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1. screenshots - in EVE New Citizens Q&A [original thread]
CTRL-F9
- by Ganza - at 2004.05.11 09:50:00
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2. Players like me stop this game from becoming boring. - in Crime and Punishment [original thread]
For who...yourself? Watch those blisters from patting yourslef on the back so much.
- by Ganza - at 2004.05.11 00:45:00
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3. SEC STATUS!!! - in EVE General Discussion [original thread]
Edited by: Ganza on 07/05/2004 09:59:40 Take a look a pirates from the old days. Outcasts, feared and loathed by the seafaring populous, fugitives from the law. Years of murder, theft, pillage and plunder - mocking the state and its law abidin...
- by Ganza - at 2004.05.07 09:48:00
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4. Laptops - in EVE New Citizens Q&A [original thread]
Should run fine - you might want to invest in some fire retardent pants (or skirt if that way inclined) - they can get damned hot. I actually recieved a painful burn to my thigh from excessive Eve play on a laptop.
- by Ganza - at 2004.05.07 08:57:00
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5. Is there any corp attacking the blockades? - in Crime and Punishment [original thread]
The Four Horsemen have been doing a very nice job of keeping our root into 0.0 open. It was rather ammusing last night watching 8 gate campers from 6ix Feet under run like girls when they jumped in. These could be the kind of guys your looking for...
- by Ganza - at 2004.05.05 11:49:00
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6. Idea for additional role of an Indy - in Player Features and Ideas Discussion [original thread]
Why not add to the indies role makeking it more of a support vessel also i.e have a skill 'Mobile Fitting' or 'Mobile Repair', requires indy skill and an equipment item say 'Mobile Workshop' that only fits an indy - the indy can carry a limited ar...
- by Ganza - at 2004.05.03 11:43:00
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7. How does one bring all his ships to one single station? - in Ships and Modules [original thread]
I prefer the eject while docking method mentioned above. Undock from station, fly out 4-6km, stop and start docking as soon as you hear the 'docking request' voice - hit eject. Your ship docks and your free to fly your pod to a different station w...
- by Ganza - at 2004.05.02 01:06:00
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8. Quitting Guild.... - in EVE New Citizens Q&A [original thread]
To leave present Corporation (er guild hehe - its not Eve-rquest) - you need to resign from all rolls and responsibilities in your present corp first. If i remember correctly - this is done whilst docked (possibly at your Corp HQ) - there is an op...
- by Ganza - at 2004.04.30 11:50:00
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9. Yeah, yeah...newb questions - in EVE New Citizens Q&A [original thread]
Edited by: Ganza on 28/04/2004 12:48:47 You need to decide what your career path is going to be. Be it, miner, manufacturer, pirate, bounty hunter, trader, combintation or whatever. Difficult choice to make if you've only played 2 days. Ther...
- by Ganza - at 2004.04.28 12:45:00
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10. macro's - in EVE New Citizens Q&A [original thread]
Take a look at the user interface to Eve - notice the lack of keyboard commands for docking, warping, locking, fireing? Notice the interface is almost entirely mouse driven? I would hazard a guess that CCP designed it in such away to make macroing...
- by Ganza - at 2004.04.28 12:15:00
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11. Bounty Hunting - in Crime and Punishment [original thread]
Your idea is an exploiters dream.... I fire up my alt put a 1 isk bounty on my victim, login in main. I can now track and kill anyone i like and the victim can do nothing about it.
- by Ganza - at 2004.04.23 13:46:00
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12. Bounty Hunting - in Crime and Punishment [original thread]
Your idea is an exploiters dream.... I fire up my alt put a 1 isk bounty on my victim, login in main. I can now track and kill anyone i like and the victim can do nothing about it.
- by Ganza - at 2004.04.23 13:46:00
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13. War - in Crime and Punishment [original thread]
Hmmn Mercenary Forces - you must be so rough, tough and l33t. Must be a real rewarding challenge for you taking down newbs in Ibises in 1.0. To scared to play with the big boys?
- by Ganza - at 2004.04.23 10:06:00
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14. Will Not Open... - in Issues, Workarounds & Localization [original thread]
Edited by: Ganza on 23/04/2004 09:53:04 I am getting similar problem today. Yesterday everything was fine, today I can get to login screen, I login, its says connecting - then does nothing else and wont reconnect. Reboot / restart Eve - same d...
- by Ganza - at 2004.04.23 09:45:00
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15. Time reimbursment? Who will compensate for the time we lost :( - in EVE New Citizens Q&A [original thread]
Edited by: Ganza on 22/04/2004 12:00:23 Read the End User License Agreement - You click 'I agree' everytime you play I expect? Don't like it? Click 'I don't agree' and see what happens.....
- by Ganza - at 2004.04.22 11:57:00
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16. A fun idea for devloping future PvP.... - in Crime and Punishment [original thread]
Edited by: Ganza on 21/04/2004 15:26:44 Double post...
- by Ganza - at 2004.04.21 14:59:00
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17. A fun idea for devloping future PvP.... - in Crime and Punishment [original thread]
Edited by: Ganza on 21/04/2004 15:37:18 Edited by: Ganza on 21/04/2004 15:25:40 Originally by: ClarCE Originally by: Playmate Bunny But with concord gone, who is gonna respond too high sec ppl ganking away in luminaire/pato...
- by Ganza - at 2004.04.21 14:54:00
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18. A fun idea for devloping future PvP.... - in Crime and Punishment [original thread]
Edited by: Ganza on 21/04/2004 13:14:28 Edited by: Ganza on 21/04/2004 13:12:06 "no person ever will be safe... that means all any1 has to do is train up get a decent sec status and then blow the crap out of anybody" Erm can you not read?...
- by Ganza - at 2004.04.21 13:09:00
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19. A fun idea for devloping future PvP.... - in Crime and Punishment [original thread]
Edited by: Ganza on 21/04/2004 11:48:34 Ok recently there has been a lot of complaining about people being ganked in high secs zones, the usual agruments of caresbears v pirates etc. But all this set me thinking... 1) Scrap concorde - as a po...
- by Ganza - at 2004.04.21 11:47:00
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20. DEV's ,,, Idea's on solving the 1.0 sec ganking probs ........ - in EVE General Discussion [original thread]
Edited by: Ganza on 21/04/2004 11:26:17 Surely a simple solution to the problem is the best and easiest to code. Just make all non-warring , non-wanted ships immune to damage within 25km of a stargate or station in empire space (from a RP pers...
- by Ganza - at 2004.04.21 11:16:00
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