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AcriQuo
Refuge of the Damned
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Posted - 2008.05.04 17:01:00 -
[1]
Hello all,
Lately Ive been busy writing an out of game EveMap. I know there are already a few out there, but they were either no longer being worked on, or they didnt suit my needs. Therefore I started writing my own and well, here is the result .
Current version: 0.3
Features: - Jump planning - Capital cyno planning - Lots of display options and filters - Solarsystem search - A lot more..
Requirements: - Java Runtime Environment 1.5 or higher - An OpenGL Capable videocard
Ive tested it on Windows XP and Ubuntu 8.04, but it should work on any java supported OS.
It probably still has bugs, so please report them. Also, please tell which features you like to see added.
How to run: The following link should should start the application: EveMap Webstart Website: Evemap Website
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AcriQuo
Refuge of the Damned
|
Posted - 2008.05.04 18:21:00 -
[2]
Originally by: KirikaPhoenix This is excellent stuff! Very useful to have on a second screen. On such a note, is it possible to have the option of fullscreening to a secondary screen, rather then just the primary monitor?
Failing that, release the source and everyone can play 
Yeah I suppose I can do that, hopefully in the next version.
Originally by: Ralara
omg like this one time, i was at a neighbours house, and i did a poo, but it was really big and it wouldnt flush so i had to get a plastic bag and lift it out the toilet and put it in the bin.
Err?! Well thanks for the bump I guess  |

AcriQuo
Minmatar Refuge of the Damned
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Posted - 2008.05.05 14:55:00 -
[3]
Thanks for all the comments!
Originally by: KirikaPhoenix This is excellent stuff! Very useful to have on a second screen. On such a note, is it possible to have the option of fullscreening to a secondary screen, rather then just the primary monitor?
Failing that, release the source and everyone can play 
I have released a new version (0.31) which should have multimonitor support, but I couldnt test it since I dont have a second monitor myself.. So let me know if it works. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.06 17:07:00 -
[4]
Originally by: HunterHH Edited by: HunterHH on 06/05/2008 12:09:14 Edited by: HunterHH on 06/05/2008 11:57:50 Nice App. But it looks outdated if i look at the outposts in 0.0. Also planing Jumps from Drone Space to Branch that go via the still closed Jove Space is a total no-go imo.
Please fix that, but otherwise its a real nice App :)
Oh..and i had some syntax errors while loading - i think i have JRE 1.6 - not sure as in my german Java it says Version 6...
Could you post the errors you got here then?
Anyway, new version (0.35) out with the following changes:
- Renamed drone regions to correct names
- Jumpdrive planner will now ignore unreachable regions
- Outposts are now loaded from the Eve Api
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AcriQuo
Minmatar Refuge of the Damned
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Posted - 2008.05.08 08:41:00 -
[5]
Edited by: AcriQuo on 08/05/2008 08:46:57 Well Ive thought about opensourcing it, but I wont do it for now as Id like to work on it on my own for a bit. If I ever decide to stop working on it Ill release the source so the work can continue .
Originally by: GB Man Edited by: GB Man on 08/05/2008 07:44:33 Interesting program. It seems to act virtually identical to the in-game map such as showing areas where pod kills have recently occurred. On that note, I think that kills and such should be able to be filtered slightly to mirror in-game. Such as pod kills within the last 24hours, pod kills within the last hour. Yadda yadda.
So the real question is, is this updated? How does it update? and how frequently does it update?
It pulls the data from the Eve API when the program starts, Ill probably make a manual refresh function later. Kills within the last 24 hours is gonna be a bit tricky as that info is not available on the API.
Originally by: GB Man
PS, found a bug. The menus don't seem to like full screen mode too much. Both right-clicking and the alt menus frequently have blank slates unless you mouse over each option to make them appear.
Yeah, Ive noticed that as well, havent figured out how to fix that yet.
Originally by: Garia666 Edited by: Garia666 on 08/05/2008 08:18:57 great work m8 made a special refrence on my website..
Thanks! Much appreciated 
Originally by: Triksterism Seems I'm the only one with the problem of my browser (both IE and FF) wanting to save the file instead of run the java. Yes I have the latest Java RTE installed.
You could try downloading the jnlp file and running it with 'javaw /path/to/jnlp/evemap.jnlp' from the commandline.
Anyway, Ive released version 0.4 with the following changes:
- Added sovereignty and constellation sovereignty information
- Added planet, moon and belt count view
- Application will now show the amount of jumps/kills/etc in the hover info
- Added 'Prefer systems with solarsystems' option to route planner
- Removed solarsystem luminosity as it wasnt very useful
Ill try to squeeze in jump route fuel usage for the next version
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.08 09:04:00 -
[6]
Originally by: Grytok Sounds good, but unfortunately I'll not be able to use it, as I'm strictly against Java-Applications.
Any plans on making a non-Java-Version of it?
What has java done to make you so against using it? 
Anyway, porting it to a non-java version would basically mean Id have to recode the whole thing, so I dont think thats gonna happen unless someone else is gonna step up and do it  ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.08 21:55:00 -
[7]
3D rotate is on the planning somewhere. Will hopefully be in in a few versions .
Originally by: Triksterism My previous post was ignored as it was the last on page #1, so I will ask again.
When I go to the link, instead of opening java I am prompted to download the file (on both IE and FF). I have the latest JRE version. Running Vista Ultimate 64bit.
Actually I didnt ignore you, just read my post from 2008.05.08 08:41:00  ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.09 22:40:00 -
[8]
Originally by: Ignatious Mei I went to run this and noticed I didn't have java so I downloaded and installed whatever the lastest version was. As soon as I tried to launch the map my system blue screened. Is this maybe a video card issue?
Id definately say its either a graphics card or opengl issue.. Do you have issues with games, in particular opengl ones?
Originally by: Arloeswr Sorry if I missed this in the threads, but how do you remove a route if you've already plotted one? Clear Route doesn't seem to work.
Whoops, that button didnt work, but it is fixed now.
Changelog for version 0.5:
- Improved capital jump pathfinding performance slightly
- Capital jump pathfinding will now take distance in light years into account
- Added jump fuel usage to waypoint tooltips
- Added capital industrial to jump ships
- Added more information to solarsystem tooltips
- Added avoid solarsystem list which the routeplanner will try to avoid
- Fixed the clear route button on the route panel to actually do something :)
- Fixed amount of jumps always being one too high
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.11 07:53:00 -
[9]
Edited by: AcriQuo on 11/05/2008 07:53:34
Originally by: Maximilian Storms
Wouldn't it be possible to refresh the API data once a minute or something like that?
Yes it would be possible, but it would make no difference because the data on API is cached for at least an hour. And besides that it would strain CCP's servers a lot.
Originally by: Maximilian Storms
I assume it's impossible to add pilots in space and pilots docked...? ;o
Until CCP adds that to the API its impossible yes. Some things the API does offer and I will display at some point (probably):
- Assets
- Market Transactions (Where are they)
- Kill Log (Where did you kill or get killed)
- Industry Jobs
- POSes
Originally by: LetsDoThis I love you.
<3 ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.15 21:01:00 -
[10]
Originally by: Maximilian Storms Is it possible to get it to save the changes you make to the settings. Every time I open it I have to put systems back into my avoid list ect.
Yup, new version has that 
Changelog for version 0.6:
- The map can now be rotated in 3D
- Added some pretty map moving animations
- All settings are now saved and restored
- Added mouse hover settings
- Added jumprange sphere
- Pathfinding is now running in a separate thread so the program doesnt freeze while calculating
- Tweaked pathfinding slightly
- Fixed route tab once again
- Removed map flattening
- Various small fixes and improvements
---- Out of game EveMap - Forum thread for feedback |
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AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.15 23:32:00 -
[11]
Edited by: AcriQuo on 15/05/2008 23:34:48
Originally by: Maximilian Storms Edited by: Maximilian Storms on 15/05/2008 23:10:42 First off I love the fact that stuff is now saved. That said I miss being able to flatten the map as sometimes systems line up on top of each other and it can be hard to find the one you are looking for. I also think that for ease of use it might be better to have it rotate while holding the Ctrl key or something like that. It can get annoying having to go back to the settings tab to click the button every time you want to turn it on or off. Overall it's great and keep up the good work. Also one other thing I just noticed since I just used it for the first time is if you hide the sidebar you can't get it back without closing the map and opening it again. You might want to add a hot key for this, maybe a button once it is closed to bring it back, or add it to the right click menu when it is closed or even all the time.
Actually theres a key combination that does that, its just not advertised anywhere 
Escape toggles the sidebar Alt + Enter toggles fullscreen
About map flattening: I removed it because it looks silly when rotating, in my experience it didnt help much (but maybe it does) and it makes the jump range bubble inaccurate. Ill think about bringing it back, not sure though.
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.16 18:26:00 -
[12]
Originally by: Draaken Edited by: Draaken on 16/05/2008 17:26:07 Edited by: Draaken on 16/05/2008 17:22:18 It looks nice enough in regards to functionality, unfortunately all the system/region names are completely unreadable for me. Have a look at this screenshot to see what's wrong.
Edit: Running on a Radeon 9600 gfx card with jre1.6.0_03 Edit: Same problem after updating to jre1.6.0_05
Yes there appear to be issues with ATI cards... Im looking into it, hopefully Ill have a fix somewhere this weekend. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.18 13:07:00 -
[13]
If anyone who has troubles with the current version could test this testversion, that would be great. I would test it myself but I dont have an ATI card here..
Test Version Webstart
Let me know if its better, worse or the same..
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 07:44:00 -
[14]
Originally by: Mr Krosis 0.7 still has the graphic problem on my ati 9700 =\
It does look slightly different from 0.6; the "static" in the text seems a little more coarse. I can try to post a screenshot of it later, but it apears to be the same issue in the previously posted screen.
Hmm, please post that screenshot then, it did work for a corpmate with a radeon.. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 12:59:00 -
[15]
Allright, Ive updated the test version with one where all eyecandy is disabled, could you retest it?
Linkage
If that works, Ill just stick that version online till I find a way to enable eyecandy without breaking stuff.. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.19 22:43:00 -
[16]
Originally by: Cilvius Sanctus
This is the only version that really works for me (though, I didn't test out the previous test version). I have an ATI X1900XTX and in the current version (.7) the labels for region/solarsystem names and the mouseover info do not appear at all. When I first checked this out version .7 had the lables for all the regions and system flickering constantly so they were impossible to read. I updated my JRE to the latest version and isntead got no lables whatsoever. This test version however, seems perfect.
Allright, Ive replaced the main version with the test version so everyone can at least use the map properly. Now I just need to figure out why the pretty stars dont work on radeons 
Thanks for testing anyway 
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Refuge of the Damned
|
Posted - 2008.05.20 07:43:00 -
[17]
Edited by: AcriQuo on 20/05/2008 07:46:41
Originally by: Mr Krosis If it helps at all, I first used your map on my laptop (Radeon Mobility 9700) at version 0.5 and it worked ok. The next day you updated to 0.6 and this is when I first noticed the problem.
Feel free to contact me in game or just post here if there are any changes you'd like tested.
Yeah, with 0.6 I introduced 3D rotation and messed a lot with the renderer. The current version works for you though right?
Originally by: Taedrin BTW, if you take suggested features... could we search for systems by their various attributes?
Specifically, I would like to be able to search for systems by their true sec status.
Yes I take feature requests, theres really so much that could or needs improvement so it could take a while though. More advanced solarsystem search sounds good.
Originally by: Soulita I can not run the program.
Get this error message from java: "java.lang.NoClassDefFoundError: javax/media/opengl/GLCanvas" So obviously some opengl issue. Any idea how to solve it?
Also, how are java programs deinstalled in case i would not want to use it?
Sounds like it didnt download the appropriate JOGL libraries which it should generally. Cant think of a solution right now, but I might release a downloadable version (Although that can be tricky for exactly the same reason with libraries missing and all)
On deinstalling: There should be an entry in 'Control Panel -> Add or remove programs' which you can use to remove it, just like regular programs.
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Refuge of the Damned
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Posted - 2008.05.26 16:53:00 -
[18]
Hello, its been a while, because Ive been busy with other things, but Ive had some time again recently so Ive improved some stuff, see below.
Originally by: Kask Aledrought works like a charm now, thanks! One question though, how often does information like ship kills/podding get updated or is it a real-time process?
Thanks!
It used to pull the info from the api server and then forget about it, from version 0.8 on it should update the kills and jumps info every hour or so.
Anyway, version 0.8 is here with the following changelog:
- Introduced nicer graphics which are disabled by default but can be enabled in the view menu
- Improved rotational behaviour: Map now always rotates around the center of the screen
- The amount filters (jumps, kills, belts, etc) now display amounts by color instead of dot size.
- Made the API data kills and jumps auto refresh when the cachetime expires (should be every hour)
- Other minor improvements
- Bugfix: routetab buttons were wrongly enabled/disabled
- Bugfix: displaybug when displaying no connection lines
I have reintroduced the nicer graphics, but you'll have to enable them manually, so it shouldnt give problems this time (fingers crossed ).
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Refuge of the Damned
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Posted - 2008.06.02 20:25:00 -
[19]
Originally by: Cilvius Sanctus The improved graphics make the region and system names go all crazy again, similar to the way they were before you created the test version. I'm an ATI user, so I'm sure that is related.
I havent changed anything to the renderer so yes, its still gonna give issues on some ATI cards, which is why Ive left it optional . So far I havent found a clear issue that could cause the problem so until I do youre stuck with the regular version Im affraid.
Originally by: Muscaalt Nice app, reminds me of the ingame map from Frontier 
Just out of curiosity, which map is that?
Originally by: Locin WeEda Edited by: Locin WeEda on 02/06/2008 14:19:47 Suggestion, make it possible to select security with multiple digits, like 0.45 for example.
I think your routing software excludes high sec jumps when you select from 0.5 to 1.0
Actually the values in the jump settings are rounded, so for instance a 0.5 would be everything between 0.45 and 0.55, 0.6 is everything between 0.55 and 0.65 etc.
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Tribal Retribution
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Posted - 2008.06.12 09:46:00 -
[20]
Originally by: Taurus Maximus I keep getting this error saying: There was an error retrieving the EVE API date: null
What's that about? I only started using it as emyprean age came on
Yes, there was a slight issue with the loading of API data, it was loading the data for the Black Rise region, but it doesnt have the solarsystems of that region yet (release the EA static export, CCP! ) so that gave an error.
Ive released version 0.9 which fixes the problem:
- New display option: Show 0.0 true security status
- Now highlights solarsystems in jumprange of hovered solarsystem
- Application stops attempting to download API data after 2 failures
- Stopped displaying solarsystems without faction when faction filter is on
- Stopped displaying solarsystems without sovereignty when sovereignty filter is on
- Enlarged solarsystem name in hover info overlay
- Improved rendering performance (again)
- Bugfix: Error when trying to load API data for nonexistant systems (Black Rise..)
---- Out of game EveMap - Forum thread for feedback |
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AcriQuo
Tribal Retribution
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Posted - 2008.06.12 19:39:00 -
[21]
Edited by: AcriQuo on 12/06/2008 19:40:03
Originally by: Amalath Tari Great tool. Suggestions: ò reduce the thickness of the jump lines if possible, increase size of the stars. ò when using the show jump range option, make the circle semi-transparent. ò as above, but have an option to have an empty circle (or no circle, but systems within jump range have their name turn blue)
Sounds like a bug.. jump lines should be pretty thin and the jumprange sphere is already transparent (here). Any chance you can provide a screenshot? This is how it looks with me: Linkage
And can you try the newest version, Ive deployed a small update which possibly fixes some things.
Originally by: Z Bear Great work .. can we have the ability to add our own data to the map? like pins showing info, coloured lines showing routes .. you know, like overlays for our corp/alliance info?
this is good stuff mate.
Z
Thanks!
Ill see what I can do with personal notes, its not easy to add, even more if the notes have to show up in the mapview.. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Tribal Retribution
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Posted - 2008.06.18 06:37:00 -
[22]
Originally by: Lula Cadev Would it be possible to add support for Jump Bridges?
For example, allow the user to input a bridge network as well as a new route type that would take advantage of these jump bridges. I think this could be quite useful for much of the 0.0 community.
Possible, yes, but I dont think I will manage to get it in for a while.
Originally by: King Leopold too slow..
http://www.ombeve.co.uk/ - works just fine and is faster..
Ok.
Originally by: Bleeshtar Java + api = me nervous 
Why is that?
Originally by: LifeHatesMe I got several Syntax Errors when running it with Opera browse
Any chance you can post the error? It sounds like a simple javascript error on the website which doesnt affect the program at all. ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
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Posted - 2008.07.16 14:32:00 -
[23]
Originally by: Davix Slick Shit m8! ISK's sent.
Short Feature Request List :) =============================== 1. Select multiple regions to be displayed [Map settings Tab/Show solar systems/From region] -CTRL+Click to select specific multiple regions
Here's hoping others will be generous enough to keep you motivated!
Thanks for a GJ,
Davix
Thanks a lot!
Ive not been working a lot on it lately, partly because CCP isnt releasing a new data export and partly because Im busy and stuff.
But fortunately thanks to Vessper and Nightblade theres now an up to date Empyrean Age map data export so here is a small release which features the new region and an occupancy display feature.
Version 1.0 ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
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Posted - 2008.08.06 18:41:00 -
[24]
Originally by: Nikotine Edited by: Nikotine on 29/07/2008 22:43:30 Edited by: Nikotine on 29/07/2008 17:42:06 Great tool! The version I had on my pc was 0.3 so this is a sudden improvement! Only request: make it faster! I have the most recent java version installed but when I start evemap javaw.exe starts using all cpu resources and it slows down terribly!
EDIT: When I start evemaps first and then EvE, it works fine. It only slows down when I run evemaps when EvE is already running.
I also have the thick line bug, already mentioned above.
I sometimes have the slowdowns as well, dont really know whats causing it, but it seems to be related to already running 3D apps. As for the thick line bug, I might have a possible fix which Ill try to deploy in a new version soon(tm).
Originally by: Ronny Hendriks really nice app you made here! i would absolutely dig a flatten option though! :)
I actually had a flatten map option in earlier versions but scrapped it , I might bring it back since it seems to be a demanded feature.
Originally by: Pronas Edited by: Pronas on 06/08/2008 14:15:05 . Total fuel usage (ok calc.exe exist but better to have * done by the tools) . Jump range location (light system to jump as jump planner ;)
These are already in:
You can see the fuel usage by hovering over waypoints in the route tab until a tooltip with the info appears. (I agree the UI part is crap, needs a total revamp if I ever feel like doing it..)
If you tick 'Show jumprange' on the map settings tab and hover on a solarsystem it will highlight the jump range sphere and solarsystems in range.
As for the rest: Good suggestions  ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
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Posted - 2008.08.07 12:06:00 -
[25]
Well, as promised a new albeit small release:
v1.05
- Updated mapdata to latest official CCP Empyrean Age dump
- Reintroduced map flattening
- Tweaked (reduced) blinky star size
- Dimmed the brightness of connection line colors a bit
- Possible bugfix for thick connection line bug
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
|
Posted - 2008.08.08 19:36:00 -
[26]
Originally by: Yoinx Where does this pull the data for kills and such from?
Also, would be nice if this would give you waypoints to set so that autopilot in game will get the proper route to avoid systems.
All the data displayed on the map is either static or pulled from the API.
As for your second point, I agree it would be very handy, but I dont see an easy way of implementing it right now.
Ill be AWOL for a few weeks now for a vacation.  ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
|
Posted - 2008.09.03 13:52:00 -
[27]
Edited by: AcriQuo on 03/09/2008 13:54:43
Originally by: Sexiest Beast
i couldnt difrenciate between a jump and a gate when selecting a blackops ship. the route i tested had 5 jumps but i couldnt directly tell wether all 5 jumps were via cyno or via gate.
You can see what type of route it is by checking which option is selected on the Route settings tab.
Originally by: ID643741 My option panel on the left keeps on flickering none stop. It starts with the search tab flickering then as I select the other tabs they all start flickering. Drow down meuns too.
How could I resolve the issue?
Hmm.. I wouldnt know what would cause that nor how to solve that to be honest.
Originally by: Apolyon Dikaras Great app, however, the Occupancy filter, at least on my machine, uses very similar colors for Caldari and Gallente occupancy. For example, in the screen shot Immuri is Caldari owned while Frarie, Aubenall, and Eugales are all Gallente owned, however there does not appear to be a distinction. Would it be possible to either change the colors used or make it configurable for the user? The issue is the same with Amarr and Minmatar colors, both appear to be the same, which makes the map much less useful in looking for systems to take as a FW pilot.
http://img115.imageshack.us/img115/6849/mapjz5.jpg
Yes, this is a known problem. When the application starts it assigns random colors to all factions/alliances/etc. so it is possible that two entities have a very similar color. To fix this for now I recommend just restarting the application so new colors are assigned.
Regarding all the feature requests: Since I dont seem to be too actively developing at the moment I am reconsidering open sourcing the application so others can expand on it. If you're interested in coding, feel free to reply or send me an evemail.
---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Tribal Retribution
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Posted - 2008.09.10 22:43:00 -
[28]
Originally by: Ryoko Kisaragi First thing.. Awsome program.. I love it... but.. I cant run it on one of my computers.. I coudl make it run on 2 of my laptos under mac oss.. but my desktop with xp on it will nto run it.. give me a "coud nto find the main class. program will exit" I have riped out java.. re installed java.. riped it out again.. installed the SDK version.. riped that out.. re installed java 1.6 and I get no love... ive tried runing it from command line.. I just dont get it.. so I know its not the program that is flakey but my computer .. any thoughts????
Hmm, it does sound like you tried a lot.. You could try running some sample webstart programs and see if they work. (Here is a random demo webstart I found..)
But as you said it is very likely to be a local problem.. one I dont really know unfortunately.  ---- Out of game EveMap - Forum thread for feedback |

AcriQuo
Minmatar Sebiestor tribe
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Posted - 2008.10.22 21:22:00 -
[29]
Originally by: Hannah Li Really excellent and useful application. Thanks! I wonder if you could add a column on the route tab that displays number of light years or jumps, depending on which mode you're in? I, for one, would find this useful. -Hannah
Thanks 
Yeah, route tab should be rewritten to a table like model so it can display more data. Presently its already viewable in a tooltip, which I agree kind of sucks. Ill try to find some time and energy to rewrite it some time...
Originally by: Ryoko Kisaragi well I figured out what it was... im running a boot camp partition... (hackintosh/win xp dual boot) so what happened was parellels recognized java web start.. and puts the mac version as a shortcut on my system.. I found if I manually run javaws evemap it worked perfectly.. cept it was looing for api codes.. (still looking to figure out wher eto put that) any way.. re associated the file type to javaws on my windows partition.. and poof.. it all works great.. thansk for the info
Ah, glad to hear you fixed it . Dont see why it would be looking for API codes though.. It only uses EVE API pages that are public viewable..
Anyways, I made a very tiny release that fixes a little bug and adds the new jumps in empire, so hereby I present version 1.10.
---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Sebiestor tribe
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Posted - 2008.12.01 11:05:00 -
[30]
Originally by: John Butterhill Wonderful program.
One rounding error... Jumping from Chardalane to NM-OEA is not possible in a Rorqual with calibration 4. If you try it in Eve, the client says you can only jump 10.0 and the destination is 10.0 away, or something like that. The program highlights the systems as being in jump range.
Ive reproduced the problem, but I am not really sure whats wrong with my calculation after looking through the code.. Ill look at it again later..
Originally by: Kewley McClarty hi.... i like the program... had ver0.85... went to move it and it quit working for me... so i thought to get another copy of it as i did not keep the orginal file ( deleted it for room on 'puter. so i find that i can only run it off of some internet page.. but cant find a site to d/l it from.. can u help me out here?
Well the only way to run it is to click the link, But if you give it permission it should install links in your startmenu which allows you to run it like a regular program.
Originally by: Xianthar i mean this in the most heterosexual way possible but i love you man.
ever since the "map upgrade" i've bloody hated having to open that dammed thing, it takes far too long, this is awesome and will be a permanent resident on one of my screens..
one request: Allow an option to set the thickness of the system connection lines (probably the dot size for the systems should scale with this too) Its quite hard to quickly look at the map and see the connections as is. i'm happy to implement this if you don't have time, is the source open?
Hehe, thanks . Well Ive been thinking about opensourcing it, but so far I havent had many people interested in it. Might be handy to set up a google code account or something so Ill look into that.. |
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AcriQuo
Minmatar Sebiestor tribe
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Posted - 2008.12.16 23:35:00 -
[31]
Originally by: Irongut Stumbled across your site a few months ago and I've been using the map regularly ever since. Great work mate.
Thanks 
Originally by: Maceross really really awesome work :)
PS The full graphics version does not work for me (vista32, ati 4870, IE7)the star colour glows you have flicker once then disappear. Odd.
Yeah, I cant reproduce that problem since I have no troubles with my nvidia cards, I suspect it has something to do with the ATI drivers, but Im not sure, its optional anyway..
Originally by: Araviel WOW Acri , why havnt you told me about this? 
Its awsome, im gonna be using this all the time 
let me know if i can do anything to help, like web mirror or anything else i can do :)
You didnt ask! 
Well, Im fine with hosting but if youre fluent in java..  ---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Gato Nero
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Posted - 2009.04.07 15:00:00 -
[32]
I have recently done some coding on EVEMap again.. It now supports POS jumpbridge plans and is able to display wormhole space with classes and anomalies. ---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Gato Nero
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Posted - 2009.10.14 01:25:00 -
[33]
Edited by: AcriQuo on 14/10/2009 01:29:36 If you need to clear the programs settings manually (thus reverting to the normal graphics mode), you can do so by removing some keys in your register (Im assuming youre running windows, on Linux and other OSes the settings are stored in a file somewhere..). You will need to run regedit and remove the following key:
HKEY_CURRENT_USER / Software / JavaSoft / Prefs / net / vansante / /E/V/E/Map
Note: Only do this when you know what youre doing.
---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Gato Nero
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Posted - 2009.12.03 15:46:00 -
[34]
I have released version 1.42 which removes all constellation sovereignty code and stops the EVE API errors. I have also released the source code. ---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Gato Nero
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Posted - 2009.12.10 23:31:00 -
[35]
Originally by: Actnor I have version 1.42 but the route line seems to have disappeared. Any chance of a fix?
Yes, sorry about that, version 1.43 fixes this bug. ---- Out of game 3D EVEMap - Forum thread for feedback |

AcriQuo
Minmatar Gato Nero
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Posted - 2009.12.13 23:06:00 -
[36]
Originally by: Sajeera
Originally by: AcriQuo
Originally by: Actnor I have version 1.42 but the route line seems to have disappeared. Any chance of a fix?
Yes, sorry about that, version 1.43 fixes this bug.
No matter how many times i've uninstalled and reinstalled the app, deleted folders and registry keys, its still shows version 1.42 for me and my route lines still disappear.
Should i understand that its just not version 1.43 on your website?
Hmm, well it was a new version, but I forgot to relabel it as 1.43, so in a sense youre right.. Ive uploaded a new version which has the 1.43 label (should tell you if you have the latest now).
If you still have issues you can uninstall java webstart programs as follow:
- Open your windows control panel
- Search for an entry named 'Java' and open it
- Open the general tab and click the 'View' button under Temporary Internet Files
- Rightclick EVEMap and click delete
- Done!
---- Out of game 3D EVEMap - Forum thread for feedback |
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