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Trezerami
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Posted - 2004.05.08 15:53:00 -
[1]
Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
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Deaune
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Posted - 2004.05.08 15:55:00 -
[2]
Bad idea, bad timing, bad everything.
Including your terming as carebears and griefing. Kinda believe you're referring to Pvpers and miners/traders/everyone else.
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Joshua Calvert
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Posted - 2004.05.08 15:56:00 -
[3]
Without carebears, griefers would have nothing to do though and, in turn, would become carebears themselves.

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Origim
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Posted - 2004.05.08 15:59:00 -
[4]
Edited by: Origim on 08/05/2004 16:01:05 And your basis are...?
Upgrades are complete.. it's been a while since I had lag. EvE's economy, player balance, etc DEPENDS on a huge number of people. If you split the servers, you will be signing a shut down contract for EvE. --------------
Posting Efficiency / Rank 1 / SP: 68542 of 256000 | 
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JoKane
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Posted - 2004.05.08 16:00:00 -
[5]
A MMO should only have one server.
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Dalmont Delantee
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Posted - 2004.05.08 16:03:00 -
[6]
I think someone has missed the point of Eve.
Oh well, hope the medication kicks in soon.
Take comfort in knowing that its probably some pimply faced twit, or 40 year old virgin, who gleens everytime mommy offfers to take them to needle point lessons |

Torlek
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Posted - 2004.05.08 16:03:00 -
[7]
More than one universe = EVE looses a lot of players. === [i]I'm telling you Teal'C if we don't find a way out of this soon I'm gonna loose it. Loose it, it means go crazy, nuts, insane, bonzo, no longer in possession of ones faculties, 3 fries shor |

Xelios
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Posted - 2004.05.08 16:07:00 -
[8]
Yes I think instead of having the diversity that makes EVE such a great game we should just split the world up so that all the traders are on one server, all the pvpers on another, all the miners on yet another and so on. It would be so much better this way! 
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Viceroy
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Posted - 2004.05.08 16:11:00 -
[9]
I for one will quit if EVE is ever sharded, and I dont think I'll be the only one. -
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Nervar
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Posted - 2004.05.08 16:16:00 -
[10]
What about NO, you crazy Dutch bastard -------------------------------------------------> What I look forward to is continued immaturity followed by death.
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Nightfang
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Posted - 2004.05.08 16:21:00 -
[11]
I for one would quit too. Most of what makes EVE great would disappear...
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Shauna
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Posted - 2004.05.08 16:21:00 -
[12]
Edited by: Shauna on 08/05/2004 16:21:48 Sharding is bad... ummmmmmkay... |

Mr nStuff
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Posted - 2004.05.08 16:24:00 -
[13]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Great usage of the server names though. 
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Wrangler
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Posted - 2004.05.08 16:24:00 -
[14]
Originally, CCP said the server could support maximum 25k players. And since only 1/4th are on during peak hours, that means they expected to have a maximum of 100k subscribers before they would have to get another server. These numbers are from beta though. 
But, the record is about 10k players, and because of that there has recenetly been a lot of upgrades to the server. I doubt that would happen if CCP intended to split it to two servers any time soon. 
[Read the Rules!] - [Email the Moderators] |

Trezerami
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Posted - 2004.05.08 16:27:00 -
[15]
Originally by: Xelios Yes I think instead of having the diversity that makes EVE such a great game we should just split the world up so that all the traders are on one server, all the pvpers on another, all the miners on yet another and so on. It would be so much better this way! 
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
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Viceroy
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Posted - 2004.05.08 16:29:00 -
[16]
Your point is invalid. EVE is not any other multiplayer game. -
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Khali Nephtys
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Posted - 2004.05.08 16:31:00 -
[17]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
( Does a Dr Evil voice ) How about NO?!?
I hate to see all the rifts between the 'griefers/carebears' and all the finger pointing and placard waving etc. The point we miss sometimes is that Eve is a community, we are all part of that community, so really if we can't get along in the same universe then Eve has failed.
I think if people want 100% safe areas to get on and mine, build things and research stuff in peace and quiet then fine , let them have areas where they can be left to get on with whatever without being forced into conflict with other players ie empire space.
Both sides need to accept that there are different playstyles within Eve, and stop trying to force their playstyle on the others. Coming into 1.0 space to kill non combat oriented players and therefore force them into non consensual pvp is 'griefing', and also highly unnecessary.
The non combat oriented players don't come into 0.0 space and try and force everyone to mine or research blueprints, so why do some pvp combat oriented players insist on forcing their playstyle on others?
A game of chess is far more enjoyable when both parties actually want to play a game of chess, but if you bust in on someone who is trying to cook a meal or watch tv and demand a game of chess at gunpoint, it's not going to be enjoyable for both is it?
I think the suggestion that we need a server split is ludicrous, what we do need however is a bit more community spirit and a bit more tolerance of one another.
Khabs am pehkt...........seize the stars.
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Dalmont Delantee
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Posted - 2004.05.08 16:32:00 -
[18]
Originally by: Trezerami
Originally by: Xelios Yes I think instead of having the diversity that makes EVE such a great game we should just split the world up so that all the traders are on one server, all the pvpers on another, all the miners on yet another and so on. It would be so much better this way! 
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
These games are rather old aren't they? A good 5 years or so?
Take comfort in knowing that its probably some pimply faced twit, or 40 year old virgin, who gleens everytime mommy offfers to take them to needle point lessons |

Amin
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Posted - 2004.05.08 16:35:00 -
[19]
No need for a new server, if u want to be relativly safe then stay in +0.5 systems. Eventually u may want to try something new, then u can always go to less secure space.
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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Trezerami
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Posted - 2004.05.08 16:42:00 -
[20]
Originally by: Viceroy Your point is invalid. EVE is not any other multiplayer game.
You are right. A project with much potential, but this time around....missed
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Einheriar Ulrich
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Posted - 2004.05.08 16:43:00 -
[21]
Edited by: Einheriar Ulrich on 08/05/2004 16:46:36 EVE is unique with only one server.
If people dont want to play an all out PvP game, there are lots of other mmorpg to switch to.
Everything is PvP in this game.
I for one would leave, if this game waht divided into a agent mission/mining/trading shard and a pure PvP shard.
A game have to contain certain risk in order for it to be fun. So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
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Trezerami
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Posted - 2004.05.08 16:48:00 -
[22]
I forgot to mention. I would probalby be one of the morons
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Xelios
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Posted - 2004.05.08 16:48:00 -
[23]
Quote: Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
I've never played Ever***** personally, but maybe it's just because the pvp was bad or something? EVE isn't Everquest, the world is already split up into the 'safe' part and the 'dangerous' part, why split the server entirely? I don't think the single world is why EVE doesn't have as many subscribers as Everquest does, I think that's due to the fact that CCP doesn't have anywhere near the advertising money that Sony did.
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V2GBR
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Posted - 2004.05.08 16:50:00 -
[24]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
Im glad you aint running the show  ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Amin
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Posted - 2004.05.08 16:55:00 -
[25]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
You used to play EnB, right? 
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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Trezerami
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Posted - 2004.05.08 16:57:00 -
[26]
Edited by: Trezerami on 08/05/2004 16:58:07
Originally by: V2GBR
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
Im glad you aint running the show 
Beleive me...ilkewise bud 
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V2GBR
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Posted - 2004.05.08 16:58:00 -
[27]
Reasons ? ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |

Rekiem
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Posted - 2004.05.08 17:00:00 -
[28]
This game need ALOT more players. I think the universe of EvE is just too big for its playerbase when you consider the alts, people playing with two account at the same time and players afk in stations. You realize that theres not that many people actually active in the game and maybe 90% of the 0.0 space is empty. I just don't see the need for another server really.
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Trezerami
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Posted - 2004.05.08 17:02:00 -
[29]
Originally by: Amin
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
You used to play EnB, right? 
No.. but something tells me you did...........
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Trezerami
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Posted - 2004.05.08 17:04:00 -
[30]
Originally by: V2GBR Reasons ?
part 1 or part 2
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MooKids
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Posted - 2004.05.08 17:09:00 -
[31]
Edited by: MooKids on 08/05/2004 17:11:31 So the servers are stable, economy is great, player interaction is high, player politics are vital to the world and you want to split the servers? There is no need, everything is fine as it is.
And I would also be another person that would quit if the servers would split.
EDIT: This wouldn't be in response to our former contract against you guys, would it?
Let me guess, you would stay on Tranquility. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Omber Zombie
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Posted - 2004.05.08 17:25:00 -
[32]
The difference between eve and every other mmo out there is that everything is considered player vs. player. There is no "if you want to kill mobs - play on server xyz", here if you want to go do that - fine, go do it, but expect otehr people to turn up and if they aren't nice to you and blow you up - well, make some friends and go blow them up as retaliation.
The point of this game was to have a huge community interacting with each-othwr, not have a game spoonfeeding people because they just wanted to shoot at pixels. If you want to do that - pull out an old copy of Elite. ----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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Amin
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Posted - 2004.05.08 17:30:00 -
[33]
Originally by: Trezerami
Originally by: Amin
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
You used to play EnB, right? 
No.. but something tells me you did...........
Nope, not my type of game. Just that you solution sounds very EnB-ish 
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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sutty
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Posted - 2004.05.08 17:34:00 -
[34]
Happen to know that CCP started making a profit like 4 months into realease, or 5 months not sure.
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Jade Alexander
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Posted - 2004.05.08 17:57:00 -
[35]
SegregAtiON Of the eve uNiverSe pOpulAce ONtO twO differeNt ServerS wOuld OpeN the gAteS Of exOduS...
i fOr ONe wOuld lOSe iNtereSt fOr Sure...  ________________________________
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Khali Nephtys
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Posted - 2004.05.08 17:59:00 -
[36]
Jade your shift key seems to be sticking, maybe you hadn't noticed? 
Khabs am pehkt...........seize the stars.
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Horatio Starkiller
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Posted - 2004.05.08 18:02:00 -
[37]
I counter with Carebears providing the tritanium for your battleship! Without carebears providing the minerals for your precious BS how many Ship losses would it take before you turn carebear and start mining? -----------
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Trezerami
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Posted - 2004.05.08 18:04:00 -
[38]
Originally by: MooKids Edited by: MooKids on 08/05/2004 17:11:31 So the servers are stable, economy is great, player interaction is high, player politics are vital to the world and you want to split the servers? There is no need, everything is fine as it is.
And I would also be another person that would quit if the servers would split.
EDIT: This wouldn't be in response to our former contract against you guys, would it?
Let me guess, you would stay on Tranquility.
Quote : "EDIT: This wouldn't be in response to our former contract against you guys, would it?"
No, not at all. Personally, I welcomed the situation - (it made the game interesting for me - although I waS unprepared) and maybe my post has been taken slighlty the wrong way and I am sure I have been judged already as to what side of the fenceI may sit, but you should not judge so soon.
To me I have found it frustrating that there seems to be two opposing camps in Eve and almost nothing in between.
I propose a split server because (personally) I think Eve should be a truely PvP game, there should be no Concorde, no sentry guns, no rules - this should be the Chaos server. The polics, policeieng - It should truely be a player controlled environemnt. That to me would be the vision for Eve, but without giving the choice to players you will forever be trying to balance the game for two differneing camps and ultimaltely this will be the downfall.
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Jebidus Skari
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Posted - 2004.05.08 18:07:00 -
[39]
troll 
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Leitari
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Posted - 2004.05.08 18:09:00 -
[40]
Trezerami
I think you're just waisting forum space here. CCP are on a right track here. Their vision of a single world game is going well in my opinion. I had my periods of doubt but they are now gone. The day that they shard eve is the day I quit, simple as that. As for comparing this game with other games, forget it. Eve is unique and I hope CCP will do everything to keep it that way.
Here, Only the silent survive.
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Trezerami
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Posted - 2004.05.08 18:22:00 -
[41]
Originally by: Omber Zombie The difference between eve and every other mmo out there is that everything is considered player vs. player. There is no "if you want to kill mobs - play on server xyz", here if you want to go do that - fine, go do it, but expect otehr people to turn up and if they aren't nice to you and blow you up - well, make some friends and go blow them up as retaliation.
The point of this game was to have a huge community interacting with each-othwr, not have a game spoonfeeding people because they just wanted to shoot at pixels. If you want to do that - pull out an old copy of Elite.
**** me sounds like Quake 
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Angry Dan
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Posted - 2004.05.08 19:02:00 -
[42]
When will people realise that EVE is not, I repeat NOT Counterstike in spaaaaaaaaaaaaaaaaaaaaaccccccccccccccceeeeeeeeeeeeeeee!!!!
Eve is a Player Vs Environment game. It just so happens that other players are part of the environment.
I just wish it was possible for me to deal with the player pirates the same way we can deal with NPC rats. ++++++++++++++++++++ CEO of the Space Munchkins. Fear my kneepads of allure!
Huzzah Federation Foreign Minister - Ask about our tasty NAP's - Now in protein delicacy and cow flavour!
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Viceroy
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Posted - 2004.05.08 19:13:00 -
[43]
Quote: Eve is a Player Vs Environment game. It just so happens that other players are part of the environment.
Oh god, please make it stop  -
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Oveur
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Posted - 2004.05.08 19:47:00 -
[44]
Originally by: Trezerami
Originally by: Xelios Yes I think instead of having the diversity that makes EVE such a great game we should just split the world up so that all the traders are on one server, all the pvpers on another, all the miners on yet another and so on. It would be so much better this way! 
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
Uhm. Right. Now. First. EVE is not going to split up unless we can't cram more people into it. We are far from that.
Second. We are doing quite fine financially and are increasing the staff on EVE. More players = more developers working on EVE.
Third. Yes, it does detract from the player experience. EQ would have far more players if they didn't shard. How many subscribers they have now does in no way "prove" anything regarding sharding (We have 50.000 people playing the game).
Fourth. Only thing Everquest and EVE have in common is "MMOG" and we both use EVE in our title. Hence I can not see why the failed PVP in EQ makes it failed in EVE. PvP and PvE people play EVE. PvE people play EQ.
Our market is much smaller than EQ and EVE is a niche of a niche market and we are quite happy with where we are and what we do. Our target is 100K subscribers, since then we have an universe population that is optimal for the ingame economy and we'd be able to have as many developers working on EVE as she deserves.
Hope this answers your questions  _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

MooKids
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Posted - 2004.05.08 20:23:00 -
[45]
I think Oveur just wtfpwned Trezerami. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Ulendar
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Posted - 2004.05.08 20:32:00 -
[46]
Originally by: Oveur Fourth. Only thing Everquest and EVE have in common is "MMOG" and we both use EVE in our title. Hence I can not see why the failed PVP in EQ makes it failed in EVE. PvP and PvE people play EVE. PvE people play EQ.
Right. Also, EQ's PVP servers are underpopulated because you actually need to have a sertain lvl of skills to be able to survive on the pvp servers!
Thats why the carebears in this game whine so hard...because they can't do their thing (carebearing).
EQ has always been popular. I think one of th emain reason for this is that it was one of the first true 3d RPG online ever. The subscription base doesn't mean a thing. EQ has been around forever and has had LOADS of time to work out bugs, add content, upgrade their universe ectect, and in so doing attrackt more subscribers.
EVE is now a year old. ONE year. Compared to EQ, EVE is still a baby? I'm pretty sure that once EVE is as old as EQ it will have MASSIVE amounts of content and alot of major annoying bugs will have been dealth with.
EVE will do just fine without 'carebear and griefer shards', as you put it.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Swift
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Posted - 2004.05.08 20:47:00 -
[47]
I'm surprised though that this thread actually even made it to three pages - especially considering the absurd nature of the original idea. The fact CCP manages to devise a world where everyone plays on one server and both pvp and pve can both occur in their own way is something the other mmporgs 'wish' they could provide. No one wants segregation and server splits have always been simply due to tech boundaries as well as in terms of EQ and DAOC, having certain servers catering for PvP exclusively (and not very well either.. though in DAOC PvP actually occurs on the same servers via RvR but they do have full PvP servers too).
EVE on the other hand has this amazing world where it all exists together and a few people actually wish it to seperate? Ah right.. well, as stated above from the horse's mouth, isn't likely to happen ever and thank goodness for that since a lure for many people is the one 'universe' thing (and of course splitting servers would result in two underpopulated servers which is pretty much a death blow).
Apparently we have half the optimum population for the market at present and a suggestion to seperate. Sorry, just so unbelievable... but just goes to show how some people think in the strangest ways... -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |

Wrangler
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Posted - 2004.05.08 20:53:00 -
[48]
Well, there won't be a server split anytime soon, if ever. But you can of course discuss it. 
[Read the Rules!] - [Email the Moderators] |

Demangel
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Posted - 2004.05.08 21:02:00 -
[49]
LOL WTFPwned is right!
I SMELL TOAST!
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Maya Rkell
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Posted - 2004.05.08 21:02:00 -
[50]
Originally by: Oveur
Third. Yes, it does detract from the player experience. EQ would have far more players if they didn't shard. How many subscribers they have now does in no way "prove" anything regarding sharding (We have 50.000 people playing the game).
I have to disagree for two reasons. When EQ was designed, the server limits were needed due to the hardware it was developed on.
Secondly, EQ is based arround it's high-end content, and the only way to provide enough "higher end" content without sharding would be instancing of that content (and make mudflation even worse than it is allready in EQ).
Well, there are more than two reasons but I'm not going to get into this one any more.
What works for Eve won't work for a more "traditional" MMO game. Then again, I think what works for Eve works very nicely indeed...
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Danton Marcellus
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Posted - 2004.05.08 21:05:00 -
[51]
I'd lose interest pretty quick in a sharded world. As is now you have one thing in common with everyone else playing EVE, if that goes you bet SETI will pick my scream up.
Convert Stations
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Reiisha
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Posted - 2004.05.08 21:23:00 -
[52]
When will people realise that EVE is the first true second generation mmo game?
Gamersland.nl, DE site voor PC gaming! |

Skaz
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Posted - 2004.05.08 21:29:00 -
[53]
Why does this discussion always pop up when they get the game running fine? 
Let me just repeat what all those players before have been saying:
Sharding in EVE = BAD
Plus this is no ordinary server setup to begin with, as far as I see they can add to it until they need a 10 story building to house the server.
One server means one universe and that's what appeals to the majority of the players, I find myself repulsed and disinterested in games that are sharded and the evolution in gaming is moving more and more in the direction of the one universe approach.
quite simply EVE wouldn't be EVE if they split it up.
"No, I'm not alt.....even if I have been in Pator Tech School for 2 years..." |

Oveur
|
Posted - 2004.05.08 21:30:00 -
[54]
Originally by: Maya Rkell
Originally by: Oveur
Third. Yes, it does detract from the player experience. EQ would have far more players if they didn't shard. How many subscribers they have now does in no way "prove" anything regarding sharding (We have 50.000 people playing the game).
I have to disagree for two reasons. When EQ was designed, the server limits were needed due to the hardware it was developed on.
Secondly, EQ is based arround it's high-end content, and the only way to provide enough "higher end" content without sharding would be instancing of that content (and make mudflation even worse than it is allready in EQ).
Well, there are more than two reasons but I'm not going to get into this one any more.
What works for Eve won't work for a more "traditional" MMO game. Then again, I think what works for Eve works very nicely indeed...
Yes, those are valid points. It does however not address the largest issue of player interaction. Example :
You meet a friend and he says "Hey, you playing Hack'n'slash? We and the guys are too, we have a guild and stuff, you guys should come join us. Oh, you're on the Smurgle server? Damnit".
As you probably know, that happens quite often. The essence of an MMOG is other players and their ability to interact. Sharding severely limits that. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Negotiator
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Posted - 2004.05.08 21:31:00 -
[55]
There are games for masses, and there are games for enthusiasts. EVE is a game that allows and encourages you to "live" it. EQ never wanted to accomplish that. They targetted the biggest audience - from kids to retired people, powergames and casuals. Its a game where you can log on, fart/kill a monster/look at your ugly cubic a$$ and log off happy. EVE is a completely different game, with a completely different playerbase. People live in EVE, and play in EQ. Comparing two games is like comparing Classic and Pop...everyone listens to pop...but some people also enjoy the Classic...
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Maya Rkell
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Posted - 2004.05.08 21:34:00 -
[56]
Edited by: Maya Rkell on 08/05/2004 21:38:53 Most MMO's have server transfers.
Also, without a global market like Eve's its frankly pointless to have a single server. You tend to interact with a limited subcommunity (tend - Eve's design again works against this) and frankly in most MMO's the sharding makes no practical difference to your gaming experience.
Koster's Law of Community Size:
"Ideal community size is no larger than 250. Past that, you really get subcommunities."
As for EQ, well, try reading this:
http://www.nickyee.com/eqt/skinner.html
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |

Je'Nann
|
Posted - 2004.05.08 21:52:00 -
[57]
Trezerami, 1 server is best. all my friends are here. and i get more fulfilment from the communitiy that is here. id leave it if split, as would most. it'd be impersonal and just mouse clicking
nice to see a discussion without flames 
ps Maya, read that link. /emote scratches ears, washes. squeeks and runs from cats
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Cao Cao
|
Posted - 2004.05.08 22:10:00 -
[58]
Originally by: Trezerami
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
Wow this statement is teeming with condescention and bitterness. Did Polly steal your *****er little boy? I will, however, address your ridiculous claims.
Mythic Entertainment ("Mythic") is a very successful game development company. You may have heard of Dark Age of Camelot, developed and produced by Mythic. Well, their latest project is an upcoming MMORPG due for release in late 2005, a game that will be launched simultaneously with a major motion picture. This movie and game are called "Imperator" and "Imperator Online," respectively.
Recently, the lead developer on the project was interviewed by IGN. The interviewer at one point asked:
Quote:
Lepidus: Another MMORPG due out at about the same time as Imperator is Wish. TheyÆre boasting one giant server for all users. Do you believe that Imperator should follow suit or will you stick to the tried method of shards or servers?
Although the interviewer seemlingly implicates only one other title in this question, "Wish," one can hardly think that Eve Online isn't in the background here. While "Wish" may in fact, at some date in the distant future, have a single online world of 30k or more simultaneous users, the fact of the matter is that right now CCP can say at this very moment that they currently run a single-world MMORPG called Eve Online which, on a weekly basis, hosts over 10,000 concurrent users. This this question implicates Eve Online as much as it does "Wish."
What is more interesting than the question asked, is the response by Mark Jacobs, the lead developer of Imperator Online:
Quote:
Mark Jacobs: Well, IÆve heard people talk about having huge, one-world servers that can support a large (30K) simultaneous number of users for many years and IÆve yet to see one company actually pull it off. If anybody can solve the technical, game design, production and hardware issues without resorting to population segregation (i.e ôWe support 30M per world but only 3K can be in close proximityö or ôWeÆre sorry but that area is full nowö) IÆll tip my hat to them. However, even if you can do that, why bother? The vast majority of players want to have a constant stream of fun while they play and they donÆt care if there are 3K or 30K on that server as long as their enjoyment is not comprised by the numbers. I believe that best way to deliver that fun is with smaller server populations.
Sounds to me like Mr. Jacobs feels a little threatened by the question, as his answer is a little stand-offish and arrogant. Essentially he has admitted that he was unable to solve "the technical, game design, production and hardware issues without resorting to population segregation."
I have a sneaking suspicion that if they could, Mr. Jacobs would in fact make his Imperator Online a single-world MMORPG. Instead, he jealously eyes projects like Eve Online and secretly wishes that they fail so that HIS brand of MMO - sharded world MMOs - will not be obsolete.
Cao
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Bigfoot Hunter
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Posted - 2004.05.08 22:35:00 -
[59]
Sharding is crap we dont need another pos carebear fest enb wanna be pile of junk around leave it as is. If you want some sharded carebear on ***** game go someplace else. --------------------------------------
Fortis cadere, cedere non potest |

Trezerami
|
Posted - 2004.05.09 11:41:00 -
[60]
Originally by: Demangel LOL WTFPwned is right!
I SMELL TOAST!
OMG what am I to do - I am a broken man
|

Trezerami
|
Posted - 2004.05.09 11:43:00 -
[61]
Originally by: Cao Cao
Originally by: Trezerami
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
Wow this statement is teeming with condescention and bitterness. Did Polly steal your *****er little boy? I will, however, address your ridiculous claims.
Mythic Entertainment ("Mythic") is a very successful game development company. You may have heard of Dark Age of Camelot, developed and produced by Mythic. Well, their latest project is an upcoming MMORPG due for release in late 2005, a game that will be launched simultaneously with a major motion picture. This movie and game are called "Imperator" and "Imperator Online," respectively.
Recently, the lead developer on the project was interviewed by IGN. The interviewer at one point asked:
Quote:
Lepidus: Another MMORPG due out at about the same time as Imperator is Wish. TheyÆre boasting one giant server for all users. Do you believe that Imperator should follow suit or will you stick to the tried method of shards or servers?
Although the interviewer seemlingly implicates only one other title in this question, "Wish," one can hardly think that Eve Online isn't in the background here. While "Wish" may in fact, at some date in the distant future, have a single online world of 30k or more simultaneous users, the fact of the matter is that right now CCP can say at this very moment that they currently run a single-world MMORPG called Eve Online which, on a weekly basis, hosts over 10,000 concurrent users. This this question implicates Eve Online as much as it does "Wish."
What is more interesting than the question asked, is the response by Mark Jacobs, the lead developer of Imperator Online:
Quote:
Mark Jacobs: Well, IÆve heard people talk about having huge, one-world servers that can support a large (30K) simultaneous number of users for many years and IÆve yet to see one company actually pull it off. If anybody can solve the technical, game design, production and hardware issues without resorting to population segregation (i.e ôWe support 30M per world but only 3K can be in close proximityö or ôWeÆre sorry but that area is full nowö) IÆll tip my hat to them. However, even if you can do that, why bother? The vast majority of players want to have a constant stream of fun while they play and they donÆt care if there are 3K or 30K on that server as long as their enjoyment is not comprised by the numbers. I believe that best way to deliver that fun is with smaller server populations.
Sounds to me like Mr. Jacobs feels a little threatened by the question, as his answer is a little stand-offish and arrogant. Essentially he has admitted that he was unable to solve "the technical, game design, production and hardware issues without resorting to population segregation."
I have a sneaking suspicion that if they could, Mr. Jacobs would in fact make his Imperator Online a single-world MMORPG. Instead, he jealously eyes projects like Eve Online and secretly wishes that they fail so that HIS brand of MMO - sharded world MMOs - will not be obsolete.
Cao
Wooo so much hate I could not read past the first line. You can order Librium online these days - no need to miss a dose.
|

Ordo Abchao
|
Posted - 2004.05.09 14:04:00 -
[62]
Originally by: Trezerami
Originally by: Cao Cao
Originally by: Trezerami
In the world of MMORPGS unforutnaltely Eve is a bigh time newbie and has much to learn. It currently has a few thoushand subscribers (you) and has probably yet to see a penny in profit.
Now there are some pretty big old timers out there - SoE / Verant - how many servers does SoE / Everquest operate? - does it detract from the players experience? I think not with no so many subscribers.
Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
Wow this statement is teeming with condescention and bitterness. Did Polly steal your *****er little boy? I will, however, address your ridiculous claims.
Mythic Entertainment ("Mythic") is a very successful game development company. You may have heard of Dark Age of Camelot, developed and produced by Mythic. Well, their latest project is an upcoming MMORPG due for release in late 2005, a game that will be launched simultaneously with a major motion picture. This movie and game are called "Imperator" and "Imperator Online," respectively.
Recently, the lead developer on the project was interviewed by IGN. The interviewer at one point asked:
Quote:
Lepidus: Another MMORPG due out at about the same time as Imperator is Wish. They?re boasting one giant server for all users. Do you believe that Imperator should follow suit or will you stick to the tried method of shards or servers?
Although the interviewer seemlingly implicates only one other title in this question, "Wish," one can hardly think that Eve Online isn't in the background here. While "Wish" may in fact, at some date in the distant future, have a single online world of 30k or more simultaneous users, the fact of the matter is that right now CCP can say at this very moment that they currently run a single-world MMORPG called Eve Online which, on a weekly basis, hosts over 10,000 concurrent users. This this question implicates Eve Online as much as it does "Wish."
What is more interesting than the question asked, is the response by Mark Jacobs, the lead developer of Imperator Online:
Quote:
Mark Jacobs: Well, I?ve heard people talk about having huge, one-world servers that can support a large (30K) simultaneous number of users for many years and I?ve yet to see one company actually pull it off. If anybody can solve the technical, game design, production and hardware issues without resorting to population segregation (i.e ?We support 30M per world but only 3K can be in close proximity? or ?We?re sorry but that area is full now?) I?ll tip my hat to them. However, even if you can do that, why bother? The vast majority of players want to have a constant stream of fun while they play and they don?t care if there are 3K or 30K on that server as long as their enjoyment is not comprised by the numbers. I believe that best way to deliver that fun is with smaller server populations.
Sounds to me like Mr. Jacobs feels a little threatened by the question, as his answer is a little stand-offish and arrogant. Essentially he has admitted that he was unable to solve "the technical, game design, production and hardware issues without resorting to population segregation."
I have a sneaking suspicion that if they could, Mr. Jacobs would in fact make his Imperator Online a single-world MMORPG. Instead, he jealously eyes projects like Eve Online and secretly wishes that they fail so that HIS brand of MMO - sharded world MMOs - will not be obsolete.
Cao
Wooo so much hate I could not read past the first line. You can order Librium online these days - no need to miss a dose.
It was a foolish statement, the game mechanics don't work like normal mmog's, every type of player is required. If you only have pvp'ers where are you going to get your ships? If you only have miners/builders who is going to buy them? You seem to have overlooked the fact that the game mechanics are cyclical. Miners miner the ore, builders produce the ships, pvp'ers buy the ships, and blow up the miners and each other, rinse and repeat. Order out of Chaos |

Wrangler
|
Posted - 2004.05.09 14:15:00 -
[63]
Originally by: Negotiator everyone listens to pop...but some people also enjoy the Classic...
I don't listen to pop 
[Read the Rules!] - [Email the Moderators] |

Telsa Lightning
|
Posted - 2004.05.09 14:40:00 -
[64]
Originally by: Oveur Fourth. Only thing Everquest and EVE have in common is "MMOG" and we both use EVE in our title. Hence I can not see why the failed PVP in EQ makes it failed in EVE. PvP and PvE people play EVE. PvE people play EQ.
Well, I would disagree with you here. Obviously, every MMOG has the same mechanics: Your skills increase the longer you play. When PvP is thrown into the mix, this grates people (well, it cetainly grates me). I love PvP, but I hate PvP when it is unfair. I am 2 months into EVE, and I still do not have a BS. I was recently killed at a 0.4 sec gate in my indy, going to pick up some secure containers. Yes, I know I shouldn't be in <.5 space, it's ganker heaven! But I would love to go back and PvP the person who attacked me. But the best ship I have is a rax, and he took me out with a scorp. So what are my options? Try to hire a merc for 10M to get some sweet revenge?
Well, I guess the devs have spoken.
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Swift
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Posted - 2004.05.09 15:28:00 -
[65]
Well all I can say is - I have left many a mmporg in the past, usually through a bundle of reasons and a major factor being a seriously different view point from the developers (cough Verant suddenly flashes up in hugh neon lighting there for some reason before I think of Mythic or Funcom or anyone else.. ironic too since Everquest happens to be getting major time in this thread and their develoepers are known as being the least player receptive for the first 3 years at least of their existence to the point of actually having inadvertantly jump started another game full of disgruntled players - DAOC a couple years after).
For once Im finding myself thinking the same as CCP on most aspects of the game and their chocies - when players mostly agree with developers, you have a happy player base. Sure this is the game forum where complainers live to do what they do best and thus if youa re going to find complaints about every aspect of the game it will be here. But as I have pointed out before and as most will know who have played in this genre... the complaints about things that honestly do not need to be changed always outweight those that do by a monsterous margin in these places, and thsi is a spectacular example. Something that has to always be considered when browsing these forums and I am sure CCP liek any other intelligent developer is aware of this.
CCP have no intention to shard. I think it would be a horrendous thing if they did, and I think this is a view shaed with with most posters in this thread and every single person I have mentioned to about this in game. And thank the heavens for that. Hope the devs had a good giggle at the idea, I think many of us did  -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |

Negotiator
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Posted - 2004.05.09 15:30:00 -
[66]
yeah watev Wrangler, we all know ur a secret fan of Britney ;)
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DHU InMe
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Posted - 2004.05.09 15:34:00 -
[67]
Originally by: Torlek More than one universe = EVE looses a lot of players.
ATM it true.
But if CCP hit Korean/Chiness market in 2-3 year, split gona be a must :) Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |

Bonnie Parker
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Posted - 2004.05.09 15:43:00 -
[68]
Edited by: Bonnie Parker on 09/05/2004 15:44:59
Originally by: DHU InMe
Originally by: Torlek More than one universe = EVE looses a lot of players.
ATM it true.
But if CCP hit Korean/Chiness market in 2-3 year, split gona be a must :)
Hit Korean/Chinese market??? Already has hasn't it? I mean, the game is available for download globally afaik. 
The day EVE splits servers is the day the game loses its appeal and uniqueness.... and probaly a lot of its players.
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Swift
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Posted - 2004.05.09 15:47:00 -
[69]
'The day EVE splits servers is the day the game loses its appeal and uniqueness.... and probaly a lot of its players' ---
Couldn't agree more - its one of those 'suicide' moves that devs sometimes make over games that cost them their business and im sure CCP is aware of this.
As for the Korean/Chinese markets - from what i can discern, the players there have very specific tastes and while I am not sure if EVE can cater to exactly the type of gaming they appreciate, still I am sure that is a topic to think about years down the line and not now one year after the game's release... -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |

MooKids
|
Posted - 2004.05.09 15:54:00 -
[70]
Forgot to mention before, if they were to shard it, they would have to build a whole new server and that is going to be quite expensive. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Kunming
|
Posted - 2004.05.09 16:04:00 -
[71]
@Trezerami: It looks like you are offended easyly so I'll try to be careful!
The charm of EVE is in being 1 (One) universe where everyone makes a living. PvP is part of the game but it's not what the whole game is about, so if you think "fighting" and "mining" don't fit together you might want to consider changing to another MMOG; in which several aspects of the game are seperated from each other...
To make the long story short, CCP will try to avoid a server split at all cost, because the "One Universe" is what drags most of us into the game.
Intercepting since BETA |

Reptar
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Posted - 2004.05.09 17:55:00 -
[72]
Quote: . Surely its time for choas for the griefers and tranqaulity for the care bears.
pvp isnt the same if you dont have millions of isk at risk in high end mods in good fights and self respect, if the ppl only pvp in chaos they should go play cs, i also would quit if the server was split
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Jorlin
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Posted - 2004.05.09 18:15:00 -
[73]
the reason the PvP Servers in EQ never really worked was, that EQ was developed as a pure PvE game. When "the crowd" asked for a PvP server, they got one...and it wasn't successful. everything was balanced with PvE in mind...so the class balancing for PvP was nonexistant. later on the PvP servers got their own rulesets and balancing attempts. the content however was still PvE and the new rules didn't work real good with it.
EVE was developed with PvP in mind. there is next to none PvE content (besides a little NPC hunting). so in THIS case, the PvE Server would be the one that would fail after 2 or three months...like the EQ PvP servers did.
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |

Dianabolic
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Posted - 2004.05.09 18:29:00 -
[74]
I, too, would quit if it split servers.
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Gween
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Posted - 2004.05.09 19:32:00 -
[75]
Server split = i'll quit
Pretty simple. --------------
Coffee'n'Toffee makes Gween happy Coffee'n'Toffee makes Gween happy ... |

ErrorS
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Posted - 2004.05.09 19:49:00 -
[76]
the single server is awesome. i hope the eve world doubles in size but stays on the same server.
its nice to know the game is so diverse. that there are methods of play I havent discovered yet. i especially love that everyone isnt a clone of everyone else.. forced into playing a certain way.
best mmorpg ever ________
I'm strict Caldari
"The grass is always greener on the other side" - Maybe they're not as uber as you think?
-ErrorS |

Seleene
|
Posted - 2004.05.09 20:20:00 -
[77]
This thread ****es me off. EVE is the way it is for a reason. It's been this way for a year of retail. It should be this way five years from now. If CCP changes it, as Viceroy said, I guarentee they will lose half of thier subscriber base. In closing...
/emote adds Trezerami to her corp's KOS list.
Go play another ******* game, troll.  -
T2 Weapons Testing in progress! Volunteer today! |

Wrangler
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Posted - 2004.05.09 21:40:00 -
[78]
Hey, calm down a bit.
1. They wont split servers any time soon, if ever. 2. You can all still discuss it if you want to, even though there already is an answer. 3. Trezerami has the same right as everyone else to post what he thinks, if he thinks the servers should be split he can post that without being flamed for his opinion.
And.. FYI, I don't listen to Britney 
[Read the Rules!] - [Email the Moderators] |

VirusX
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Posted - 2004.05.10 07:09:00 -
[79]
If CCP will split its server, it will be enough for me to stop playing EVE and Cancel my Subscription forever. ...and I think that a lot of people will do the same! ____________________________
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Neko Makai
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Posted - 2004.05.10 07:51:00 -
[80]
I dont think EVE has hit korean market or chinese market hard maybe cuz lack of korean and chinese launguage in it? I mean, if EVE wasnt in my language id be relucatant to play it. Also maybe when EVE gets more widespread it can afford for a commercial release in US stores thus adding more players to the servers. Oh btw, koreans love RPGs even if they prefer Hack and SLash i bet they will go nuts for the PvP here.
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Gariuys
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Posted - 2004.05.10 08:07:00 -
[81]
I'll ad my 2 cents;
1) IF I wanted to kill you right now Trezerami, I could, I wouldn't need to find the right server and try to track you down, I can know where you are, hunt you down and kill you easily.
2) We are each others content, split the servers and you effectively remove half your content. This isn't a PVE game. I'd call EVE a real life science fiction simulation before calling it a game. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Jazz Bo
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Posted - 2004.05.10 08:13:00 -
[82]
Originally by: Xelios Yes I think instead of having the diversity that makes EVE such a great game we should just split the world up so that all the traders are on one server, all the pvpers on another, all the miners on yet another and so on. It would be so much better this way! 
/Jazz Bo's Sarcasm-o-Meter overheats and explodes
Still, if that was done, what would happen?
In the PvP world, people would soon run out of ships, and the cost of new ships would be astronomical. Unless it was like Chaos and everything was free... and absolutely pointless.
In the manufacturing world, people would keep undercutting each other to the point where you could have a Bship or two for free with your 425 Railgun... all of which would still be useless.
In the mining world people would sit on top of their huge piles of unsellable minerals, and brag on local about how much they've pulled in today. Much ore thieving and people getting ganked by Concord too.
Oh, and after about two weeks everyone would quit 
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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VirusX
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Posted - 2004.05.10 08:59:00 -
[83]
Atm you have to pay about 350,000 ISK/day to insure for 90 (n-i-n-e-t-y) days your ship. Yes, they are 3 months!!! Now I think that with 15'/day (f-i-f-t-e-e-n m-i-n-u-t-e-s p-e-r d-a-y) you can kill rats and repay the insuration. You only have to move your @ss and come in 0.0 security systems. Now if somebody who likes PvP kills you, you receive about 110,000,000 ISK, that are enough to buy a new shiny battleship in the market or to buy minerals and build it by yourself (and in this way you should have enough ISK to insure it again). Well we have an insuration way that minimizes our losses if we loose our battleship. So where is the problem? I don't think that 15'/day are a problem!!! The problem could be that your Corporation don't own nothing in 0.0 space... but this is an other story, isn'it? You can choose among a lot of alliances to have access to 0.0 space. If your Corporation is not enough good to be able to do it, you can always change it for an other, can't you? So, I repeat: where is the problem of PvP??? Why should CCP split its server in two? Are you crazy? ____________________________
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FoRGyL
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Posted - 2004.05.10 09:55:00 -
[84]
Edited by: FoRGyL on 10/05/2004 09:57:42 Don't even think we have to argue about splitting would not ever happen,, but the last changes from CCP regarding PvP makes the line between the 2 world's larger and larger.
From my point of view that narrow's the game down!
But perhaps that's another Q.
And the word's spread that join that or that alliance and u will do just fine..CRAP, so newgamers playline should be set beacuse the game looks like it does?,,,feels ok?  ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Demangel
|
Posted - 2004.05.10 11:57:00 -
[85]
Originally by: Trezerami
Originally by: Demangel LOL WTFPwned is right!
I SMELL TOAST!
OMG what am I to do - I am a broken man
I dunno man, I got you to reply to me... I must have said something that touched a nerve... Don't deny it...
Don't even try it... If what I said really had no effect on you... then why did you reply?
you HAD to take revenge on me somehow..... LOL funny part is, I didn't even say anything that bad. It wasn't even directed at you as an attack...
But if you insist on feeling like it was, then please (insert terrible insult about your family, your dog, and anything else that offends you here), That way you can be insulted by something with real merit behind it and I can look like an actual bad guy and get yelled at by the mods for it, and not just someone who agreed with another poster about how wrong you are, and how RIGHT the DEV was in his response...
Remember your sarcasm doesn't change just how WRONG you are on this subject you know... you must have a sense of humor in the first place to even be continuing this arguement past the first few responses. Either that or a superiority complex that won't let you admit your wrong. By the way did I say your wrong? Well you are... 
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Elaeric Darugar
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Posted - 2004.05.10 12:31:00 -
[86]
server split? bah !
'nuff said
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Alastra
|
Posted - 2004.05.10 12:36:00 -
[87]
The only way you can have CCP create another server and have people agree, and even be happy with this, would be if all the alts were moved there. Nuponi Nimedaz: "You're a pilot after my own heart, Alastra." |

Randuin MaraL
|
Posted - 2004.05.10 12:39:00 -
[88]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
Bah! Never ever is it time for such a server split - test server is test server and no PK server. Besides, go and try 500 PK ships on that server, will outlag all and everything.
If anyone follows your proposal, I will leave EVE and noone will get my stuff. Have a cookie, and seek a safe place in EVE for yourself. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Aelius
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Posted - 2004.05.10 12:50:00 -
[89]
Originally by: Trezerami Did SoE / Verant go down the PvP / no rules root? Well yes they did, similar ideas to CCP - there are 3 PvP servers in Everquest - they ARE THE THREE LOWEST POPULATION SERVERS IN THE WHOLE GAME - a morons paradise.
This is why a propose a server spit now.
The only moron i see here its you. So f|_|ck off. Go back to other MMorpgs and stay out off EVE.
You are NOT welcome here.
Selling Raven BPC ME20 3M at Yulai 1st Station |

Valrandir
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Posted - 2004.05.10 13:42:00 -
[90]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
End yourself --------------------------------
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Rual Storge
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Posted - 2004.05.10 13:48:00 -
[91]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
Why not you call it Ultima peice of crap Online. I used to friggin love that game til they made damned Trammel I NEVER EVER WANNA HEAR THIS DUMB POS IDEA AGAIN!
Rual Storge, Battlestars, CEO |

Bobby Wilson
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Posted - 2004.05.10 14:18:00 -
[92]
A server split would prolly get me off of EVE entirely. Bad idea.
If you're so heavy carebear you can't hack PvP, STAY IN EMPIRE SPACE.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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ThunderChicken
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Posted - 2004.05.10 14:41:00 -
[93]
How about this: Instead of CONCORD just showing up whenever there is a conflict in secure space, that you would have to actively call them to show. Unless they are near to NPC or other static objects, such as stations, jump gates etc.
This system would allow for more combat within Empire, but also give the option for carebears to dial 911, if combat is not what they are looking for.
It is a matter of consentual content that people want. I say let people resolve their own problems, and not resort to the cops, unless they feel that they are not up to the task. Sure, there could be some potential problems with this system, perhaps scale the response time according to the system.
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Mned Graydroggen
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Posted - 2004.05.10 14:49:00 -
[94]
Edited by: Mned Graydroggen on 10/05/2004 14:53:15 I think Jazz Bo has expained it best why a server split would be dissasterous.
The miners need ppl who use the minerals they mine so they can keep mining.
The producers need ppl who destroy the stuff they build so they can keep building.
The destructors need ppl who build the stuff they destroy so they can keep destroying.
Brahman Vishnu Shiva
Its as simple as that. Take one of the three out of the circle and the system collapses.
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Aitrus
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Posted - 2004.05.10 15:38:00 -
[95]
Originally by: Neko Makai I dont think EVE has hit korean market or chinese market hard maybe cuz lack of korean and chinese launguage in it? I mean, if EVE wasnt in my language id be relucatant to play it. Also maybe when EVE gets more widespread it can afford for a commercial release in US stores thus adding more players to the servers. Oh btw, koreans love RPGs even if they prefer Hack and SLash i bet they will go nuts for the PvP here.
(First of all, not making any wild generalizations based on race/ethnicity. I'm sure there are some great Korean gamers out there)
After playing the Beta for Lineage II, I honestly hope the Korean market doesn't embrace Eve. I have never seen such horrific cheating/griefing as I did in that game. CCP would need to get a lot more GM's before going into that market.
BTW Eve WAS Released in stores already. The publisher, SSI, isn't around anymore, so the boxed distribution stopped. I bought Eve for $50 personally... (no regrets either :D)
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XKittyX
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Posted - 2004.05.10 15:47:00 -
[96]
Err why exactly? There is no point to this. Nothing to gain from it at all. I can happily run the game on a 56k modem, there is no lag. I havent had any problems with their being too may people - the more people the more interesting the economy becomes and it creates more opportunities for everyone.
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Gan Howorth
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Posted - 2004.05.10 16:21:00 -
[97]
I think Vishnu and Shiva are two of the 3 forms of the same Godhead in Hinduism. Brahmen is the Indian Priest caste.
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HaulerGuy
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Posted - 2004.05.10 16:31:00 -
[98]
Edited by: HaulerGuy on 10/05/2004 16:37:28 My idea would be that rather than all the four empires being next to each other.
I suggest that they each be surrounded by a certain amount 0.0 space with no/few choke points and if you want to trade between empires you're gonna have to make high risk / high reward runs across 0.0 space this would encourage empire pricing diveristy and perhaps incentivise people to get into 0.0 more with player convoys etc.
Not so much sharding the server as sharding the empires
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Kitten Hearder
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Posted - 2004.05.10 16:39:00 -
[99]
I'm completely unconvinced that there should be a server split. I read every since post and no one gave any remotely reasonable reasons why it should be, and many great reasons why it should remain the same.
Boggles the freakin' mind. --------- Kitten Hearder Evolution made my sig Less Entertaining than your's. |

LocalHost
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Posted - 2004.05.10 18:16:00 -
[100]
Originally by: Trezerami Its obviously time for a server split. Surely its time for choas for the griefers and tranqaulity for the care bears.
Lets see where the money lies.....
You must have been dropped on your head as a child....  |Father of 1|Master of All| |

Swift
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Posted - 2004.05.10 19:02:00 -
[101]
Edited by: Swift on 10/05/2004 19:06:09
Quote: The miners need ppl who use the minerals they mine so they can keep mining.
The producers need ppl who destroy the stuff they build so they can keep building.
The destructors need ppl who build the stuff they destroy so they can keep destroying.
Brahman Vishnu Shiva
Its as simple as that. Take one of the three out of the circle and the system collapses
-- Pretty good - its actually Brahma (not sure where the 'n' came into play but its not ever pronounced.. a mistake made often in the West) and still, the big Three so to speak are as as you said:
Brahma: Creator (not widely worshipped in India) Vishnu: Protector (the deity that took the form of Rama and more widely known, Krishna... may be familiar with the religious sect known as the Hare Krishnas who worship this deity mostly )
and
==> Shiva <== The Destroyer (widely worshipped, even though he has what can be percieved as a negative title, is actually thought to be more 'soft hearted' than the others, evne if he has the temper that can end the world).
Swift <== Hindu Still the triumverate idea is a fun one, even if most people here are not familiar with the Hindu religion ;) Lil bit of trivia since someone brought it up and the update is named after 'Him'... -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |

Amonstar
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Posted - 2004.05.10 20:34:00 -
[102]
Looks like it the PVPers, Pirates and griefers who are against a split. You say for reasons of "fun"?
If you call killing a player with 10,000,000 less skill points than you, outnumbered 10 to 1 pvp then I say that alone warrants a server split.
I think CCP should really consider a non PVP server to play on. I think they would double their players base again if they did.
Call it what you like but its far from fair when 5 battleships jump you and kill you. If thatÆs what you call PVP then I want no part of it. I call it being PUNKS.
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Mned Graydroggen
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Posted - 2004.05.10 21:44:00 -
[103]
Quote: its actually Brahma (not sure where the 'n' came into play but its not ever pronounced.. a mistake made often in the West)
sry bout that Typo, should have been an H instead of N, But gues that would still be wrong (mere european, not familiar with hindu spelling )
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Shauna
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Posted - 2004.05.10 22:46:00 -
[104]
bah, I think sharding would be bad eve.
The way everything is set up they can retain the single 'shard' look to the game. Systems can be divided up onto compute nodes to balance the load compute-wise.
Eve also has a pretty good feel for balancing PVP and non-PVP. If you don't like pvp, stay in .5 and higher space. CCP has shown themselves to be pretty tenacious about keeping that pretty safe. If you want pvp, the vast majority of the systems are .4 and lower... back in beta I think more than 50% of the systems were 0.0 even! If you want to fight, there's lots of places to fight.
I like how that is all set up... the only way I would think that would be an acceptible way for Eve to shard would be if they were to add a whole 2nd galaxy (maybe servers in the US?) and perhaps some kind of large hyper-gate or something that would allow travel between galaxy-to-galaxy or something. |

Viceroy
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Posted - 2004.05.10 23:02:00 -
[105]
There will be no server split no matter how much you whine. Have a nice day. -
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Neko Makai
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Posted - 2004.05.10 23:10:00 -
[106]
Originally by: Amonstar Looks like it the PVPers, Pirates and griefers who are against a split. You say for reasons of "fun"?
If you call killing a player with 10,000,000 less skill points than you, outnumbered 10 to 1 pvp then I say that alone warrants a server split.
I think CCP should really consider a non PVP server to play on. I think they would double their players base again if they did.
Call it what you like but its far from fair when 5 battleships jump you and kill you. If thatÆs what you call PVP then I want no part of it. I call it being PUNKS.
And all the carebears want a shard. Tell mister carebear, if there was no PVPing, who would buy ur wares? How would you claim territory in space when ur poor crok or arkonor is literally blasted away by 30 Bs camping every belt 12 AM GMT. I may not be a pirater, but through the back talk and smack i yell to pirates. Deep down i respect em cuz they keep the game interesting. There is no greater rush being chased by 2-3 pirates at time, then having ur buddies warp in and ambush their asses. Tell me, what do u hope to do as a sole non-combat individual where noone loses ships and everyone is selling them? If u want to just be a carebear and BUILD BUILD go play ATITD, lest its alot more fun then mindlessly mining for hours just so u can say u have 1000000 BSs which are totally useless.
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svetlana
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Posted - 2004.05.10 23:39:00 -
[107]
never split - EVER.
every few months some tard comes on here and makes this same stupid post.
listen UP. from day one release of this game it was designed to be one universe ONLY- that is one of the major selling points of eve.
this game is also is the only one which dares combine all game styles into the same universe with no clear seperation, an actual functioning universe of players who survive daily in the security of friends or in terror of indescriminate death. eve can be as gentle or harsh a game as you want to make it- everything you do in eve has more meaning since real players are allowed to affect each other to such a degree, it is one universe we all share so everything you do has more meaning and is more rewarding.
from a technical standpoint the code is designed from the beginning to handle over 100k players. ccp adds server nodes and adjusts the code as more folks join up.
if you don't like this game then get the hell out and play something else.
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Ronyo Dae'Loki
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Posted - 2004.05.11 00:27:00 -
[108]
This thread sucks. |

MooKids
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Posted - 2004.05.11 00:37:00 -
[109]
Originally by: Amonstar
I think CCP should really consider a non PVP server to play on. I think they would double their players base again if they did.
You want to make it a MINING SIM!?!?
Cause that is all it would accomplish.
And no way in hell would something like that double the numbers in this game.
I declare this thread needs to be locked! -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Elizar
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Posted - 2004.05.11 01:07:00 -
[110]
Originally by: Trezerami
Originally by: Viceroy Your point is invalid. EVE is not any other multiplayer game.
You are right. A project with much potential, but this time around....missed
What your saying reminds me of a little situation like this:
There is a room that is illuminated 100% by one standard light bulb.
You are saying there should now be a second standard light bulb installed into the same room.
If this analogy is correct, your stupid. The room (or rather the game) is illuminated (operating) at 100%. There are only around 10k max players on at the same time, and this single server is prepared to support an additional ninety (90) thousand players at the same time.
More servers = more money PLUS a divided community. Furthermore, your comments saying that eve missed its target is totally flawed. Since day one of EVE becoming public from its website its stated it strives to become the first MMORPG operating in æone persistent universeÆ i.e. one server.
In my opinion, and what looks like a lot of other peoples opinion as well, your not exactly right for this type of game play and should find another game...IÆd recommend earth and beyond, but that's going down the tubes this September!
Cheers, eli http://webpages.charter.net/atwtnick/sig.jpg |

FoRGyL
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Posted - 2004.05.11 07:06:00 -
[111]
Edited by: FoRGyL on 11/05/2004 07:10:35
Originally by: Amonstar Looks like it the PVPers, Pirates and griefers who are against a split. You say for reasons of "fun"?
If you call killing a player with 10,000,000 less skill points than you, outnumbered 10 to 1 pvp then I say that alone warrants a server split.
I think CCP should really consider a non PVP server to play on. I think they would double their players base again if they did.
Call it what you like but its far from fair when 5 battleships jump you and kill you. If that’s what you call PVP then I want no part of it. I call it being PUNKS.
Think their are other games for u out there SIM or som,,,donno what,,,but this game should be as free as possible. Perhaps u can ask them to make a new game instead? 
Keep EVE as free as possible More value = More risk  ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Slithereen
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Posted - 2004.05.11 07:59:00 -
[112]
Edited by: Slithereen on 11/05/2004 08:00:32
Originally by: Gan Howorth I think Vishnu and Shiva are two of the 3 forms of the same Godhead in Hinduism. Brahmen is the Indian Priest caste.
Brahma is the Creator Vishnu is the Preserver Shiva is the Destroyer
Personally I think this games suits both Creators (Researchers, Manufacturers, Miners) and Destroyers (PvPers) fine. If you look at the bigger picture, there is a cyclical Zen/Tao in this game where both creation and destruction feed on each other. Both are mutually interdependent.
_______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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PaulAtreides
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Posted - 2004.05.11 08:02:00 -
[113]
NeverÖ 
Want to work for me? |

Oveur
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Posted - 2004.05.11 09:39:00 -
[114]
Hijacking, Trolling, Insults and uhm ... cookies!
There will be no server split. Nuff said.
Thread locked.
You can still have more cookies tho. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |
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