering III Spaceship Command V
..........
And so on. Anyways. The theory behind the 7 slots is the fact that 8 Large smartbombs on a cruiser-sized ship is... well... unbalanced. So, space for 6 Smarties, and a Cloak, or just a general utility slot. The Mids are for cap boosters/batteries/recharges whatever, and some tackling gear. Chuck an AB or MWD and you can nano that sucker, easy. I decided to go for a small and large version, so its like the AF/HAC, Dictor/HIC and so on. I wrote all this in about a half hour, so I'll edit it as ideas hit me. Cheers Epegi, I like where you've pointed my brain. :)
anybody else agree with this mans stats?
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
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Talthoras IX
Ghost Festival
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Posted - 2008.05.24 06:09:00 -
[36]
I agree with them. 
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procurement specialist
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Posted - 2008.05.24 16:29:00 -
[37]
i didn't see it as a smartbomb a long time ship.
i would propose the thorax mwd bonus and a range increase. this would let you mwd up to them and fire all you could fit. then get popped yourself :D
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Epegi Givo
New Eden Manufacturing and Missions
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Posted - 2008.05.24 22:29:00 -
[38]
Originally by: procurement specialist i didn't see it as a smartbomb a long time ship.
i would propose the thorax mwd bonus and a range increase. this would let you mwd up to them and fire all you could fit. then get popped yourself :D
yeah, forgot about that.
How about it has a bonus of 100% reduction of cap when using MWDs but a penalty of getting hit by webs 99% harder.
Originally by: DroneCommander
Originally by: Isiskhan My mother's name is Rolricka. Yes, I'm being 100% serious.
Dude! Your mum got RolRick'd!
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Talthoras IX
Ghost Festival
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Posted - 2008.05.26 08:31:00 -
[39]
I don't like the MWD idea. Sorry, but if this is gonna be a Smartbomb ship, give it Smartbomb bonuses. Let your skills and mods figure out the rest.
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procurement specialist
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Posted - 2008.05.27 02:26:00 -
[40]
no fittings bonus and cap reduction for use bonus so it could alpha all of them maybe twice before it was completely out of capacitor would be fine. if it was like a destroyer class and had 8 high slots then 16 pulses of large mwd and then it is completely wasted would be fine with me.
it would be great for attacking hostile fighter blobs. My biggest concern at this point would be it being used too much for suicide ganking. high alphas can be unbalancing. 7 large smartbomb with cloaks fitted would be awesome stealth destroyers though :D
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procurement specialist
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Posted - 2008.05.30 18:42:00 -
[41]
no other ideas or is this pretty much perfect for now?
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Princess Jodi
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.05.30 19:20:00 -
[42]
I don't understand the need for a special ship type at all. Plenty of Cruisers can be fit with a good amount of Smart Bombs and speed. I have a Hyperion (Gallente Tier 3 bs) with 8 Large Smartbombs that is intended for Fighter Blobs and Pos Defense. I call it 'Donut of Destruction' - A Spaced Invaders reference for fans of that old film.
Insurance easily covers the ship, so its kinda disposable. Fleet ops restrict its use, so it is a specality ship already. Its all T1.
So can you please explain why you need a seperate ship class just to do this?
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