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Chatha Gathii
Tribal Liberation Force Minmatar Republic
3
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Posted - 2012.03.05 11:46:00 -
[61] - Quote
MatrixSkye Mk2 wrote:The threat an AFK cloaker brings is there, whether he's AFK or not. And you know this. When someone puts a gun to your face without you knowing whether it's loaded or not, doesn't mean there is no threat. The threat is still being projected and you must act as if you are in danger. I don't see the problem with this. The alternative is to act as if you are not in danger, which is not really the point of null-sec.
You're reaping high-risk null-sec rewards, so you should have to take some high-risk null-sec precautions against unexpected surprises. By choosing to live in null-sec, you've chosen to live with that gun in your face, that's why they pay you the big dollars. Consider yourself lucky on the days (i.e. most days) when it's not there, rather than put-upon on the days that it is. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
133
|
Posted - 2012.03.05 16:47:00 -
[62] - Quote
This is all a horrible misunderstanding.
Everyone acknowledges EVE is a sandbox, where multiple play styles come together.
Well, meet religion. Orthodox Zen Cloakists, who always say,"That with the greatest value, cannot be seen by mortal eye..."
Maybe you have not noticed, but for many ships speed is terribly reduced when you engage a cloak. Add to that, the terrible burden, (for most ships), of not being able to warp cloaked.
The ones you hurtfully call AFK Cloakers, are, in fact, purists. They are trying to travel around the system in cloaked vessels peacefully, but due to game restrictions, they must do so at an incredibly slow speed. They cannot even warp, in the majority of ships, without decloaking. And they refuse to do that, on religious principles of the divine cloak.
Divine Cloaking Bible wrote: 27:2 And Ye, thou shall not drop thy cloak, for thine enemies would rapidly come upon thee with all manner of wrath. Rather, be blessed in peace by devout adherence to the tranquility offered by your cloak. May it cycle endlessly, amen
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Ganthrithor
GoonWaffe Goonswarm Federation
125
|
Posted - 2012.03.05 16:50:00 -
[63] - Quote
Guys make me safe ALL THE TIME! I hate losing ships to my hideously poor judgement! |

JitaPriceChecker2
State War Academy Caldari State
26
|
Posted - 2012.03.05 17:13:00 -
[64] - Quote
Ganthrithor wrote:Guys make me safe ALL THE TIME! I hate losing ships to my hideously poor judgement!
Funny because i have yet to die to cloaker.
But what better can you expect from goon.
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Gypsio III
Dirty Filthy Perverts
210
|
Posted - 2012.03.05 17:17:00 -
[65] - Quote
0.0 in "supposed to be dangerous" shocker. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1176
|
Posted - 2012.03.05 19:45:00 -
[66] - Quote
The problem nobody seems to understand is that just because he is called an "AFK cloaker" doesn't mean he is. He could very well be at his keyboard with a cyno ready to hotdrop your ass. The problem is that you have no way of knowing if he is actually there or not and the only way to find out is go out there and hope you don't get hotdropped. This is creating a false threat just like the OP stated. This illusion of a threat whether it is real or not is still done while AFK and yeilds an advantage in that you are preventing others from safely ratting. Whether the threat is actually there or not is irrellevant! You are effecting the game without being at your keyboard. THAT is the problem. I still don't expect anybody to understand this. But regardless I support the idea of a way to remove the invulnerability in cloaks. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

JitaPriceChecker2
State War Academy Caldari State
26
|
Posted - 2012.03.05 21:52:00 -
[67] - Quote
Gypsio III wrote:0.0 in "supposed to be dangerous" shocker.
Yes it is especially dangerous for the cloaker. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
138
|
Posted - 2012.03.05 22:03:00 -
[68] - Quote
It is difficult to take seriously any request to change cloaking, that does not also change local. Your argument comes across as clearly biased, as the effect would not result in balance.
In specific: It is not that cloaks should not change, but this stalemate effect is countering the free intel being given out by local.
We have right now, a case of: "I know you are there, but I cannot find you" (Absolute presence awareness countered by absolute location concealment)
You cannot change one side without the other, and still have balance. |

Robert Caldera
Caldera Trading and Investment
163
|
Posted - 2012.03.05 22:21:00 -
[69] - Quote
JitaPriceChecker2 wrote:Gypsio III wrote:0.0 in "supposed to be dangerous" shocker. Yes it is especially dangerous for the cloaker.
cloaker is PART OF THE DANGER! Actually, its ALL real danger for the bears in deep 0.0. |

Gizznitt Malikite
Agony Unleashed Agony Empire
228
|
Posted - 2012.03.05 22:35:00 -
[70] - Quote
I'll support a mechanic to probe down cloaked ships when local chat gets transformed into an actual intel tool.
In other words, when I can ambiguously pass through a system, so you don't know who is passing through system until you actively gather intel on them, then you can have a tool to probe down afk cloakers.
Caveats: -- I'll surrender the information that you know a ship entered system quickly, you just don't get to know whom until you "scan" them. -- the ability to scan down a cloaked ship should NOT give you the ability to hinder cloaky ships from traversing a system. |
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Gypsio III
Dirty Filthy Perverts
210
|
Posted - 2012.03.05 22:50:00 -
[71] - Quote
JitaPriceChecker2 wrote:Gypsio III wrote:0.0 in "supposed to be dangerous" shocker. Yes it is especially dangerous for the cloaker.
Since the cloaker's presence in system is known to all, the system's inhabitants have all the time in the world to prepare a trap for him. So, yeah, it is dangerous... unless the system's inhabitants are a bunch of useless bears only in 0.0 to grind ISK. |

Ares Renton
Smoking Minerals Syndicate Cannabis Legionis
33
|
Posted - 2012.03.05 23:10:00 -
[72] - Quote
Vertisce Soritenshi wrote:The problem nobody seems to understand is that just because he is called an "AFK cloaker" doesn't mean he is. He could very well be at his keyboard with a cyno ready to hotdrop your ass. The problem is that you have no way of knowing if he is actually there or not and the only way to find out is go out there and hope you don't get hotdropped. This is creating a false threat just like the OP stated. This illusion of a threat whether it is real or not is still done while AFK and yeilds an advantage in that you are preventing others from safely ratting. Whether the threat is actually there or not is irrellevant! You are effecting the game without being at your keyboard. THAT is the problem. I still don't expect anybody to understand this. But regardless I support the idea of a way to remove the invulnerability in cloaks.
The threat of suicide ganking is always there to Hulk pilots. The Hulk pilots have no way to remove the threat. Flying around in a thrasher in an ice field is the same thing. I would advocate no change, "eve is supposed to be dangerous" and all. But if there were changes in nullsec, it would only be fair to remove suicide ganking first because high sec is supposed to be safer than no sec. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
447
|
Posted - 2012.03.06 00:02:00 -
[73] - Quote
Gypsio III wrote:0.0 in "supposed to be dangerous" shocker. agreed, make it dangerous for people who equip covops cloaks |

Tippia
Sunshine and Lollipops
5257
|
Posted - 2012.03.06 00:27:00 -
[74] - Quote
Vertisce Soritenshi wrote:The problem nobody seems to understand is that just because he is called an "AFK cloaker" doesn't mean he is. No, everyone understands that.
What we don't understand is why people are so pathologically incapable of protecting themselves in spite of all the tools at their disposal, that a single name in local is enough to send them running for the hills. The AFK cloaker can't do anything GÇö the GÇ£victimGÇ¥ is the only one doing anything and if he doesn't like what he's doing, he can simply stop doing it.
Quote:This illusion of a threat whether it is real or not is still done while AFK and yeilds an advantage in that you are preventing others from safely ratting. No. What's preventing those people from ratting safely (and we're skipping past the part where I ask you why on earth they should be free to do that) is that they refuse to create any safety for themselves. The AFK cloaker is not a factor in that lack of safety GÇö it's all down to the incompetence of the ratter.
AFK cloaking is not a problem. Ratters' unwillingness to solve their own insecurity is a problem. This is why the ultimate solution to GÇ£AFK cloakingGÇ¥ GÇö the removal of local GÇö is so antithetical to the wishes of those ratters, even though it should be right up their alley.
JitaPriceChecker2 wrote:Yes it is especially dangerous for the cloaker. Yes it is. In particular, if it's not dangerous for the cloaker, then it's completely safe for the ratter too, so he has zero grounds for complaining. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

James Amril-Kesh
4S Corporation RAZOR Alliance
63
|
Posted - 2012.03.06 01:49:00 -
[75] - Quote
Nicolo da'Vicenza wrote:Gypsio III wrote:0.0 in "supposed to be dangerous" shocker. agreed, make it dangerous for people who equip covops cloaks Have you ever been in nullsec? I can't even remember just how many times I've been killed in nullsec because my covert ops cloak didn't help me one bit against bubbles, interceptors, and strategically placed jetcans and drones.
Cloak is powerful, yes, but it DOES NOT make you invincible. The only time you're at zero risk using your cloak is if you're in a spot where nobody's going to be coming within 2 km of you pretty much ever. Guess what? You're not doing a whole lot if that's what you've chosen to do. Support showing T2 and faction frequency crystal damage in the info window! |

MatrixSkye Mk2
Republic University Minmatar Republic
137
|
Posted - 2012.03.06 01:49:00 -
[76] - Quote
Chatha Gathii wrote:MatrixSkye Mk2 wrote:The threat an AFK cloaker brings is there, whether he's AFK or not. And you know this. When someone puts a gun to your face without you knowing whether it's loaded or not, doesn't mean there is no threat. The threat is still being projected and you must act as if you are in danger. I don't see the problem with this. The alternative is to act as if you are not in danger, which is not really the point of null-sec. You're reaping high-risk null-sec rewards, so you should have to take some high-risk null-sec precautions against unexpected surprises. By choosing to live in null-sec, you've chosen to live with that gun in your face, that's why they pay you the big dollars. Consider yourself lucky on the days (i.e. most days) when it's not there, rather than put-upon on the days that it is. And I never said there is anything wrong with projecting a threat to a system by using cloaks. I was responding to Tippia's claim that AFK cloakers pose no threat. What I don't agree with is being able to do so without any risk or ability to bring non-consensual PVP to the AFK cloaker.
You see, you want to be able to terrorize, choose, and pick your targets 100% on your terms. You want to be able to kill those miners and ratters because they should be exposed to danger and Eve isn't supposed to be safe. You'll spew a million catch phrases about how Eve is supposed to be cruel. But you refuse and even cry when someone suggests an ability to bring non-consensual PVP to you.
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Andski
GoonWaffe Goonswarm Federation
2297
|
Posted - 2012.03.06 02:31:00 -
[77] - Quote
Xorv wrote:Remove Local Chat Intel!
Posting this in every thread that remotely concerns local doesn't make it any less of a stupid idea. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

NoOth3rDestiny
Thylarctos Plummetus
1
|
Posted - 2012.03.06 02:55:00 -
[78] - Quote
Remove Local Chat Intel! |

Vertisce Soritenshi
Varion Galactic Tragedy.
1178
|
Posted - 2012.03.06 03:10:00 -
[79] - Quote
You guys keep on asking why the ratters should be able to fly completely safe. Again...you miss the point. Why should the cloaker be 100% safe and absolutely immune to any and all methods of attack?
I can keep this up forever. You keep asking why ratters should be safe and ill keep asking why a cloaker should be safe. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Ares Renton
Smoking Minerals Syndicate Cannabis Legionis
33
|
Posted - 2012.03.06 03:45:00 -
[80] - Quote
Vertisce Soritenshi wrote:You guys keep on asking why the ratters should be able to fly completely safe. Again...you miss the point. Why should the cloaker be 100% safe and absolutely immune to any and all methods of attack?
I can keep this up forever. You keep asking why ratters should be safe and ill keep asking why a cloaker should be safe.
Why should a suicide ganker be safe in high sec? You know he's patrolling belts looking for hulks. Why can't we kill him? |
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CaleAdaire
Research Industry Mining and Support Gatekeepers Universe
37
|
Posted - 2012.03.06 04:15:00 -
[81] - Quote
JitaPriceChecker2 wrote:They generate false intel while not playing the game.
Not playing the game should not be rewarded. So if they are truly afk and not playing... They pose no real threat, do your thing and quit griping.
Please stop asking for new stuff "Cuz it's neat".-á |

Asudem
Asen of Asgard
7
|
Posted - 2012.03.06 05:15:00 -
[82] - Quote
Vertisce Soritenshi wrote:You guys keep on asking why the ratters should be able to fly completely safe. Again...you miss the point. Why should the cloaker be 100% safe and absolutely immune to any and all methods of attack?
I can keep this up forever. You keep asking why ratters should be safe and ill keep asking why a cloaker should be safe.
Immune to all methods of attacks? You can still damage cloaks through smartbombs, anything within 2km will decloak you and instant lockon ships prevent you from cloaking again. As James Amril-Kesh said, there are enough ways to prevent cloakers from being safe in your system. Drop your ridiculous arguments. |

Tippia
Sunshine and Lollipops
5263
|
Posted - 2012.03.06 08:09:00 -
[83] - Quote
Vertisce Soritenshi wrote:Why should the cloaker be 100% safe and absolutely immune to any and all methods of attack? Seeing as how he isn't, that's a pretty academic question, don't you think?
Quote:I can keep this up forever. Unlikely. Sooner or later, your imagination will run out and you won't be able to dream up more fantasy statements or questions of no practical relevance like the one you asked above. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |

Mag's
the united Negative Ten.
7375
|
Posted - 2012.03.06 09:10:00 -
[84] - Quote
Is it that time of the month again?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

JitaPriceChecker2
State War Academy Caldari State
26
|
Posted - 2012.03.06 09:37:00 -
[85] - Quote
Ares Renton wrote:Vertisce Soritenshi wrote:You guys keep on asking why the ratters should be able to fly completely safe. Again...you miss the point. Why should the cloaker be 100% safe and absolutely immune to any and all methods of attack?
I can keep this up forever. You keep asking why ratters should be safe and ill keep asking why a cloaker should be safe. Why should a suicide ganker be safe in high sec? You know he's patrolling belts looking for hulks. Why can't we kill him?
Because hi sec is broken as well since you cant to preemptive strike there.
|

JitaPriceChecker2
State War Academy Caldari State
26
|
Posted - 2012.03.06 09:44:00 -
[86] - Quote
Tippia wrote:Vertisce Soritenshi wrote:The problem nobody seems to understand is that just because he is called an "AFK cloaker" doesn't mean he is. No, everyone understands that. What we don't understand is why people are so pathologically incapable of protecting themselves in spite of all the tools at their disposal, that a single name in local is enough to send them running for the hills. The AFK cloaker can't do anything GÇö the GÇ£victimGÇ¥ is the only one doing anything and if he doesn't like what he's doing, he can simply stop doing it. Quote:This illusion of a threat whether it is real or not is still done while AFK and yeilds an advantage in that you are preventing others from safely ratting. No. What's preventing those people from ratting safely (and we're skipping past the part where I ask you why on earth they should be free to do that) is that they refuse to create any safety for themselves. The AFK cloaker is not a factor in that lack of safety GÇö it's all down to the incompetence of the ratter. AFK cloaking is not a problem. Ratters' unwillingness to solve their own insecurity is a problem. This is why the ultimate solution to GÇ£AFK cloakingGÇ¥ GÇö the removal of local GÇö is so antithetical to the wishes of those ratters, even though it should be right up their alley. JitaPriceChecker2 wrote:Yes it is especially dangerous for the cloaker. Yes it is. In particular, if it's not dangerous for the cloaker, then it's completely safe for the ratter too, so he has zero grounds for complaining.
Tippia i am surprised you are so dense.
You cant die to afk cloaker since he is afk so your entire argument is moot. I dont mind people dying to active clockers.
But you cant make a difference between afk and active one the problem arises when afk cloaker goes out for pizza and has possibility to influence a game via generation of false intel with 100% immunity.
Stop projecting your own beliefs and use your brain for a moment
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Xorv
Questionable Acquisitions
148
|
Posted - 2012.03.06 10:26:00 -
[87] - Quote
JitaPriceChecker2 wrote: But you cant make a difference between afk and active one the problem arises when afk cloaker goes out for pizza and has possibility to influence a game via generation of false intel with 100% immunity.
If you removed the ridiculously over the top 100% effortless Intel provided by Local chat this wouldn't be an issue. Try as they may to ignore the fact those that whine about "AFK Cloaking" cannot get away from that the underlying problems are caused by Local Chat which they cling to like a dung beetle to fresh piece of crap.
As to risk... Ships while under a cloak can do pretty much the same as someone In a POS shield, where's your threads to nerf that?
Cov Ops ships are all weak compared to non cloaked varieties of ships, and if it's hotdrops you have an issue with make a nerf Cyno's thread not cloaks. |

JitaPriceChecker2
State War Academy Caldari State
26
|
Posted - 2012.03.06 10:31:00 -
[88] - Quote
Xorv wrote: If you removed the ridiculously over the top 100% effortless Intel provided by Local chat this wouldn't be an issue. Try as they may to ignore the fact those that whine about "AFK Cloaking" cannot get away from that the underlying problems are caused by Local Chat which they cling to like a dung beetle to fresh piece of crap.
I am not against removing local. I lived in a wormholes for 1,5 year my self.
Xorv wrote: As to risk... Ships while under a cloak can do pretty much the same as someone In a POS shield, where's your threads to nerf that?
You can come and kill the pos.
Xorv wrote: Cov Ops ships are all weak compared to non cloaked varieties of ships, and if it's hotdrops you have an issue with make a nerf Cyno's thread not cloaks.
No i am against people going out for pizza and them having satisfaction of putting entire system in "high alert" |

James Amril-Kesh
4S Corporation RAZOR Alliance
65
|
Posted - 2012.03.06 10:36:00 -
[89] - Quote
JitaPriceChecker2 wrote:No i am against people going out for pizza and them having satisfaction of putting entire system in "high alert" I'm having a hard time seeing why this isn't a complete overreaction, hotdrops and all. Support showing T2 and faction frequency crystal damage in the info window! |

Tippia
Sunshine and Lollipops
5266
|
Posted - 2012.03.06 10:45:00 -
[90] - Quote
JitaPriceChecker2 wrote:You cant die to afk cloaker since he is afk soGǪ GǪthis entire complaint is moot.
Quote:But you cant make a difference between afk and active one the problem arises when afk cloaker goes out for pizza and has possibility to influence a game via generation of false intel with 100% immunity. The intel isn't false and the trick is to not let it make any difference. He's also not immune and his GÇ£possibility to influence the gameGÇ¥ is no different than the bajillions of other ways purposefully built into the game that let you keep making a difference regardless of whether you're present or not.
Quote:Stop projecting your own beliefs and use your brain for a moment You first.
The fact remains: AFK cloakers are not a problem GÇö people flipping out because there is a name in local are the problem, and the solution begins with them. The problem is that those who create the problem (viz. the ratters) don't want to solve the problem GÇö they want it to be built out of the game for no useful reason. AFK cloakers can't do anyting and present zero risk. If they stop being AFK and start to present a risk, then they are at risk.
My only question is: why do people so adamantly refuse to dig down and find (and solve) the actual problem? Why do they go after a (non)actiivity and a module that is pretty much completely irrelevant to the issue they're having? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
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