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Joana Darklight
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Posted - 2008.06.03 17:23:00 -
[1]
Ok after reading up on this im quite upset, Ive been in my corp over 2 years, and now If i want to participate all because we have an alliance of 2 corps of which was made only to make war decking us cost more we have no where near large numbers or are even very active in pvp but were being discriminated against anyways.
But regardless of this absulute idiocy that they chose to go with, it hardly matters cause all this will be is a gank fest, I mean common! you make people use T1 frigates to complete these "mission" but then alow people to camp the missions freely in any ship they want LOL! these message boards are soon going to light up with massive crying soon.
EIther way in its current state FW gets a big fail in my books.
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Kirex
Vale Heavy Industries Molotov Coalition
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Posted - 2008.06.03 17:25:00 -
[2]
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
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Luh Windan
Republic University
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Posted - 2008.06.03 17:27:00 -
[3]
First rule of trolling. Ignore any of the explanations and comments made about the topic by CCP and those who have play tested. Make your own interpretation based on "what you think" and run with it FTW....
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Winterblink
Body Count Inc. Daisho Syndicate
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Posted - 2008.06.03 17:27:00 -
[4]
Yeah, this has already been discussed a lot, the issue of having to leave an existing entity or create an alt in order to participate.
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Remata Lakira
Terran Coalition
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Posted - 2008.06.03 17:34:00 -
[5]
Originally by: Joana Darklight Ok after reading up on this im quite upset, Ive been in my corp over 2 years, and now If i want to participate all because we have an alliance of 2 corps of which was made only to make war decking us cost more we have no where near large numbers or are even very active in pvp but were being discriminated against anyways.
You created an alliance to avoid wardecs, which represent 24/7 pvp and now you are complaining because this shall be preventing you from joining faction warfare...which will also be 24/7 pvp.....Lol.
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Zeba
Pator Tech School
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Posted - 2008.06.03 17:34:00 -
[6]
Originally by: Joana Darklight you make people use T1 frigates to complete these "mission" but then alow people to camp the missions freely in any ship they want LOL! these message boards are soon going to light up with massive crying soon.
Plz explain to me Joana how the pirates/neutrals/opposing faction can camp the mission/plex gate to keep you out when the beacon only appears after you initiate warp to it? You warp your T1 frig to the site and the enemy warps in his smartbombing uberwtfpwn t1 frig zapping bs of death. You are already in the plex running it as he finally trundles in to the gate and now he can't follow you any further. So how does this stop you from completing your mission again? 
inappropriate signature. ~WeatherMan |

Xparky
Federal Navy Academy
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Posted - 2008.06.03 17:35:00 -
[7]
Originally by: Kirex
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
Ye'r screwed now! 
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Furb Killer
The Peacekeeper Core
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Posted - 2008.06.03 17:45:00 -
[8]
Well you also got to defend those missions. But t1 frigs should be in long before BS can target you.
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Orrelious
The Umbrella Union Fleet
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Posted - 2008.06.03 17:47:00 -
[9]
Originally by: Kirex
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
Problem solved!
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Eventy One
Magellan Exploration and Survey Phoenix Rising Alliance
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Posted - 2008.06.03 17:48:00 -
[10]
Edited by: Eventy One on 03/06/2008 17:50:43 This thread shows exactly what sucks about everyone having an opinion.
To the OP, did you read the Dev blog on the issue, or are you simply sharing your rather ill-informed option with us?
If you've read the Dev Blog have you actually considered what CCP Greyscale wrote, because your initial post is somewhat lacking any meaningful comments on why CCP went this route.
If you've actually considered what CCP Greyscale wrote, could you kindly share some of your illuminated reasons for rejecting CCP's reasons and share some of your posed solutions?
If not, kindly keep your cynical opinion to yourself. Any one with a heartbeat can complain, but it takes a real brainwave to to contribute insightfully to a dialog.
Unless you've considered the reasons behind the decision (and you apparently haven't b/c you seem to exhibit no awareness of why CCP is going this route what-so-ever) you should remain silent, else show the community that yet another mindless pilot is capable of speaking before thinking (we have too many of those types already!)
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Frug
Repo Industries R.E.P.O.
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Posted - 2008.06.03 17:49:00 -
[11]
Originally by: Orrelious
Originally by: Kirex
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
Problem solved!
This is awesome.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Estel Arador
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Posted - 2008.06.03 17:52:00 -
[12]
Originally by: Joana Darklight Ok after reading up on this im quite upset, Ive been in my corp over 2 years, and now If i want to participate all because we have an alliance of 2 corps of which was made only to make war decking us cost more we have no where near large numbers or are even very active in pvp but were being discriminated against anyways.
You created a crap alliance to (ab-)use a game mechanic and now you're complaining your bogus alliance gets treated like a real alliance?
Estel Arador corp services (high-sec POS/JCs) just 120M isk! |

Zeba
Pator Tech School
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Posted - 2008.06.03 17:55:00 -
[13]
Originally by: Furb Killer Well you also got to defend those missions. But t1 frigs should be in long before BS can target you.
Yes this is true. And smartbombing BS will be ineffectie anyways due to having to be at least 15km away from the gate coupled with the large activation range of said gates. Add in that you will be able to warp to a site from multiple angles and there will be no sweet spot for bs to camp like they do in Rancer and other systems with gates all by their lonesome with only 1 route in.
inappropriate signature. ~WeatherMan |

Lord Evangelian
The White Mantle
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Posted - 2008.06.03 17:59:00 -
[14]
STop whining...You cant have it all.....
--------------------
The White Mantle |

Dravius Luxor
Sebiestor tribe
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Posted - 2008.06.03 18:07:00 -
[15]
FW is the missing component in Eve. I personally believe that once they've finally managed to get it in there, Eve will be complete.
Imo, they will then go all-out on the bugs and glitches that people like to cry about.
But Eve with FW is the finished product - if you don't like it then it's not the game for you I'm afraid...
... or don't join FW!
Either way, you're complaining about metagaming that you have predicted will happen, in the same post in which you admit to it yourself.
Finally the "Materials for War Preparation" missions will have an RP reason. I think that FW has been on the cards since Eve was released, hence missions of this nature et al.
I myself am delighted that they have decided to finish their game - at last!
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Gridwalker
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Posted - 2008.06.03 18:10:00 -
[16]
Originally by: Winterblink Yeah, this has already been discussed a lot, the issue of having to leave an existing entity or create an alt in order to participate.
And I think I've contributed at least 50% of those posts. :)
At this point, what is going to happen is going to happen. I think it is going to be a big fail, because I am having a difficult time figuring out who the expansion is really aimed for, or what it is supposed to accomplish. But I've been wrong before.
The whole concept of small scale skirmish-style PvP is really appealing to me, and it is something EVE has had a difficult time delivering up to this point. I just don't believe we're going to find it in FW.
-Grid
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Jakke Logan
F Off And Die
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Posted - 2008.06.03 19:38:00 -
[17]
Originally by: Gridwalker
Originally by: Winterblink Yeah, this has already been discussed a lot, the issue of having to leave an existing entity or create an alt in order to participate.
And I think I've contributed at least 50% of those posts. :)
At this point, what is going to happen is going to happen. I think it is going to be a big fail, because I am having a difficult time figuring out who the expansion is really aimed for, or what it is supposed to accomplish. But I've been wrong before.
The whole concept of small scale skirmish-style PvP is really appealing to me, and it is something EVE has had a difficult time delivering up to this point. I just don't believe we're going to find it in FW.
-Grid
You and me both. It's a PVP expansion, that excludes a lot of pvp'ers. It's a RP expansion that basically excludes the roleplayers. It's a PVE expansion that forces you to run around the most dangerous of space flagged on the map, in crappy noob ships (T1 frigs and cruisers).
Who the hell does this serve? No one, in the end, because the thing is fundamentally broken.
PVP content is endgame content in ANY MMO that has PVP. This expansion is trying to make PVP a BEGINNING game, and that is going to fail.
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Venkul Mul
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Posted - 2008.06.03 19:43:00 -
[18]
Originally by: Zeba
Originally by: Joana Darklight you make people use T1 frigates to complete these "mission" but then alow people to camp the missions freely in any ship they want LOL! these message boards are soon going to light up with massive crying soon.
Plz explain to me Joana how the pirates/neutrals/opposing faction can camp the mission/plex gate to keep you out when the beacon only appears after you initiate warp to it? You warp your T1 frig to the site and the enemy warps in his smartbombing uberwtfpwn t1 frig zapping bs of death. You are already in the plex running it as he finally trundles in to the gate and now he can't follow you any further. So how does this stop you from completing your mission again? 
Mission? no.
Complex? Very easy, you spawn it and place your ships at the convenient range. So long as it is not completed you have the perfect bait. You even know the size of the ship that can do it.
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Gort
Storm Guard Elite
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Posted - 2008.06.03 19:45:00 -
[19]
The sky is falling! The sky is falling!!!!! -- When in doubt, empty the magazine. |

Quelque Chose
New Eden Roller Disco Supply
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Posted - 2008.06.03 20:59:00 -
[20]
Originally by: Remata Lakira You created an alliance to avoid wardecs, which represent 24/7 pvp and now you are complaining because this shall be preventing you from joining faction warfare...which will also be 24/7 pvp.....Lol.
Thread advertised "big FW fail."
Thread delivers. ___________________________________________
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Tarminic
Black Flame Industries
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Posted - 2008.06.03 21:08:00 -
[21]
Originally by: Jakke Logan You and me both. It's a PVP expansion, that excludes a lot of pvp'ers. It's a RP expansion that basically excludes the roleplayers. It's a PVE expansion that forces you to run around the most dangerous of space flagged on the map, in crappy noob ships (T1 frigs and cruisers).
Why do you keep suggesting that it forces anyone to do anything? This expansion will have no effect on anyone that isn't interested in participating.
In addition, why does all PvP content have to be inclusive to alliances? Why does all new PvP content have to be endgame style content? Yes, if you're in an alliance, then factional warfare does not benefit you personally. But you're suggesting that factional warfare benefits no one or a very small portion of the playerbase, which is flat out not true. ---------------- Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Bellum Eternus
D00M.
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Posted - 2008.06.03 21:20:00 -
[22]
Originally by: Kirex
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
Sic 'em!  Bellum Eternus
[Vid] L E G E N D A R Y [gold]Owing to lack of Eve-related content, signature removed. If you would like to discuss this, please mail mods@cc |

Alora Venoda
GalTech Giant Space Amoeba
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Posted - 2008.06.03 21:31:00 -
[23]
Edited by: Alora Venoda on 03/06/2008 21:34:39 as a member of an alliance, doing stuff in 0.0, etc, i feel like i will be missing out on FW and its entire new game system (ranks, missions, etc). although even if our corp were still alone in empire, i would still feel left out of FW since putting our whole corp into a perma-wardec is out of the question.
sadly, if players in my position want to participate in FW at all, we must either leave corp to join the militia or resort to using an alt. unlike normal missions, FW requires a pretty serious commitment. until CCP implements a way to participate without feeling like you have been "drafted", leaving your corp etc, then it will just be a big waste.
it seems that faction warfare is mainly targeting solo players (currently already in NPC corps) and hardcore pvp corps not already in an alliance (most likely pirate corps that wardec for ransoms and/or gatecamp lowsec). combining these two groups will be interesting to say the least.
the only way that i see FW will actually benefit me, will be in the overall effects of the playerbase and economy, such as fewer neutrals in 0.0 space, or better profits for mining as demand for ships goes way up. ~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Pithecanthropus
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Posted - 2008.06.03 21:40:00 -
[24]
First off... only the missions are ship specific afaik. Its about teamwork and bringing your crew... not solo funtactics. FW will be lots of gate camps and big ships too. Even possible carriers. If you are a hardcore pvper, its for you... and its also for the noob pvper. The biggest issue will be these two groups getting along.
Those in alliances can whine, or leave. I agree with the devs making FW not for alliances, because it can ruin the entire basis of the idea if one or two coalitions decided to chose a side.
FW is not even here... let it play out. Then whine. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Nyterra
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Posted - 2008.06.03 21:54:00 -
[25]
Originally by: Jakke Logan PVP content is endgame content in ANY MMO that has PVP. This expansion is trying to make PVP a BEGINNING game, and that is going to fail.
It really annoys the crap out of me that most supposedly intelligent players ASSUME you can only do PvP if you have "maxed out" your character, when that is plainly not the case. I've managed to successfully PvP at level 7 in DAoC, level 5 in WoW (yes, I played WoW; remember, friends don't let friends play WoW!), and in Eve I did PvP when my character was under a week old. I managed kills in all three games at those levels. Sure, I got owned quite a bit, but I had fun and got a few kills of my own (mainly by being lucky enough to hit them last, I admit).
The key is, if you don't TELL people they can't PvP they'll give it a try. Saying a person can't PvP in eve until they can fly a cap-ship or are part of a 0.0 alliance is the same as saying I have to use a small car cause I'm a short person! Its completely wrong.
FW is just another way of getting people to shoot at each other in a game designed to allow people to shoot at each other. Sheesh ... you'd think CCP was taking your money at knife-point the way some people here complain.
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Gridwalker
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Posted - 2008.06.03 22:03:00 -
[26]
Originally by: Tarminic
Originally by: Jakke Logan You and me both. It's a PVP expansion, that excludes a lot of pvp'ers. It's a RP expansion that basically excludes the roleplayers. It's a PVE expansion that forces you to run around the most dangerous of space flagged on the map, in crappy noob ships (T1 frigs and cruisers).
Why do you keep suggesting that it forces anyone to do anything? This expansion will have no effect on anyone that isn't interested in participating.
It appears you took that out of context, particularly considering your reply. The statement "It's a PVE expansion that forces you to run around the most dangerous of space..." is clearly aimed at people who are interested in participating.
Quote:
In addition, why does all PvP content have to be inclusive to alliances?
Why does any content have the be exclusive of anyone? Do I need to leave my alliance to do exploration? Do I need to leave my alliance to mine? Do I need to leave my alliance to do COSMOS missions? I think one could easily make the case that allowing alliances to participate in any of these activities is "bad" because those alliances might dominate those professions.
So why is faction warfare suddenly so different? After all, isn't the whole concept of the "MMO" getting a massive amount of people playing together?
Quote:
Why does all new PvP content have to be endgame style content? Yes, if you're in an alliance, then factional warfare does not benefit you personally. But you're suggesting that factional warfare benefits no one or a very small portion of the playerbase, which is flat out not true.
So, what portion of the playerbase does it "benefit," and how?
-Grid
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Extremely Sticky
Caldari Provisions
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Posted - 2008.06.03 22:04:00 -
[27]
Originally by: Kirex
Originally by: Joana Darklight we have an alliance of 2 corps of which was made only to make war decking us cost more
....
Expect a wardec once we're finished with our current war.
I want to join you now. |

Zeba
Pator Tech School
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Posted - 2008.06.03 22:09:00 -
[28]
Originally by: Venkul Mul
Originally by: Zeba
Originally by: Joana Darklight you make people use T1 frigates to complete these "mission" but then alow people to camp the missions freely in any ship they want LOL! these message boards are soon going to light up with massive crying soon.
Plz explain to me Joana how the pirates/neutrals/opposing faction can camp the mission/plex gate to keep you out when the beacon only appears after you initiate warp to it? You warp your T1 frig to the site and the enemy warps in his smartbombing uberwtfpwn t1 frig zapping bs of death. You are already in the plex running it as he finally trundles in to the gate and now he can't follow you any further. So how does this stop you from completing your mission again? 
Mission? no.
Complex? Very easy, you spawn it and place your ships at the convenient range. So long as it is not completed you have the perfect bait. You even know the size of the ship that can do it.
If your entering a system with hostiles/neutrals in local and you don't scan the site first to see if anyone is camping/running it then you deserve to get shot up. So pirates will end up with the prey they always get. The Dumb Ones. Tbh though I think that the majority of FW players will not be dumb. System camped with a site already on the overview and your greatly outnumbered with no close backup to call on? Next system then.. 
inappropriate signature. ~WeatherMan |

Resamo
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Posted - 2008.06.03 22:14:00 -
[29]
Originally by: Alora Venoda Edited by: Alora Venoda on 03/06/2008 21:34:39 as a member of an alliance, doing stuff in 0.0, etc, i feel like i will be missing out on FW and its entire new game system (ranks, missions, etc). although even if our corp were still alone in empire, i would still feel left out of FW since putting our whole corp into a perma-wardec is out of the question.
sadly, if players in my position want to participate in FW at all, we must either leave corp to join the militia or resort to using an alt. unlike normal missions, FW requires a pretty serious commitment. until CCP implements a way to participate without feeling like you have been "drafted", leaving your corp etc, then it will just be a big waste.
it seems that faction warfare is mainly targeting solo players (currently already in NPC corps) and hardcore pvp corps not already in an alliance (most likely pirate corps that wardec for ransoms and/or gatecamp lowsec). combining these two groups will be interesting to say the least.
the only way that i see FW will actually benefit me, will be in the overall effects of the playerbase and economy, such as fewer neutrals in 0.0 space, or better profits for mining as demand for ships goes way up.
I dont see the problem, if you want to do faction war you can no one is stoping you if you want to continue doing what you are doing you can no one is stoping you.
If you chose not to do faction war then its like nothing has changed for you how can you whine that people who want to do something get to but because you dont want to do it you dont get to?
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Nikla Uthaan
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Posted - 2008.06.03 22:23:00 -
[30]
Quote: as a member of an alliance, doing stuff in 0.0, etc,
It's so unfair, y'know, how CCP discriminate and only those who are part of big, organized alliances can hold 0.0 space and get Sovereignity bonuses. They should change it. 
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