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Author |
Thread Statistics | Show CCP posts - 95 post(s) |
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CCP Guard
C C P C C P Alliance
1909
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Posted - 2012.03.07 17:18:00 -
[1] - Quote
CCP Karkur has an eye for detail and has been busy changing things, adding things and fixing things. Little things.
Check out the blog right here and let us know what you think! CCP Guard | EVE Community Developer |
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CCP karkur
C C P C C P Alliance
448
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Posted - 2012.03.07 17:18:00 -
[2] - Quote
first :D |
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CCP Punkturis
C C P C C P Alliance
1517
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Posted - 2012.03.07 17:23:00 -
[3] - Quote
AWESOME CHANGES!
also thanks for the fan mails CCP Punkturis | EVE UI Developer | @katrinat |
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CCP karkur
C C P C C P Alliance
453
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Posted - 2012.03.07 17:26:00 -
[4] - Quote
Roime wrote:Really nice work - thanks!
(hasn't the Show Market Details button always been there :o ) not for the "modify order" window |
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CCP RedDawn
C C P C C P Alliance
51
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Posted - 2012.03.07 17:29:00 -
[5] - Quote
This proves that good things can come in small packages. Team Avatar |
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CCP Explorer
C C P C C P Alliance
150
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Posted - 2012.03.07 17:39:00 -
[6] - Quote
Archare wrote:could we get the date back on our clocks? CCP Optimal replied to this question earlier today here https://forums.eveonline.com/default.aspx?g=posts&m=902773#post902773
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
455
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Posted - 2012.03.07 17:40:00 -
[7] - Quote
Rixiu wrote:"Right click menu has been added to the image in the "Selected Item" window"
Thank you! I don't know how many times I've tried right clicking that stupid icon just because I should be able to do that. +Beer. Rixiu, that one was for you |
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CCP karkur
C C P C C P Alliance
455
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Posted - 2012.03.07 17:44:00 -
[8] - Quote
Taedrin wrote:Will we also be able to drag reactions and other BPO-like items into the quick bar to list their mats? No, not now, this is only for blueprints.
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CCP karkur
C C P C C P Alliance
458
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Posted - 2012.03.07 17:48:00 -
[9] - Quote
Caroline Grace wrote:I love that Avatar for 50b ISK and 500 ISK and everything else in this dev blog and everyone in this blog is also amazing we offer really good prices on my local server! |
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CCP Explorer
C C P C C P Alliance
150
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Posted - 2012.03.07 17:50:00 -
[10] - Quote
Largo Coronet wrote:Also proof that you guys keep forgetting to direct the "comments" link on your Devblogs to the proper forum thread. We're looking at this issue, thanks for raising it!
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
458
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Posted - 2012.03.07 17:55:00 -
[11] - Quote
Jas Dor wrote:Can I combine blueprint folders without duplication? That way I can have one folder for my entire weekly buy list. Well.. you will have to create 2 folders, and then drag stuff from one to the other one (or at least I don't remember if you can do it any other way) |
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CCP karkur
C C P C C P Alliance
469
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Posted - 2012.03.07 18:04:00 -
[12] - Quote
Karak Terrel wrote:Quote: So now, the text in the orders that are in your route will be colored yellow. I love you <3
Let's also give a little love to Zagdul for suggesting it |
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CCP karkur
C C P C C P Alliance
469
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Posted - 2012.03.07 18:06:00 -
[13] - Quote
Skye Aurorae wrote:Excellent work gentlemen, keep at it!. gentlemen |
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CCP karkur
C C P C C P Alliance
471
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Posted - 2012.03.07 18:29:00 -
[14] - Quote
Nirnaeth Ornoediad wrote:Liang Nuren wrote:PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there. +1 for this. This would be very helpful. Once I got bored and looked into this (and had it working), but it's actually not that easy. The owner info is not sent to the client (and we don't want it to be), so the only way to know what are your orders is to compare them with the "my orders" list... which would require a lot of extra trips to the server, which we are not fond of. |
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CCP karkur
C C P C C P Alliance
471
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Posted - 2012.03.07 18:33:00 -
[15] - Quote
Omar Ser-Amon wrote:Nirnaeth Ornoediad wrote:Liang Nuren wrote:PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there. +1 for this. This would be very helpful. I agree too w this. One question about the blueprint drag feature: it's a nice idea, but how would ppl know that they can drag the blueprints there? yeah, we have also been thinking about this... there are some hidden "features" in EVE (like holding down SHIFT to split stack, and while opening "show info" window to get a new one), and we probably don't communicate them well enough. We are planning on adding something in the Evelopedia, and also hoping you guys spread the word |
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CCP karkur
C C P C C P Alliance
474
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Posted - 2012.03.07 18:50:00 -
[16] - Quote
Lexmana wrote:Awesome. Keep up the good work.
Will you add show in contract feature also to folders created from ship-fittings?. Do you mean on the items in the quickbar? If you do, then yes, when the folders and the items in them have been created in the quickbar, they are all the same. |
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CCP karkur
C C P C C P Alliance
476
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Posted - 2012.03.07 18:59:00 -
[17] - Quote
Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. |
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CCP Explorer
C C P C C P Alliance
152
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Posted - 2012.03.07 19:05:00 -
[18] - Quote
Quade Warren wrote:CCP karkur wrote:Nirnaeth Ornoediad wrote:Liang Nuren wrote:PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there. +1 for this. This would be very helpful. Once I got bored and looked into this (and had it working), but it's actually not that easy. The owner info is not sent to the client (and we don't want it to be), so the only way to know what are your orders is to compare them with the "my orders" list... which would require a lot of extra trips to the server, which we are not fond of. Is there a ID tag for each market order? If so, could you cross reference the ID tags under "My Orders" with those in the list you are viewing in the market client side instead of going back to the server? Probably doesn't work this way, but I figured every market order would probably have a unique ID for sanity. The IDs under "My Orders" are only fetched when you actually open that tab (to reduce server calls, to reduce load, to prevent lag). So when you open the market the client doesn't have that information and in general we don't want to call the server asking for information that the player isn't necessarily going to use. But CCP karkur is going to consult with the server programmers on this request. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
152
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Posted - 2012.03.07 19:09:00 -
[19] - Quote
PinkKnife wrote:You mean I have to retrain all the racial battlecruisers now!!!
(Gò»-¦Gûí-¦n+ëGò»n+¦ Gö+GöüGö+
Just kidding.
Love the changes and papercut projects. ... I think that was a different dev blog
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
479
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Posted - 2012.03.07 19:22:00 -
[20] - Quote
Indeterminacy wrote:Sorting the asset page by the amount of stuff in any given station seems like a particularly bad idea to me. The whole idea of sorting is to present (obviously ordered) but consistent and predictable information that a person can effectively navigate. With this new method the presentation will be changing over time and not presented in any meaningful way to the human mind...I'd guess this will result in a lot more searches in the asset windows. Well... the only thing that is changing with that is the now the list will be in descending order when you sort by "number of items", rather than ascending order . So if you like your assets sorted by "name", you are free to do that |
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CCP karkur
C C P C C P Alliance
481
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Posted - 2012.03.07 19:25:00 -
[21] - Quote
ChaseTheLasers wrote:I know I'm late to the party, but it's fashionable. One nark I currently have with the UI is linking 'show info' items to chats. See my awesome picture: http://i.imgur.com/uoB8m.jpgBeer at the next fanfest I attend for adding I see where you are going... I actually want to be able to drag the image. |
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CCP karkur
C C P C C P Alliance
481
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Posted - 2012.03.07 19:31:00 -
[22] - Quote
John McCreedy wrote:Nice blog, nice work. Thank you. Now on behalf of sticklers everywhere, will you please allow the Eve Mail system to display the Apostrophe correctly! to be honest, I have no idea what you are talking about |
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CCP Explorer
C C P C C P Alliance
153
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Posted - 2012.03.07 20:25:00 -
[23] - Quote
Indeterminacy wrote:CCP karkur wrote:John McCreedy wrote:Nice blog, nice work. Thank you. Now on behalf of sticklers everywhere, will you please allow the Eve Mail system to display the Apostrophe correctly! to be honest, I have no idea what you are talking about He must be talking about how if you author an evemail in evegate the apostrophes don't come through to recipients as apostrophes but the html encoded equivalent. I've reproduced this problem and forwarded to the relevant parties. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
154
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Posted - 2012.03.07 20:36:00 -
[24] - Quote
Archare wrote:could we get the date back on our clocks? Aubaine wrote:However, there was a new change that took place in Crucible. Aside from the awesome feature of seeing when our POS's run out of fuel, and the sexy new Neo-Com, something awful happened....we lost the date in the bottom left corner!!!! But wait...the time is still there....But in order to see the date, I have to open up the Calender!!!!!!!!!!! Murashu wrote:Can we please have the option of showing the EVE date AND the time? I know you guys didn't think it was useful, but for some of us who live in other timezones it was quite handy. Chokichi Ozuwara wrote:I love the UI changes, but I too would like the date back. I read the post why it was removed and it doesn't make sense. Date is relevant given how many of us play outside of the timezone EVE is based in. I would again urge you to reply in this thread https://forums.eveonline.com/default.aspx?g=posts&m=902773#post902773 regarding the date. CCP Optimal replied to this question earlier today and I will ask him and the UI designers to read that thread again tomorrow. Thanks Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
154
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Posted - 2012.03.07 20:45:00 -
[25] - Quote
Nakashima Shimizu wrote:CCP karkur nice work don't know why you waited 4 and a helf years to do a blog I think she's going to make up for that in the next 4 and half years, right CCP karkur?
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
491
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Posted - 2012.03.07 21:21:00 -
[26] - Quote
CCP RedDawn wrote:This proves that good things can come in small packages. I feel I was tricked into liking this |
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CCP Explorer
C C P C C P Alliance
160
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Posted - 2012.03.07 21:57:00 -
[27] - Quote
Anja Talis wrote:Hannott Thanos wrote:CCP karkur wrote:yeah, we have also been thinking about this... there are some hidden "features" in EVE (like holding down SHIFT to split stack, and while opening "show info" window to get a new one), and we probably don't communicate them well enough. We are planning on adding something in the Evelopedia, and also hoping you guys spread the word WHAT! Why have I not known this before : ((( From now on I will shift click ALL THE THINGS! OMG. I've been playing this since 2007 and having to deal with one window at a time...... This is even one of the more "obvious" ones since if you press ESC and click General Settings then there is a setting there called "Try to Use Existing Info Windows if Any (Except if Shift is Pressed)"...
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
494
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Posted - 2012.03.07 22:06:00 -
[28] - Quote
AnzacPaul wrote:@CCP Karkur is there a chance we can get the market to open the default sub category for an item when viewing market details for it?
For example right clicking "view market details" on a warp disruptor II should navigate you to the "warp jammers" sub column when opening the market. Well, I was looking into something like that today, but then the dev blog came out so I stopped... it's on my wishlist |
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CCP karkur
C C P C C P Alliance
494
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Posted - 2012.03.07 22:11:00 -
[29] - Quote
Anja Talis wrote:OMG. I've been playing this since 2007 and having to deal with one window at a time...... here are a few more tips |
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CCP Explorer
C C P C C P Alliance
160
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Posted - 2012.03.07 22:22:00 -
[30] - Quote
ORCACommander wrote:https://forums.eveonline.com/default.aspx?g=posts&t=66839&find=unread
now for shameless self promotion of a feature request "the horrible ingame calculator"? CCP karkur is not going to like you for that... Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
496
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Posted - 2012.03.07 22:26:00 -
[31] - Quote
CCP Explorer wrote:ORCACommander wrote:https://forums.eveonline.com/default.aspx?g=posts&t=66839&find=unread
now for shameless self promotion of a feature request "the horrible ingame calculator"? CCP karkur is not going to like you for that... +¦ m+ª god!!... ORCACommander, you are dead to me!
(not really though ) |
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CCP karkur
C C P C C P Alliance
503
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Posted - 2012.03.08 00:17:00 -
[32] - Quote
John Maynard Keynes wrote:I support the changes, the skill changes are not really necessary, but I understand that soon some players will run out of skills they can skill and that CCP needs to tacke this issue.
One question remains though, what will be the role of the supercaps? Right now they are like a combination of artillery and cavallery. why don't you read my blog, I answer all your questions there!!!
or maybe go to the comment thread for that other blog, I think it's more likely that CCP Ytterbium can answer your questions |
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CCP karkur
C C P C C P Alliance
512
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Posted - 2012.03.08 11:16:00 -
[33] - Quote
Magic Crisp wrote:Awesome!
Though here are some thought: - Rclick menus. Why do we have different options everywhere? Why not unify them? like try to send an evemail to a ceo/founder of a corp. When you are rclicking on the toon in the corp attributes you have no option to send him anything, that's a reduced menu. When you click showinfo and use the context menu on the upperleft corner, you can send him the mail, whatever. Why not having the complete menu when rclicking the toon on the attributes? - Rclicks. Why can't i have the "find in contracts" on an item in the market quickbar? Why do i have to drag it to the chat channel, just to have that option? - Why doesn't the GUI remembers my slot selection preferences? Like using a "same region" selector for a blueprint task, it always defaults to the "blueprint location" even when that's impossible to do, because the station doesn't have the lines, why the POS next to it, has.
- The right click menus should be the same (I think, the one on the corp ui is probably not working properly). - I added proper menu to the quickbar items, so you should have "find in contracts" in those menus soon - I just fixed the "blueprint location" thing, should be out on Tuesday
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CCP Explorer
C C P C C P Alliance
163
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Posted - 2012.03.08 12:35:00 -
[34] - Quote
CCP karkur wrote:Magic Crisp wrote:- Why doesn't the GUI remembers my slot selection preferences? Like using a "same region" selector for a blueprint task, it always defaults to the "blueprint location" even when that's impossible to do, because the station doesn't have the lines, why the POS next to it, has. - I just fixed the "blueprint location" thing, should be out on Tuesday Magic Crisp, your reference numbers are D# 54443 / CL 345126 / 2012.02.27. Keep them safe! Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Punkturis
C C P C C P Alliance
1525
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Posted - 2012.03.08 13:13:00 -
[35] - Quote
Kusanagi Kasuga wrote:CCP karkur wrote:Magic Crisp wrote:Awesome!
Though here are some thought: - Rclick menus. Why do we have different options everywhere? Why not unify them? like try to send an evemail to a ceo/founder of a corp. When you are rclicking on the toon in the corp attributes you have no option to send him anything, that's a reduced menu. When you click showinfo and use the context menu on the upperleft corner, you can send him the mail, whatever. Why not having the complete menu when rclicking the toon on the attributes? - Rclicks. Why can't i have the "find in contracts" on an item in the market quickbar? Why do i have to drag it to the chat channel, just to have that option? - Why doesn't the GUI remembers my slot selection preferences? Like using a "same region" selector for a blueprint task, it always defaults to the "blueprint location" even when that's impossible to do, because the station doesn't have the lines, why the POS next to it, has.
- The right click menus should be the same (I think, the one on the corp ui is probably not working properly). - I added proper menu to the quickbar items, so you should have "find in contracts" in those menus soon - I just fixed the "blueprint location" thing, should be out on Tuesday Another example of this is the watchlist/fleet window - when I want to invite a fleet member to a conversation, I can't do it from either of these windows. I have to go to the fleet chat window, and search for them by name, then invite.
Good idea with the fleet window and Watch List. I'll look into it since I'm making some changes in the Watch List anyways CCP Punkturis | EVE UI Developer | @katrinat |
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CCP Punkturis
C C P C C P Alliance
1525
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Posted - 2012.03.08 13:35:00 -
[36] - Quote
Pierced Brosmen wrote: PS! Happy International Women's Day to all the women at CCP
thank you CCP Punkturis | EVE UI Developer | @katrinat |
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CCP karkur
C C P C C P Alliance
518
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Posted - 2012.03.08 13:47:00 -
[37] - Quote
CCP Explorer wrote:CCP karkur wrote:Magic Crisp wrote:- Why doesn't the GUI remembers my slot selection preferences? Like using a "same region" selector for a blueprint task, it always defaults to the "blueprint location" even when that's impossible to do, because the station doesn't have the lines, why the POS next to it, has. - I just fixed the "blueprint location" thing, should be out on Tuesday Magic Crisp, your reference numbers are D# 54443 / CL 345126 / 2012.02.27. Keep them safe! Oops, I lied a little bit. I was fixing this the other day, but it's not going out on Tuesday, sorry
Edit: Oops, I lied about lying... it is going out on Tuesday |
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CCP Explorer
C C P C C P Alliance
163
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Posted - 2012.03.08 13:59:00 -
[38] - Quote
CCP karkur wrote:CCP Explorer wrote:CCP karkur wrote:Magic Crisp wrote:- Why doesn't the GUI remembers my slot selection preferences? Like using a "same region" selector for a blueprint task, it always defaults to the "blueprint location" even when that's impossible to do, because the station doesn't have the lines, why the POS next to it, has. - I just fixed the "blueprint location" thing, should be out on Tuesday Magic Crisp, your reference numbers are D# 54443 / CL 345126 / 2012.02.27. Keep them safe! Oops, I lied a little bit. I was fixing this the other day, but it's not going out on Tuesday, sorry Edit: Oops, I lied about lying... it is going out on Tuesday Yes, it is going out; we branched to the staging branch on the 29th, you fixed this on the 27th prior to the code being staged. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Greyscale
C C P C C P Alliance
580
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Posted - 2012.03.08 14:42:00 -
[39] - Quote
Quade Warren wrote: PS - One other thing. I notice while I'm in wmhole space that after every update, the NPCs are no longer on my overview. This has happened with each patch over the past few months. Where should I report this? I do have filters and different tabs in place, so I figured this may be the reason.
When you're losing these NPCs from your overview, are you losing all your overview settings or is this the only thing that seems to be changing? |
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CCP Explorer
C C P C C P Alliance
164
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Posted - 2012.03.08 15:58:00 -
[40] - Quote
Donaldo Duck wrote:CCP karkur wrote:Recently a player on the forums discovered an awesome new tool, the Compare Tool. Well, it's actually been around for years, but I still managed to convince a few people that it was brand new, and tried to take all the credit for it. My friends in that thread asked for a shortcut for it, so a shortcut they get :) An optional button for the Neocom will be added soon when an icon for it has been made. And when comes the Shortcut for the Fitting Management? Alt+F and click Browse?
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Greyscale
C C P C C P Alliance
580
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Posted - 2012.03.08 17:29:00 -
[41] - Quote
Quade Warren wrote:CCP Greyscale wrote:Quade Warren wrote: PS - One other thing. I notice while I'm in wmhole space that after every update, the NPCs are no longer on my overview. This has happened with each patch over the past few months. Where should I report this? I do have filters and different tabs in place, so I figured this may be the reason.
When you're losing these NPCs from your overview, are you losing all your overview settings or is this the only thing that seems to be changing? This seems to be the only thing. I have to manually add all sleepers, whether frig, cruiser or tower. On another note, it also seems to display certain things it shouldn't. On my "battle" overview, I have it set to only show people with neutral or negative standing, but last night I noticed that one of my corp mates was showing up in overview while the others were not. My other corp mates are mentioning some issues with the overview as well, but we haven't said anything at a length more than "Oh, mine is actin' weird, too. Would you focus fire, please?! kthx" I'll make sure to keep some notes and then submit. Thank you for asking. =)
Well... huh. They're in the overview defaults, they're in the correct places in the code... I can't see anything wrong with the way they're configured on our end. Do you know if you lose non-Sleeper NPCs too?
Bloodpetal wrote:How about just letting us add all those NPCs the usual way with the overview settings!!
You can add/remove all NPCs using "Pirate NPC" and "Mission NPC" in the "NPC" category in overview settings. The reason we don't let you add/remove them on a per-"group" level (ie, "Asteroid Serpentis Frigate" etc) is that there are 217 separate NPC groups and it would make for a pretty terrible UI. Open the "Structures" category, imagine that being 10x longer and that's about what you'd be dealing with. |
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CCP karkur
C C P C C P Alliance
523
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Posted - 2012.03.08 19:46:00 -
[42] - Quote
Pierced Brosmen wrote:Great work on the improvements. They look great. But with regards to right-click menus... Would this be possible to implement without too much coding? https://forums.eveonline.com/default.aspx?g=posts&m=762950#post762950As someone who have (too) many chat chennels open, having the ability to get a channel MOTD posted again (without having to get a channel operator to post it again, having it displayed for everyone regardless of wether they want to see it or not) and the ability to clear the chatter in a channel (especialy Local, after leaving Jita/Amarr/Rens/Dodixie) would be much appreciated :) Keep up the good work. Many little things makes for a lot of improvements PS! Happy International Women's Day to all the women at CCP Thank you Punkturis and I have that "clear content" on our radar, but I had not thought of the "MOTD" thingie... I'll add that to my list, and sometime when I have time, I'll check out if that's feasible |
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CCP karkur
C C P C C P Alliance
526
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Posted - 2012.03.08 22:11:00 -
[43] - Quote
Buzzmong wrote:Do Team Avatar have any input on the In-game Browser?
If you do, is it possible to open your bookmarks in a new browser tab?
Shift or Ctrl left clicking on the browser bookmarks doesn't do anything, nor does right clicking as it appears to function the same as left click.
Could right-click on a browser bookmark open up a context menu at all? Maybe containing "Open in current tab", "Open in new tab" and "remove"?
I might send you cookies if you can do that :D oooooo, cookies Well, Team Avatar doesn't really have any input on the Ingame browser, but as a ui developer I do. We in Team Avatar will hopefully be able to continue to grab little tasks here and there, so this is something we could look into (or Team Superfriends, which is also doing small ui changes). Of course there are a lot of people asking for a lot of little things, so there is a very long list of them, so I cannot say when someone can investigate this, but I'll at least add it to my list |
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CCP karkur
C C P C C P Alliance
529
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Posted - 2012.03.09 09:01:00 -
[44] - Quote
Seloena wrote:CCP Karkur, could You satisfy our curiosity about this post? https://forums.eveonline.com/default.aspx?g=posts&m=909039#post909039I know you told earlier its not so easy, but we would like to know how it compare to the other idea than sending tones of queries each time. After i look into my API i realized one more thing... all I wrote is 'probably' coz I dont know exactly how the mechanism works on the server. When client ask for market, server know who is asking for it. Also when orders are taken from DB, for sure you know who created each order. So putting the flag: 1 - your order, 0 - not your order, when sending back to client shouldn't be resource expensive. Assuming - you don't have to send player ids (you said you don't want to do that); So after this 2 ideas: - adding flag your/not your to returned market list - cashing orders ids once (if not cashed) during first market query or when opening wallet>orders and modifying that list when changing market orders only in the client.I would really, really appreciate the answer for our speculations and ideas. Best wishes :] I'll take a look when I have some time (I'm kind of in the middle of something now, and need to focus on that). I have not looked that well into this so I cannot say for sure, but I don't think it's trivial to change this... but let me look into it and get back to you
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CCP karkur
C C P C C P Alliance
529
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Posted - 2012.03.09 09:46:00 -
[45] - Quote
Seloena wrote:CCP karkur wrote:I'll take a look when I have some time (I'm kind of in the middle of something now, and need to focus on that). I have not looked that well into this so I cannot say for sure, but I don't think it's trivial to change this... but let me look into it and get back to you Well, I have to believe that you will remember about that ^^" I'll try... there is now a post-it on my monitor to remind me |
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CCP karkur
C C P C C P Alliance
530
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Posted - 2012.03.09 11:10:00 -
[46] - Quote
Khorr Dark wrote:Dr Prometheus wrote:Ability to add or remove tabs in corperation hangar and personal hanger. And not beeing limited to the ammount you have now. QFE. Team Game of Drones is working on inventory stuff, but that won't be out just yet. |
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CCP Explorer
C C P C C P Alliance
164
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Posted - 2012.03.09 16:50:00 -
[47] - Quote
Darthewok wrote:CCP karkur wrote:Team Game of Drones is working on inventory stuff, but that won't be out just yet. Winter is Coming Winter is here http://instagr.am/p/H5_pvVPG46/
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
164
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Posted - 2012.03.09 16:58:00 -
[48] - Quote
Vekyn wrote:How come I can't click on the news items that scroll across the top of the CQ screen to open them in the IGB anymore? This used to work, and I don't really know when it stopped working, but I'd like to see it come back! This only happens in Caldari CQs, right? This has been fixed and the fix will be deployed in Crucible 1.5.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
165
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Posted - 2012.03.09 18:34:00 -
[49] - Quote
Quade Warren wrote:Kor'el Izia wrote:Dear mr Karkur, you wrote earlier: CCP karkur wrote:Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. Have you gotten a comment from "some server experts" yet? It'd be very interesting to hear a solution to color coding your own orders in the market ^^ This. Patience is a virtue, but I'm a little excited about this. On a more realistic side, I'll bet it will not happen overnight as everyone is busy, buuuuuuut... did you at least tell them? Mebbe? Pls? CCP karkur has sent the question to the server, market and inventory experts and the discussion is ongoing. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 19:07:00 -
[50] - Quote
daveo911 wrote:CCP karkur wrote:Nirnaeth Ornoediad wrote:Liang Nuren wrote:PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there. +1 for this. This would be very helpful. Once I got bored and looked into this (and had it working), but it's actually not that easy. The owner info is not sent to the client (and we don't want it to be), so the only way to know what are your orders is to compare them with the "my orders" list... which would require a lot of extra trips to the server, which we are not fond of. Why don't you want us to know who is posting what order? I already know the name of the toon who buys something from me. I would love to see both the name and standing of every order posted. The ability to market PVP would be awesome, undercut someone just because they are red. Buy something from a blue even if it cost a bit more. see what my enemy's are buying. Use market alts just like neutral scouts. I think this is right up EVE's ally. See if the same guy who undercuts me ever 5min plays 23 hours a day, hit report bot button. I guess i just don't understand, we are already playing this meta game in the markets with POCO's and the upcoming DUST. Lets take it one more step forward! Anyway, thanks for the hard work on the UI! That's a game design requirement.... if I recall correctly, Hilmar (our CEO) and Reynir (one of the founders) have never agreed on this and there have been some heated discussions about it |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 21:55:00 -
[51] - Quote
Seloena wrote:CCP karkur wrote:That's a game design requirement.... if I recall correctly, Hilmar (our CEO) and Reynir (one of the founders) have never agreed on this and there have been some heated discussions about it They don't agree for sending order owner or they don't agree to highlight own market orders?Could you plz clear that? If they don't agree for sending owners i can understand why, here i can see many reasons to not agree about that. But if they don't agree to highlight own market orders - i don't understand, coz we all know what order is our own. Highlight would be only help, so the search in tones of orders is not so hard and time consuming. And like many of us think - this probably shouldn't lead to server load and sending order owners ids. sorry, I was talking about whether or not you should know who owns each order. |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 23:02:00 -
[52] - Quote
Seloena wrote:Oh! BTW! Now we must copy the player name from transaction row and search for it manually. Would be cool to add option 'show player info' under submenu when you click transaction in wallet->transactions.
I don't know... is that something you think people want?
Seloena wrote: >> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window... but I'm afraid it's not going to open up the "modify order" window. |
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CCP Explorer
C C P C C P Alliance
165
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Posted - 2012.03.10 08:24:00 -
[53] - Quote
CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? You are such a tease. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 10:25:00 -
[54] - Quote
Jake Dykes wrote:The "dragging blueprints into quickbar" feature is almost totally awesome. It would be uber totally awesome if you would allow shift dragging BPOs from the search tab over, so you dont have to have the actual bpo in your pocket you are looking to buy parts for. Otherwise the feature is only nice, but not usefull for me sadly, as my shopping is done by a different character then the one who puts the stuff together and just buying the bpo twice might be usefull to the economy, but not to my personal wallet Dragging the BPOs from search into chat is already working nicely, so hopefully that extra shift drag is peanuts for you to do! :-) Keep up to good UI changes, they are truely awesome! Then I think it is uber totally awesome, because it does not only work when you drag the item to your quickbar, but also if you hold down shift as you click on the "add to quickbar" menu option on the blueprint. I am not sure if dragging stuff to the quickbar tab itself works, but if it does't, I'll change it so it does (although, probably not before Crucible 1.5) |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 11:36:00 -
[55] - Quote
Seloena wrote:CCP Explorer wrote:CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? "Wink"? You are such a tease. Hmm... yes.... feels mystery... Actually after you write that i wasn't happy because it can mean, that marketers will not have easier life then they has now. Nothing comes to mind what could appear after clicking market order - if not modify order and info window, than what that could be useful? Will that make marketers life easier? Well, it's certainly meant to make marketers life easier, and a few of you have been asking for it (hint: it has something to do with details) I don't want to say too much because this *might* have been ninjaed in yesterday and my boss *might* be reading this thread |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 11:49:00 -
[56] - Quote
CCP karkur wrote:Seloena wrote:CCP Explorer wrote:CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)? I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? "Wink"? You are such a tease. Hmm... yes.... feels mystery... Actually after you write that i wasn't happy because it can mean, that marketers will not have easier life then they has now. Nothing comes to mind what could appear after clicking market order - if not modify order and info window, than what that could be useful? Will that make marketers life easier? Well, it's certainly meant to make marketers life easier, and a few of you have been asking for it (hint: it has something to do with details ) I don't want to say too much because this *might* have been ninjaed in yesterday and my boss *might* be reading this thread ... I also have a ticker on the source code version control system.
(BTW, you need to contact the EPB to get this ported.) Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 11:56:00 -
[57] - Quote
CCP Explorer wrote: I also have a ticker on the source code version control system. (BTW, you need to contact the EPB to get this ported.) oh man, I suck at ninjaing |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 13:03:00 -
[58] - Quote
Seloena wrote:CCP karkur wrote:CCP Explorer wrote: I also have a ticker on the source code version control system. (BTW, you need to contact the EPB to get this ported.) oh man, I suck at ninjaing We don't mind that :p Im sure your boss will not find out :D Hey \o/ I'm over here!
Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being most prolific followed by CCP Aporia. I better start figuring out how this can be deployed in the release... Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 13:50:00 -
[59] - Quote
Miliolida wrote:Begun the version control wars have. CCP 'Yoda' karkur vs. CCP 'Vader' Explorer? Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 17:08:00 -
[60] - Quote
Lors Dornick wrote:CCP Explorer wrote: Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release...
Despite being a coder/designer myself I have to say that my heart bleeds for the QA's having to deal with the coder ninja wars ;) I just want to state that I consulted not only 1 QA dude but 2 before I made the change (my other changes were just defect fixes... I think) |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 17:17:00 -
[61] - Quote
Grey Stormshadow wrote:Grey Stormshadow wrote:While you on the compare tool.... Adding neocom button helps already alot - thanks for that!
However there is still another way to increase the usability a great deal...
Think about item's right click menu and; "show variations in compare tool..." (shows items all tech/meta variations in CT)* "show similar in compare tool..." (shows items in same subgroup in CT)**
*) would provide pretty much same functionality as info/variations/compare button atm. Just lots easier to access. **) would provide really easy way to compare in example different brand of ammo or different minmatar cruisers
...and in compare tool all check boxes should be enabled by default. ...so how about it? The menus on these items are already huge so I'm not sure we would want to add this in there. Perhaps we could add this to the menu on the items in the compare tool: "add other variations"/"add similar items"? I think this is something our UI/game designers would need to decide. |
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CCP Punkturis
C C P C C P Alliance
1531
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Posted - 2012.03.10 18:11:00 -
[62] - Quote
Salpun wrote:Traelox wrote:thanks a bunch for opening the scope of your improvements to all areas of the game - some of the things brought up here never occured to me, but now knowing they are being changed I don't see how we ever lived without them.
since this thread is getting a lot of dev-love, i'll toss one thing out that I've seen ~5 times in the past week.. when using core/ scanner probes, the timer that counts down the duration of your scan job has a seconds remaining count-down number in the scanner window. i've noticed that 'seconds remaining' number appearing half-in and half-out of the visible count-down bar. if this is a new observation, i can try to reproduce and submit a bug report, so just FYI if you haven't already seen this one on some UI improvement list.
I got the same at 90% windows mode. Same for you?
I've already fixed this and it should be out with Crucible 1.5 CCP Punkturis | EVE UI Developer | @katrinat |
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CCP Punkturis
C C P C C P Alliance
1531
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Posted - 2012.03.10 18:14:00 -
[63] - Quote
CCP karkur wrote:Lors Dornick wrote:CCP Explorer wrote: Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release...
Despite being a coder/designer myself I have to say that my heart bleeds for the QA's having to deal with the coder ninja wars ;) I just want to state that I consulted not only 1 QA dude but 2 before I made the change (my other changes were just defect fixes... I think)
This is why "hiding" ninja stuff in defect fixes is the only way to roll CCP Punkturis | EVE UI Developer | @katrinat |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 19:25:00 -
[64] - Quote
Salpun wrote:CCP Punkturis wrote:Salpun wrote:Traelox wrote:thanks a bunch for opening the scope of your improvements to all areas of the game - some of the things brought up here never occured to me, but now knowing they are being changed I don't see how we ever lived without them.
since this thread is getting a lot of dev-love, i'll toss one thing out that I've seen ~5 times in the past week.. when using core/ scanner probes, the timer that counts down the duration of your scan job has a seconds remaining count-down number in the scanner window. i've noticed that 'seconds remaining' number appearing half-in and half-out of the visible count-down bar. if this is a new observation, i can try to reproduce and submit a bug report, so just FYI if you haven't already seen this one on some UI improvement list. I got the same at 90% windows mode. Same for you? I've already fixed this and it should be out with Crucible 1.5 No timer boo. Also the map controler is not showing in system mode if you access it from the scanner map button. Cannot un flatten Can you detail a bit more, please. Are you testing the release candidate on Singularity? Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 19:28:00 -
[65] - Quote
CCP Punkturis wrote:CCP karkur wrote:Lors Dornick wrote:CCP Explorer wrote:Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release... Despite being a coder/designer myself I have to say that my heart bleeds for the QA's having to deal with the coder ninja wars ;) I just want to state that I consulted not only 1 QA dude but 2 before I made the change (my other changes were just defect fixes... I think) This is why "hiding" ninja stuff in defect fixes is the only way to roll First rule of ninja is to not reveal the code of the ninja! Don't tell CCP karkur about this. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.10 19:37:00 -
[66] - Quote
Salpun wrote:CCP Explorer wrote:Salpun wrote:CCP Punkturis wrote:I've already fixed this and it should be out with Crucible 1.5 No timer boo. Also the map controler is not showing in system mode if you access it from the scanner map button. Cannot un flatten Can you detail a bit more, please. Are you testing the release candidate on Singularity? yes Bug report in just submitted Going to relog see you in game if you want real time feed back Relog did not clear #129734, "No map options in starmap mode"? I was actually referring to your comment "No timer boo". Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Punkturis
C C P C C P Alliance
1532
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Posted - 2012.03.11 00:11:00 -
[67] - Quote
CCP Explorer wrote:CCP Punkturis wrote:CCP karkur wrote:Lors Dornick wrote:CCP Explorer wrote:Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release... Despite being a coder/designer myself I have to say that my heart bleeds for the QA's having to deal with the coder ninja wars ;) I just want to state that I consulted not only 1 QA dude but 2 before I made the change (my other changes were just defect fixes... I think) This is why "hiding" ninja stuff in defect fixes is the only way to roll First rule of ninja is to not reveal the code of the ninja! Don't tell CCP karkur about this.
we're missing a "zip-it" emoticon CCP Punkturis | EVE UI Developer | @katrinat |
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CCP Explorer
C C P C C P Alliance
166
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Posted - 2012.03.11 16:54:00 -
[68] - Quote
Seleia O'Sinnor wrote:One thing I noticed, which is really missing in my opinion is the ease of going further from an info window of an item
I'd like to link it in chat. How can I do that? My intuition told me to drag the big icon to the chat, but that didn't work.
Any ideas if this is alreay in the client? See CCP karkur's earlier reply https://forums.eveonline.com/default.aspx?g=posts&m=905076#post905076 Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
170
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Posted - 2012.03.12 15:50:00 -
[69] - Quote
CCP Explorer wrote:Seloena wrote:CCP karkur wrote:CCP Explorer wrote: I also have a ticker on the source code version control system. (BTW, you need to contact the EPB to get this ported.) oh man, I suck at ninjaing We don't mind that :p Im sure your boss will not find out :D Hey \o/ I'm over here! Turns out there were other programmers ninja-ing stuff in for the release next week as well, with CCP karkur being the most prolific one followed by CCP Aporia. I better start figuring out how this can be deployed in the release... This is now all being included in tomorrow's release. Enjoy! Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
543
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Posted - 2012.03.13 00:16:00 -
[70] - Quote
Bump Tremor wrote: a lot of stuff about fleets
CCP Punkturis has been doing the fleet improvments, and there should be a devblog from her soon (although she will probably read your post here too) |
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CCP karkur
C C P C C P Alliance
543
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Posted - 2012.03.13 00:26:00 -
[71] - Quote
Seloena wrote:I just red the patch notes! Quote:- A GÇ£View market detailsGÇ¥ button has been added to the GÇ£Modify OrderGÇ¥ window. - Double clicking on an order will now open up the market details for that item type. You have no idea how I'm thankful for this. But I would also like to get back to one thing we was talking about earlier and one thing that is in added as a bugreport some time ago. Quote:Shift+click on market order in wallet->orders window to open 'fix order price' window. Can this wish come true? I believe your sticky note with that is still on your screen :] Quote:Problem on character create/customize on double screens. I wrote about that few times. My request on that on bugreports was timed-out. Please look on that and feel my pain:Photo 1Photo 2Could u plz plz plz include camera offset for character recustomization in the same way as for ships in space? Hope you're still watching this topic CCP avatar team :) I'm glad you like the change... I'm also kist glad that my ninja work got ported and all that so we can deliver it to you
Well... the post-it on my monitor was for "see your own orders in the market", wasn't it? I'll add the other stuff on my list to check out at some point(not promising anything here though).
I'll also suggest the camera offset as a character creation improvement... the camera in the character creator is quite complex, so it might be tricky, but something that can be looked into if it gets the right priority |
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CCP karkur
C C P C C P Alliance
543
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Posted - 2012.03.13 01:23:00 -
[72] - Quote
Thank you all for your feedback There is a lot of good suggestions in this thread, and I'll probably implement some of them soon(ish).. please understand that we can of course not implement everything you suggest here, there is just not enough time and some of the suggestions would require a lot of work... but I still want to thank you for throwing the ideas out there, I think it's awesome how much you care about EVE
And you know what? When everyone is so positive and nice, it really motivates me, and I just want to change a lot of stuff for you guys... so keep up the positive attitude, life is just so much better when everyone is -ing |
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CCP Explorer
C C P C C P Alliance
170
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Posted - 2012.03.13 09:42:00 -
[73] - Quote
CCP karkur wrote:Thank you all for your feedback There is a lot of good suggestions in this thread, and I'll probably implement some of them soon(ish).. please understand that we can of course not implement everything you suggest here, there is just not enough time and some of the suggestions would require a lot of work... but I still want to thank you for throwing the ideas out there, I think it's awesome how much you care about EVE And you know what? When everyone is so positive and nice, it really motivates me, and I just want to change a lot of stuff for you guys ... so keep up the positive attitude, life is just so much better when everyone is -ing Seloena wrote:Well, this is because of you. You converse with us and if someone ask for something there is almost 100% chance that you will answer for it, not just leave because in your opinion it's not worth answering. Seriously, would like to see more devs being half communicative as you are. If you don't believe me just read some devblogs comments topics.
Again big bravos for you for very good work and your interest in the matter! Seriously, if these forums had a "multi-like" feature then I would be here all day clicking away liking both your posts. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
177
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Posted - 2012.03.13 23:42:00 -
[74] - Quote
Teclador wrote:CCP Guard wrote:CCP Karkur has an eye for detail and has been busy changing things, adding things and fixing things. Little things. Check out the blog right here and let us know what you think! Sorry but i missed an real detailed Eye on CCP Karkur fixing things... Or why is the Market in a way screwed up, that i want to lynch someone... See here: Fail Market Categories Sorting I just checked on TQ and I can't reproduce this. Have you tried clearing your client's cache? If that doesn't resolve the issue then please file a bug report from within the client with a screenshot. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
551
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Posted - 2012.03.13 23:55:00 -
[75] - Quote
There is a defect on the sorting, it only affects some players it seems (I have not been able to repro).
Teclador, could you tell me what regional settings you are using on your computer? That might help us solve the issue... as far as we can tell this has nothing to do with my changes |
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CCP Explorer
C C P C C P Alliance
183
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Posted - 2012.03.14 09:47:00 -
[76] - Quote
You have an EVE Mail from CCP Goliath.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
184
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Posted - 2012.03.14 10:08:00 -
[77] - Quote
Teclador wrote:CCP karkur wrote:There is a defect on the sorting, it only affects some players it seems (I have not been able to repro). Teclador, could you tell me what regional settings you are using on your computer? That might help us solve the issue... as far as we can tell this has nothing to do with my changes I'm using on my WinXP the German Localization, Eve is running with English Localization. The new Launcher was automatically set to German Localization. We have now been able to reproduce this internally. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
186
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Posted - 2012.03.14 14:45:00 -
[78] - Quote
Teclador wrote:CCP Explorer wrote:Teclador wrote:CCP karkur wrote:There is a defect on the sorting, it only affects some players it seems (I have not been able to repro). Teclador, could you tell me what regional settings you are using on your computer? That might help us solve the issue... as far as we can tell this has nothing to do with my changes I'm using on my WinXP the German Localization, Eve is running with English Localization. The new Launcher was automatically set to German Localization. We have now been able to reproduce this internally. OK, thats good, searching things new again and again is confusing me And a fix has been made internally, is undergoing testing and should hopefully be deployed soon. This problem appears to be specific to Windows XP. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
187
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Posted - 2012.03.14 18:47:00 -
[79] - Quote
Teclador wrote:OK, tell me via in game mail if an fix is launched, so i can retest it. It should become fixed with the Crucible 1.5.2 patch tomorrow, 15 Mar.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
554
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Posted - 2012.03.15 13:58:00 -
[80] - Quote
Kor'el Izia wrote:So CCP karkur, what did the server guys say about color coding your own market orders? You still have the post it note ? Still have the post-it note... I'm going to take a better look at the system to verify that things are set up the way we think they are, and then talk to them again (I do have other stuff I am working on, so I am not sure when I can do that though) |
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CCP Explorer
C C P C C P Alliance
194
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Posted - 2012.03.15 21:48:00 -
[81] - Quote
Teclador wrote:CCP Explorer wrote:Teclador wrote:OK, tell me via in game mail if an fix is launched, so i can retest it. It should become fixed with the Crucible 1.5.2 patch tomorrow, 15 Mar. Issue is fixed. Sorting work now as intended. Thx for the Fast fix. Glad to be of service! Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
199
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Posted - 2012.03.20 22:47:00 -
[82] - Quote
CCP karkur wrote:Kor'el Izia wrote:So CCP karkur, what did the server guys say about color coding your own market orders? You still have the post it note ? Still have the post-it note... I'm going to take a better look at the system to verify that things are set up the way we think they are, and then talk to them again (I do have other stuff I am working on, so I am not sure when I can do that though) CCP karkur and CCP Atlas have figured out a good way to implement this feature for the benefit of market professionals and this is now in progress.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
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Posted - 2012.03.22 10:38:00 -
[83] - Quote
Syri Taneka wrote:Wow, okay, I can't provide an example because the system won't allow HTML. Joy.
Anyhow! This is easily reproducible. I've noticed that when mails are sent from EVE Gate and opened in game, certain special characters (such as the apostrophe, or ') are replaced by their HTML counterparts. While it's pretty easy to parse the message as it was intended, it is also quite annoying. Could something maybe be done about this? Replied to here https://forums.eveonline.com/default.aspx?g=posts&m=905325#post905325
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
568
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Posted - 2012.03.25 14:39:00 -
[84] - Quote
Helothane wrote:Feedback from Fanfest UI Roundtable. You asked for it, you're getting some
NB: I was the person who asked the very first question at the roundtable, regarding usability issues in the UI for the colorblind Excellent! Thank you for coming to Fanfest and especially our roundtable I hope you had as much fun at Fanfest as all of us
Helothane wrote:I mentioned that the change to the color scheme for routes in 'set destination' was a help, though I still can't quite distinguish the 0.5 to low sec border by color. There I hover over to see if there are any lowsec systems. Someone else mentioned the possibility of using pattern or shapes to distinguish rather than color, and perhaps that could be used in the route. Something like vertical lines for high sec, diagonal lines for lowsec, horizontal lines for nullsec. For many years scientific journals would not allow the use of color in graphs because they didn't want the additional cost of color printing the journals. They used patterns like that for bar graphs and occasional pie chart I think we all see your point and it's really a valid one, because this is important info for everyone and not just some extra "nice" info. I'll raise this with the group again, and see if we can do something about it.
Helothane wrote:Corp member vs. war target in local listing: My colorblindness is of the red/green variety, and I really can't readily tell the difference between the symbols for a corp member vs. a war target in the local listing, because the only difference is that one is green, the other is red. I might not immediately recognize a new corp member's name, and ironically, I can shoot both a war target and a fellow corp member in high sec without invoking CONCORD. If the symbol for a war target were something other than a star, it would really help I think I can actually help you with that. If I'm not misunderstanding the issue, you can change the tag color, tag icon and background color of these characters. Open the overview settings, and I think the tab is called "appearance", and there you can change the colors/tags if you right click the entries. I hope that help, otherwise I have no idea what you are talking about
Helothane wrote: Something that has nothing to do with color: If I am zoomed out in terms of what is being displayed in space, and I move my mouse pointer from somewhere on the lower left, like for a chat window or the module interface, to the right side, where I typically have my overview, it can pass over a section of the screen where there are many objects stacked in roughly the same spot. The exploded listing of those items pops up, and stays there, sometimes spanning from the top of the screen to the bottom, and occluding other, more important information. I have to click somewhere to get rid of it. How about if the exploded listing was only there while the mouse pointer was over the spot where the stacked items were located? That way I am indicating what I want to see, for as long as I want to see it
Thank
P.S. I would love to see that video one more time, at least played a little more slowly so that I could see all
I am not sure if I know what you are talking about, but I'll give this a try next week
I'm not sure we want the whole world to see that video... some of these ideas are nowhere close to being worked on, so I'm afraid people might get some unrealistic expectations about what's coming. Just feel special that you saw it I'll ask around though to see if people want to publish it
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CCP karkur
C C P C C P Alliance
586
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Posted - 2012.03.27 17:27:00 -
[85] - Quote
If anyone is still reading this thread, maybe you can join me in this thread and help me out |
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CCP karkur
C C P C C P Alliance
592
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Posted - 2012.03.30 07:57:00 -
[86] - Quote
Syri Taneka wrote:Another thing:
I seem to remember back in the old days an Aggro timer being in the top left of the screen (much like the session change timer is now) which would show you how long you had to wait to dock or jump after performing some sort of hostile action. I can't, for the life of me, find an option in the escape menu to get it back, and it's really annoying to not know this figure without keeping meticulous track of the time outside of the game.
So... either could someone point out to me where to turn on such a feature, or could something be devised that works like the current session change timer (IE a little circle, perhaps in red, counting down the time to interface with a station or gate)? Has that been removed and nothing replaced it? I did not chnage the route myself, but I thought the yellow and red aggro text was still there.
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CCP karkur
C C P C C P Alliance
592
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Posted - 2012.03.30 08:03:00 -
[87] - Quote
Chokichi Ozuwara wrote:CCP UI ladies please show me on the market page what my buy and sell orders are. Some icon or something.
Alsobookmarked items in my quickbar, but then I can't tell which price was mine, and I have to search that order on the MY ORDERS page to edit it (where I can't see the market prices). , please let me edit from the market page. I have a character with the ability to have over 200 outstanding orders, in 6 regions, and it really sucks for trying to use the MY ORDERS page to sort or figure them out. Much easier for me to hit We MUST be able to see relative regional market prices when we do a price edit.
And again, we must be able to see if we have outstanding buy or sell orders in the current region from the item page in the market view.
The current system is very clumsy.
Thanks for listening. well... we are loooking into it in this sprint
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CCP karkur
C C P C C P Alliance
669
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Posted - 2012.04.12 22:57:00 -
[88] - Quote
Hi guys, you might want to take a look at this forum post to see what we have ready for testing on Sisi CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP Explorer
C C P C C P Alliance
251
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Posted - 2012.04.17 10:31:00 -
[89] - Quote
Jake Dykes wrote:Phiad Aurilen wrote:Hi I'm not sure if it's been mentioned on previous pages but if you guys are doing some work on the Overview window I have a suggestion.
The god damn icons that indicate whether I'm being webbed/pointed etc are nonsensical in the logic of their placement. What I mean is that they are on the right of our overviews & superimposed over text. My suggestion is to move them to the left, placed just outside the Overviews left window boundary but inline with the ship that's putting the effect on my ship.
This makes soo much sense the current method seems like the icon was added as an afterthought..? Not something the HUD designers in advanced civilisations of the future would do. It's not like I can't see them but I just find it strange where they're placed currently. check the link a few replies above Phiad, we will get a "buff bar" like every other MMO out there has these days in the next patch. It is already on Sissy. Although I wonder how they will implement an easy way to see which debuff comes from where. CCP karkur is writing a devblog with a lot of goodies; she's actually writing more than one devblog Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
251
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Posted - 2012.04.17 22:42:00 -
[90] - Quote
Kurai Okala wrote:Thank God the Devs are finally addressing this kind of crap. A few more changes like this and I'll probably start encouraging my RL friends to give EVE a try. Keep up the good work! A few more changes like this? Let me quote myself and take you up on that offer:
CCP Explorer wrote:CCP karkur is writing a devblog with a lot of goodies; she's actually writing more than one devblog Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP karkur
C C P C C P Alliance
687
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Posted - 2012.04.18 15:03:00 -
[91] - Quote
Kurai Okala wrote:No joke, I literally wake up every morning thinking "maybe we'll get a super cool devblog today." I don't know how I'd get through my morning workout and commute without that tidbit of motivation so thank you and please keep em coming!
T1nyMan wrote: I get up in the morning and check for a dev blog, I get home from work (now) and check for a dev blog and each night I wind down by reading the forums and/or a new dev blog. Welcome overlord thy name is eve.. Your lucky day then CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
776
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Posted - 2012.04.20 15:29:00 -
[92] - Quote
New blog with a lot of stuff suggested in this tread. Join us in the comments thread CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
875
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Posted - 2012.04.25 18:56:00 -
[93] - Quote
Seleia O'Sinnor wrote:Soniver Rozaklis wrote:Hello
love the new feature in the latest patch allowing to copy some tables to excel-like spreadsheets. I want to ask, if it would be possible to copy also the scan results from the Scanner window. For the wormhole life this window is kinda big things and i just like keeping records of stuff :)
Thanks for considering this. +1000! I will check it out tomorrow CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
935
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Posted - 2012.05.16 19:34:00 -
[94] - Quote
CCP karkur wrote:ChaseTheLasers wrote:I know I'm late to the party, but it's fashionable. One nark I currently have with the UI is linking 'show info' items to chats. See my awesome picture: http://i.imgur.com/uoB8m.jpgBeer at the next fanfest I attend for adding I see where you are going... I actually want to be able to drag the image. And in Inferno, that will be possible :D CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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CCP karkur
C C P C C P Alliance
953
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Posted - 2012.05.17 10:03:00 -
[95] - Quote
Aryth wrote:Helpful posting tip.
:) 3x in your intro blog is bad posting. Stoffer can give you good posting tips. Too many smiles? Btw, they were actually 4. and then 3 in my 2nd "U and I" devblogg and a "keep smiling"!. I like smiling and there should be more of it! CCP karkur | UI Programmer | Team Avatar | @CCP_karkur |
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