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DEALING DEL
Sick Thug's From Ulster
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Posted - 2008.05.31 10:10:00 -
[1]
Hi all.
I need some help setting up my Raven for lvl 4 mission's. I am currently running :-
High
6x Cruise I launchers 1x Heavy Nos
Med
4x Shield hardeners 1x XL Shield Booster I 1x Shild Boost Amp
Low
2x BCU's 2x Warp core stabs 1x Large armour repairer
Drones 3 x ogre I's
Using this setup I can drop BS's but the cruisers and frigates are a nightmare.
Also i only have a Max locking range of 25km? I have targeting Rank 4 and Long range Targeting Rank 4.
Any help would be greatly appreciated.
Dealing Del
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Kookie Snr
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Posted - 2008.05.31 10:22:00 -
[2]
Okay never shield and armour tank.
Go with something like:
6 cruise 2x drone link aug
1x XL Shield Booster (Caldari Navy is a nice cheap alternative to Gist or Pith) 4x Hardners 1x Shield amp
Then a mix of BCU and Cap Flux/Power Diagnostics (I favour Cap Fluxs)- the balance could start 1bcu and 3 of the others for extra tank ability (via the cap) and as you get better increase the BCUs.
Stay away from Heavy drones, go for 5 medium and 5 light, or 7 mediums, these will take care of the frigates and cruisers more than heavy drones or cruise.
Sorry haven't got a clue why you only have 25km locking range, unless certain rats are really dampening you down - there should be an icon next to one of the ships in the overview setting
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FT Diomedes
Ductus Exemplo
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Posted - 2008.05.31 10:30:00 -
[3]
Edited by: FT Diomedes on 31/05/2008 10:30:41
Originally by: DEALING DEL Hi all.
I need some help setting up my Raven for lvl 4 mission's. I am currently running :-
High
6x Cruise I launchers 1x Heavy Nos
Med
4x Shield hardeners 1x XL Shield Booster I 1x Shild Boost Amp
Low
2x BCU's 2x Warp core stabs 1x Large armour repairer
Drones 3 x ogre I's
Using this setup I can drop BS's but the cruisers and frigates are a nightmare.
Also i only have a Max locking range of 25km? I have targeting Rank 4 and Long range Targeting Rank 4.
Any help would be greatly appreciated.
Dealing Del

Your mid slots are fine. I'd fit a Drone Link Augmentor on the other high slot, or a tractor beam and a Drone Link Augmentor. Your lows are a nightmare. Drop the armor repair and the two WCS. The WCS are gimping your targeting range. Replace them with 2x Capacitor Flux Coil IIs and a Damage Control II.
Then get rid of the Ogre IIs and get 5x Hammerhead IIs and 5x Hobgoblin IIs. Then small ships are no problem. ------------
Improvize. Adapt. Overcome. |

Hanneshannes
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Posted - 2008.05.31 10:46:00 -
[4]
Drop the WCS and the armour repper, fit 2 BCS, 1 DCU and 2 PDS or 2 PDS 3 BCS if you are confident.
Use 5 medium drones, take anything larger than cruisers out with missiles.
Don't use the nos until you really need cap, you wont notice the difference otherwise and make sure to switch targets you are nosing every few seconds because you will only get 1-2 cycles off most rats.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.31 11:09:00 -
[5]
you need poly carbon rigs, and change the warpcore stabs to overdrive injectors
WOOOOHOOOOO!!!!
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Kazacy
Invicta.
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Posted - 2008.05.31 11:22:00 -
[6]
I don't fly missile ships but this its a fit from scrapheap challenge used by one of my friends with very good results:
[Raven, PVE] Ballistic Control System II Ballistic Control System II Capacitor Power Relay II Capacitor Power Relay II Capacitor Flux Coil II
X-Large Shield Booster II Cap Recharger II Shield Boost Amplifier II Photon Scattering Field II Invulnerability Field II Invulnerability Field II
'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile 'Arbalest' Cruise Launcher I, Paradise Cruise Missile Heavy Diminishing Power System Drain I Drone Link Augmentor I
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hobgoblin I x5
Drones and hardeners are rat specific. Also with capacitor skills at lvl5 and a hardwiring Inherent Squire cr4 (3% cap recharge rate) you can run all mods forever wich means a good tank and pretty good damage (and when i mean all mods forever i don't count the nos which its a bonus). Use drones on small rats and you will be fine. The best part of this fit, its has a very good price and you can use this as a good isk maker in hisec without worry of suicide gangs.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.31 11:38:00 -
[7]
Originally by: Kazacy stuff
dammit thats my exact mission raven setup, only mines with a tractorbeam and salvager, dont need a nos to perma run 
cap skills 5/5 and shield comp 4
is what makes it permarun
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Faiille
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Posted - 2008.05.31 12:21:00 -
[8]
Edited by: Faiille on 31/05/2008 12:22:59 My raven setup is
High
6x Cruise Launcher 2x Small Arties
Med
3x Shield hardeners 1x XL Shield Booster I 1x Shild Boost Amp 1x Cap Heavy Booster
Low
3x BCU's 1x PDS 1x DC
Seems to handle everything fairly comfortably. And yes, its the WCS that are gimping your range and no doubt lock time. Should be no good reason to use those.
PS, why is the guys above using cap power relays. Aren't those the ones that gimp shield boosting? Would be far better off using PDS
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Kazacy
Invicta.
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Posted - 2008.05.31 12:38:00 -
[9]
Because cap its essential to perma run the tank. You know its very handy when you encounter connection lost and when you relog the ship its here with tank running at full 
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Jurgen Cartis
Interstellar Corporation of Exploration Nex Eternus
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Posted - 2008.05.31 21:26:00 -
[10]
First, this is not 2006. Do not put WCS on ships you intend to fight in.
Second, do not mix tank types. Ditch the Large Rep, you shouldn't need it.
Your highslots are fine (though I would at least upgrade to Malkuth or Limos, they're cheap).
Your midslots are fine (though again I would upgrade that booster to named)
Your lowslots need work. Try 2 BCUs, 2 PDUs (more cap and more shield), and a Damage Control (more resists)
Drones, lose the heavy drones. Pack 5 Hammerheads and 5 Hobgoblins (or bring drones of the same type as the missiles you are using on the rats), your cruise will deal with the battleships while you direct the drones against frigates and cruisers.
Finally, you need to work on your missile skills. Train Guided Missile Precision IV and you'll get a lot better results on the Cruisers. -------------------- ICE Blueprint Sales FIRST!! -Yipsilanti Pfft. Never such a thing as a "last chance". ;) -Rauth |

DEALING DEL
Sick Thug's From Ulster
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Posted - 2008.06.01 10:29:00 -
[11]
Thank you for your input people :D.
I have reset the Raven to as seems to be the most used setup.
High
6x Cruise launcher 1x heavy Nos
Med
1x XL shield booster II 1x Shield boost Amp II 2x Invul shield hardener II 1x Rat specific hardner named I 1x Cap Recharger II
Low Ballistic Control System II Ballistic Control System II Capacitor Power Relay II Capacitor Power Relay II Capacitor Flux Coil II
Still trying different drones but the tanking on the Raven with this setup is awesome.
Again thank you
Dealing Del
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Dv8Mutt
Dirty Deeds Corp.
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Posted - 2008.06.01 19:08:00 -
[12]
Edited by: Dv8Mutt on 01/06/2008 19:08:19 MOST everyone here is making good sense with their fits.
Hi: Cruise over torps give you range + punch I like to fit a Lrg thermal( or rat specific ) Smartbomb, this is a life saver vs web/scram rats.
Mids: Seems mids are a constant battle on the forums Cap stability ( not running out of cap with mods active ) of Large Boosters, vs the Stroking of an XL Booster.. Personally, I like the use of a XL Booster (C5-L) , Boost amp II and 4 rat specific hardeners.
Lows, I use 2x BCS II's, 2x PDU II's and 1 Damage Control II. If I am going against some particularly nasty rats, I will fit PDU's all across the bottom to help my tank
Drones, I fit Hammerheads(or rat specific), they do well against the smaller rats
Rigs CCC I's If you salvage then that will help defer the costs of rigs.
sig by Othya |

Kowalskii
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Posted - 2008.06.01 20:32:00 -
[13]
capacitor power relay doesn't match _at all_ with shield boost amplifier
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Spud Gunn
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Posted - 2008.06.01 22:00:00 -
[14]
I die a little inside everytime I see someone using CPRs to perma-run an XL booster...
XL boosters are not intended to be perma-run, at least not without very good skills and/or giving over most of your fit to capacitor mods, or spending stupid money on a deadspace booster. Either pulse an XL booster, or perma-run a large one. Why would you use CPRs, and then boost amps to counteract them, when you could just use a sensible-sized booster and free up loads of slots?
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FT Diomedes
Ductus Exemplo
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Posted - 2008.06.01 22:04:00 -
[15]
Originally by: Spud Gunn I die a little inside everytime I see someone using CPRs to perma-run an XL booster...
XL boosters are not intended to be perma-run, at least not without very good skills and/or giving over most of your fit to capacitor mods, or spending stupid money on a deadspace booster. Either pulse an XL booster, or perma-run a large one. Why would you use CPRs, and then boost amps to counteract them, when you could just use a sensible-sized booster and free up loads of slots?
I agree completely. XL boosters are for gank setups designed to reduce the incoming DPS quickly. If you want to permarun, fit a Large booster. ------------
Improvize. Adapt. Overcome. |

Hanneshannes
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Posted - 2008.06.02 07:16:00 -
[16]
I die a little inside every tiem I see a perma running setup :P
Buy a Rattle ffs xD
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.06.02 08:43:00 -
[17]
Originally by: Spud Gunn I die a little inside everytime I see someone using CPRs to perma-run an XL booster...
XL boosters are not intended to be perma-run, at least not without very good skills and/or giving over most of your fit to capacitor mods, or spending stupid money on a deadspace booster. Either pulse an XL booster, or perma-run a large one. Why would you use CPRs, and then boost amps to counteract them, when you could just use a sensible-sized booster and free up loads of slots?
because 526(em/therm)->753(kin/therm) dps tankable is such a bad thing haven't seen the shield drop below 80%...
yay for not requiring any attention, and not losing ships to disconnect.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.06.02 08:47:00 -
[18]
Originally by: Hanneshannes I die a little inside every tiem I see a perma running setup :P
Buy a Rattle ffs xD
rather get a cnr
or better yet a golem
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Hanneshannes
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Posted - 2008.06.02 09:31:00 -
[19]
Originally by: Chainsaw Plankton
Originally by: Hanneshannes I die a little inside every tiem I see a perma running setup :P
Buy a Rattle ffs xD
rather get a cnr
or better yet a golem
Yeah but you don't put a perma running setup on them :(
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Dravius Luxor
Sebiestor tribe
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Posted - 2008.06.02 14:48:00 -
[20]
"Dealing Del" eh?
"Sick Thugs From Ulster" ?
I think you modelled your character on my friend...!
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William Alex
Viscosity space weaponry and trade
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Posted - 2008.06.02 16:08:00 -
[21]
Why so little Siege setups? Siege with the velocity rigs and a velocity implant hit far enough and do lots of damage. Just need to spare a mid for the Target painter. Plus it's gearing you up to use the Goelm when you have skills, the fighting style is similar.
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.06.02 16:20:00 -
[22]
Because to fully utilize a siege setup on a raven you'd need two target painters and you'll still be a bit short on the range without the golem's bonuses.
Sieges are good, no doubt - but cruises are just better served on a PVE Vanilla Raven. _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Hanneshannes
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Posted - 2008.06.02 16:20:00 -
[23]
New char+raven+torps+PvE=fail imo.
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William Alex
Viscosity space weaponry and trade
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Posted - 2008.06.02 16:37:00 -
[24]
Originally by: Pwett Because to fully utilize a siege setup on a raven you'd need two target painters and you'll still be a bit short on the range without the golem's bonuses.
Sieges are good, no doubt - but cruises are just better served on a PVE Vanilla Raven.
Short on range? Last I checked they both had the same range.
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Hanneshannes
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Posted - 2008.06.02 17:15:00 -
[25]
You missed the Torp nerf/buff?
You can get torps to about 60k with good skills and rigs and implants and cruises go the full 250k with the same gear.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.06.03 01:30:00 -
[26]
Originally by: Hanneshannes You missed the Torp nerf/buff?
You can get torps to about 60k with good skills and rigs and implants and cruises go the full 250k with the same gear.
heh cruise go like 300km then 
but yea who needs a perma run set up with a gank tank, if your tanking for more than 4 mins your aren't killing fast enough 
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CetusOfAsuran
GHOSTS OF THE FIRST AND ONLY
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Posted - 2008.06.03 03:33:00 -
[27]
Originally by: Kookie Snr Sorry haven't got a clue why you only have 25km locking range, unless certain rats are really dampening you down - there should be an icon next to one of the ships in the overview setting
This is due to the 2x WCS get a 50%(i think this % is right) drawback on targettting range per WCS and nothing to do with dampners.
I run a passive tank on the raven most dont like it but it works for me. mids 2xmission specific hardners 1x invul 2x large extenders 1x shield recharger lows 3x shield power relays 2x bcu's 3x purger rigs
saved my ass when got loftied and tried neuting my tank lost all cap but didnt matter
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Hanneshannes
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Posted - 2008.06.03 07:07:00 -
[28]
Originally by: Chainsaw Plankton
Originally by: Hanneshannes You missed the Torp nerf/buff?
You can get torps to about 60k with good skills and rigs and implants and cruises go the full 250k with the same gear.
heh cruise go like 300km then 
but yea who needs a perma run set up with a gank tank, if your tanking for more than 4 mins your aren't killing fast enough 
Ya but you can only target up to 250.
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Kazacy
Invicta.
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Posted - 2008.06.03 08:07:00 -
[29]
Edited by: Kazacy on 03/06/2008 08:07:29
Originally by: DEALING DEL Thank you for your input people :D.
I have reset the Raven to as seems to be the most used setup.
High
6x Cruise launcher 1x heavy Nos
Med
1x XL shield booster II 1x Shield boost Amp II 2x Invul shield hardener II 1x Rat specific hardner named I 1x Cap Recharger II
Low Ballistic Control System II Ballistic Control System II Capacitor Power Relay II Capacitor Power Relay II Capacitor Flux Coil II
Still trying different drones but the tanking on the Raven with this setup is awesome.
Again thank you
Dealing Del
Seems the fit works very well for this guy and like i said before its disconnect proof, easy to use and cost effective. With another fits i read here you can tank awesome for a few minutes then bang, Duracell out  Not good imo, especially for a ship designed to be an easy isk maker.
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Hanneshannes
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Posted - 2008.06.03 10:18:00 -
[30]
You don't need to keep it running for 2 minutes. The longest I ever left my booster on was about 30 seconds.
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