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Shey Navarr
Core Element
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Posted - 2008.05.28 18:09:00 -
[31]
Edited by: Shey Navarr on 28/05/2008 18:09:08
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Pirc Balar
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Posted - 2008.05.28 18:09:00 -
[32]
As a newer player I thought I'd offer my view of a few of the items in the pdf.
*Public production and science slots trough a corporation POS. - Really like this idea, but have concerns about player interaction.
*Having to fly to another region, just to bid on an item, is not fun. - Seems to me that opening bids among regions would just let those with the most resources more easily assume control over auctions. *Remove the 10% bid increase on auctions. - Seems reasonable, but similar concern as above.
*More science and industry slots per character, more specialization in general - with standard and advanced skills the number of slots currently seems reasonable; could you describe scenarios in which more slots are needed? - specialization with penalties might work well
*With +5 implants, the time it takes to train in order to even build T2 items and invention in general, this is a negligible barrier to entry. LetÆs make us able to specialize more, so that our skills makes a difference beyond having Production Efficiency 5. - This seems overly biased toward the long term player.
*The ability to do batch science and industry jobs and remembering our selections - Great point
*Remove T1 loot drops - where is this idea coming from?
*More long-term industrial goal - all for it
*Remove insurance on suicide ganks - again, where is this idea coming from?
TLDR version: Do we really want people sitting in stations conducting all their business? Some great economy/industrial/production ideas here, but can some one offer a view of suicide ganking that doesn't involve removal of insurance (costs based on sec status)?
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Ankhesentapemkah
Aliastra
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Posted - 2008.05.28 18:15:00 -
[33]
Not too happy with the removal of T1 loot as hardly anyone manufactures them because hardly anyone buys that kind of c--- for any other reason than to recycle it.
Rest of the document is quite solid and covers a lot of issues on my agenda as well! ---
Thanks for all that supported me. Let me know if there's anything I can do for you.
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Amaandia
Third Return Inc. Blue Sun Trust
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Posted - 2008.05.28 19:00:00 -
[34]
Would be nice if the coporation contracting system got fixed, so you can accept courier contracts on behalf of corporation, and not have to have a corp hangar at each station in region, when using regionwide buyorders.
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Lt Graco
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Posted - 2008.05.28 19:06:00 -
[35]
You need to break these down into seperate issues.
I support anything that adds the ability to market your product as a brand (i.e. the listing of sellers in the market details and the ability to buy, or sell!!, to the individual of your choice) Greater variation in production materials, variable equipment penalties for lower grade production methods, equipment "useful lives" based on BPO/BPC quality....all of these and much more could be used to personalize products and allow players to build brands based on exceptional quality for higher cost or lower quality for lower cost. Again...almost anything that allows branding is good.
I cannot support the barriers you propose. These stink of elite protectionism. Removing T1 drops, putting in mechanisms that would provide greater benefits for large producers, attempting to screen out part-time producers...purely beneficial to the larger players in the industrial world.
Since I cannot support all of this I choose not to support any of it and would urge others to reconsider their support. This is the equivalent of a bill in congress with everything and the kitchen sink thrown in under the flag of a popular cause.
Those of you who mission / rat / pew pew / explore etc. Please take the time to think about what their "barriers" would do to your ability to take what you have earned and create something valuable. Those of you who save up salvage through three weeks just to be able to throw up one valuable rig will find yourself priced out of the market with your only option being to sell your salvage on a market that now has a demand dominated by a few of these colluding elites.
"Economies of Scale" already exist in EVE but are conveniently ignored by those who would benefit from CCP introducing new (unnatural) mechanics that would allow them to gain simply from being "larger". Contract systems are already in place, the ability to convo the CEO of a mining corporation is already there. Want better deals because you use alot of mins? Then get off your backside and make it happen instead of asking CCP to do it for you.
Why should a brand new player not be able to purchase a Tungsten S BPO and a mining frigate and begin to compete with you? Because you've been doing it longer? Then you have all the advantage you need to win. If you let that newbie win, or a mission runner selling loot drops win, or a ratter selling rigs win then it's because you were too lazy to beat them.
Industry is much tougher PVP than almost any other found in EVE. The PVPers in the industrial side of EVE should be proud of the fact that the open system allows new players to fight their way to the top one little win at a time...not look to CCP to give them greater advantage.
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Khwalik
Ghetto Kings
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Posted - 2008.05.28 19:11:00 -
[36]
/signed
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Mr McCargo
Garoun Investment Bank
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Posted - 2008.05.28 20:05:00 -
[37]
Originally by: NightmoonEagle
Originally by: LaVista Vista
òAbility to buy from specific sell order
Excellent idea. We can do this already, though. Use the Detail page.
No, you can't, actually. You always buy from the lowest seller. It doesn't matter which sell order you buy from. It's difficult to believe that so many people don't know that.
Anyways, something to add to the market interface: you should be able to make out your order amongst others in the market screen (by highlighting it in blue, for example, as the buy orders you can fill, are green), and be able to click on your order and modify it directly instead of switching between the wallet and market screen. This would make order modification a lot more convenient. - Mr C |
Xaryus
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Posted - 2008.05.28 21:21:00 -
[38]
More variation to different aspects of eve can only be good for the game. Agree with almost everything in the document. -- Everyone is someone elses wierdo. |
Silvercloud
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Posted - 2008.05.28 21:29:00 -
[39]
Edited by: Silvercloud on 28/05/2008 21:29:17 /signed
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Tarun Thred
Jericho Fraction The Star Fraction
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Posted - 2008.05.28 21:36:00 -
[40]
Signed.
I have followed the secondary market for a couple of years now with the intention of one day playing the stock market. Just at the point that I had enough isk that I couldn't utilize it myself without spending more time trading than I wanted to the market fell flat on it's face
tt
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Conscious
Haru Chai
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Posted - 2008.05.28 22:19:00 -
[41]
1) Ability to filter by location, allowing only stations that meet the parameters to be viewed.
2) Be able to set the screen/market refresh rate. Getting tired of always having delays every time I'm trying to scroll through and update market orders. -------------------------------------------- Eve Tools - Alliance Tracker
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NightmoonEagle
Matari BackBone
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Posted - 2008.05.29 00:54:00 -
[42]
Originally by: Mr McCargo
Originally by: NightmoonEagle
Originally by: LaVista Vista
òAbility to buy from specific sell order
Excellent idea. We can do this already, though. Use the Detail page.
No, you can't, actually. You always buy from the lowest seller. It doesn't matter which sell order you buy from. It's difficult to believe that so many people don't know that.
...
For this scenario to work, as you mention above, one MUST be in a station where there are multiple orders (i.e. a market hub such as Jita). And yes, under these circumstances, purchasing at a higher rate will fulfill lower orders first. However, this is NOT always the case, Buying from a station you are NOT at, where there is only ONE sell order, fulfills that particular sell-order.
NightmoonEagle Director of Research Director of PoS Management
Matari Backbone |
Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.05.29 07:10:00 -
[43]
Originally by: NightmoonEagle
Originally by: Mr McCargo
Originally by: NightmoonEagle
Originally by: LaVista Vista
•Ability to buy from specific sell order
Excellent idea. We can do this already, though. Use the Detail page.
No, you can't, actually. You always buy from the lowest seller. It doesn't matter which sell order you buy from. It's difficult to believe that so many people don't know that.
...
For this scenario to work, as you mention above, one MUST be in a station where there are multiple orders (i.e. a market hub such as Jita). And yes, under these circumstances, purchasing at a higher rate will fulfill lower orders first. However, this is NOT always the case, Buying from a station you are NOT at, where there is only ONE sell order, fulfills that particular sell-order.
Well yes, but fixing the issue would remove the 0.01 isk dances in large market hubs. --- SIG --- CSM: your support is needed ! |
Mia Den
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Posted - 2008.05.29 07:24:00 -
[44]
/signed
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2008.05.29 08:00:00 -
[45]
It's a very nice summary of a whole lot of separate issues, many of which overlap with other issues in the Assembly Hall.
Please break down into separate posts so each can be discussed in detail.
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Cergorach
The Helix Foundation
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Posted - 2008.05.29 23:13:00 -
[46]
Some of these proposed changes I support, some I don't. Please split them up in seperate issues. If you collect into one proposal a hundred issues and one is a deal breaker, you won't find suport for the whole proposal.
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Gotrek65
Industrial Warlords Dominatus Phasmatis
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Posted - 2008.05.29 23:44:00 -
[47]
Maybe while they're at it they can fix the asteroid belts make it harder for macro miners and ore more plentiful....
/signed |
Jareck Hunter
Academy of Decadence Hereticus Aegis Communis
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Posted - 2008.05.29 23:47:00 -
[48]
Some Ideas need some more work on them, but if only some get attention from ccp, it would be fantastic^^
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Rho'varo
Diversified Operational Services
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Posted - 2008.05.30 00:05:00 -
[49]
Sorry, LaVista Vista, but I can't support this topic as a whole. I definitely like many of the ideas, but I have concerns about some others.
Two in particular that I'm concerned about are:
Originally by: LaVista Vista Ability to buy from specific sell order
Buying from specific preferred suppliers is already possible via Contracts (public or private, personal or corporate) for situations where this is particularly important. Where it is not so important, I would prefer to see the anonymous magical forces of supply and demand set prices, rather than politics.
Originally by: LaVista Vista The ability to bid on auctions in different region
I consider the division of the EVE universe into Regions important (i) as an aid to the perception of galactic scale in the universe, and (ii) as a necessary limiting factor on the quality of market information and the efficiency of the markets (including the Contracts market). I think that the current compromise of allowing the creation of Private contracts across regional boundaries is acceptable. I understand that regionalisation is also important for CCP system performance reasons as well, and while that is also significant, it is not my primary reason for supporting it.
Features & Ideas: Winding Up Learning Skills |
Czanthria
Ad Astra Vexillum
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Posted - 2008.05.30 04:47:00 -
[50]
-- Knowledge is Power! |
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Omber Zombie
Frontier Technologies
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Posted - 2008.05.30 06:34:00 -
[51]
yarr ----------------------
CSM 08 Blog | 1st Campaign Vid |
herot
Fortunis - Redux
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Posted - 2008.05.30 19:50:00 -
[52]
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.05.31 22:52:00 -
[53]
Edited by: Cpt Fina on 31/05/2008 22:53:29 Vista, you don't increase competition with barriers to entry as you claim in the pdf. You decrease it.
The reason why people want barriers to entry is often because they have problems with making any profit on a fully competitive market. Introducing barriers to entry will insure that there is profit to be made, for a select few.
The increase in barriers leads down the road of monopoly power and deadweight losses. Some would consider this bad for a market but I support the idea from a gameplay POW.
Edit: how do I vote?
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Jowen Datloran
Science and Trade Institute
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Posted - 2008.06.01 10:44:00 -
[54]
This side of EVE could really do with some new content and improvements. ---------------- Mr. Science & Trade Institute |
Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.06.01 11:40:00 -
[55]
The Eve economy is just not realistic because there is no product differentiation aside point of sale and price
But allowing people to make their own custom modules and ships is a can of worms, not least because it has the potential to cause an explosion in the number of items in the items db
Thus I think your list is good, but isn't going to fix the fundamental problem
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Andrea Griffin
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Posted - 2008.06.01 15:06:00 -
[56]
I have no experience with the industry side of Eve. That said, anything that will make their lives easier sounds good to me; it can only lead to lower prices. (o:
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Abrazzar
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Posted - 2008.06.01 15:41:00 -
[57]
Supported. -------- Ideas for: Mining Clouds
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Zeknichov
Dark Prophecy Inc. Insurgency
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Posted - 2008.06.02 15:30:00 -
[58]
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Patri Andari
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Posted - 2008.06.02 15:56:00 -
[59]
Edited by: Patri Andari on 02/06/2008 15:56:40 I have one tiny edit request:
Originally by: LaVista Vista
Skills òScrap metal reprocessing skill subset òRemote Scrap metal reprocessing òRemote refining òMore science and industry slots per character, more specialization General òInterbus courier òRemove all NPC sold modules but civilian items(Remove reprocessing for civilian items) òRework insurance to reduce the isk faucet. òThe ability to do batch science and industry jobs òIncreased barriers to entry(Economics of scale, increased means for distributor- and supplier-agreements) òIncrease the need for people to interact with other corporations òRemove T1 loot drops òMore long-term industrial goal òRemove insurance on suicide ganks òME/PE research on BPCÆs òFix the ôAskHasBogusQuantityö bug, its long due. Thanks òBuy order range shouldnÆt depend on autopilot settings (WTF?!) òItems variation
Not sure if you already had those in mind as a subset. Having to travel across the region to refine ore or reprocess makes little sense. It lessens the value of being able to remotely install a manufacturing job.
Nice work
Patri
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Lahtia
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Posted - 2008.06.02 16:06:00 -
[60]
All agreed.
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