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![Jason Edwards Jason Edwards](https://images.evetech.net/characters/773392121/portrait?size=64)
Jason Edwards
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Posted - 2008.05.31 14:47:00 -
[1]
It is time that we allow Capitals back into high sec. They were kicked out because they were able to tank concord and kill people.
This is no longer possible; Concordokken Caps very easily. No one is going to take 700mil in a thanatos and suicide gank anyone.
What also needs to be done is production to be left the same more or less. Npc stations only in low sec can build caps. The Large assembly arrays are still restricted from high sec. Instead introduce a new inefficient large assembly array for high sec. Base time multiplier of 1 and a Base mineral multiplier of 1.2 ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |
![Frug Frug](https://images.evetech.net/characters/215960015/portrait?size=64)
Frug
Repo Industries R.E.P.O.
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Posted - 2008.05.31 14:48:00 -
[2]
How about giving a reason why?
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
![Shigsy Shigsy](https://images.evetech.net/characters/1479477474/portrait?size=64)
Shigsy
D00M.
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Posted - 2008.05.31 14:51:00 -
[3]
No, **** off. Some people had enough of capitals online.
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![RigelKentaurus RigelKentaurus](https://images.evetech.net/characters/326996536/portrait?size=64)
RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.05.31 14:52:00 -
[4]
Right, let's give the guys who like to wardec small corps new tools to play with.
Oh and macro-miners will like their new rorquals. _________
Someday, EVE may look like this. |
![Jason Edwards Jason Edwards](https://images.evetech.net/characters/773392121/portrait?size=64)
Jason Edwards
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Posted - 2008.05.31 15:06:00 -
[5]
Originally by: RigelKentaurus Right, let's give the guys who like to wardec small corps new tools to play with.
Oh and macro-miners will like their new rorquals.
Hmmm good points. Alright I decline my thread. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |
![Draeca Draeca](https://images.evetech.net/characters/1325510754/portrait?size=64)
Draeca
Aliastra
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Posted - 2008.05.31 15:08:00 -
[6]
Yes please, what we definately need is capital blobs in the major trade hubs when the hisec griefers duel and keep their wartargets pinned down on the station with carriers /w fighter blobs hovering around them. ___
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![Kaar Kaar](https://images.evetech.net/characters/567484116/portrait?size=64)
Kaar
Art of War Cruel Intentions
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Posted - 2008.05.31 15:28:00 -
[7]
After about 5 seconds of thinking I came up with 2 different methods/exploits to kill things in highsec with a carrier and not lose it.
So im guessing no.
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![Aeo IV Aeo IV](https://images.evetech.net/characters/278799759/portrait?size=64)
Aeo IV
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Posted - 2008.05.31 15:31:00 -
[8]
From a game play POV I know why its a bad idea, but, from a RP POV, it makes no sense that, for example, a Fleet of Aeons can fly around Amarr.
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![Kay Han Kay Han](https://images.evetech.net/characters/602803271/portrait?size=64)
Kay Han
Stardust Heavy Industries Majesta Empire
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Posted - 2008.05.31 15:40:00 -
[9]
I have a better idea.
lets remove all offensive abilities from Carriers (inclusing moms). would help the game much more then allowing caps in high sec :)
Originally by: CCP Atropos Personally I think Amarr ships should consume slaves in a similar way that other ships consume ammunition.
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![Hirana Yoshida Hirana Yoshida](https://images.evetech.net/characters/663671624/portrait?size=64)
Hirana Yoshida
Behavioral Affront
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Posted - 2008.05.31 15:47:00 -
[10]
I am still waiting for the massive rethink of capital ships in general. The sheer volume in game is detrimental to the game and needs to be decreased somehowif you ask me.
Current state with 15+ carriers and dreads in what used to be small scale war in 0.0 is not enjoyable for anyone. Add in more Titan's than you can shake a stick at and everything grinds to a halt.
I was hoping the removal of the Tritanium price cap would inflate the prices to unwanted levels but it hasn't happened yet.
Sad really as I, like so many before me, trained for a carrier simply because I could and it seemed cool. Now I am fed up with multi-capital hotdrops on everything from haulers to bs and wish the capital class would go the way of the dodo.
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![Lord Fitz Lord Fitz](https://images.evetech.net/characters/1692319176/portrait?size=64)
Lord Fitz
Antares Fleet Yards SMASH Alliance
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Posted - 2008.05.31 16:19:00 -
[11]
Originally by: Jason Edwards It is time that we allow Capitals back into high sec. They were kicked out because they were able to tank concord and kill people.
They were never allowed in highsec. You could at one stage exploit by building them at large ship assembly arrays, but if you used them in highsec it was an exploit and they were moved to low sec.
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![Shintai Shintai](https://images.evetech.net/characters/147655958/portrait?size=64)
Shintai
Balad Naran Orbital Shipyards
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Posted - 2008.05.31 16:54:00 -
[12]
Edited by: Shintai on 31/05/2008 16:54:59
Originally by: Jason Edwards
Originally by: RigelKentaurus Right, let's give the guys who like to wardec small corps new tools to play with.
Oh and macro-miners will like their new rorquals.
Hmmm good points. Alright I decline my thread.
Macrominers will like their Orca. But a rorq/orca aint really fun for macroers. They work quite differently.
We also already got capitals in highsec in the form of freighters and their jump capable version.
Maybe with time carriers and dreads can be allowed. But not motherships and titans for sure. Ofcourse it should have some penalty. No jump, perhaps no siege etc. Abstraction and Transcendence: Nature, Shintai, and Geometry |
![RagnarH RagnarH](https://images.evetech.net/characters/329970350/portrait?size=64)
RagnarH
Corp 1 Allstars Insurgency
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Posted - 2008.05.31 17:06:00 -
[13]
Originally by: Jason Edwards
Originally by: RigelKentaurus Right, let's give the guys who like to wardec small corps new tools to play with.
Oh and macro-miners will like their new rorquals.
Hmmm good points. Alright I decline my thread.
You are made of pure win ![Laughing](/images/icon_lol.gif) ----------------------------------- Corp 1 Allstars - Chief of Operations
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![Plaetean Plaetean](https://images.evetech.net/characters/863466755/portrait?size=64)
Plaetean
Murder-Death-Kill
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Posted - 2008.05.31 17:06:00 -
[14]
Troll post is a troll.
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![RigelKentaurus RigelKentaurus](https://images.evetech.net/characters/326996536/portrait?size=64)
RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.05.31 17:09:00 -
[15]
Edited by: RigelKentaurus on 31/05/2008 17:11:01
Originally by: Shintai Macrominers will like their Orca. But a rorq/orca aint really fun for macroers. They work quite differently.
You're assuming CCP won't think about macrominers before releasing the Orca, if that's really the case then this game is doomed.
Originally by: Shintai We also already got capitals in highsec in the form of freighters and their jump capable version.
I've never considered them as capital ships, since the Capital Ship skill isn't required to fly them. Anyway this argument is irrelevant since freighters have no firepower at all. (Edit: and unlike the rorqual, don't give any bonus)
Originally by: Shintai Maybe with time carriers and dreads can be allowed. But not motherships and titans for sure. Ofcourse it should have some penalty. No jump, perhaps no siege etc.
You forgot "no drones, no guns, only the right to fly around". Imagine what carriers spidertanking would do in an empire war. (Edit: and assigned fighters, etc) _________
Someday, EVE may look like this. |
![Armoured C Armoured C](https://images.evetech.net/characters/625390477/portrait?size=64)
Armoured C
Globaltech Industries The ENTITY.
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Posted - 2008.05.31 17:13:00 -
[16]
capitals where allowed to be built in high sec and it was allowed and not a exploit there were just stuck in that syetem they were built in as you cant activate cynosenural field in high sec
how do you think the veldnaught got there
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![Shintai Shintai](https://images.evetech.net/characters/147655958/portrait?size=64)
Shintai
Balad Naran Orbital Shipyards
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Posted - 2008.05.31 17:33:00 -
[17]
Originally by: RigelKentaurus Edited by: RigelKentaurus on 31/05/2008 17:11:01
Originally by: Shintai Macrominers will like their Orca. But a rorq/orca aint really fun for macroers. They work quite differently.
You're assuming CCP won't think about macrominers before releasing the Orca, if that's really the case then this game is doomed.
Originally by: Shintai We also already got capitals in highsec in the form of freighters and their jump capable version.
I've never considered them as capital ships, since the Capital Ship skill isn't required to fly them. Anyway this argument is irrelevant since freighters have no firepower at all. (Edit: and unlike the rorqual, don't give any bonus)
Originally by: Shintai Maybe with time carriers and dreads can be allowed. But not motherships and titans for sure. Ofcourse it should have some penalty. No jump, perhaps no siege etc.
You forgot "no drones, no guns, only the right to fly around". Imagine what carriers spidertanking would do in an empire war. (Edit: and assigned fighters, etc)
I think you wastly overrate macrominers. First of all they never use a commandship. And to imagine they would use a rorq/orca? The only usage rorq/orca really shines is in compression. Orca would fit that role for stationless highsec belts.
Macrominers works by simple measures. A: 1 ship mine full and return to station. B: 5-6 ships mine to a jetcan/GSC and a hauler runs the roundtrip endlessly.
And above the majority uses retrievers and mine ice.
No commandship, no places for a rorq/orca and not even a benefit for it. Plus a macrominer would never train for such a thing. Their lifespan is usually pretty short with around 6 months max.
The carrier/dread part makes no sense as such. Because its a who eats who concept. You could just aswell complain over spidertanking BSes. The benefit of dreads/carriers in highsec would be to help remove those "invulnable" large towers. Abstraction and Transcendence: Nature, Shintai, and Geometry |
![Ethaet Ethaet](https://images.evetech.net/characters/648451508/portrait?size=64)
Ethaet
Aliastra
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Posted - 2008.05.31 18:16:00 -
[18]
http://img155.imageshack.us/img155/9264/unsuccessfultrollpl2.jpg -------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard ![Smile](/images/icon_smile.gif) |
![Lord Fitz Lord Fitz](https://images.evetech.net/characters/1692319176/portrait?size=64)
Lord Fitz
Antares Fleet Yards SMASH Alliance
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Posted - 2008.05.31 18:45:00 -
[19]
Originally by: Armoured C capitals where allowed to be built in high sec and it was allowed and not a exploit there were just stuck in that syetem they were built in as you cant activate cynosenural field in high sec
how do you think the veldnaught got there
Exactly how I said, built at a large ship assembly array. CCP allows them to remain provided they're not used for more than things like mining ;).
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![Joe Starbreaker Joe Starbreaker](https://images.evetech.net/characters/2039768103/portrait?size=64)
Joe Starbreaker
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Posted - 2008.05.31 19:15:00 -
[20]
Originally by: Hirana Yoshida I am still waiting for the massive rethink of capital ships in general. The sheer volume in game is detrimental to the game and needs to be decreased somehowif you ask me.
Sending them to a massive empire war might be a very good way to decrease them. Currently they're only used for POS sieges, sometimes 0.0 ratting, and undocking/e-peen comparison/redocking, thus they have long lifespans and their population grows unchecked. I say let them in highsec, but only for high-ranking militia officers enrolled in FW. That way they'd be a reward for earning rank, and you wouldn't see them used to farm missions in Motsu.
---------------- [insert signature here] |
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![Kye Do'lan Kye Do'lan](https://images.evetech.net/characters/225413846/portrait?size=64)
Kye Do'lan
The Whitesands Consortium
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Posted - 2008.05.31 20:01:00 -
[21]
Originally by: Jason Edwards It is time that we allow Capitals back into high sec. They were kicked out because they were able to tank concord and kill people.
Capital ships were never allowed into any space 0.5 or above, although some players actually made some in 0.5 sec rated systems though.
My Skills |
![Kaaii Kaaii](https://images.evetech.net/characters/284046602/portrait?size=64)
Kaaii
PixelJuice Design Executive Outcomes
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Posted - 2008.05.31 23:48:00 -
[22]
Originally by: Lord Fitz
Originally by: Jason Edwards It is time that we allow Capitals back into high sec. They were kicked out because they were able to tank concord and kill people.
They were never allowed in highsec. You could at one stage exploit by building them at large ship assembly arrays, but if you used them in highsec it was an exploit and they were moved to low sec.
It was never an exploit to build caps in high sec. I built over 80 carriers and dreads in an 05 and it was with ccp's introduction of the Rorqual that ended that. They un-anchored all the LSAA's that were in high sec 1 week after the prints were released (after posting they would never do it re:kieron/oveur thread in december.
And yes I still have some, as it technically not breaking the rules to "have" them, but they cannot be "used".
So try and get your facts straigth before posting....oh wai, this is the forums...
![Razz](/images/icon_razz.gif)
According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
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![Dau Imperius Dau Imperius](https://images.evetech.net/characters/158122194/portrait?size=64)
Dau Imperius
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Posted - 2008.06.01 00:08:00 -
[23]
If the Thukker tribe and the Republic fleet, not to mention the Gallente, can bring Capitals into high sec space, then so should anyone else. Sorry CCP but you opened up the box with the reasons and videos behind the startings of Empyrean age. Jumping in capital ships into high sec should now be doable, else you need to scrap the whole Minmatar capitals scare in Yulai deal.
RP wise, it's just making more and more sense. You want Empire wars? Let the Empire wars use the same 'toys' that are making the Empires scared in the first place. Otherwise you'll never see capitals used in less 0.0 blob warfare. Personally if you're going to make people glow like a radioactive SOB when they are doing war missions, then why not let them use whatever tools are avialable? People might actualy wish to use thier Caps for it, should the incentives warrant it. And it gives them the experience to make a battlegroup centered around a cap ship, for the newer players.
But then again I'm just using common sense, which is never in use in EVE. *shrugs* ![ugh](/images/icon_ugh.gif)
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![Redback911 Redback911](https://images.evetech.net/characters/894215643/portrait?size=64)
Redback911
Malevolent Intentions
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Posted - 2008.06.01 00:48:00 -
[24]
The empires can allow what they want in hisec. So they allow their fleet cap ships, but not yours.
Get over it.
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![Dau Imperius Dau Imperius](https://images.evetech.net/characters/158122194/portrait?size=64)
Dau Imperius
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Posted - 2008.06.01 00:56:00 -
[25]
Originally by: Redback911 The empires can allow what they want in hisec. So they allow their fleet cap ships, but not yours.
Get over it.
Look and analyze closer. Minmatar capital ships jumped into Concord space on a war footing. Without thier permission, I should add. Concord didn't 'allow' anything, and it wasn't Minmatar space. It's High sec, pure and simple. Just as sure as an Amaar, or a Calradri, or a Gallente capital fleet had jumped in. Doesn't matter, it was done. Door open, get over it as well.
Jump drive into high sec time.
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![Lance Fighter Lance Fighter](https://images.evetech.net/characters/206506965/portrait?size=64)
Lance Fighter
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Posted - 2008.06.01 00:59:00 -
[26]
I think that was a proof of concept for the Thukker fleet...
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![Franga Franga](https://images.evetech.net/characters/626546347/portrait?size=64)
Franga
NQX Innovations
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Posted - 2008.06.01 01:02:00 -
[27]
Originally by: Shigsy No, **** off. Some people had enough of capitals online.
I concur. And to the OP - silly.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
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![Mo adib Mo adib](https://images.evetech.net/characters/177527437/portrait?size=64)
Mo adib
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Posted - 2008.06.01 01:09:00 -
[28]
Originally by: Shigsy No, **** off. Some people had enough of capitals online.
says the guy in the corp that is hot dropping on low sec logistics points.....
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![Cunny Cunny](https://images.evetech.net/characters/194762295/portrait?size=64)
Cunny
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Posted - 2008.06.01 02:02:00 -
[29]
Yes. 100+ carriers in Jita generating constant node crashes is exactly what this game needs.
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![Bob Artis Bob Artis](https://images.evetech.net/characters/1155938560/portrait?size=64)
Bob Artis
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Posted - 2008.06.01 04:47:00 -
[30]
How about unarmed capitals are aloud in high sec?
If they arnt fitted with any weapons then they pose no threat. ![Razz](/images/icon_razz.gif)
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