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Ganza
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Posted - 2004.05.03 11:43:00 -
[1]
Why not add to the indies role makeking it more of a support vessel also i.e have a skill 'Mobile Fitting' or 'Mobile Repair', requires indy skill and an equipment item say 'Mobile Workshop' that only fits an indy - the indy can carry a limited array of spare parts. Vessels in a fleet can approach the indy, interogate its spares, and request the required equipment refit.
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Darken Two
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Posted - 2004.05.03 12:35:00 -
[2]
nice idea
Why dont you just DIE DIE DIE !!!!
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Lance60266
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Posted - 2004.05.03 17:21:00 -
[3]
Perhaps the module could come in the form of a Giant Cargo container so it would take up 3000 units of cargo or more. "Custom Module" could have things such as a Mobile Refinery (20% efficient maybe) or a Mobile Ship repair unit and a Module swap shop.
It would be a great feature to allow ships to have Microwarps to get deep into space then have the "Swap Module" allow then to exchange or refit the ship in space for another purpose be that defense or mining.
"Its all fun and games til somebody gets Podded" |

Adriana Silvosse
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Posted - 2004.05.03 19:42:00 -
[4]
Good idea. Makes the Industrial ship an actual industrial ship instead of just a cargo hauler. _______________________
Hail to the king, baby! |

Dallenn
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Posted - 2004.05.08 13:39:00 -
[5]
Sounds like a supply cruiser/armored supply ship :-)
Or how about a repair drone?
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BigB
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Posted - 2004.05.08 13:45:00 -
[6]
you basically want to make an indy a chopped down station with all this, it sounds good, but a bit too perfect, there would have to be limitations, same as taking things on/off line now, perhaps a large cap reduction per refit, as for repair drones(soonTM).. yeah soon :)... i dont think having a refiner in an indy would be that good of an idea, have the refinery in the belt where the mining is happening and the hauler picks up from there..
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Danton Marcellus
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Posted - 2004.05.08 15:16:00 -
[7]
Removing the cargohold and inserting a repair dock which you can attach to other ships in space would be interesting but for that I'd like to see a whole new type of ships.
Multipurpose bad, diversity good.
Convert Stations
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DHU InMe
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Posted - 2004.05.08 15:28:00 -
[8]
Originally by: Ganza Why not add to the indies role makeking it more of a support vessel also i.e have a skill 'Mobile Fitting' or 'Mobile Repair', requires indy skill and an equipment item say 'Mobile Workshop' that only fits an indy - the indy can carry a limited array of spare parts. Vessels in a fleet can approach the indy, interogate its spares, and request the required equipment refit.
POS are comming for this. Don't expect class to radicaly change like that ! Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
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