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Taliac
Caldari Leet Fleet R0ADKILL
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Posted - 2008.05.16 03:00:00 -
[1]
Smashkill vs IRC/ED
We've killed lots of caps, can't tell what losses we've taken, more to come. Lag is high.
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Taliac
Caldari Leet Fleet R0ADKILL
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Posted - 2008.05.16 03:00:00 -
[2]
Smashkill vs IRC/ED
We've killed lots of caps, can't tell what losses we've taken, more to come. Lag is high.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.05.16 03:03:00 -
[3]
stop having fun please 
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.05.16 03:03:00 -
[4]
stop having fun please 
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Bertn Erney
The Fudge Packers Union
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Posted - 2008.05.16 03:04:00 -
[5]
Edited by: Bertn Erney on 16/05/2008 03:05:10 Edited by: Bertn Erney on 16/05/2008 03:04:47 there is already a thread for R-6 and it is --> that way
edit: its not called fun when no primaries are showing up for half the people and its 2 or 3 minutes to do anything if you even can activate guns or target something
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Bertn Erney
The Fudge Packers Union
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Posted - 2008.05.16 03:04:00 -
[6]
Edited by: Bertn Erney on 16/05/2008 03:05:10 Edited by: Bertn Erney on 16/05/2008 03:04:47 there is already a thread for R-6 and it is --> that way
edit: its not called fun when no primaries are showing up for half the people and its 2 or 3 minutes to do anything if you even can activate guns or target something
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Reverand Pastor
Caldari Intrepid Crossing
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Posted - 2008.05.16 03:08:00 -
[7]
Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
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Reverand Pastor
Caldari Intrepid Crossing
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Posted - 2008.05.16 03:08:00 -
[8]
Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
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Kol Skywalker
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 03:09:00 -
[9]
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
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Kol Skywalker
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 03:09:00 -
[10]
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
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Gorthox
Minmatar Finis Lumen Atlas Alliance
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Posted - 2008.05.16 03:14:00 -
[11]
Edited by: Gorthox on 16/05/2008 03:14:48 Edited by: Gorthox on 16/05/2008 03:14:27 yes lag was real bad many caps were killed carriers warped to station killed 2 caps stuck in bubbles then we warped to hostile pos were the hostile cap fleet came out of the bubble one by one and went pop.
GF to all involved and ccp fix the lag
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Reverand Pastor
Caldari Intrepid Crossing
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Posted - 2008.05.16 03:14:00 -
[12]
Originally by: Kol Skywalker
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
Ummm... what?
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Gorthox
Minmatar Finis Lumen Atlas Alliance
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Posted - 2008.05.16 03:14:00 -
[13]
Edited by: Gorthox on 16/05/2008 03:14:48 Edited by: Gorthox on 16/05/2008 03:14:27 yes lag was real bad many caps were killed carriers warped to station killed 2 caps stuck in bubbles then we warped to hostile pos were the hostile cap fleet came out of the bubble one by one and went pop.
GF to all involved and ccp fix the lag
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Reverand Pastor
Caldari Intrepid Crossing
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Posted - 2008.05.16 03:14:00 -
[14]
Originally by: Kol Skywalker
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
Ummm... what?
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Chomapuraku
Caldari Templar Republic R0ADKILL
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Posted - 2008.05.16 03:16:00 -
[15]
Originally by: Kol Skywalker
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
we've all heard that one many many times, but i think it's fair to say it might just apply here. some of the caps either drove or coasted out of the pos, or landed short, and those that did got chased down by our runaway woodchipper of a cap fleet.
don't know how much of it to chalk up to deliberate actions on the pilots' behalves (behalfs? any english majors around?), or poor planning in the face of imminent lag, but it's safe to say we bagged this one....
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Chomapuraku
Caldari Templar Republic R0ADKILL
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Posted - 2008.05.16 03:16:00 -
[16]
Originally by: Kol Skywalker
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Think i've heard that one before...
we've all heard that one many many times, but i think it's fair to say it might just apply here. some of the caps either drove or coasted out of the pos, or landed short, and those that did got chased down by our runaway woodchipper of a cap fleet.
don't know how much of it to chalk up to deliberate actions on the pilots' behalves (behalfs? any english majors around?), or poor planning in the face of imminent lag, but it's safe to say we bagged this one....
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Thaeus
Black Serpent Technologies Intrepid Crossing
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Posted - 2008.05.16 03:22:00 -
[17]
Noooo Stop having fun without me. :(
Even when IRC is on the recieving end of ouch, I would hope we all have fun. :) Maybe there will be some pew pew left when I get home. >.< Oh **** IT'S A TARP! |

Salvis Tallan
Gallente The Shadow Order SMASH Alliance
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Posted - 2008.05.16 03:25:00 -
[18]
Pictures for fun: Begininning of fight Later on ------
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 03:27:00 -
[19]
See all of our caps outside of the shields?
Over Half couldn't target because they were getting "you are inside the shield" messages.
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2008.05.16 03:29:00 -
[20]
farham your diversion allowed what 9 goon caps cyno into fdz. good job buddy
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NeoShocker
Caldari Foundation R0ADKILL
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Posted - 2008.05.16 03:29:00 -
[21]
Edited by: NeoShocker on 16/05/2008 03:30:52 Jesus christ, the lag were sooo horrid. Took around 5 minutes to lock a dread, another 5 minutes to fire a missile or so.
GF to all for those attended. Been through the WHOLE hellish lag fight ever. Before it was about to be over, the lag seem to subside. I wish the battle was in better condition for battle :(
1k shields sure helped on manticore :) -----------------------------------
Peace through power! |

Rutoo
Gallente Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 03:35:00 -
[22]
Fight is over This is what happened in local
Pistachio Swsh > gf guys Captain BushDog > gf Haulin Azz > gf Ferdi'and Magellan > gf guys Torrence Osti > gf Sven Darvin > gf Chomapuraku > gf xbios > gf Zyrla Bladestorm > gf Mciteck > gf Rutoo > gf Dal Deinvisu > gf Futher Bezluden > gf Bre'tack > gf RaBiDdoG > gf Jaehaerys > gf Cpt Reb > gf Just Mining > gf villin > gf murrietta > (((GF)))) Taxtro Grave > gf zerotol0010 > gf Legra > gf NeoShocker > gf Nrom Gustav > jump ed Mire Stoude > gf! ByFstugan > gf Mara Kaid > gf wicked cheese > gf Kvork > gf! Minnie Me > gf matt damon Skaaltel > gf Peanut Swsh > gf Haakelen > gf Draumr Kopa > GF Kassumma > gf War bane > gf Miss Coleman > gf Veynron > gf Azekial > gf slayerwins > gf xXLateralusXx > gf Bre'tack > gf Graalum > gf DaeMon ix > gf guys GonzoWCS > gf Bre'tack > gf Ben Danner > gf Ashok > GF Deckerx > gf Nrom Gustav > jump ed Corbin Thoth > gf Bre'tack > gf Barqs > GF Deckerx > gf Nrom Gustav > jump ed HellsRazor > gf Mire Stoude > gf Peoke > gf Atsuko Ratu > ...gf bluebeyond > gf Alex Dunmori > gf Bre'tack > gf Corbin Thoth > jump chris Safid Gorbet > gf Nertzius > gf Rutoo > gf centurion zulu > gf Capiin > gf Deckerx > gf Artorius Pearson > gf Galaxor > GF Augin Soric > good fukken fight Bre'tack > gf Calistra Vacanos > g D'ceet > gf Rutoo > gf ****s Brother > gf Chronos Sage > gf Calistra Vacanos > gf Saphyre Aelderon > gf Deckerx > gf Appius > gf Bre'tack > gf Rutoo > gf emotua > yeah GF USN CVN72 > GF Cieak > gf Deckerx > gf HellsRazor > f Deckerx > gf Rutoo > gf DaeMon ix > nah, AWESOME fight :) HellsRazor > f Bre'tack > gf Rutoo > gf Rutoo > gf Rutoo > Good Fight Carnot > hay farham how are you going to forum ***** this as a win?
_________________________________________________________ My Second EvE Video Club Seals Not Sandwichs
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 03:36:00 -
[23]
Originally by: NeoShocker Edited by: NeoShocker on 16/05/2008 03:30:52 Jesus christ, the lag were sooo horrid. Took around 5 minutes to lock a dread, another 5 minutes to fire a missile or so.
GF to all for those attended. Been through the WHOLE hellish lag fight ever. Before it was about to be over, the lag seem to subside. I wish the battle was in better condition for battle :(
1k shields sure helped on manticore :)
Yep, all I will add is that this was a great demonstration of what the folks down south had to deal with. We have caps who died who never loaded the grid, caps that couldn't target when they left the shields, and screen shots of wrecks that are deep in the POS shields.
Not much you can do but to bring the fight and hope the hamsters are on meth. .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |

Howling Jinn
Kongsberg Vaapenfabrikk Amarr branch.
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Posted - 2008.05.16 03:39:00 -
[24]
Originally by: Peoke farham your diversion allowed what 9 goon caps cyno into fdz. good job buddy
may the 16th fdz.. goons will base out of that system. start camping it.
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Nhoj Sllew
Amarr Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 03:40:00 -
[25]
tears....delicious tears.............
I RP EWOK |

Bobby Atlas
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 03:41:00 -
[26]
Originally by: Farham
See all of our caps outside of the shields?
Over Half couldn't target because they were getting "you are inside the shield" messages.
That cause half were inside the forcefield, we were killing the ones outside - cry me a river, we all deal with desyncs.
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.16 03:43:00 -
[27]
Originally by: Blood Thorn We have caps who died who never loaded the grid, caps that couldn't target when they left the shields, and screen shots of wrecks that are deep in the POS shields.
Yep. We've dealt with this some.
In the great bq0 fight, the module lag was manageable in my Moros. When that popped and I returned in a Thanatos, the lag went down hill. I've no clue how my Thanatos died. Couldn't see anything for about 15minutes. Then sometime in the next 30-40 minutes it died.
It happens. Best to adapt.
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 03:44:00 -
[28]
Originally by: Reverand Pastor Cap kills due to pilots not able to control ship due to lag. It took pos 15 minutes to load and when it did I was in D-IZ lol. At least i got a tempest kill(I think). Drone regions hottest area know no excuse for this could be epic fight. But I guess its the norm these days...
Ding Ding USN Arriving.
with all do respect we had the same exact lag and not able to control ships and horrible load times as you guys. its the excuses that make game suck. CCP definatly have issues and if they want game to last another 2 years please fix the game.
Great time tonight in r-6
Ding Ding USN Departing.
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TroNaaR
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 03:54:00 -
[29]
gf!
WTB unban for Dastommy79. Matt Possum That is all.
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 03:56:00 -
[30]
Originally by: USN CVN72
Ding Ding USN Arriving.
with all do respect we had the same exact lag and not able to control ships and horrible load times as you guys. its the excuses that make game suck. CCP definatly have issues and if they want game to last another 2 years please fix the game.
Great time tonight in r-6
Ding Ding USN Departing.
Yep, we suspected you were also suffering from the lag. Had folks who were moving back towards the POS who were living much longer then they should have. Hard to know if they were already dead and didn't know it, or not.
Sad that it sometimes comes down to who is lagged least, but it happens. <shrugs> .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |
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Reverand Pastor
Caldari Intrepid Crossing
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Posted - 2008.05.16 03:56:00 -
[31]
My post is not too demean or put anyone down but to merely tell the tale from this point of view. Its unfortunte and a complete letdown no matter who it is. As a mmo things should not be dictated by outside forces ESPECIALLY the game itself. If this is how wars are won and lost then your right ccp is in dire straights because no way im living through that crap for another year. Skill has gone out the window and the most numbers (or better brackets) wins the day.
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Hohne
Antares Fleet Yards SMASH Alliance
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Posted - 2008.05.16 04:05:00 -
[32]
Well TBH, skill still played quite a part if the IRC fleet was in 3 places when they should have been together in 1 place.
1. Docked: Anyone worth their salt knows you do not dock at a station when you're expecting hostilities 2. At a POS 3. Jumping in at a gate
If the people docked were at a POS instead and ready to warp to the gate, and the caps at the POS had warped to the gate when their allied support fleet jumped in, it could have been a much bigger fight. Having an equal sized fleet split into 3 parts so it becomes 3x 3:1 fights isn't the smartest thing you could do.
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Trask Kilraen
The Older Gamers R0ADKILL
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Posted - 2008.05.16 04:08:00 -
[33]
Originally by: Reverand Pastor My post is not too demean or put anyone down but to merely tell the tale from this point of view. Its unfortunte and a complete letdown no matter who it is. As a mmo things should not be dictated by outside forces ESPECIALLY the game itself. If this is how wars are won and lost then your right ccp is in dire straights because no way im living through that crap for another year. Skill has gone out the window and the most numbers (or better brackets) wins the day.
No offense, but trying to blame that mess strictly on lag is nonsense. Why the heck did ED/IRC allow us to essentially shut down the system (when there was little or no lag). Why did ED log INSIDE a station. Everyone knows you don't log in a station in a war. Why did you try to execute a complicated "everything at once" type of fight when you KNEW there would be tons of lag that would interfere with any such effort.
To allow us to lock down a system and then complain when lag clobbers you in a huge ETFPWNBBQ battle is just bad planning.... or a failure at the alliance level.
Man up. Admit you screwed the pooch. Move on. 'Cause if you try and blame it all on lag, then you've already failed. ------------------------------------------
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Taxtro Grave
Lucky Hydra Corp SMASH Alliance
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Posted - 2008.05.16 04:12:00 -
[34]
Hey, just wanted to put my input
I waited hours in WNM- for the capitals to jump in r-6.... we finaly get the jump and we all jump in. A few hours later, and a few more POSs sieged IRC/ED came in with 200+ *please correct me if i am wrong* with at least 20-35 capitals *again, correct me if i am wrong* After 30 minutes of my lagging in my carrier,only being able to lock the enemy *even then it took 5 minutes* my fighters are unable to enage the enemy Capital ships. Once Smashkill + friends killed 10 Capitals the lag dropped alittle *for me at least* and then we lost one Capital, because he had a bug and crashed... oops!
After all the IRC/ED Capitals + support have been beaten, they cynoed out their remaining capitals and left us to loot!
ok, i took some Xfire screen shots...
http://www.xfire.com/screenshots/hrtrig12/?ss_file=9f5bbe97b48618df5a82851e615b3b0e50fae344.png
Proud member of Lucky Hydra Corp in the best alliance ever, Smash Alliance LONG LIVE SMASH! |

Stoned Runner
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Posted - 2008.05.16 04:14:00 -
[35]
For once i decided to go to bed early so i'd be fresh at work and look what happened, hate it when work screws up my eve time. Sounds like people had a lot of fun , give'em hell boys 
Less Is More |

Bobby Atlas
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 04:16:00 -
[36]
So far it looks like there is 13 dread kills, 5 carrier kills for 1 dread loss.
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Trask Kilraen
The Older Gamers R0ADKILL
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Posted - 2008.05.16 04:23:00 -
[37]
Originally by: Reverand Pastor
So much anger....EEEEEDDDDD!!! RAAAWWRRRR!! Chill out man go pet the dog. Kiss the wife. Play with your kids. In other words dont put so much ummm.. anger into a spacesshipz game. Woosah
I'm not mad... we just kiced you butt... I'm pretty happy about that. I'm just pointing out there was more than lag at work in that defeat fro you guys. There was some lousy planning/leadership in there too.... ------------------------------------------
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D'ceet
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 04:28:00 -
[38]
great fight all around - \o/ Official D'ceet CSM Page.
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Draumr Kopa
Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.05.16 04:35:00 -
[39]
GF lag played a part in both sides jus gotta wait it out. Im not very patient tho, i was jumping up and down when my fighters finally engaged. \o/

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Taxtro Grave
Lucky Hydra Corp SMASH Alliance
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Posted - 2008.05.16 04:40:00 -
[40]
Edited by: Taxtro Grave on 16/05/2008 04:44:53 oh btw, if anyone got any videos on that battle... please link them! also: http://smash-alliance.com/kb/?a=kill_related&kll_id=41949 *thats about the main bulk of the fight*
Proud member of Lucky Hydra Corp in the best alliance ever, Smash Alliance LONG LIVE SMASH! |
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Vile rat
GoonFleet GoonSwarm
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Posted - 2008.05.16 04:44:00 -
[41]
Dear Peoke:
Hi! 
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Kif
GoonFleet GoonSwarm
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Posted - 2008.05.16 05:00:00 -
[42]
hahahahahha
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Pandi
Caldari Leet Fleet R0ADKILL
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Posted - 2008.05.16 05:34:00 -
[43]
Edited by: Pandi on 16/05/2008 05:35:45 Posting in my alts own epic thread, for my epic alliance, winning the epic battle, and infiltrating enemy epic pos shields, with the epic password of 999 :( failure cascade. [/url] |

NeilPeart
Minmatar Brutor tribe
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Posted - 2008.05.16 05:37:00 -
[44]
Too Much EPIC
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Taliac
Caldari Leet Fleet R0ADKILL
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Posted - 2008.05.16 05:37:00 -
[45]
Lies, your not my alt, proof or stfu.
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Pandi
Caldari Leet Fleet R0ADKILL
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Posted - 2008.05.16 05:39:00 -
[46]
Its true, R0ADKILL is closing its doors, were all merging to fly under epic peoke, true stuff this way < [/url] |

Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 06:45:00 -
[47]
No offense Pandi but douche bag doesn't come close to explaining someone who takes credit for his sides success when he had zero to do with it.
Here is a clue Sparky, your side has way more spies then you and we have plenty in on your side.
In fact, your own side laughs at your intel because they consider you a "double spy". How is that for new eh Sparky?
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Star Nove
Minmatar Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 07:29:00 -
[48]
So finally getting past the black screen of undock to find yourself either half way through hull or in your clone is a fair fight? That's the story of at least one of the carrier pilots who undocked from the station, I should know, I watched it happen, or thought I did for the 10 or so minutes I was sitting outside the station being told I had docked , taking fire from drones but not taking damage.
The node was *seriously* screwed and CCP should be paying royalties to microsoft for so blatantly ripping off the Powerpoint rendering engine for big full node battles..
I mean, seriously CCP. FIX THE NETCODE *BEFORE* you let me walk around a station in this Internet "SPACESHIP" game.. If I wanted to FPS, I'd be playing tribes or something..
It taking 30 full minutes for 11 fighters to kill 1 large t1 bubble is a little wrong don't you think? -- The views expressed in this post are mine and in no way reflect the views of my Corp, my Alliance or my pet Iquana, Julio Ignacio DoubleGlazias. |

Shananigan
Induseng Enterprises R0ADKILL
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Posted - 2008.05.16 07:36:00 -
[49]
Edited by: Shananigan on 16/05/2008 07:37:59
Originally by: Star Nove
I mean, seriously CCP. FIX THE NETCODE *BEFORE* you let me walk around a station in this Internet "SPACESHIP" game.. If I wanted to FPS, I'd be playing tribes or something..
here here, it's going to be funny if they dont fix there **** by the time they release the walk around station, the lag is already going to go to rediculouse amounts with this new update comming out. I'm going to laugh when after a week of being released no one is doing faction fighting because there is way to much lag.
Epic Fail CCP
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.05.16 07:42:00 -
[50]
Looks more like a gank to me.
I refuse to respect religious beliefs, and i refuse to respect people who hold them. |
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 08:06:00 -
[51]
It is a shame when lag becomes a major factor. I don't mind losing, and credit to the forces arrayed against us, yes, you probably had a better plan, but let us look at this as players as opposed to opponents for a moment.
For those who died, on both sides, I can think of nothing worse then joining the good fight only to be killed without even being able to see your death. There's a lot of experience on both sides and I hate being in large battles where I've put years of skilling in, and dying without even seeing the enemy. I'm sure on the RK/Smash et al side there are others who feel the same way. Any fight in ED space is a big fight for us as we're not a big alliance, so it sucks being in a battle without even getting a shot off because of lag.
Losing can be fun too, as long as you're playing. De-sync and lag make players just lose interest, CCP. Not that I'm quitting, but I can understand the whining. I much prefer the smaller battles because then if I die I at least feel I contributed to the game.
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Shananigan
Induseng Enterprises R0ADKILL
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Posted - 2008.05.16 08:50:00 -
[52]
I think the main point that people have been trying to make was that everyone was lagging and both sides suffered from it. It's only becoming a heated discussion because some are trying to make it seem that only IRC/ED was lagging.
I do agree with you though Yal, all and all, epic fail on CCP so no one wins 
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misscoda
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 09:00:00 -
[53]
Originally by: Yal XianKun Losing can be fun too, as long as you're playing. De-sync and lag make players just lose interest, CCP. Not that I'm quitting, but I can understand the whining. I much prefer the smaller battles because then if I die I at least feel I contributed to the game.
I agree. However, if you see your allies putting everything on the line for you (IRC lost 8 dreads, 2 carriers and you lost 2 dreads and 1 carrier) I would do my utmost best to show them you are something worth fighting for. This was a pathetic performance for ED. So even more props to IRC for bringing it.
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Mark Ito
Cricas Portuguese Korp SMASH Alliance
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Posted - 2008.05.16 09:13:00 -
[54]
Edited by: Mark Ito on 16/05/2008 09:15:54 Was really fun figth even if my grid never loaded and when it did was like only wrecks left :P Noone was mine!!! Well done Smashkill and IRC/ED --------------- Where is Black Pearl?! |

Star Nove
Minmatar Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 09:14:00 -
[55]
Originally by: Shananigan I think the main point that people have been trying to make was that everyone was lagging and both sides suffered from it. It's only becoming a heated discussion because some are trying to make it seem that only IRC/ED was lagging.
I do agree with you though Yal, all and all, epic fail on CCP so no one wins 
My semi educated view on it. (12 years in the internet infrastructure industry)
A good 25 of your dreads and 25+ of your carriers were already in system and had been for at least an hour before we arrived. Suddenly local spikes to >400 and 170-200 new players in the system have to recieve the obligatory "War and Peace" worth of positional and content information for everything in the system from the station to every roid in the belts to the can hidden behind planet 5 with Clerence's personal stash of exotic dancers..
The sheer volume of this information the server has to share,(via netcode designed to support carebears with PSTN modems) whilst also pulling the data from everyone who just jumped in and sharing that with local is staggering but even then, the people who have been here for an hour have already recieved the bulk of this data, asteroids, the other 200 people in the system etc. So yes, there was lag all around but the people who jumped in and logged on with the 400 spike would have recieved the most shi**y end of this stick.
Think about it while you keep the "Oh we raped you guyz" position going. Then maybe whine at CCP some more so they do something to fix it sooner rather than later. -- The views expressed in this post are mine and in no way reflect the views of my Corp, my Alliance or my pet Iquana, Julio Ignacio DoubleGlazias. |

KIAEddZ
Caldari KIA Corp KIA Alliance
|
Posted - 2008.05.16 09:19:00 -
[56]
http://smash-alliance.com/kb/?a=kill_related&kll_id=41949
That is OUCH!
Smash Roadkill losses accurate??? If so bloody hell.
KIA EVE Home
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
|
Posted - 2008.05.16 09:31:00 -
[57]
While some of the recent reports on that KB recentl have been inaccurate (Smash have said somewhere else they had DB corruption which explains it), that looks correct. I think Smash would agree that ED/IRC are not so incompetent at FCing as to lose so many ships while taking so few, so while I agree they might have had us on this occasion, the vast difference in ratios is more to do with the node lag. In other battles where lag has been less SmashKill have won and lost with the numbers looking more normal.
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Star Nove
Minmatar Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 09:34:00 -
[58]
Originally by: KIAEddZ http://smash-alliance.com/kb/?a=kill_related&kll_id=41949
That is OUCH!
Smash Roadkill losses accurate??? If so bloody hell.
Wow, I think that kind of proves the points in my post before yours.. I hope everyone petitions this and doesn't take no for an answer, maybe 100 man days of dev to fix the netcode will suddenly seem cheap compared to the 10000 man days of GM's answering reimbursement tickets? -- The views expressed in this post are mine and in no way reflect the views of my Corp, my Alliance or my pet Iquana, Julio Ignacio DoubleGlazias. |

Shananigan
Induseng Enterprises R0ADKILL
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Posted - 2008.05.16 09:43:00 -
[59]
Yes but the spike happened because of all those ships jumping/logging and everyone got hit with it. Not to mention we still have to load all those ships that just jumped/logged while having the 400 spike and its kinda hard to lock onto someone who just jumped in with a spike and they havnt appeared on sensors yet because the game hasnt even registered that person is there.
I would also like to point out that the lag issue has been talked about by more corps/alliances than us and everyone should always figure on rediculouse lag happening during a battle of that size.
I also believe most of RK/smash have been saying GF despite all the harsh words that have been passed .
oh and when did i say we pwned you, was just stating everyone got lagged. It affected you guys the most not just because you all warped and logged around the same time but also because of the whole POS shield thing with the gobs of lag, I honestly think that played a major role in the battle.
So yes lag did screw you more than us, but the battles over, nothing can change the outcome of the past, just take another stab or 2 at us and have fun...
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UnShavenMonkey
Caldari Dragon's Rage Intrepid Crossing
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Posted - 2008.05.16 09:45:00 -
[60]
Fell asleep at 5pm and woke up at 8am  Ѱv h¬vT t¦ =¬tO¦t thÇ ¦sºt t° ¬h¬±gF thÇ âvtn«O |
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 09:51:00 -
[61]
I agree with Shenanigan. He may be an opponent, but he's also a player. Lag was shocking but we live and learn. And it's not over yet.
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Arcanim Al'Seif
Warp Riders Fang Alliance
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Posted - 2008.05.16 10:01:00 -
[62]
Edited by: Arcanim Al''Seif on 16/05/2008 10:04:29
A fight that could've been a lot more epic than it was with lag definately fubared both sides of the engagement with a spiked crowbar.
Either way though was a lot of fun and kudos to all the pilots involved.
One of our pilots actually managed to fraps the whole damn thing. Considering I was having trouble just running Eve was not that impressed ¼.¼
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Star Nove
Minmatar Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 10:08:00 -
[63]
Originally by: Shananigan Yes but the spike happened because of all those ships jumping/logging and everyone got hit with it. Not to mention we still have to load all those ships that just jumped/logged while having the 400 spike and its kinda hard to lock onto someone who just jumped in with a spike and they havnt appeared on sensors yet because the game hasnt even registered that person is there.
I would also like to point out that the lag issue has been talked about by more corps/alliances than us and everyone should always figure on rediculouse lag happening during a battle of that size.
I also believe most of RK/smash have been saying GF despite all the harsh words that have been passed .
oh and when did i say we pwned you, was just stating everyone got lagged. It affected you guys the most not just because you all warped and logged around the same time but also because of the whole POS shield thing with the gobs of lag, I honestly think that played a major role in the battle.
So yes lag did screw you more than us, but the battles over, nothing can change the outcome of the past, just take another stab or 2 at us and have fun...
Wasn't aiming the "raped you" comment at you specifically, more the posters in general who don't understand or take this into account ;)
Just think about how much more those 200 people had to load about the R-6 environment than you guys did is all I'm asking.. Oh and for more whining about netcode :-) -- The views expressed in this post are mine and in no way reflect the views of my Corp, my Alliance or my pet Iquana, Julio Ignacio DoubleGlazias. |

Bobby Atlas
Di-Tron Heavy Industries Atlas Alliance
|
Posted - 2008.05.16 10:14:00 -
[64]
I guess IRC/ED now know what it like to be on the receiving end of a bad leeroy, lag or not some decisions made by the IRC/ED leadership doomed the fleet.
For the vast majority of the friendlies however, we had a good fight, working through lag is part of eve when you enter the scale of 400 man locals or larger - it about patience.
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2008.05.16 10:16:00 -
[65]
IN all fairness to IC/ED those stats are ridiculous.
Its plain to see from anyones pov that it is impossible to have a set of end stats like that without something very very wrong going on with the server.
Not that you will get any of your ships back of course, as CCP have clearly stated that no ships lost during a fleet engagement will be re imbursed.
If it was me, none the less, I would send logs and fraps etc of me being unable to target due to being in the shields, yet still being targetted by the hostile capital fleet.
I feel for those that lost in that fight, if it happened like that to KIA, it could have far reaching effects into KIA's long term plans in the game. Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
I wander how long it is before CCP make hardware and code advancements enough to allow us to have those sort of fights with some success.
They must be as gutted as we are when they see things liuke this happening.
KIA EVE Home
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Decobian
Fire Light Eclipse
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Posted - 2008.05.16 10:22:00 -
[66]
Looks like smashkill are a race bred for war, all they ever seem to do is attack other peoples space heh
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Draumr Kopa
Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.05.16 10:29:00 -
[67]
in all fairness their fcs and leadership knew full well it would be superlag and they jumped in anyways, and payed the price. The call to move outside the shields was made. most of them where safely inside the pos at first. If you were so worried about lag you shouldnt have engaged period. Not only had you guys loaded grid already we had to warp in and load your fleet our fleet the pos the grid and everything else before even starting to fight. No doubt there was lag but there was also some questionable decisions made imho.
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 10:37:00 -
[68]
Originally by: KIAEddZ Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
Its not their space and we'll keep it that way.
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D'ceet
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 10:45:00 -
[69]
screw the smack, just say good fight. thats what it was. a very good fight.
Official D'ceet CSM Page.
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 10:47:00 -
[70]
Alas I wasn't there, so me saying GF would seem silly. Happened at 3am in the morning my time. Looking forward to the weekend.
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D'ceet
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 10:47:00 -
[71]
Originally by: Draumr Kopa in all fairness their fcs and leadership knew full well it would be superlag and they jumped in anyways, and payed the price. The call to move outside the shields was made. most of them where safely inside the pos at first. If you were so worried about lag you shouldnt have engaged period. Not only had you guys loaded grid already we had to warp in and load your fleet our fleet the pos the grid and everything else before even starting to fight. No doubt there was lag but there was also some questionable decisions made imho.
QFT
it was lag all around. even the little interceptor that could(me) had the same lag as the big dreadnoughts that did Official D'ceet CSM Page.
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 10:47:00 -
[72]
Edited by: USN CVN72 on 16/05/2008 10:47:34
Originally by: Yal XianKun
Originally by: KIAEddZ Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
Its not their space and we'll keep it that way.
Ding Ding USN Arriving.
It most definatly is our space dude. Once USN moves in i hope you know that you will be packing up your bags real soon or assimulating into our system. 
Ding Ding USN Departing.
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Star Nove
Minmatar Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 10:56:00 -
[73]
Originally by: D'ceet
Originally by: Draumr Kopa in all fairness their fcs and leadership knew full well it would be superlag and they jumped in anyways, and payed the price. The call to move outside the shields was made. most of them where safely inside the pos at first. If you were so worried about lag you shouldnt have engaged period. Not only had you guys loaded grid already we had to warp in and load your fleet our fleet the pos the grid and everything else before even starting to fight. No doubt there was lag but there was also some questionable decisions made imho.
QFT
it was lag all around. even the little interceptor that could(me) had the same lag as the big dreadnoughts that did
But not as much as the support fleet and the dreadnaughts who couldn't, even though they wanted to.. Seriously, read my post again. This affects everyone and the next time you jump 200 people into a hostile system for a big fight, this could be you.
Again, in support of the FC, he made totally the right call. It'd have been 40+ cap losses instead of 15.. 10-15 minute module activation and total hell desynch does not make for a particularly nice engagement.. For one side anyway. -- The views expressed in this post are mine and in no way reflect the views of my Corp, my Alliance or my pet Iquana, Julio Ignacio DoubleGlazias. |

Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
|
Posted - 2008.05.16 10:56:00 -
[74]
Looking forward to seeing whose right or wrong soon enough USN.
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Draumr Kopa
Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.05.16 11:06:00 -
[75]
Starnove theres no way you can speak for every one of your guys as they were in different positions. Fair play on the lag card but to say that every single guy had 15 minute module lag and every guy desynched as bad as the other, well lets jus say im havin a tough time buyin what your sellin.
however gf and maybe i will go through your situation at somepoint and understand better but it has not happened to me yet and ive been in some major lagfests. BKG MJ- BNX BQO BWF were some of the most recent. Cya out there o7
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Riddal
The Older Gamers R0ADKILL
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Posted - 2008.05.16 11:07:00 -
[76]
No offence guy's , but the writing is on the wall. I would be very impressed if you kick back from this.
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Bobby Atlas
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 11:07:00 -
[77]
Let us recap, you jumped in on a surprise gate in the system where our camp was NOT setup, your fleet had time to load grid as we aligned and warped our fleet onto the gate. You also cynoed your capitals into your own POS, again out of the heat of the combat ensuing on the gates.
We warped into you on the gate, then we again warped into you on the station, then again we warped into you on the POS. Although yes we did hold the system prior to the engagement there was by no means any long lasting advantage after we had begun warping into hostile grids to engage.
Finally to all the naysayers of "wait till next time it you doing this bleh bleh"; that is just it, smashkill & co has done this before, we have leeroyed umpteen times, we have blinked an eye at 40+ friendly cap losses and we have had our own massacres. So please do not try to spin this into that you were totally handicapped by CCP, the decisions made by your leadership in this engagement caused the end results - man up, take it on the chin and move on.
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SovietGuard
Caldari BROWBEAT Ethereal Dawn
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Posted - 2008.05.16 11:08:00 -
[78]
to echo what everyone has said, the lag was terrible, module activation was delayed by an easy 5 mins, targeting was repeatidly ticking from 30 secs to 0 secs and for at leaste 5 cycles of this b4 lock was accheived, people in the pos shields taking hits.... it was just an epic failure of hardware.. on a positive note there was more action than smackage from the other side and i dread to think what it would of been like if there was brackets 
anyway see u guys on the field 
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Tuko kun
Gallente Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.05.16 11:08:00 -
[79]
Lat night was teh 1st time in my eve life that i got a chance to experiance te joys of watching my cap, shields, armor then hull al slowly dissapear with nothing on screen. lag sucks
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
|
Posted - 2008.05.16 11:25:00 -
[80]
Originally by: Riddal No offence guy's , but the writing is on the wall. I would be very impressed if you kick back from this.
If we didn't put our all into trying to prove you wrong you'd find us contemptable. So we will. When we do bounce back I hope you'll convo after and say GFF.
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Vim
Foundation R0ADKILL
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Posted - 2008.05.16 11:40:00 -
[81]
Originally by: Yal XianKun
Originally by: Riddal No offence guy's , but the writing is on the wall. I would be very impressed if you kick back from this.
If we didn't put our all into trying to prove you wrong you'd find us contemptable. So we will. When we do bounce back I hope you'll convo after and say GFF.
lol you seriously dont know how beaten you are? Your morale is rockbottom low, your ships fitted like dirt and glorias message yesterday already got two interests, you'll regroup? I think your dead already silly little eder.
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Asa Gunnarsson
Caldari ACCORD Industries Atlas Alliance
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Posted - 2008.05.16 11:46:00 -
[82]
Originally by: Star Nove
Originally by: Shananigan I think the main point that people have been trying to make was that everyone was lagging and both sides suffered from it. It's only becoming a heated discussion because some are trying to make it seem that only IRC/ED was lagging.
I do agree with you though Yal, all and all, epic fail on CCP so no one wins 
My semi educated view on it. (12 years in the internet infrastructure industry)
A good 25 of your dreads and 25+ of your carriers were already in system and had been for at least an hour before we arrived. Suddenly local spikes to >400 and 170-200 new players in the system have to recieve the obligatory "War and Peace" worth of positional and content information for everything in the system from the station to every roid in the belts to the can hidden behind planet 5 with Clerence's personal stash of exotic dancers..
The sheer volume of this information the server has to share,(via netcode designed to support carebears with PSTN modems) whilst also pulling the data from everyone who just jumped in and sharing that with local is staggering but even then, the people who have been here for an hour have already recieved the bulk of this data, asteroids, the other 200 people in the system etc. So yes, there was lag all around but the people who jumped in and logged on with the 400 spike would have recieved the most shi**y end of this stick.
Think about it while you keep the "Oh we raped you guyz" position going. Then maybe whine at CCP some more so they do something to fix it sooner rather than later.
Then explain with your semi educated self how I was lagged and desynched the whole time? I'd been in system for a fair long while, desynched to crap. A relog fixed the desynch but the lag never got much better (It did get a lot worse when I landed on that pos grid)
All in all, lag sucks, desynchs are getting REALLY stupid, and gf to those that brought it (IRC mostly).
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
|
Posted - 2008.05.16 12:11:00 -
[83]
Originally by: Vim
lol you seriously dont know how beaten you are? Your morale is rockbottom low, your ships fitted like dirt and glorias message yesterday already got two interests, you'll regroup? I think your dead already silly little eder.
If we roll over we're wimps. If we fight you we're unrealistic dreamers. Make your mind up, please. The rest of SmashKill have shown in this thread to have a mouth wired to a brain. Don't let them down.
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Tau Dune
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Posted - 2008.05.16 12:15:00 -
[84]
The losses shows the XxSOLAR-DEATHxХ wasnt there. Without Reds(ex-Reds) it is not even funy.
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RedClaws
Amarr Dragon's Rage Intrepid Crossing
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Posted - 2008.05.16 12:54:00 -
[85]
Originally by: Star Nove
Originally by: D'ceet
Originally by: Draumr Kopa in all fairness their fcs and leadership knew full well it would be superlag and they jumped in anyways, and payed the price. The call to move outside the shields was made. most of them where safely inside the pos at first. If you were so worried about lag you shouldnt have engaged period. Not only had you guys loaded grid already we had to warp in and load your fleet our fleet the pos the grid and everything else before even starting to fight. No doubt there was lag but there was also some questionable decisions made imho.
QFT
it was lag all around. even the little interceptor that could(me) had the same lag as the big dreadnoughts that did
But not as much as the support fleet and the dreadnaughts who couldn't, even though they wanted to.. Seriously, read my post again. This affects everyone and the next time you jump 200 people into a hostile system for a big fight, this could be you.
Again, in support of the FC, he made totally the right call. It'd have been 40+ cap losses instead of 15.. 10-15 minute module activation and total hell desynch does not make for a particularly nice engagement.. For one side anyway.
I don't agree: bad calls were made even after warnings were given. I just hope they learn from it.
We cyno'd in, moved inside the bubble and we shouldn't have come back out without warping to a spot so we all got rid of the desynchs we got from jumping in. Moving out of the bubble 1 by 1 while we were desynched was a freckup of epic proportions.
Yes I'm from IRC and yes I'm criticizing IRC: so sue me ,I'm just telling the truth
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Tebis
Ravenclaw Manufacturing DeStInY.
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Posted - 2008.05.16 13:06:00 -
[86]
in response to star nove... from my limited experience when i was in sparta.. it was my understand that the node gives a majority of resources to the people jumping in just for that reason.. they have a lot more to load... sparta was foolish in setting up multiple 200+ man gate camps in their home systems .. and each time.. tri and friends jumped in.. loaded while we were desynched.. and we were massacred
so i'm fairly sure your argument is inaccurate
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Dominixa
Foundation R0ADKILL
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Posted - 2008.05.16 13:13:00 -
[87]
Maybe Farham can sell some of those faction towers he was yapping on about during the TDP campaign to help you guys out.
ROADKILL always jumps and we will continue to do so. If you are wondering why we are in your space trying to get fights, you need only look in the mirror and ask yourselves why don't you jump. Last night you did and you lost, which we have done COUNTLESS times before. Buck up and suck it up or put on a leotard and head back to Jita.
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Kraken Kill
Foundation R0ADKILL
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Posted - 2008.05.16 13:24:00 -
[88]
Originally by: RedClaws
Originally by: Star Nove
Originally by: D'ceet
Originally by: Draumr Kopa in all fairness their fcs and leadership knew full well it would be superlag and they jumped in anyways, and payed the price. The call to move outside the shields was made. most of them where safely inside the pos at first. If you were so worried about lag you shouldnt have engaged period. Not only had you guys loaded grid already we had to warp in and load your fleet our fleet the pos the grid and everything else before even starting to fight. No doubt there was lag but there was also some questionable decisions made imho.
QFT
it was lag all around. even the little interceptor that could(me) had the same lag as the big dreadnoughts that did
But not as much as the support fleet and the dreadnaughts who couldn't, even though they wanted to.. Seriously, read my post again. This affects everyone and the next time you jump 200 people into a hostile system for a big fight, this could be you.
Again, in support of the FC, he made totally the right call. It'd have been 40+ cap losses instead of 15.. 10-15 minute module activation and total hell desynch does not make for a particularly nice engagement.. For one side anyway.
I don't agree: bad calls were made even after warnings were given. I just hope they learn from it.
We cyno'd in, moved inside the bubble and we shouldn't have come back out without warping to a spot so we all got rid of the desynchs we got from jumping in. Moving out of the bubble 1 by 1 while we were desynched was a freckup of epic proportions.
Yes I'm from IRC and yes I'm criticizing IRC: so sue me ,I'm just telling the truth
Your support fleet died, there were only what seemed like a relatively a few or so maybe 50 came through the gate? also the 80 already in local never warped in as support in mass to the tower to help shoot caps. Even if just to warp in and wait to warp in. We warped our support in dispite being shot by pos guns because its just the thing to do. My rapier almost died from a drake ********ly shooting me before it warped out after almost dying... I couldnt do anything (****** drake was too ***** to kill my rapier at the loss of his Drake).
Fact is you had a few caps which were fooling about outside the tower, a thanatos that bounced and was 70 from the tower, and you just lit a 2nd cyno which had a handful of caps just outside the tower come in, so basically, we ganked them and everyone else just slowboated out of the FF who had balls, those who didnt cynoed out.
It was very laggy, but we had already been shooting towers and didnt have full stront loads. many of our ships didnt get to lock or shoot anything on grid. I managed to web Dirble and maybe two others only. The Pheonix we lost couldnt activate his shield booster.
If it had been less laggy, more Caps would have died on the station, less support you brought in would have made it off the gate and more caps would have died at that tower. |

Johann Jeneau
Gallente Cricas Portuguese Korp SMASH Alliance
|
Posted - 2008.05.16 13:32:00 -
[89]
GF all around, lot's of lag, to me 1 to 2 minutes command/module activation wich is lousy in a ceptor :P
i hope we get more fights like this with a stronger server
I like my steaks bloody as hell |

Trask Kilraen
The Older Gamers R0ADKILL
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Posted - 2008.05.16 13:38:00 -
[90]
Originally by: KIAEddZ IN all fairness to IC/ED those stats are ridiculous.
Its plain to see from anyones pov that it is impossible to have a set of end stats like that without something very very wrong going on with the server.
I won't saw lag had nothing to do with it, but if IRC/ED had used sound tactics that accounted for lag, it would have gone differently. As it was, we were able to engage them in three seperate groups and dominate them. Lag was AWEFUL on our side as well. Read the various threads.... they jumped in support only through a gate, undocked carriers into bubb;es, and were engage at a POS where half their fleet was in the bubble and half out. Crappy tactics. ------------------------------------------
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Phrixus Zephyr
Prospero Incorperated
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Posted - 2008.05.16 13:42:00 -
[91]
Looking at the KB it looks like Eve did a pattented one sided failure cascade and they couldn't even fight back.
c/d
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
|
Posted - 2008.05.16 13:49:00 -
[92]
We lost this one, let's move on, it's not over.
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Thrawntl
Caldari AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 14:00:00 -
[93]
Edited by: Thrawntl on 16/05/2008 14:01:43 Blah that was no epic Fight,
This was an Epic Fight
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Raketefrau
Caldari Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 14:41:00 -
[94]
Originally by: Bertn Erney Edited by: Bertn Erney on 16/05/2008 03:05:10 Edited by: Bertn Erney on 16/05/2008 03:04:47 there is already a thread for R-6 and it is --> that way
edit: its not called fun when no primaries are showing up for half the people and its 2 or 3 minutes to do anything if you even can activate guns or target something
...and your main is....
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Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.05.16 14:48:00 -
[95]
Losses happen.
When you face the numbers SMASHKILL have, and can field on a system, bitter losses happen. A shame, but seems EVE is stuck in "Fleet Battle Numbers 2005", and seems will stay that way for some time... 
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Alocian
Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 14:57:00 -
[96]
CCP has been supposedly working on the desync issue for almost a year now! See this link.
Cmon CCP - end game content is unplayable under these conditions. Do not even bother with new content, new ships - fix the server side lag and desync!
-= ALWAYS PRIMARY =- |

Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.05.16 14:59:00 -
[97]
Originally by: Alocian CCP has been supposedly working on the desync issue for almost a year now! See this link.
Cmon CCP - end game content is unplayable under these conditions. Do not even bother with new content, new ships - fix the server side lag and desync!
How dare you!  Walk in stations > Lag problems 

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Dee Sharin
Blueprint Haus Intrepid Crossing
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Posted - 2008.05.16 15:09:00 -
[98]
Originally by: Alocian Cmon CCP - end game content is unplayable under these conditions. Do not even bother with new content, new ships - fix the server side lag and desync!
Win or lose, I play this game to enjoy epic PvP battles. Staring at a log-in screen or empty space and then waking up in a fresh clone are not worth the price of admission.
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 15:09:00 -
[99]
Originally by: Rikeka Losses happen.
When you face the numbers SMASHKILL have, and can field on a system, bitter losses happen. A shame, but seems EVE is stuck in "Fleet Battle Numbers 2005", and seems will stay that way for some time... 
I take it Smash don't feel like coming at us in those sorts of numbers to keep it sporting?
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Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 15:20:00 -
[100]
Edited by: Peanut Swsh on 16/05/2008 15:19:58
Originally by: Yal XianKun
Originally by: Rikeka Losses happen.
When you face the numbers SMASHKILL have, and can field on a system, bitter losses happen. A shame, but seems EVE is stuck in "Fleet Battle Numbers 2005", and seems will stay that way for some time... 
I take it Smash don't feel like coming at us in those sorts of numbers to keep it sporting?
lol, what do you mean? last night we had equal fleet sizes. Just yours was never at the same spot at the same time.
and take BQO for example, we are happy to go in outgunned :) And we don't mind if we lose.

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 15:36:00 -
[101]
Kinda meant you below-lag threshold fleet against our below-lag threshold fleet Wasn't having a go at the numbers last night. 
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.16 15:39:00 -
[102]
Originally by: Yal XianKun If we roll over we're wimps. If we fight you we're unrealistic dreamers. Make your mind up, please.
This isn't about some glorious last stand. This isn't about some hail mary tactic.
Very few alliances can withstand pressure like this successfully. Many break apart and lose everything.
We're suggesting that the most reasonable course of action is to negotiate. The other thread started by Gloria Khan was about this very subject. Weigh your pride versus the advantages of compromise.
Originally by: Yal XianKun
I take it Smash don't feel like coming at us in those sorts of numbers to keep it sporting?
The killboards don't show the entire picture as some never fired a shot. In terms of forces, this was a very fair fight.
In terms of numbers, in terms of caps, in terms of dreads this might have been the most "fair" fight we've fought in the last 6 months. Our fleets were about the same size, you had more dreads, we were fighting at a hostile tower, the numbers of battleships were close enough.
Either way, we're not here to make it sporting.
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 15:50:00 -
[103]
Originally by: KIAEddZ IN all fairness to IC/ED those stats are ridiculous.
Its plain to see from anyones pov that it is impossible to have a set of end stats like that without something very very wrong going on with the server.
Not that you will get any of your ships back of course, as CCP have clearly stated that no ships lost during a fleet engagement will be re imbursed.
If it was me, none the less, I would send logs and fraps etc of me being unable to target due to being in the shields, yet still being targetted by the hostile capital fleet.
I feel for those that lost in that fight, if it happened like that to KIA, it could have far reaching effects into KIA's long term plans in the game. Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
I wander how long it is before CCP make hardware and code advancements enough to allow us to have those sort of fights with some success.
They must be as gutted as we are when they see things liuke this happening.
No worries mate, most of our dreads got out.
As for most of the comments as to the battleplan. Please, keep demonstrating how little you know. As soon as it became apparent that the lag was not conductive to what we had planned, we adjusted. When the lag became worse, we pulled out.
There was nothing epic about this fight, just as there was nothing epic about this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=11856
What was epic was this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=13548 and a cap fight video can be found here: http://files.filefront.com/IRC+BNXCaptialFightwmv/;10096275;/fileinfo.html
As was the fight a few weeks ago where 70 caps were lost. .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |

Cruel Fox
Divine Power R0ADKILL
|
Posted - 2008.05.16 16:08:00 -
[104]
Edited by: Cruel Fox on 16/05/2008 16:09:23
Originally by: Blood Thorn
Originally by: KIAEddZ IN all fairness to IC/ED those stats are ridiculous.
Its plain to see from anyones pov that it is impossible to have a set of end stats like that without something very very wrong going on with the server.
Not that you will get any of your ships back of course, as CCP have clearly stated that no ships lost during a fleet engagement will be re imbursed.
If it was me, none the less, I would send logs and fraps etc of me being unable to target due to being in the shields, yet still being targetted by the hostile capital fleet.
I feel for those that lost in that fight, if it happened like that to KIA, it could have far reaching effects into KIA's long term plans in the game. Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
I wander how long it is before CCP make hardware and code advancements enough to allow us to have those sort of fights with some success.
They must be as gutted as we are when they see things liuke this happening.
No worries mate, most of our dreads got out.
As for most of the comments as to the battleplan. Please, keep demonstrating how little you know. As soon as it became apparent that the lag was not conductive to what we had planned, we adjusted. When the lag became worse, we pulled out.
There was nothing epic about this fight, just as there was nothing epic about this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=11856
What was epic was this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=13548 and a cap fight video can be found here: http://files.filefront.com/IRC+BNXCaptialFightwmv/;10096275;/fileinfo.html As was the fight a few weeks ago where 70 caps were lost.
lol - trying to sleep on past events? 
_________________________________________
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Thrawnfl
|
Posted - 2008.05.16 16:09:00 -
[105]
I think Bloodthorn means this:
BNX Epic Fight(Light Show)
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 16:19:00 -
[106]
Thanks Thrawn!
To Cruel: Not at all. I merely taking the opportunity to educate your members on the difference between epic and mundane. .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |

Lord Fitz
Antares Fleet Yards SMASH Alliance
|
Posted - 2008.05.16 16:39:00 -
[107]
Originally by: Blood Thorn To Cruel: Not at all. I merely taking the opportunity to educate your members on the difference between epic and mundane.
Epic is when Smashkill suffer the lag and die, mundane is when it happens to IRC/ED. Right ? 
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Kol Skywalker
Shadows of the Dead R0ADKILL
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Posted - 2008.05.16 16:48:00 -
[108]
Its kinda funny when Farham says he had 200+ support and 50 capitals (claiming he would woop our ass) and yet we still out numbered them.. pshh
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Yal XianKun
Adeptus Illuminati Aegis Authentica Ethereal Dawn
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Posted - 2008.05.16 16:52:00 -
[109]
Originally by: *****zilla
The killboards don't show the entire picture as some never fired a shot. In terms of forces, this was a very fair fight.
In terms of numbers, in terms of caps, in terms of dreads this might have been the most "fair" fight we've fought in the last 6 months. Our fleets were about the same size, you had more dreads, we were fighting at a hostile tower, the numbers of battleships were close enough.
Either way, we're not here to make it sporting.
[/quote
I meant sporting in the sense of "enjoyable" as well as "marquis rules". And I was being mainly humourous. I fully understand the numbers in this, and if you win through superior forces, so be it. But if you win I would like to see you win, rather then it being some invisible force killing me.
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 16:52:00 -
[110]
I think it is kinda silly for any IRC folks to be mentioning BQ0 in the context of last night. While it had a shot at being on that scale if both sides could properly set up, that didn't happen and BQ0 involved far more entities on both sides. Not a good analogy.
A better one would be about 4 weeks ago in BNX when we went cap on cap with much smaller numbers on both sides and IRC/ED came out on top 19 to 4 in the cap column. You win some, you lose some.
Already scheming for the next fight.
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Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.05.16 17:01:00 -
[111]
Originally by: Kol Skywalker Its kinda funny when Farham says he had 200+ support and 50 capitals (claiming he would woop our ass) and yet we still out numbered them.. pshh
So... you are saying we should outnumber your side because... (Sorry if I misunderstood on this one, but... considering the size of each side... we doing ok, so you are proud you outnumbered us?)
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 17:01:00 -
[112]
Originally by: USN CVN72
Ding Ding USN is full of it. / Quote:
There, fixed it for ya. -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 17:02:00 -
[113]
"Its kinda funny when Farham says he had 200+ support and 50 capitals (claiming he would woop our ass) and yet we still out numbered them.. pshh"
You out numbered us by about 20...when talking about 200+ for each side, guess what Sparky, that is essentially even numbers. When the call to jump in to r-6 was made, local spiked to 403 and we had 214 in fleet.
You can dog me for pushing when I knew lag would be a factor but don't be a ***** with the numbers game.
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 17:04:00 -
[114]
Originally by: Riddal No offence guy's , but the writing is on the wall. I would be very impressed if you kick back from this.
What writing? I don't see any... I just see replacement stuff being shipped in. :) -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 17:08:00 -
[115]
Originally by: Bobby Atlas Let us reSMACK, you jumped in on a surprise gate in the system where our camp was NOT setup, your fleet had time to load grid as we aligned and warped our fleet onto the gate. You also cynoed your capitals into your own POS, again out of the heat of the combat ensuing on the gates.
There, fixed that for ya.
Originally by: Bobby Atlas
Finally to all the naysayers of "wait till next time it you doing this bleh bleh"; that is just it, smashkill & co has done this before, we have leeroyed umpteen times, we have blinked an eye at 40+ friendly cap losses and we have had our own massacres. So please do not try to spin this into that you were totally handicapped by CCP, the decisions made by your leadership in this engagement caused the end results - man up, take it on the chin and move on.
Dude, chill. Stating the fact that the lag was horrid and CCP needs to fix things simply is. I imagine everyone that had lag problems is pretty annoyed. Let 'em vent, no harm. We'll see ya again for the next round. -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Graman
W33D Corp. SMASH Alliance
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Posted - 2008.05.16 17:19:00 -
[116]
Originally by: Farham
I think it is kinda silly for any IRC folks to be mentioning BQ0 in the context of last night. While it had a shot at being on that scale if both sides could properly set up, that didn't happen and BQ0 involved far more entities on both sides. Not a good analogy.
A better one would be about 4 weeks ago in BNX when we went cap on cap with much biger cap numbers and IRC/ED came out on top 19 to 4 in the cap column. You win some, you lose some.
Already scheming for the next fight.
fix it for ya
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 18:04:00 -
[117]
Originally by: Blood Thorn
Originally by: KIAEddZ IN all fairness to IC/ED those stats are ridiculous.
Its plain to see from anyones pov that it is impossible to have a set of end stats like that without something very very wrong going on with the server.
Not that you will get any of your ships back of course, as CCP have clearly stated that no ships lost during a fleet engagement will be re imbursed.
If it was me, none the less, I would send logs and fraps etc of me being unable to target due to being in the shields, yet still being targetted by the hostile capital fleet.
I feel for those that lost in that fight, if it happened like that to KIA, it could have far reaching effects into KIA's long term plans in the game. Fair play to IC/ED if they bounce back from that blow quickly and stay with their goal in SmashKills space.
I wander how long it is before CCP make hardware and code advancements enough to allow us to have those sort of fights with some success.
They must be as gutted as we are when they see things liuke this happening.
No worries mate, most of our dreads got out.
As for most of the comments as to the battleplan. Please, keep demonstrating how little you know. As soon as it became apparent that the lag was not conductive to what we had planned, we adjusted. When the lag became worse, we pulled out.
There was nothing epic about this fight, just as there was nothing epic about this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=11856
What was epic was this fight: http://kb.intrepidcrossing.org/?a=kill_related&kll_id=13548 and a cap fight video can be found here: http://files.filefront.com/IRC+BNXCaptialFightwmv/;10096275;/fileinfo.html
As was the fight a few weeks ago where 70 caps were lost.
Ding Ding USN Arriving.
With Roadkill and Smash and Atlas and our close friends our objective is simple. log on and play...
we don't care about winning and losing or politics. Today's new war-games is not about territory. It has everything to do with fighting. Today is a great day to die. This is what we say before attacking. IRC/ED will fall and after you do we will fill your space with whatever is left over from your corps or new people who want a shot at 0.0 space.
The old schoolers are very active in our alliances and we are determined to make game fun for everyone by fighting everyday.
Ding Ding USN Departing.
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zykerx
Pegasus Mining and Securities R0ADKILL
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Posted - 2008.05.16 18:12:00 -
[118]
lagg is never funn
loosing a ship without seeing it is terrible
but that hapens more often then normal deaths in the eve galaxy, atleast hapends alot tome
mayby ccp can boost the nodes abit but they might be to lazy for that :O
.
"MY COMMENTS IN NO WAY REFLECT MY CORP OR ALLIANCE"
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 18:35:00 -
[119]
Originally by: USN CVN72 Ding Ding USN is packing more in.
Just had to fix that one for ya...
Originally by: USN CVN72 With Roadkill and Smash and Atlas and our close friends our objective is simple. log on and play...
Congratulations. You're and MMO player. Cool. We need those. :)
Originally by: USN CVN72 we don't care about winning and losing or politics. Today's new war-games is not about territory. It has everything to do with fighting. Today is a great day to die. This is what we say before attacking. IRC/ED will prevail.
Had to fix this one for ya too. While I understand you enjoy combat, I don't get why you can't get your statements right...
Originally by: USN CVN72 The old schoolers are very active in our alliances and we are determined to make game fun for everyone by fighting everyday.
TBH with all this lag fighting really sucks. I'd rather go down fighting then watching a powerpoint presentation try to load. Dunno how that can be fun for you, but hey, whatever floats your boat. Maybe your old schoolers should encourage mining ops until CCP can fix the nodes.
Originally by: USN CVN72 Ding Ding USN still full of it.
Fixed this for ya too... :)
sorry, that ding ding stuff is just silly annoying... <3 the chances to correct ya though.
-- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Dominixa
Foundation R0ADKILL
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Posted - 2008.05.16 18:56:00 -
[120]
Originally by: Clerence Thomas
Originally by: USN CVN72 Ding Ding USN is packing more in.
Just had to fix that one for ya...
Originally by: USN CVN72 With Roadkill and Smash and Atlas and our close friends our objective is simple. log on and play...
Congratulations. You're and MMO player. Cool. We need those. :)
Originally by: USN CVN72 we don't care about winning and losing or politics. Today's new war-games is not about territory. It has everything to do with fighting. Today is a great day to die. This is what we say before attacking. IRC/ED will prevail.
Had to fix this one for ya too. While I understand you enjoy combat, I don't get why you can't get your statements right...
Originally by: USN CVN72 The old schoolers are very active in our alliances and we are determined to make game fun for everyone by fighting everyday.
TBH with all this lag fighting really sucks. I'd rather go down fighting then watching a powerpoint presentation try to load. Dunno how that can be fun for you, but hey, whatever floats your boat. Maybe your old schoolers should encourage mining ops until CCP can fix the nodes.
Originally by: USN CVN72 Ding Ding USN still full of it.
Fixed this for ya too... :)
sorry, that ding ding stuff is just silly annoying... <3 the chances to correct ya though.
WTB Decent Nyx fitting.... You realize how stupid you are making yourself look here right?
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2008.05.16 18:57:00 -
[121]
well for 4 days weve sat here and when you got 200 and 45 caps you decided to fight. our fleets been in your home waiting for the fight but your happy to wait for goons to come and save you. goons wont do crap and you will die.
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 19:03:00 -
[122]
Originally by: Peoke well for 4 days weve sat here and when you got 200 and 45 caps you decided to fight. our fleets been in your home waiting for the fight but your happy to wait for goons to come and save you. goons wont do crap and you will die.
4 days? Funny... How come I can still drive freighters all over the place and not see you people? What's with that? -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2008.05.16 19:06:00 -
[123]
already moving stuff out =)
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 19:11:00 -
[124]
Originally by: Peoke already moving stuff out =)
You should know better then that... Bringing stuff in. Gotta replace those pretty toys of mine your boys popped, need more toys to play with. rawr. :) (besides, all good loot lives in empire on the missioning ships... I ain't silly enough to bring it out here.) -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Tomas Ysidro
Caldari The Illuminati. Cruel Intentions
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Posted - 2008.05.16 19:13:00 -
[125]
I swear the meaning of the word epic has been diluted down to a point where a 1v1 ibis fight is "epic". --------------------------------------------
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.16 19:14:00 -
[126]
Originally by: Clerence Thomas I'd rather go down fighting
Then ... fight!
You seem to be pinning your hopes on a massive IRC fleet that appears roughly once a week. All of our talk about ED falling is based on R-6 being bluer and safer then BWF.
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 19:15:00 -
[127]
Originally by: Dominixa WTB Decent Nyx fitting.... You realize how stupid you are making yourself look here right?
Tsk tsk, pyramid quoting... should really watch that. :) Why would I want to fit up good loot just to pew pew with you guys? -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Colonel Katsumoto
Caldari Noshikkan Fang Alliance
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Posted - 2008.05.16 19:17:00 -
[128]
Lag got pretty bad at some points. The fight on the gate caused alot of lag for me and the fight at the pos caused even more.
Lag did not make you warp 5 carriers to a bubbled station to get 2 of them ganked along with 10 more bs's.
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Funkcikle
Gallente DEATHFUNK R0ADKILL
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Posted - 2008.05.16 19:18:00 -
[129]
Ha" whilst you were crying on the forums I made a rude picture with bubbles on your uber faction "nasty tower" so :P, hav at thee
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 19:20:00 -
[130]
Edited by: Clerence Thomas on 16/05/2008 19:22:16
Originally by: *****zilla
Originally by: Clerence Thomas I'd rather go down fighting
Then ... fight!
What sort of fight would you want? Just so that I can make sure you're a satisfied customer.
Originally by: *****zilla
You seem to be pinning your hopes on a massive IRC fleet that appears roughly once a week. All of our talk about ED falling is based on R-6 being bluer and safer then BWF.
Eh? If an enemy system is safer then your own, why aren't you defending your own system? Just saying... -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
|
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 19:22:00 -
[131]
"Lag did not make you warp 5 carriers to a bubbled station to get 2 of them ganked along with 10 more bs's."
You're right, it didn't, they undocked. The two you killed never saw the outside of the station.
Thanks for playing I think I know what I am talking about.
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misscoda
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 19:25:00 -
[132]
Originally by: Clerence Thomas sorry, that ding ding stuff is just silly annoying...
The fixing thingie is too tbh oh great forum warrior.
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.16 19:28:00 -
[133]
Originally by: Colonel Katsumoto
Lag did not make you warp 5 carriers to a bubbled station to get 2 of them ganked along with 10 more bs's.
I think those undocked and tried to clear the bubbles on the station. Some couldn't turn around fast enough to get back to the station before they were ganked.
Originally by: Funkcikle Ha" whilst you were crying on the forums I made a rude picture with bubbles on your uber faction "nasty tower" so :P, hav at thee
Heh. I loved those towers. They did account for like 80-90% of our losses. Our tacklers didn't do so well but the larger ships didn't seem to be bothered.
Originally by: Clerence Thomas Eh? If an enemy system is safer then your own, why aren't you defending your own system? Just saying...
Because we already own BWF?
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 19:32:00 -
[134]
Originally by: misscoda
Originally by: Clerence Thomas sorry, that ding ding stuff is just silly annoying...
The fixing thingie is too tbh oh great forum warrior.
Aye, it is lass. Though i'm thinkin' ya might be a wee mistaken about the whole "great forum warrior" thing. I'm just a crazy bloke keepin' it real. It's a game, the pew pew is good when it's not lagged to heck. The smack is fun too. Iffin' ya dunna like it ya kin jus not read it. :) -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 19:33:00 -
[135]
Just to clarify, the AWE POS in r-6 was not put up to be a deathstar. It is just a place to operate out of.
You guys are really hung up my POS comment a few weeks ago. Hey, if you need that to get up for things then more power to you. I think its a riot.
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 19:48:00 -
[136]
Could you please explain how this statement
Originally by: USN CVN72
<snip> Today's new war-games is not about territory. <snip>
Does not contradict this statement in the same paragraph?
Originally by: USN CVN72
<snip> IRC/ED will fall and after you do we will fill your space with whatever is left over from your corps or new people who want a shot at 0.0 space. <snip>
Oh and Peoke. Can you clarify this post:
Originally by: Peoke well for 4 days weve sat here and when you got 200 and 45 caps you decided to fight. our fleets been in your home waiting for the fight but your happy to wait for goons to come and save you. goons wont do crap and you will die.
and this post (from http://oldforums.eveonline.com/?a=topic&threadID=770186):
Originally by: Peoke ED nyx down fight still going on r-6 <snip>
As well as the obvious evidence on the killboards that fighting has, and continues, to occur? FYI, for propaganda to be successful, it has to be consistently presented, not contradicted in daily ramblings. Otherwise, it's just 'noise'.
As for everything else regarding losing systems, taking systems, etcetera. Really, this is 0.0. You either successfully defend it, or you lose it. It's why everyone is here, rather then in empire. .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |

Jack Gilligan
Caldari Dragon's Rage Intrepid Crossing
|
Posted - 2008.05.16 19:49:00 -
[137]
Internet spaceships are serious business.
Seriously, GF, we got rolled by the lagbomb, it happens. Next time maybe it will be your guys' turn.
My opinions are my own and do not reflect those of my corporation or alliance. |

Trent Nichols
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.16 20:05:00 -
[138]
This turned into a pretty fun fight in the second half when pods started leaving and I was able to see reds on my overview 
I hate lag. Losses to lag suck worst and it diminishes a victory. Fixing lag should be CCP's primary goal right now.
That said, I don't think anyone involved in the defense of 9-iz (node resets ftl) feels at all guilty about getting a few kills due to lag.
Logistics deployables mean less grind and more pewpew! |

Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.16 20:17:00 -
[139]
Originally by: Blood Thorn
Oh and Peoke. Can you clarify this post:
Translation: We want revenge. I'll remind you that we were attacked in 9iz and in BQ0.
Past that, just simple fun pew pew.
Originally by: Blood Thorn As well as the obvious evidence on the killboards that fighting has, and continues, to occur?
Mostly just ganks. A few engagements here and there that we mostly forced.
Originally by: Blood Thorn You either successfully defend it, or you lose it.
There is the 3rd option. Diplomacy. Compromise. Since many in Ethereal Dawn have choosen not to defend perhaps they wish to talk about a deal?
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 20:23:00 -
[140]
"There is the 3rd option. Diplomacy. Compromise. Since many in Ethereal Dawn have choosen not to defend perhaps they wish to talk about a deal?"
Isn't going to happen. We aren't like the others you have fought.
Plus, I know why you guys have to try and get this over quick....why would I give that advantage up? The more times you have to gather up those caps and expose them the more opportunities we and perhaps some others have to cause serious damage.
We would be foolish to give up knowing all of that...
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 20:28:00 -
[141]
Originally by: *****zilla There is the 3rd option. Diplomacy. Compromise. Since many in Ethereal Dawn have choosen not to defend perhaps they wish to talk about a deal?
I've said before, i'll be more then happy to take any large payments you wish to make for use of your space and to save you time hanging out here. >:) -- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Tyremis
Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2008.05.16 20:31:00 -
[142]
Originally by: Farham "There is the 3rd option. Diplomacy. Compromise. Since many in Ethereal Dawn have choosen not to defend perhaps they wish to talk about a deal?"
Isn't going to happen. We aren't like the others you have fought.
Plus, I know why you guys have to try and get this over quick....why would I give that advantage up? The more times you have to gather up those caps and expose them the more opportunities we and perhaps some others have to cause serious damage.
We would be foolish to give up knowing all of that...
advantage my eye, this works both ways and you know it. Next time you show up it will be with less isk than before and so on. That makes me happy. The fits are already going down and down and down.
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Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2008.05.16 20:31:00 -
[143]
Originally by: Trent Nichols This turned into a pretty fun fight in the second half when pods started leaving and I was able to see reds on my overview 
I hate lag. Losses to lag suck worst and it diminishes a victory. Fixing lag should be CCP's primary goal right now.
That said, I don't think anyone involved in the defense of 9-iz (node resets ftl) feels at all guilty about getting a few kills due to lag.
LOL, I must confess that I, never, feel guilty about kills tainted by lag. 
Oh, and since I am not a member of ED, I cannot speak for ED, but when I read the *offer*, I was distinctly reminded of a certain US female presidential candidate offering the VP slot to a certain male presentential candidate several months ago......
Comes across as a bit, desperate, dontchathink? .... [url=http://kb.intrepidcrossing.org/?a=pilot_detail&plt_id=39201] [/url] |

White Aero
Arcana Imperii Ltd. Atlas Alliance
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Posted - 2008.05.16 20:44:00 -
[144]
Originally by: Trent Nichols
That said, I don't think anyone involved in the defense of 9-iz (node resets ftl) feels at all guilty about getting a few kills due to lag.
Speak it brother!!! Could have been a fun fight, but it ended up being lame... Thanks for trying :) See ya
[/url] |

Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2008.05.16 20:44:00 -
[145]
well farham the failure casscade has started where do i post my surrender and smash disbanding.
Oh wait im in r-6 and the goons dont worry us at all.
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Suboran
Gallente Victory Not Vengeance Intrepid Crossing
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Posted - 2008.05.16 20:48:00 -
[146]
Originally by: Funkcikle Ha" whilst you were crying on the forums I made a rude picture with bubbles on your uber faction "nasty tower" so :P, hav at thee
you might want to visit again
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Funkcikle
Gallente DEATHFUNK R0ADKILL
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Posted - 2008.05.16 21:06:00 -
[147]
Originally by: Suboran
Originally by: Funkcikle Ha" whilst you were crying on the forums I made a rude picture with bubbles on your uber faction "nasty tower" so :P, hav at thee
you might want to visit again
OK, now its reinforced :P
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 23:05:00 -
[148]
Originally by: Clerence Thomas
Originally by: USN CVN72 Ding Ding USN is packing more in.
Just had to fix that one for ya...
Originally by: USN CVN72 With Roadkill and Smash and Atlas and our close friends our objective is simple. log on and play...
Congratulations. You're and MMO player. Cool. We need those. :)
Originally by: USN CVN72 we don't care about winning and losing or politics. Today's new war-games is not about territory. It has everything to do with fighting. Today is a great day to die. This is what we say before attacking. IRC/ED will prevail.
Had to fix this one for ya too. While I understand you enjoy combat, I don't get why you can't get your statements right...
Originally by: USN CVN72 The old schoolers are very active in our alliances and we are determined to make game fun for everyone by fighting everyday.
TBH with all this lag fighting really sucks. I'd rather go down fighting then watching a powerpoint presentation try to load. Dunno how that can be fun for you, but hey, whatever floats your boat. Maybe your old schoolers should encourage mining ops until CCP can fix the nodes.
Originally by: USN CVN72 Ding Ding USN still full of it.
Fixed this for ya too... :)
sorry, that ding ding stuff is just silly annoying... <3 the chances to correct ya though.
wow i am so proud of you dude. this means you actually read my post but seriously dude the "Ding Ding is my signature and even my alliance mates laugh at me when i log on :) have you heard the actual cow bell? if you ever assimulate into smackfix ill share my introduction on TS 
USN
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Junkie Beverage
GoonFleet GoonSwarm
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Posted - 2008.05.16 23:07:00 -
[149]
Originally by: Peoke well farham the failure casscade has started where do i post my surrender and smash disbanding.
Oh wait im in r-6 and the goons dont worry us at all.
stop trying to roll with the punches, the unfunny tripe you and your friends **** out was unequivocally horrible on any conceivable scale and the only way you'll ever be an "underground hero" is if you give a shotgun a bj
go ahead and give this some flippant reply to show show how much you don't care if you want, it won't erase the hours of your life you spent trying (and failing) to impress an internet forum
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Clerence Thomas
Gallente Black Lotus Heavy Industries Ethereal Dawn
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Posted - 2008.05.16 23:13:00 -
[150]
Originally by: USN CVN72
wow i am so proud of you dude. this means you actually read my post but seriously dude the "Ding Ding is my signature and even my alliance mates laugh at me when i log on :) have you heard the actual cow bell? if you ever assimulate into smackfix ill share my introduction on TS 
USN
*grin* Doesn't translate well into text, but I welcome the chance to hear it once you join IRC or ED... :)
-- "There are over 500 million fire arms in worldwide circulation. That is one fire arm for every twelve people on the planet. The only question is... How do we arm the other eleven?"
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Funkcikle
Gallente DEATHFUNK R0ADKILL
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Posted - 2008.05.16 23:14:00 -
[151]
look at that serious poasting goon there, the venom, marvelous stuff
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Angelonico
Series of Tubes
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Posted - 2008.05.16 23:24:00 -
[152]
Originally by: Junkie Beverage
Originally by: Peoke well farham the failure casscade has started where do i post my surrender and smash disbanding.
Oh wait im in r-6 and the goons dont worry us at all.
stop trying to roll with the punches, the unfunny tripe you and your friends **** out was unequivocally horrible on any conceivable scale and the only way you'll ever be an "underground hero" is if you give a shotgun a bj
go ahead and give this some flippant reply to show show how much you don't care if you want, it won't erase the hours of your life you spent trying (and failing) to impress an internet forum
Holy crap that's a post.
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ZenTex
Interstellar eXodus R0ADKILL
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Posted - 2008.05.16 23:36:00 -
[153]
Will someone show the goons the door? This is for grown ups only.
Thank you. There's little a sledgehammer can't fix. If you can't fix it, you need a bigger sledgehammer. If it's unfixable, blame CCP. :p
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Peoke
Caldari Unknown Shoe Corp. SMASH Alliance
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Posted - 2008.05.16 23:47:00 -
[154]
ive been called everything even a terrorist. but never told to commit suicide in a spaceship game. is someone desperate that i need to commit suicide for you to win.
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Virtuoso DeToure
Caldari GoonFleet GoonSwarm
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Posted - 2008.05.17 01:04:00 -
[155]
Originally by: Peoke ive been called everything even a terrorist. but never told to commit suicide in a spaceship game. is someone desperate that i need to commit suicide for you to win.
Bring back Emperor tbqh.
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Faekurias
Cash Money Brothers R0ADKILL
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Posted - 2008.05.17 01:07:00 -
[156]
I'm posting in this thread,
Right abouuuuuuuttttt... .NOW!
There. I made it  Sig locked, abuse of use - for more information mail [email protected] |

Graalum
Foundation R0ADKILL
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Posted - 2008.05.17 02:18:00 -
[157]
Originally by: Junkie Beverage
Originally by: Peoke well farham the failure casscade has started where do i post my surrender and smash disbanding.
Oh wait im in r-6 and the goons dont worry us at all.
stop trying to roll with the punches, the unfunny tripe you and your friends **** out was unequivocally horrible on any conceivable scale and the only way you'll ever be an "underground hero" is if you give a shotgun a bj
go ahead and give this some flippant reply to show show how much you don't care if you want, it won't erase the hours of your life you spent trying (and failing) to impress an internet forum
I think you got trolled son.
Oh and goon complaining about unfunny tripe. Pot/kettle?
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Graalum
Foundation R0ADKILL
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Posted - 2008.05.17 02:25:00 -
[158]
faterror > graal you should make a thread about angry germans revolting against pvpers Graalum > i don't even know what that means faterror > it means irc is cascading furreal now
i don't get it but irc and cascading sounds cool together, hopefully its like hl1 and zombie aliens and headcrabs start spawning
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Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.05.17 02:30:00 -
[159]
Seriously, this thread had been ruined beyond repair...  /emote raises a bock beer
For more fights! (and less smack)
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Graalum
Foundation R0ADKILL
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Posted - 2008.05.17 02:30:00 -
[160]
Originally by: Rikeka (and less smack)
  
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Prontifex
THE INTERNET.
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Posted - 2008.05.17 03:02:00 -
[161]
this thread |

D'ceet
Shadows of the Dead R0ADKILL
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Posted - 2008.05.17 03:31:00 -
[162]
Edited by: D''ceet on 17/05/2008 03:31:49
Originally by: Rikeka Seriously, this thread had been ruined beyond repair...  /emote raises a bock beer
For more fights! (and less smack)
Q
F
T
!! Official D'ceet CSM Page.
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Thorliaron
Brutor tribe
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Posted - 2008.05.17 03:42:00 -
[163]
Smashkill won?..wats eve come to
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.05.17 03:46:00 -
[164]
Originally by: Thorliaron Smashkill won?..wats eve come to
No, no. We only failed to lose.
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Draahk Chimera
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.17 04:06:00 -
[165]
SmashKill takes failing to a whole new level.
We failed epically to Ratel. Killed them and gained southern Geminate.
We epically failed to defend K25 1 week after it was built to a coalition of ER, CDC, AW, Pure., RZR and a few friends. Witch is why we still live there and it hasnt been contested since.
We failed epically to Pure., CDC and AW. Killed the latters and naped the former and gained northern Geminate.
We failed epically to the drone land Nap and gained MJ-.
We failed epically to Frege. Killed them and gained 2 more stations in drone land.
In all the time we have owned BWF we have failed so epically to defend it that hostiles have managed to 1 time incap one jumpbridge and 1 time anchor a medium pos.
My god we fail alot.
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.17 04:34:00 -
[166]
Originally by: Draahk Chimera SmashKill takes failing to a whole new level.
We failed epically to Ratel. Killed them and gained southern Geminate.
We epically failed to defend K25 1 week after it was built to a coalition of ER, CDC, AW, Pure., RZR and a few friends. Witch is why we still live there and it hasnt been contested since.
We failed epically to Pure., CDC and AW. Killed the latters and naped the former and gained northern Geminate.
We failed epically to the drone land Nap and gained MJ-.
We failed epically to Frege. Killed them and gained 2 more stations in drone land.
In all the time we have owned BWF we have failed so epically to defend it that hostiles have managed to 1 time incap one jumpbridge and 1 time anchor a medium pos.
My god we fail alot.
Ding Ding USN Arriving.
Yup Draahk - I love being with our losing alliance and being part of our epic failure day in and day out 5yrs and still kicking. CCP - are you guys going to fail and just bring out expansions without addressing major issues??? No New Expansion without fixing lag and dsync first. Thank you 
Ding Ding USN Departing.
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D'ceet
Shadows of the Dead R0ADKILL
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Posted - 2008.05.17 04:37:00 -
[167]
Originally by: USN CVN72 [
Ding Ding USN Arriving.
Yup Draahk - I love being with our losing alliance and being part of our epic failure day in and day out 5yrs and still kicking. CCP - are you guys going to fail and just bring out expansions without addressing major issues??? No New Expansion without fixing lag and dsync first. Thank you 
Ding Ding USN Departing.
dude, one day when you log into TS you gotta do the whole "ding ding" cow bell in the SOD channel =D
and yes, id rather have less server lag than a new region for factional warfare. Official D'ceet CSM Page.
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E Vile
The Older Gamers R0ADKILL
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Posted - 2008.05.17 05:23:00 -
[168]
Edited by: E Vile on 17/05/2008 05:23:50
Originally by: Dee Sharin
Originally by: Alocian Cmon CCP - end game content is unplayable under these conditions. Do not even bother with new content, new ships - fix the server side lag and desync!
Win or lose, I play this game to enjoy epic PvP battles. Staring at a log-in screen or empty space and then waking up in a fresh clone are not worth the price of admission.
I lagged out and the same thing happened. Stare at the loading screen and listen to voice. I was lucky enough to still be in a ship when I finally got past the loading screen.
It was a round of desync and lag for all of us.
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Ayeson
Caldari Bears Inc Violent-Tendencies
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Posted - 2008.05.17 06:29:00 -
[169]
Originally by: Draahk Chimera
We failed epically to Frege. Killed them and gained 2 more stations in drone land.
In all fairness, we were totally screwed anyway, we just decided that we would put the stations up for adoption, and some lovely SMASHKILL parents would take them in and feed them, and buy them things, and give them nice birthday parties 
Originally by: Draahk Chimera
We failed epically to the drone land Nap and gained MJ-.
Good times in MJ- when's the reunion BTW? :P
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Lord Fitz
Antares Fleet Yards SMASH Alliance
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Posted - 2008.05.17 06:38:00 -
[170]
Originally by: Blood Thorn Oh and Peoke. Can you clarify
Thank you for calling the Peoke clarification hotline, you are number 50,353 in the queue, your call is important to us. 
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USN CVN72
Caldari Interstellar eXodus R0ADKILL
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Posted - 2008.05.17 17:37:00 -
[171]
Originally by: Lord Fitz
Originally by: Blood Thorn Oh and Peoke. Can you clarify
Thank you for calling the Peoke clarification hotline, you are number 50,353 in the queue, your call is important to us. 
this post definatly deserves 4 dings.
DING DING DING DING!!!!
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Ayeson
Caldari Bears Inc Violent-Tendencies
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Posted - 2008.05.17 18:17:00 -
[172]
Originally by: Lord Fitz
Originally by: Blood Thorn Oh and Peoke. Can you clarify
Thank you for calling the Peoke clarification hotline, you are number 50,353 in the queue, your call is important to us. 
you sir, have won the thread!!
here, have a cookie!
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Rikeka
Amarr Eye of God Intrepid Crossing
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Posted - 2008.05.17 19:39:00 -
[173]
Originally by: Rikeka Seriously, this thread had been ruined beyond repair...  /emote raises a bock beer
For more fights! (and less smack)
I was serious about this. But apparently, as I ignore the smack here, now the smack comes to my mail box. SMASHKILL, control your goons... 
Anyway, again, a second round of bock on the house!
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Bloodlet Eyes
Shadows of the Dead R0ADKILL
|
Posted - 2008.05.17 21:13:00 -
[174]
Seeing as the goonies have yet show them selfs in force in Geminate, R-6 seems like the next best place to lay down the hammer.
The best is yet to come from RK & friends, stay tuned.
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Prontifex
THE INTERNET.
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Posted - 2008.05.18 05:26:00 -
[175]
Originally by: Bloodlet Eyes
The best is yet to come from RK & friends, stay tuned.
Graalum > nope, i'm banned |

n00b alt3
Pator Tech School
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Posted - 2008.05.18 05:32:00 -
[176]
Originally by: Prontifex
Originally by: Bloodlet Eyes
The best is yet to come from RK & friends, stay tuned.
Graalum > nope, i'm banned
  
so how is M. Corp? 
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Prontifex
THE INTERNET.
|
Posted - 2008.05.18 05:40:00 -
[177]
Originally by: n00b alt3 Edited by: n00b alt3 on 18/05/2008 05:39:33
Originally by: Prontifex
Originally by: Bloodlet Eyes
The best is yet to come from RK & friends, stay tuned.
Graalum > nope, i'm banned
  
so how is M. Corp? 
CAN I JOIN THE INTERNET?
hit me up in game |

Tetsujin
GoonFleet GoonSwarm
|
Posted - 2008.05.26 11:07:00 -
[178]
Originally by: Graalum
Originally by: Junkie Beverage
Originally by: Peoke well farham the failure casscade has started where do i post my surrender and smash disbanding. Oh wait im in r-6 and the goons dont worry us at all.
stop trying to roll with the punches, the unfunny tripe you and your friends **** out was unequivocally horrible on any conceivable scale and the only way you'll ever be an "underground hero" is if you give a shotgun a bj
go ahead and give this some flippant reply to show show how much you don't care if you want, it won't erase the hours of your life you spent trying (and failing) to impress an internet forum
I think you got trolled son.
its an inside joke son. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Funkcikle
DEATHFUNK R0ADKILL
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Posted - 2008.05.26 11:58:00 -
[179]
this thread is so last week
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